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People Like Games

People Like Gameswww.plg.gg
A gaming media and community laboratory
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Episodes

the story of GRAND THEFT AUTO

In the fifteenth episode of [story-mode], Reggie shares the story behind arguably the most important gaming franchise ever -- GRAND THEFT AUTO || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! | https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames...

Sep 15, 20215 min

a JET SET RADIO [speed-run]

In the seventh episode of [speed-run], Solo continues to another quick but not terribly in depth story history of the cult classic, JET SET RADIO • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ | https://www.instagram.com/peoplelikeg ames | https://www.twitter.com/peoplelikegames...

Sep 14, 20211 min

the story of STAR FOX

In the fourteenth episode of [story-mode], Reggie shares the story behind one of the most technologically advanced games of its times, and most popular Nintendo characters of all time — STAR FOX • 0:00 Introduction 0:30 The Argonaut team 1:15 Dylan Cuthbert and 3D Technology 2:00 The creation of the Super FX chip 2:30 Star Fox is born out of an old game 4:00 Cancellation of Star Fox 2 and Star Fox64 4:30 Outro • || a people like games production || • Don’t forget to subscribe for all our weekly ...

Sep 08, 20215 min

a ROCK, PAPER, SCISSORS [speed-run]

In the sixth episode of [speed-run], Solo continues to another quick but not terribly in depth story history of not a video game but, ROCK, PAPER, SCISSORS — • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ | https://www.instagram.com/peoplelikegames| https://www.twitter.com/peoplelikegames

Sep 07, 20212 min

A Conversation with Martin Sahlin - the creator of UNRAVEL and Creative Director at Coldwood Studio

What’s up people, It's Solo here & im excited announce that we had a very cool guest on People Like Games this week. I had the opportunity to speak with MARTIN SAHLIN, the creator of UNRAVEL and the Creative Director at Coldwood Studios! • We discussed a whole lot of things including the inspiration behind the character Yarny, the difficulties of implementing complex physics in games, the best form of storytelling to connect with players, & a whole lot more about the process and developm...

Sep 05, 202142 min

the story of METAL GEAR SOLID || peoplelikegames

In the thirteenth episode of [storymode], Reggie shares the story behind one of the most cinematic games in industry history, alongside its eccentric and beloved creator — METAL GEAR SOLID • [a people like games production || find us on social media & don't forget to subscribe!] | https://www.plg.gg...

Sep 01, 20216 min

a MINESWEEPER speed run --

In the fifth episode of [speed-run], Solo continues to another quick but not terribly in depth story history of MINESWEEPER — the classic 90s PC time waster we all played but didn’t really know what we were doing -- [a people like games production] -- www.plg.gg

Aug 30, 202159 sec

FRIENDO TALK returns with an AUGUST RECAP

Though it’s been a minute to say the least, Solo & Reggie once again to shoot the breeze and talk some games in the form of a not so short recap about the most interesting and important happenings in gaming this past month. So, come through more or less and show some love! • 0:00 Introduction 1:05 Activision Blizzard is sued by the State of California over sexual harassment and discriminatory work place 3:00 The cascading effect of the lawsuit on different gaming properties and entities 4:05...

Aug 29, 202130 min

the story of PSYCHONAUTS

In the twelfth episode of [storymode], Reggie shares the story behind the creation of one of the most unique games of all time — PSYCHONAUTS || [a people like games production] — www.plg.gg

Aug 25, 20216 min

the NEOPETS speed run --

In the fourth episode of [speed-run], Solo shares a quick but not terribly in depth story behind NEOPETS, & how the browser based nostalgia classic was so far ahead of its time in internet game mechanics -- a people like games production -- www.plg.gg

Aug 23, 20212 min

the story of GHOST OF TSUSHIMA --

In the eleventh episode of [storymode], Reggie shares the story behind the creation of one of the best games of this generation, GHOST OF TSUSHIMA -- a people like games production -- www.plg.gg

Aug 18, 20215 min

the BACKYARD BASEBALL speed run --

In the third episode of Speed Run, Solo shares a quick but not terribly thorough overview of how the childhood millennial classic BACKYARD BASEBALL came to exist. Including the icons of Achmed Khan and Pablo Sanchez -- [a people like games production] -- www.plg.gg

Aug 16, 20211 min

the story of PERSONA -- [People Like Games]

In the tenth episode of [storymode], Reggie shares thee story behind one of the most important JRPG games of all time, PERSONA. Though Persona was seemingly an overnight smash hit in the West these past few years, the games history traces far back and to another game series, Shin Megami Tensei. Come hear how Persona evolved out of the Shin Megami Tensei series and became the high school setting based JRPG and dating simulator we know today

Aug 11, 20214 min

the story of SNAKE || peoplelikegames || [storymode]

In the ninth episode of [storymode], we take a look back at one of the first and most important mobile games of all time, SNAKE. The classic game we all remember from the early days of cell phones is often remembered fondly, and is of foundational importance in the industry, so, its history is worth sharing. So, come thru and listen to Reggie share the story behind it all! | a peoplelikegames production

Aug 04, 20213 min

How does the Grading Games System work tho? | sidequest | peoplelikegames

In the premiere episode of SIDE QUEST, Solo asks Reggie a series of questions about the games grading / grading games system works, what companies are involved, what the process for grading and valuating is, and why it all seems relatively sketchy • a people like games production | www.plg.gg

Jul 28, 202116 min

the story of BIOSHOCK || peoplelikegames

In the eighth episode of Story Mode, we take a look back at Solo's favorite video game series, the philosophical, moral, horror game, BIOSHOCK. Created by Ken Levine, the mind behind the System Shock series, Bioshock was meant to serve as a spiritual successor to the series, and to evolve the thematic and philosophical depth of what could be done in a game. Taking on questions from Ayn Rand, to genetic mutation, to the consequences of science, Bioshock is still considered to be one of the greate...

Jul 21, 20215 min

the story of SPORE || peoplelikegames

In the seventh episode of Story Mode, we take a look back at the wildly ambitious and wholly original late 2000s title, SPORE. Created by William Wright, the man behind the Sim City series, SPORE was hyped before its release as one of the most important games of all time. BUT, upon landing, was received slightly less warmly. However, in the years since, SPORE proved it was far too ahead of its time, and the legacy of the game has taken a hit alongside. But, it included a whole lot of incredible ...

Jul 07, 20215 min

A Conversation with Yngvill Hopen - [Art and Game Director of PODE] || peopelikegames

It's Solo here and I'm excited to announce that the good ol friendos had a new guest on the show this week. I had the opportunity to speak with Yngvill Hopen, the Game and Art Director of "PODE" and the Co-CEO of the Norwegian independent game studio, Henchman&Goon • We discuss the process and development of Pode & how the studio was able to create such a beautiful game with a small team and no money. we also discuss: - where the games visual inspiration was drawn from - how the game map...

Jul 05, 202142 min

the story of MANHUNT || peoplelikegames

In the sixth episode of Story Mode, we take a look back at the infamous and controversial mid 2000s Rockstar Games horror entry, MANHUNT • Considered to be one of the most controversial games of all time, Manhunt has the unique history of being one of the most well known Adult Only games. Released in the mid 2000s, Rockstar Games was growing in popularity with the Grand Theft Auto series, but the release of this horror game where you play an escaped convict on a murdering rampage took the concep...

Jun 30, 20214 min

the story of RATCHET AND CLANK

In the fifth episode of episode of Story Mode, and in honor of its new upcoming title A Rift Apart, we take a look at the story of Ratchet and Clank! • One of the most fun and uniquely inventive games of this generation, Ratchet and Clank was born out of Insomniac Games requirement for a new mascot for the Playstation 2 genre. So come take a listen to Reggie as we chat about how all those beloved gadgets, gizmos, and characters of the Ratchet and Clank world came to be • A short history on the c...

Jun 06, 20213 min

the story of KINGDOM HEARTS

In the fourth episode of Story Mode, we take a look at Reggie's favorite game, the defining Kingdom Hearts. Kingdom Hearts is arguably the most ambitious cross-over ever in gaming, with the worlds of Final Fantasy and Disney coming together in the most unique of ways. A classic of the genre, this action-oriented JRPG led to a series that would create 10 games and one of the most intricately convulted stories of all time. But, before that, it all started in an office building shared by SquareSoft...

Jun 03, 20216 min

the story of CHRONO TRIGGER

In the third episode of Story Mode, we take a look at the story of the legendary CHRONO TRIGGER. Long considered one of the greatest game, it was the result of some of the great minds of the JRPG era coming together to bring an epic tale with revolutionary mechanics. From the time traveling narrative, to its gameplay changes, and the including of consequences, Chrono Trigger was a game far ahead of its time, and deservedly stands amongst the greats in gaming history. • A short history on the cre...

May 24, 20216 min

the story of FINAL FANTASY

In the second episode of Story Mode, Reggie shares the Story of Final Fantasy! A short history that includes what inspired the creation of Final Fantasy, some of the most important games of the series, and why the series has been groundbreaking. • A short history on the creation and evolution of the JRPG series Final Fantasy • [a people like games production]

May 17, 20216 min

the story of DRAGONQUEST

For a special month of content, the good ol folks are officially making Story Mode a weekly staple that'll be available every Saturday! SO, in that spirit, and to kick off the first week of May, we present to you the first in the MayRPG specials -- The Story of Dragon Quest

May 10, 20214 min

A Conversation with Joost Van Dreunen, author of One Up and former CEO of Super Data

In a very cool opportunity made reality I had the chance to speak with Joost Van Dreunen, the author of the book ONE UP [one of the best business of gaming books you’ll find to buy it] and former CEO of gaming data and research company Super Data. We discuss Joost’s book, including the distinct eras of gaming and what they’re defined by, strategies for IP licensing, the evolution of business models, esports, and even Max Payne 3.

May 01, 202154 min

A Short History of Teamfight Tactics | a STORY MODE premiere | peoplelikegames

With the TFT Fates Championships upcoming, Reggie decides to chat about the history of auto-chess and autobattlers, with a focus on Riot's Teamfight Tactics. Reggie touches on what Teamfight Tactics has done differently than its predecessors and competitors and how Riot and TFT have helped pave the way for competitive autochess as an esport. • Story Mode - a new type of gaming history series • | a people like games production

Apr 10, 20214 min

What Is The Future Of E3? | gaming+culture | fieldofview

Field of view returns as Solo and Zeemo discuss the future of E3, the yearly Los Angeles based gaming convention. As E3 goes digital only for the second year in a row, we ask what value does E3 have moving forward as companies can reach consumers directly, and what E3 has to do to adapt to a new segment of gamers who might not value its history as much , and more!

Apr 07, 202111 min

is the Weekcap aka [top stories in gaming] | gaming+culture | squadbanter

As usual, Solo and Reggie banter about the top stories in gaming this past week including including| 〽️ TeamFightTactics daily player count hitting 10 million 〽️ EA's FIFA21 Ultimate Team Icon selling controversy 〽️ Xbox and Playstation's next-gen back and forth battle continues 〽️ We ask is Rockstar going to become a Playstation exclusive? 🕹 a people like games production || www.plg.gg

Mar 18, 202118 min
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