3D Workflows for Indie Devs (with Freya Holmér) - podcast episode cover

3D Workflows for Indie Devs (with Freya Holmér)

Jul 03, 2025Ep. 396
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software.

3D Workflows for Indie DevsGame DesignToolsUI / UXValve Hammer Editor - Valve Developer CommunityPicoCAD - Johan Peitzitch.ioTrenchBroom - GitHubCrocotile 3DWhat’s the difference between OBJ and FBX? And when to you what - Reddit
For the best experience, listen in Metacast app for iOS or Android