Our podcast is finally finished! Welcome back to the podcast! Today, we’re going to be talking about WarioWare: Get it Together, the first WarioWare game to come out on the Nintendo Switch. Unlike previous entries in the franchise, this is releasing on a console with few major hardware gimmicks that can affect gameplay. Yes it has motion controls and whatever intense IR, HD Rumble Joycon technology they used in 1-2-Switch, but this game doesn’t take advantage of those specifically and the result...
Dec 03, 2022•46 min•Ep. 71
I was able to do this using only a fraction of my ancestors’ podcast. Welcome back to the podcast! For our annual Zelda title, we’re going to be talking about Twilight Princess, the game that released on both the GameCube and as a launch title for the Wii. We, however, played the HD remake for the Wii U, released ten years later, so do keep that in mind going through. Twilight Princess is a Zelda game in its usual form for the most part, seeing Link swap between exploring an overworld and going ...
Nov 26, 2022•2 hr 33 min•Ep. 140
You were close! Welcome back to NOCLIP Pocket! Today, we’re finally doing the game we said we were going to do back in September before we got blindsided by the entire month of October. Sneaks up on you sometimes, I know. And that game is New Pokémon Snap! Concluding our now trilogy of episodes on Snap-alikes, New Pokémon Snap is the sequel to Pokémon Snap on the N64, and a game that was pretty heavily speculated on and vocally desired by fans of the original. Nintendo had released numerous cons...
Nov 12, 2022•54 min•Ep. 70
When I’m with you, everything is a podcast! Welcome back to the podcast! Today, we’re going to be palette cleansing after a month of horror titles and talking about Kirby and the Forgotten Land, a game that… takes place on a post-apocalyptic Earth after the invasion of an alien species with reality warping powers. Like most Kirby games, this one is an action platformer with a focus on cute designs, ease of play and a mechanic set that revolves around Kirby’s ability to inhale and copy enemies an...
Nov 05, 2022•1 hr 33 min•Ep. 139
The old god stirs. Click to reveal its podcast. Welcome back to the podcast and happy Halloween! For our final horror game this year, we’re going to be talking about World of Horror. As a disclaimer, this game is technically still in early access, and we end up discussing it as though it’s a full release, so consider that some of the things we’re talking about may end up changing by the time a version 1.0 comes out. World of Horror is a throwback CRPG reimagined as a Roguelike game, with short r...
Oct 29, 2022•53 min•Ep. 69
I just heard a riveting podcast with my father. Which would be great, except he’s dead. Welcome back to the most terrifying podcast around! Today, we’re going to be talking about Realms of the Haunting, a 90s FMV adventure game with some FPS mechanics thrown in for good measure. This game falls well into the campier side of old FMV games, and if I was trying to sell you on the game it’s what I’d be focusing on. It is both laugh-out-loud funny and also impressive in almost equal measure between t...
Oct 22, 2022•1 hr 39 min•Ep. 138
If you make it out, don't ever return, because the podcast will find you. Welcome back to the podcast! We’re trucking through Halloween, and today we’re talking about Bendy and the Ink Machine. Bendy is a horror adventure game that was released episodically, and it’s one of those titles that just isn’t satisfied with walking simulator mechanics. This game includes more typical object interaction and puzzle solving as well as combat, boss fights and even a few minigames thrown in. Does all this e...
Oct 14, 2022•55 min•Ep. 68
I’m going to stab the podcast out of you! Welcome back to spooky Halloween! Today, we’re going to be talking about the Evil Within 2, a survival horror title from Tango Gameworks. The Evil Within 2 focuses more on larger areas than the game it’s a sequel to, with a pseudo-open world design, but gives the player an expanded action set to handle this larger space. There is a focus on stealth, and the bigger areas means that running away to hide somewhere else is more feasible than it would be in a...
Oct 09, 2022•1 hr 57 min•Ep. 137
Some people say seven is a lucky number. I’m not sure where that comes from, but I’d say this was a pretty lucky year for us. We talked about your suggested games in Fanbruary, found our true niche with hit theme month Ape-ril, and were actually able to talk about a FROM Software game while it was still in the zeitgeist. We also won the lottery, the NOCLIP Awards finally got onto Spike TV to replace their terrible awards show and the film adaptation of the Super Mario Cereal episode is entering ...
Oct 03, 2022•24 min•Ep. 2555
The whole podcast is made of a single piece of iron. Welcome to the spoooookiest month of the year! To kick things off, we’re going to be playing four very short games by the same developer. David Szymanski is probably more well known now for developing “DUSK,” a horror FPS game that specifically harks back to the early days of Id shooters like Doom and Hexen, but his solo efforts, which stretch as far back as 2014 are more appropriate for our purposes here. They tend toward walking simulators i...
Oct 01, 2022•1 hr 19 min•Ep. 67
Alright, I’ll start the podcast from here next time. Welcome back to the podcast! Today, we’re going to be talking about Prince of Persia: The Sands of Time, an action adventure game that was released in 2003 and was one of the biggest triple A titles of the time. Sands of Time is a sort of reboot of a game that was released way back in 1989 on the Apple II and the creator of that original game actually worked on this one. Knowing this, you can see some design philosophies that apply to both in ...
Sep 25, 2022•1 hr 33 min•Ep. 136
Ride your podcast. Welcome back to the podcast! This week, we’re talking about Audiosurf, a procedurally generated rhythm game that uses your music as the seed for all its levels. No need to worry about spoilers on this one, as Audiosurf doesn’t have anything in terms of a plot and all game modes are unlocked right from the start. In fact, that is part of what makes this game feel sort of weird in the overall landscape of games. It feels more like a piece of utility software than a traditional g...
Sep 10, 2022•40 min•Ep. 66
He is not a podcast, but a concept. Welcome back to the podcast! Today, we’re going to be talking about Xenoblade Chronicles 3, the most recent release in the series and the game that is supposed to end the story that started in Xenoblade Chronicles. Comparisons to the earlier games in the series are bound to happen, with the two main factions in the game taking their aesthetics and even combat mechanics from each previous title specifically. However, even with many direct calls back to the earl...
Sep 03, 2022•2 hr 28 min•Ep. 135
This game makes me feel all blushy-crushy. Welcome back! Today, on a not-such-a-surprise-if-you-listened-to-the-last-episode episode, we’re going to be “quickly” (by our standards) running through our thoughts on Xenoblade Chronicles 2 in preparation for our upcoming episode on Xenoblade Chronicles 3. As the third game more directly references the previous games than any other entry in the series, we thought it was important to have at least covered the basics of the second game to lay the groun...
Aug 27, 2022•51 min•Ep. 134
Podcast: probably causes enemies to fall asleep. Welcome back to NOCLIP Pocket! Today, we’re going to be talking about Hylics, the “recreational program with light JRPG elements.” If this game appeals to you at first glance, it will be almost entirely based on its visual style and a promise of something a bit more out of the ordinary. As far as visuals go, it fully meets that expectation. This game has an absurd art style, with a claymation-like aesthetic and designs, both for characters and for...
Aug 20, 2022•52 min•Ep. 65
I believe in a universe that doesn’t care, and a podcast that does. Welcome back! Today, we’re going to talk about Night in the Woods, and we’re not going to apologize for how late we are covering this. We are late to this, though. Night in the Woods is an indie adventure game with other interactive elements coming in the form of light platforming mechanics and minigames ranging from Guitar Hero style rhythm sections to top down hack-n-slash games. And if you go back through our catalogue, you’l...
Aug 13, 2022•1 hr 33 min•Ep. 134
Don’t you have a burly podcast hidden away somewhere? Welcome back to NOCLIP Pocket! Today, we’re going to be talking about a FROM Software title from the olden days of their catalog, where they would release a game about fighting with cards exclusively on the GameCube. And that game is Lost Kingdoms, an RPG where you collect cards to make a deck to take into levels and serves as the kinds of attacks and spells you can perform. It’s got skeletons. It’s got princesses and dragons. it’s an RPG. Bu...
Jul 30, 2022•53 min•Ep. 64
The coolest sword in the whole world: the Sword of Podcasts, Welcome back to the podcast! Today, we’re going to be talking about Tiny Tina’s Wonderland, an FPS developed by Gearbox and a spin off of the Borderlands franchise. For a spin off title, the game mechanically plays much the same as any other Borderlands game, but with its priorities flipped around a bit and with a different narrative and theme. Rather than the wasteland-y aesthetic the series is known for, this title (while still exist...
Jul 24, 2022•1 hr 49 min•Ep. 133
Your podcast is a profanity. Welcome back! Today on NOCLIP Pocket, we’re going to be talking about Solar Ash, a movement-based 3D platformer which was developed by Heart Machine, the developer of Hyperlight Drifter. While the aesthetic and other stylistic elements of this game relate back to Hyperlight Drifter, this game is very much a departure from the type of thing that that game was, and I think it may be this difference that made it fly so far under the radar of so many people, even those t...
Jul 08, 2022•57 min•Ep. 63
It’s been so long since I’ve had a podcast. Welcome back to the podcast! Today we’re going to be talking about Inscryption, and, before moving on I have to say that I will be crucified for writing anything about Inscryption online that people who haven’t played it can see with their virgin eyes and ruin the experience for themselves. So note that this is one of those kinds of games and proceed with caution if you really don’t want to know anything about it, though I’m going to stay as spoiler fr...
Jul 02, 2022•1 hr 59 min•Ep. 132
Slow down, Pac-Podcast! Welcome back NOCLIP Pocket! Today, we’re going to be talking about Pac-Man 2: The New Adventures, which is among the stranger entries in the Pac-Man franchise. In Pac-Man 2, you guide Pac-Man around a world map to accomplish goals, most of which are mundane chores, by shooting at things with a slingshot or directing his attention, making the game a sort of second-person adventure game. You’ll need to identify objects that will help you and avoid the ones that won’t while ...
Jun 20, 2022•38 min•Ep. 62
Maybe we wouldn’t welcome you if you were being chased by men with guns. Or maybe we would, because that’s just the kind of podcast we’ve built. Welcome back to Mystery May! On June 5th. It happens. For our final mysterious game this month, we’re talking about about Disco Elysium. This is an RPG in the tabletop RPG or CRPG sense where it sets out to mechanically emulate playing a TTRPG with stat checks and many dialog choices, letting you choose where to go and what to do in order to accomplish ...
Jun 05, 2022•1 hr 42 min•Ep. 131
We hope you’ll listen to this podcast so we don’t have to wipe your memory again. Welcome to Mystery May! This week, we’re going to be talking about Gemini Rue, a detective point and click adventure game with a cyberpunk setting. This game came out during an era that you could call the Adventure game revival period, if you think the genre actually was revived at some point, but the important thing is that it is obvious the design was inspired by classic adventure games. There are several ways to...
May 20, 2022•48 min•Ep. 61
Podcast juice, huh? I have no idea what it is, dude, but it tastes radical! Welcome back to the podcast and our final episode in Ape-ril! We’re going to be discussing Donkey Kong Country: Tropical Freeze. This is a sequel to Donkey Kong Country Returns which is itself a spiritual follow up to the original series of games from the SNES, which puts this in a fairly odd position as a part of the franchise. A lot of the base elements of the game are tied to those original titles as the new series tr...
Apr 30, 2022•1 hr 37 min•Ep. 130
What’s happening? What’s wrong with you? Do you realize what you’re saying? Do you know who you’re talking to? Snap out of it! Pull yourself together! Can you hear me? Welcome back to the podcast! For our second pocket episode for the very cohesive and not stupid in any way themed month of Ape-ril, we’re going to be talking about Ape Escape. This is a Playstation 1 title that necessitates the use of the Dual-Shock analog controller. Which in the grand scheme of things doesn’t necessarily sound a...
Apr 23, 2022•49 min•Ep. 60
You must find 8 podcasts from each level and WIN. Welcome back to the podcast, and to our stupidest themed month yet, Ape-ril! Today, we’re going to be talking about Diddy Kong Racing. This is Rare’s effort in the kart racing genre, and we’re willing to bet that if you’re around our age and had an N64, you probably have some positive memories of this game. Cherish them. Those memories betray how soul crushingly difficult this game is to play. The core concepts at play here in this game are very ...
Apr 16, 2022•1 hr 14 min•Ep. 129
Ready? Podcast! Hurry up! Welcome back to the podcast! Today, we’re starting our hopefully not recurring theme month of Ape-ril by talking about Super Monkey Ball! While we ended up playing a little of the first game and a bit of Banana Mania for this episode, the original games do sort of conglomerate in your head if you’ve played them both, so it seems fair to consider this more of a look at the series rather than a specific game. The Monkey Ball games are defined by their mechanical design: s...
Apr 09, 2022•47 min•Ep. 59
Put these podcast ambitions to rest. Welcome back to the podcast, where we absolutely couldn’t not talk about Elden Ring. This is the latest game from From Software, the developer behind the Dark Souls franchise and the creator of the genre that spawned a million imitators. These are all things you probably knew before going in, though. The surprising thing about Elden Ring though is just how much like Dark Souls it ends up being. The design philosophy behind all of the Souls-like titles is pres...
Mar 28, 2022•2 hr 45 min•Ep. 128
To slay the podcast, use the magic sword! Welcome to NOCLIP Pocket! Today, we’re going to be talking about Dragon’s Lair and it’s sequels and spinoffs, which were all developed for arcades and use the animation of Don Bluth. The animation is really the selling point of these games, and if you can put yourself in an arcade in the 80s, you can imagine how these would stand out. The hand drawn animation recalls Bluth’s movies and makes up most of what appears on screen, with the only UI elements be...
Mar 20, 2022•47 min•Ep. 58
Steel thy podcast! Welcome back! Today, we’re going to be talking about Shovel Knight, the 2D platformer developed by Yacht Club Games in the long ago age of 2014. Yes, this is an older game that has been talked to death already, but it was definitely interesting to see it now with more or less fresh eyes, particularly in todays landscape where the game is taken as sort of a given. Shovel Knight exploded on the scene when it released because it was an indie 2D platformer that seemed to actually ...
Mar 13, 2022•1 hr 32 min•Ep. 127