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Episode description

Online gaming has seen a massive increase in popularity. In 2020, according to Ofcom, around seven in ten children aged 5-15 played games online.

Many experts agree that playing online games can offer physical and social benefits to children and young people. These include strategic thinking, creativity and problem solving skills, however, as with many aspects of their digital lives, there can be drawbacks. Spending money while gaming is an area of growing concern, particularly in games aimed at children and young people.

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