"One size bigger and red." CSS; Skill Trees [Nice Replay] - podcast episode cover

"One size bigger and red." CSS; Skill Trees [Nice Replay]

Feb 08, 2024
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Episode description

#298"One size bigger and red."Roundtable2023.04.13

Dale learned a lot while editing this episode.

  • She learned the board game ‘Spirit Island’ is about spirits that protect an island, and she is pretty sure that this is the same premise as hit TV show ‘LOST’.
  • She learns that CSS is not a programming language or a mark-up language
  • And she learns that CSS stands for Cascading Style Sheets
  • She learns that AAA games are easy (not sure why she struggles with them)
  • That there are either wrong choices in skill trees OR it never really mattered
  • And that Stephen wants to fight everyone on Discord

Good luck anyone who isn’t a McGregor!

Stephen is playing Spirit Island - Board Game GeekRa Ra Boom Trailer (from Max who schedules our interviewsTwin Cities Playtest is the 3rd Wednesday of the Month - EventbriteTwin Cities Playtest is also on YouTube - IGDA Twin CitiesYouTubeCSS9:47Mark LaCroixProgramming

In this discussion Ellen mentioned accessibility standards for web content

WCAG (Web Content Accessibility Guidelines) - Wikipedia

Mark asked if there is an ISO Standard for this, and there is! ISO 40500:2012

There is also one for UI: ISO 30071-1

Mark mentions that you should look up the 'Blink' tag, but Dale already did it for you, here.

Unity Style Sheet (USS) - UnityThere is a USS Unity in Star Trek

And Stephen mentions the Div-Div Crow, based on this webcomic.

Skill Trees46:38Stephen McGregorGame Design
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