Whats New in Cocos2d 2.0 Alpha? - podcast episode cover

Whats New in Cocos2d 2.0 Alpha?

Oct 03, 2011
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Episode description

In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below:

  • OpenGL ES 2.0 support (shaders)
  • Better physics integration
  • Includes Box2d v2.2.1 & Chipmunk 6.0.1: Templates updated with new best practices
  • Much faster Motion Streak
  • Improved ProgressTimer
  • Much easier to create “Double Resolution” sprites in Retina Display
  • Retina Display code rewritten: double viewport instead of position. Everything is in points.
  • Improved profiling API
  • Simplified Sprite / SpriteBatch source code
http://ftp.learn-cocos2d.com/Cocos2d_2_Alpha.mp3

Show Notes:

Cocos2d 2.0 Alpha

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