Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews) - podcast episode cover

Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)

Sep 09, 2022Ep. 277
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Episode description

This week, a behind-the-scenes look into the game that uses a skateboard deck as a controller! Scrapebopard combines elements of rhythm, racing, and fighting games to create a unique boss attack experience. What's it like playtesting unique hardware? How much did they learn about electronics and wiring? How difficult was it to demo the game at alt.ctrl.GDC? What's next for the game? We explore these questions and more in this interview.

Postmortem: "Scrapeboard"EventsGame DesignHardwareElectric Scrapeboard - Shake That ButtonMakey MakeyAbout formalism - Dario D'AmbraGame DeveloperGame Dev Tools for Raspberry PiBabycastlesWondervillePlaytest Thursdays - NYU Game CenterCome Out & Play Festival"A Work of Art Is Never Finished, Merely Abandoned" - Quote Investigator
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