You will find the best game for you. But not only that, because of this, as you play more and use critical match, it will learn from you and easily recommend better games for you. Welcome to Nerdpreneur, where we have fun conversations with people making money with their nerdy passion. As always, I am joined by my co host, Frank. Hello. And today we have a very special guest. His name is Borja. Welcome to Nerdpreneur. Thank you. Welcome.
Great to have you on the show. And so, Bora, what is your nerdy passion? It's TTRPGs. So for the layperson who doesn't know what the acronym RPG's is, because believe it or not, not everyone who listens to nerdpreneur is necessarily a nerd, but a lot of them are. But what is TTRPG stand for? So it's tabletop RPG games. So, like role playing games, right? Absolutely, yeah. That's awesome. I mean, we do a little bit of that, Frank, right? Oh, just a bit. When I have free time.
Yeah. Every free minute of the non work week probably is consumed with this podcast or tabletop RPG's. Yeah. So as far as, like, tabletop RPG's, how did you get into tabletop RPG's? Like, when did you start playing them? And, like, what is the passion about? What. What is it that you love? Well, I think nowadays people start playing ttrpgs because of stranger things, right. Having this much of a fun with Vecna. And they say that could be interesting. Usually used to be, before the pandemic,
a very nerdy thing. And, you know, like the lonely guys on the institute just get together and play and do silly voices. Yeah, yeah, like the basement. Sweaty nerds just off in the basement like rolling dice. No one really knows what they're doing. But, yeah, I was never that kid. I was never all through high school, that was my experience. I was that sweaty nerd, I think. So when did you play your first tabletop rpg? Was it in high school, like me, or did you get into it later in life?
So I think I started playing. It was when I was around 16 years old, 1617. I don't remember exactly. And we had this, like, the nerdiest of the nerds friend, like everyone knows, because he knows all facts about Star Wars, Lord of the Rings, all these kind of things. And he said, hey, guys, you have to come home and check this dungeons and dragons thing. And because I always love fantasy, said, okay, let's. Let's try what it is. Oh, man. And then I fall in love. So what was your first game like?
Was it well done? Was it fun, or was it just kind of put together scrappy? I don't remember the game. I remember just having fun with the friends and drinking, and there was a pool, and this is all I remember. So I think it wasn't that good of a game, but I. We still have fun in Europe because you're allowed to drink, right? And at 16, a lot of places you're allowed to do that in Europe, not over here. We are up in Canada. It's at least 19. But you guys down in the puritan states are.
Yeah, you gotta wait till 21. And after, you can enlist. Yeah. Yeah. This year. Isn't that interesting? It's interesting that the thing that stood out to you about your first game was the time with your friends. And I think that that is such a great segue into what it is that you are on the show to talk about. Would you mind explaining a little bit of what it is that you're working on right now? Because. Well, because nerdpreneur. We're not just about nerdy stuff.
We're also about businesses. Right. And this is about entrepreneurial ventures. And you have one that is a nerdy entrepreneurial venture, is that correct? Absolutely. 100%. Well, tell us about it. What is it? Yeah. So, well, it's called critical match. And if anyone has ever tried to play dungeons and dragons, Call of Cthulhu, all these games, Dungeons and Dragons is the most common. So every time I will refer maybe DJ and dragons, but it's all of them.
There is over a thousand. So. So if anyone has ever tried to play these kind of games and find a table, even to start, like, with stranger things. Okay, I want to try. Where do I go? Then you read some kind of, I don't know, celebrity online, and they give you like a thousand options. But it's very hard to go there because there is only like two or three, like Reddit, and it's very difficult. So critical match does exactly that.
So critical match, what offers you is the opportunity with a few clicks to find the best TTRPG game for you. Even if you're a beginner, if you are looking maybe for a more cyberpunk kind of game or dark or investigation. So you just open the app, go to search, and we will offer you like 56, 10, 20. There is a lot of options. We call it tables and only swiping. You will join this game. Well, you actually send a request to join. That makes sense. Don't show up in the game. All right.
Yeah. So is it intentionally a lot like Tinder or dating apps these days? I mean, the name alone is super similar. So if you go into this kind of forums of RPG's, et cetera, there is always one post that says someone should invent Tinder for RPG. So this is that. Except you don't match with people. You match with tables. Right. That's good. That's fascinating. I love the idea of being able to swipe on my games, the tinder for nerds, like, to find a game. Yeah, I'm in.
That sounds like an awesome idea. Yeah. Because, you know, there's. There's a lot. I mean, the thing, I guess, about what's nice about Tinder, or whatever that is, is the ability to, in some ways, try, you know, have a not, like, a huge level of commitment to, like, one thing that you spend a lot of time building. Right? Like a regular relationship.
Like many games, you try and get them off the ground somewhere and they just all of a sudden fall apart, like the day of or two days before or something like that. Chris, you're really revealing your perspective of Tinder and dating programs. Just like, I don't want to commit. I don't want to commit to one. I want to, like, try out a bunch of different ones and see what's available. I'm just saying I like that you can. I like that. You know, you have your. Your tastes in games, right?
Because we're talking about games here. And you can now say, like, I like my games a little bit more racy. I like them to be a little bit more aggressive or more combat based. Role playing. A little more role play would be great in some of these games, you know, and we're talking about tabletop rpg games when we're talking about this. So this is the thing. I like that idea for many reasons. And I feel like a lot of nerds who want to find games, this would be like a nice
one stop shop solution for them. Right? That's kind of the idea, yep. And it's amazing that you say that. You said that because actually on the app we. We are developing right now kind of a search system with hashtags. So we are these over thousand systems that exist. And the tables that people create will have a specific hashtag. And every time you create a table, you can also put your own hashtag. We've got some professional DM's, as they say.
I want to do course of DNd, create your NPC or whatever. And can I put hashtag DND academy, for example? And people can go and just, okay, if I join this table, I will learn. Yeah, you can do that. But the most amazing thing is what you said that you can do. I don't know, hashtag horror, hashtag space. And we will offer all systems, all tables, everything that has these hashtags inside. So you will find the best game for you.
But not only that, because of these, as much more that you play and use critical math, it will learn from you and easily will recommend you better games. That's what I was gonna ask is like, what are some of the criteria that I can't. So I can search based on the type of game for sure. Right. Can I also search based on, like, how big the game is? Like, if I don't, I don't want to join, like a. A ten person game. Maybe I want just one
that's like two or three people. Small, low, a little bit easier to get into. Or maybe it's the opposite. I want one where I can meet a ton of people. Can I search based on number of people I play with or other criteria like that? So you have a lot of filters. So you can easily search by name, Daniels and Dragons and that's easy. Or by hashtags.
But you can also choose by filters. You can choose from when do you want to play, which day of the week, the time, if, for example, you want to search for a physical table or an online one. And you can search by distance from you. We have match with Google, so you can actually put your address or maybe search hobby shops to go play there. But also the type of game. If it's a one shot, that means around three or four sessions. One, sorry, one or two sessions.
If it's an adventure, one to seven months of a game or a campaign longer, and also by seats. Okay. I just want a maximum of five seeds, four seats or more than ten. But that's not all. You can also search, maybe if you want LGTP IQ plus space. This is also available. There's games that say, okay, we are not. So we take for granted that all tables are LGTBQ friendly.
These are only space. Like, okay, we promote it and it's going to be in these kind of NPC's but also beginners tables, female only tables or femme only tables. So it's going to be also by language. For example, I'm living in Germany and I can promise you I will not ever play in German a TTRP game. Oh, wow. Is that just because the material is primarily in English a lot of the time? No, no, no. Just a hard language man. Yes, I see what you mean. They got words like this and it's like,
is that a monster? No, it's. Hello. Yes. So I also wanted to ask about this because this sounds like a great opportunity for people who are aspiring or currently employed professional dungeon masters and other game masters. So this sounds like a great opportunity for that. What is your system for people who want to charge for their sessions and their games that they host?
So all games you can create, you can charge precision, critical match will never ever, and I can say this right now, take any amount of money off your tables. It will be 100% free. Only in the future. If we choose that, the payment will be through the app because iOS and Android will charge us this. We will charge you also these fees because please. But that's the only thing we think in critical match that we want to promote all these DM, professional DM's.
So you will be able right now in the mvp, you will be able to put how much, which system do you. So which if it's a dollar, euro or whatever. And if you can get payment through PayPal Direct bank account in the future. Because we have talked with a lot of professional DM's, we have things ready like control who has paid the last session and all this kind of stuff. Okay. All right. Yes. Love it. But I really got to know from a business standpoint, how are you guys going to make money?
So we are going to. It's going to be 100% free up. That means that without paying anything you will be able to search games, to join games and a lot of things that we are going to talk later. Love it. But if you want to support us, we will create two tiers there is an adventurer and world builder tiers of subscription monthly. The things that it gives you is like on a free tier you can have up to five tables at the same time that for casual gaming is more than enough. Totally.
And only it gets better. And because of things that we are going to talk later also, you will have a minimum of amount of megabytes that you can upload to our servers to create your tables because it's going to be a bunch of stuff there. Also, if you're a subscriber, you will get skins for your tables, animations, animated dice, and a lot of amazing things that we hope we can bring in the future. With the world builder, you will also get your groups that you create
your guilds up to. I think it's. No, I know. I think there is no limit to how many people can join your guilds in the world being the subscriber. Hold on, guilds? Yeah. I'm just curious, like, so if I'm a pro DM, let's just say which I kind of am, but it's like, let's say I'm a pro DM and I want to be on your platform and start attracting my own audience. I could create like an epic guild, right, for my professor. Epic fandom, essentially.
And as can I put out content that attracts more people to, to follow my guild? Or does it all have to go through, like, do I build a reputation on your site or, sorry, on your app? No, no, no. So the guild, I think I'm kind of overstepping right now because I don't know if, I think if this is like a hidden stretch goal, but I don't know, whatever. So for you guys, okay, let's say. If it's a stretch goal that the guilds are potentially in the near or medium future. Depends how much
we can get you on the Kickstarter, right? Yeah. So everything costs money. So, yeah. So actually the building of the guild is the guild. And another thing that we're going to talk in the future is adventure journal. So you will have access as a subscriber and also free tier. And it's like, so it's very important for us. It's a search code because it's actually like building a second app. Oh, yeah.
And the gilts, actually what you do is, okay, you create your guild with your image, like your logo or whatever, and only people can join with a direct link and you can give powers to these people, like admins. And if the people can create tables, so these people can create a table only for your guild. Okay. I want to share this table only with my people. You know what I mean? But if they decide, for example, to put it outside, this table will always have your guild logo.
So to people to know that this table is created from your guild to whomever, the most amazing thing is that the creator of the guild can. Will choose the options for all tables. So all of them has to be LGTB spaces. All of them has to be, I don't know, five seats. All of them have to be. Cannot, for example, cannot use swearing words or whatever. And everyone will be forced to follow these rules. Yeah. So it's like we only play fifth edition here or we only play Star Trek or something like that.
This is a Star Trek guild. So this is where we play that system d two or d 20 systems or something like that, you know? Yeah. For example. Yeah. Gotcha. All right. That's cool. That's very cool. And I guess the way I'm looking at too is like if I'm a pro dm who's putting out content, got my stuff up on Patreon, right. And I want to run a game for people who are on my Patreon, let's just say, right, one of the safest ways in which to offer that might be through your app.
Because then one, I'm not going to get Patreon taking money away from me, but I can have people who are on my Patreon go over to the app and become part of my guild and then I can offer it to those people. Yeah. So for example, I'm also a Patreon subscriber to some spanish professional DM's. And one thing that happens is sometimes I'm late always to join tables because they don't do like one every day. That it's logic. The thing is, with critical match, you
will also get notifications to your phone. Hey, your guild has created this table. Do you want to join? Does it fix what you like and you can go fast there. Join the Jordan. Nice. That's very cool. What are some of the features that you're most excited for with this app? So the chat, I think is the most exciting thing for me is that. So every time you create a table with your players, it's a chat inside for each table.
That means that you will not share your personal number or for example, here in Europe we usually use WhatsApp or Telegram and you have to give your phone or your number or discord or whatever. And I, as I said before, I love ttrpgs. And I like to play indie games. And I remember, and this is the first time I said we need something like critical match. I wanted to play blades in the dark. It's a dark system where you build your guild. Dark, very dark.
And it's amazing because it's like a city simulator. You build your guild. I couldn't play. I couldn't find anyone. And at the end I matched with two from New Zealand, one from the United States and one from the United Kingdom. And we have to share WhatsApp because it was the only way to communicate within each other. And now I don't know. Some guys from New Zealand has my phone number. I mean, I never had a problem, but it would be better. That was out of the question.
Yeah, yeah, yeah. Just like in Tinder. I mean, it's better if no one has any number. Nobody has anyone's contact after, after interacting. Right now for the MVP, the chat will only be to share like words, but we hope in the future because it takes a lot of space on the servers and service costs a lot of money. We hope you can share like PDF's, images, audios, all these kind of things.
So I could potentially share like if my group wanted it, but I could share lore into the group chat of like here's what's coming up, or here's a little background on where we're going to be playing that kind of thing. If you want it private for your group. So I mean, you can always create. So there is one feature that is called the observer on critical math. So you can create a table that it's closed for your friends or games and no one can. I mean, they can find it, but no one can join.
Or you can put polling there, but you can also give the option to allow observers. An observer is a player who does not play but benefits from everything you share. Not the chat, but everything you share on your table. So if you, for example, are a streamer and you have your streaming stables, you can create your table on critical match. People can observe you and they get a notification on when the game is on and on which platform, and only with one click they go directly to where you are.
I could see that as a great Patreon feature for someone. They want to give their followers an additional level of involvement even if they can't play. Yeah, but that's not the best thing. So again, there is another stretch goal that it's the journal Adventure journal. And each table creator can create inside of this table a journal where they can upload, for example, NPC images a synopsis of the game handouts, whatever you need and the observers will have access to that.
This is something I pitched to my team the very first day because I'm a hard follower of critical role. But I mean, three, 4 hours every week, I cannot. I have a son. I cannot. So with this feature on critical match, if I observe the table, I can see what the last game they did, which NPC they found. If they level up, I can see their sheets or maybe I can see the last magic weapon found that I've been heard of but I couldn't find because I wasn't there.
So with critical magic you will get all these updates. That's really cool. That would be. I see, I totally see what you mean of just having access and getting that extra level of content and feeling like you're almost a player, but it's. Like being in the room as opposed to watching it on Twitch. It's just like where everybody else is in the live audience. You're part of the, you're getting the handouts, you're getting the feeling of being there a little bit more intimately.
And I like that. That's very, very cool. It'd also be great research for anyone who's trying to create this stuff because we've spoken to some people.
Monkey DM was a big one and he was talking about just different ways that you can come up with ideas for content and getting to learn from other people who have made, you know, whether it's the magic items like you said, that they share with their players, getting to see the stat block on that or monsters from like cobalt press, you know, they could see all kinds of cool things that have been created and they get to actually then be like, ooh, I want to take that and bring that to my table.
Absolutely. There is amazing Kickstarters around there of new weapons, magic weapons or NPC's. And if I have my table and maybe I bought this Kickstarter and I use it on my table, someone can say, wow, I love this monster. What it is. Okay, you have to go this and buy this PDF or this book and use it on your games. Yeah, cool. See this? See this monster in action this week? Watch my stream. And then it's like if you want to buy the monster,
get access to it. After the stream, you can give me this thought like, yeah, great. You go to critical match, click the monster and it would directly to where you can maybe found it. No, I'm curious. I'm curious, like where are you guys at in development right now because like can I go and download critical match and like it's starting to work or are you guys testing? Where are you at right now? Sadly, nowhere. Not yet. We are just now in a seeding process. We build a company here in Germany.
We are five founders. Me, I'm the CEO, I'm more the business kind of guy. Then there is the graphic designer Ux UI and there are three developers. What we need right now is the success of the Kickstarter. It's going to be the objective $22,000 only to start it up. Then we can start paying people to build this and to work with us and all these kind of things. It's quite expensive. 22,000 doesn't sound that much because to. The very, very minimum we didn't went to for the stretch goals or example.
Right now there is a 2d dice rover per table where the observers and the players can see what you roll. And we hopefully this will be a 3d thing. But we say, okay, if we want the $22,000 to be realistic, we cannot afford this 3d. Gotcha. Okay, so you're starting scrappy and then you got the stretch goals based on what you guys make, that makes sense. That's pretty normal kickstarter. Cool. And when does that, when is that going to launch?
So it starts on the 20 September with an amazing early bird. Because as I talked before, there's going to be skins for your tables. So the way to personalize your tables, you can always choose the. So I mean, the name, the synopsis or what is about or whatever you want to explain in your table. But also you can choose the image for everyone to see and also the skin. This skin is like a layout on the table that makes your table different.
So for the 48 first hours, anyone who help us on the Kickstarter, all backers will get two animated skins. One is a red dragon that it breaths, fires to your table. And the second one is called Edrich horror. And if you pay attention, you will see Cthulhu around there. I'm curious, like for you, you're the CEO of this critical match. Have you always been an entrepreneur? Have you always been sort of like, I start my own businesses, get things going.
Is that your spirit or is this something that you just sort of stepped into recently because you see the opportunity? I started international business and marketing, and the first year after I graduated, I went to work in China. I was one year there. I speak a little bit of Chinese too. And after one year I said, okay, that's enough. I want to try something different. And then when I went back to Barcelona, it's my hometown, I built a company that after three years, it doesn't.
So it didn't launch as I expected, so I stopped it. It's better to. It's also smart to stop it when you can totally. And I always had this, like, you know, trying to find opportunities, what to build. I always wanted to create something instead of just in Beth, for example. And this idea, I got it, like almost a year now. And then I say, I have to try. I have to try. If I don't try, I will not forgive myself. And here we are. And so you just started moving.
What were the first steps you had to kind of take to get. To get this thing going and rolling as an entrepreneur? Because, I mean, it sounds like you have had that entrepreneurial spirit since you were younger and going through school and everything, but, like, this year, you really stepped into this role of critical match. What were the first steps for you to start really making that happen? To go from idea to, holy crap, we're launching a kickstarter. We're going to make an app. I got a team.
How did that happen? So first was talking with my wife. You got to get permission first, right? Yeah. To say, well, at least to say, okay, what do you think? Do you think it's a good idea? Does she play? Yes. Okay, perfect. There we go. Yeah, she used to play with me. I used to be a DM, and she used to be one of the players. So I first talked to her and say, you know, you have a 40 hours or job. I mean, do you see yourself? And it was before.
So my baby boy was born on the February, so we already know that he's going to come and say, you know that. So, I mean, what I mean is that. So I first, I took with my partner to see, okay, I'm going to do extra hours and I'm going to go far and beyond. Are we ready for that as a couple, as a family? He said, let's go about it. And I went. So I do my research. It's a funny story how we start together, these five guys playing. So creating critical match.
So I was doing my research, okay, does something like this exist? And I found a PDF of someone who said, this should be created, and here's why. And I say, wow, okay, this is exactly what I want to do. Why this is not created yet. And I talked with him. He is Hector from Argentina. And I say, hey, why? This is not a reality. Well, I'm a graphic designer, I don't know anything about business, about sales, say, okay, I do. Let's work together. Nice.
Yes, let's do it. And then on discord, in one of the spanish groups of professional DM's and creators, I was asking people, hey, what do you think about this idea? What would you like to see? And some guys say, hey, we are developing something similar. It's called rolling, but it's only for physical tables. Like you can find games in your town. I say, okay, let's talk. There were three guys and we were two and we came together.
And instead of saying, nah, you know, like they are, we want to find not just work together, because they were developers, we saw the opportunity, okay, there is three developers, one graphic designer and one business. That's perfect, like the perfect team. It really is. So we say, hey, instead of fighting each other, let's do something together. And the most amazing thing is that the very first meeting that we have just to present ourselves, we've ended building what is today. Critical match.
Wow, wow. So you fleshed it out in that first sitting. Wow. Yeah, yeah, yeah. We already have one, some ideas. Day two, they say, okay, I don't think this, I don't like this, I don't like this other. Let's change the name, change a lot. Until critical match. I mean, all this kind of stuff. What's so interesting when you start a business too is there is a tendency to like, man, if you don't find the right people,
it's hard to start a business, right? Like, I've talked about this with Frank and just like, I've tried to start podcasts a number of times, but like, I need that, that spirit warrior, that person who gets it. And the way I like to think about it, it's like we are aligned in terms of our values for what we see as the future of, say, nerdpreneur and what it is and what the meaning behind it is and why it's important, did you find that kind of alignment with your team?
And if so, I'm curious, what are some of those core values that you guys landed on that really helps direct the progress that you're making? So I think at the beginning, yes, we found that to each other. But the most important thing, at least I can speak by myself, is passion. We saw, at least I can say, I saw them talking with a lot of passion. We can do that and we can do that. And this might take long time on a lot of work, but we are going to do it and we all work.
The first thing is, okay, how are we going to work it out and say, okay, let's do this system and we're going to work with agile and use tickets. So we do one meeting each week and another meeting every two weeks. And this is like sacred. Yeah. And since day one we've been doing that. And this is something that every time. So at the beginning you're always like, I'm not sure. Okay, this is running, but there is nothing close what will happen in the future.
But as you see the people with passion working extra hours, we are talking on telegram very, very late at night because someone, hey, I just finished job and I had this idea and I did these changes, whatever. This is something that for me right now, now that I know of it, it's essential for any team. So like, like regular meetings like that where it's just like, like clockwork, we're meeting these times every single week. That way you're always making progress. Is that, is that what you mean?
No, I mean the passion. Things like, like people going so extra miles in order to bring it up. Because here everyone sacrifices something because this is nothing. So we are not making money, we are not being paid. So everyone is sacrificing something so that we see all of us working day after day. And of course, the system that we have found that work for us and it actually works. We actually. So at the beginning we change some things until it worked 100% for every one of us.
And then it's like a well oiled machine. I hear two main values that I think are really interesting and that I think anyone working on a team, because that is, I just want to point out that's something unique about you and your project and your team. From the other people we've interviewed, not a lot of people have had close knit teams that they work with. And I think that there's some interesting nuggets here. And one of the things you said about core values was the passion.
I think I want to extrapolate on that a little bit, that having that passion keeps everyone engaged. I mean, yes, of course, everyone's in passionate about what they're doing, but the things you all agree on. I'm gonna, I'm gonna go out on a limb here and say it sounds like if everybody's passionate about a feature, then it's gonna happen. And you want to add the features that everyone is passionate about, because if a majority of you aren't, then a, it's going to be kind of hard to get done.
And other people may also not really care for it or be that passionate about it like your customers. And then the second value I'm hearing is just taking this seriously. I mean, and this relies a lot on the first to the passion, but the second is taking it seriously because you are respecting everybody else's time, you're respecting everybody else's work and commitment that they're putting into it.
And so when you have both of those values working very directly with each other that everyone's passionate about what they're making and everyone's taking it seriously, I think that is key for a small scrappy team to put something together like this. And that's really cool. Yeah, yeah. So no one is going to give you anything for free. And everything is, I mean it's harder to do to bring up a business. So you actually have to work it and you have to be there.
And if you are a team, it's a little bit harder because as you already say, some people might be not on board on some features and then you have to see, okay, why it's only because he, I mean he doesn't understand or he will not use it, but the majority does. So there is a lot of discussion on everything. But we also know our expertise. So if it's something from the development perspective, I will say, okay, I don't like it or I love it, but my opinion is not as valuable as the developer team.
Right. I only give my business idea a. Point of view that's actually really interesting. It reminded me of, there was a video game studio, I think in France. I don't remember what games they did. I think it was dead cell, but that roguelite game. But it got really popular and they were interviewed and talking about how they had all come from like a big company, maybe Ubisoft or something like that, but they had all left because they didn't like the hierarchy.
So they wanted to give everybody a single vote so everyone had an equal say. And if someone said, oh, I don't like that, even if they were in like the project management department and someone that was in the arts department made something and project management said I don't like that, just I don't think it looks good, then it made the artist have to defend what they were saying to convince the other person. And they said that that was good and bad because it made for really good content.
I mean that game did very well, but it also was a downside because people had to spend the time to convince others of their decisions. And it's, it's kind of like, well, you're in a different department. You don't really know. So that's interesting that you guys are aware of that into account. Yeah, sometimes it's only with a conversation you say, okay, I get it, let's do it. But maybe you're very hard on your opinion, say, yeah, I know, but.
And at the end with twisted things, you come into something that it's better. And as the CEO of the company, my guess is there's somewhat of a role for you to be hurting cats towards a general goal or a vision of things that I guess become like. I guess the thing I would look at is if somebody is saying a designer or a developer or something, they have that frame where they're looking at things from that frame of being a developer and say, the practicality
of making that or whatever it is. Right. Whereas as a CEO, do you find you must have a different frame in which you look at this from the big picture of we're launching on these dates, these are the key things we need done for this. How are we going to make money with this or be something where someone wants to invest in us or whatever it is. Do you find that there are challenges for you in that role? And what have you learned about being in that role and managing people like that?
So one of the funny things, like sometimes, so we are all together in the same telegram and sometimes developers are talking and say, hey, let's put this feature on, okay, it only costs whatever a month. And I say, wait, wait, wait, wait, wait, wait, wait. I have to bring my excel out, make my calculations. Can we afford it right now? Or maybe should be a stretch goal or maybe should be a version three of the app. This is kind of what I do most of the day, like, okay, wait a second, I have to.
And then we discuss it. Okay, yeah, we know, but this would be very amazing because it helped us this and this and this to do it. And then I say, okay, let me put it inside. And, yeah, so it's, so your job. Is almost to rein in some of that passion because their passion is driving them to do all this stuff. But you have to be like the naysayer sometimes of like, we love your passion, but practical. We need to get. Yeah, but sometimes happens the other way around.
I come with something amazing. Hey, we have to, we have to put this into the app. And they say, wait, wait, wait, you cannot. What do you mean? 3d tunnel video? I mean, how weight do you want? Do you want it to be 80gb the app? No, so it also happens. That's funny. That's funny. So you're, you're kind of filling that project or. Well, I should say this as a question. Are you filling the project manager role? Yeah. So we all are doing different kind of roles.
Yeah, sure. Yeah. Because from my little bit of experience with video games on the developing side, there's even on a small team you might have a project manager, but if you don't, it'll be somebody else that just project manages the developers. That is like head developer. Yeah. So I'm actually. So if you put it like that, I'm the CEO and the project manager. I'm the product owner. And another guy is the managing developer. He's the scrum master.
So the other guy is the marketing manager, but also he's the social media designer. Cool. Again, we have five guys doing everything. That's nice that you have that clearly laid out for the team. I find that when the responsibilities are clear, things move smoother, typically. So has anyone told you you're a little crazy to do this? Yeah. Can you tell me a little bit about, like. I mean, obviously it hasn't stopped yet and that's. That's great and I think that. But, but, yeah.
Do people think you're crazy for, for going after this and, and how do you handle that sort of. I don't know that, that nay saying that comes in sometimes. Well, there is some, like, the friendly approach of some people. I say, hey, maybe you should focus on, you know, like I. Your job and growing up in your company and doing like, you know, you have a child. Don't risk it. All this kind of stuff. And there is another people who say it will not succeed because it has tried before.
I seen something on, I don't know, this platform that looks similar and it's already done. I don't know. I just love TTrPG and I think I. I want to find games to play, blades in the dark. I think ethical math will help me. That's all. Yeah, well, and this is it. You're like the first user. You're like, if I would use this and it would help me get what I want. You're probably not alone in that.
And I think if you start hearing naysayers on the way to something, generally you're probably hitting on something good. Because if it sounds a little crazy and people think you're crazy to go after that or, oh, that doesn't sound like it'll work, or, oh, someone else has done it that way, all the things you're saying, I don't know.
I feel like 100% of the people who have been successful have had those types of things thrown at them when they start something like this, because it requires a lot of work that is unpaid and it requires a lot of passion that you have to finance yourself to get something off the ground from nothing.
And there is probably a lot of sacrifice on, on all of your sides to like, because I'm assuming this is, you do have jobs or you have other things going on in your life, including family and all of that, and you're having to piece this together around those other important rocks in your life and say, this still has to happen, this still has to build every single week, regardless. So, yeah, absolutely. We have. Every week we have an objective, so everyone has their own task for a week.
Not only one, like several. You have like an amount of points you can use. This is called scrum system or agile, and everyone has to do it. And on Thursday we meet, sorry, not meet, but Thursday or midday, midday of the week for us. So you can help other people to do their task if you have already done yours.
And it's Thursday, so. Okay. So we do a newsletter that I encourage everyone to subscribe to our newsletter, because you will get all this information and everything that's going to come later on the stretch goals first for you. Okay. This week, I cannot write this newsletter, or I'm back. I don't know what to write. Or please check it on Thursdays, people can say, hey, I have time, I can help you. Send me a link or whatever. And then you work together. So, yeah, we manage. That's cool.
That you've already put in place. I say a scrum. You mentioned something called scrum system. That's like an actual system of project management. Correct. In terms of what you described there. I think a lot of companies, especially places that are involved in tech, use that as a way to keep projects moving
and moving consistently forward. I'm curious, what advice would you give yourself if you look back when you started now, would you have any advice for yourself about what to do differently, what to, what to focus on first or anything like that? Yeah. So if some of our listeners want to build a company in Germany, know that the bureaucracy, it's crazy. What do you mean crazy? What do I mean? Yeah, like, is there a lot of red tape to go through or what are some of the struggles?
There is a lot of documentation to get through only in German. And even though I speak German, if you go to these technical writings, it's very hard. And here you pay taxes for everything. Everything. So get a tax advisor the very first day. I didn't get one until last week. So first get one because it will make your time much, much easier. But I mean, usually the way I work is in these cases is do things in advance, like two, three weeks in advance, because I know it's going to be problems.
And then you got these two, three weeks to solve it out. Yeah. On that note, what are some of the hurdles that your team has come across with making this app? So when you want to build a Kickstarter, there is always that question, okay, should we do a Kickstarter or just develop it and launch it? And at the beginning, we couldn't find an answer until after talking with each other. We say, okay, we need users the very first day.
So if we do a Kickstarter and we give things to these users, we motivate them to be there the very first day, even though the app is not yet. So for the beta, this is one of the rewards that the backers will get. And then you will get all this feedback. And the day one launch, it's going to be already, hopefully a few thousand people there. So we thought that the best opportunity was a Kickstarter. And then the other struggle is, and I mean, doing a Kickstarter
is a very hard thing. I mean, you have to. We have never done something similar, none of us. So I did a lot of research. My team did, too, and we come together, I think, with a quite amazing one. So that's, that was one of the hardest at the beginning. And then, you know, developing it, it's also quite hard. Yeah. Well, right now it sounds to me like, yeah, you agree, like, you're essentially building a platform, right.
And if you win the platform game in business, then that's the, like, you're playing a game that is much bigger in that realm. And I think that that's what's exciting. And one of the reasons I think that we decided, like, I was like, frank, we should talk to this guy, because I think that what you're pursuing is probably a bigger deal than people really know right now. Because if it's successful, and when it's successful, I'm going to bank on you here.
But when it's successful, it would, in theory, dominate the entire industry in terms of functionality. Like the idea of building an app where I can find any game I want, find the people locally, or get all these things, and then also have all these extras that you're talking about that allow me to manage a community or manage my thing. Like there's nothing like that in existence right now.
And if you succeed in creating something that really does that transformation for people, there's no doubt in my mind that this will take over a huge part of the industry and have massive power in some ways in the five e or tabletop rpg area. And I think that playing that game at a different level is pretty darn exciting. So I would love to see you guys obviously hopefully succeed in this, right?
Yeah. So we have already a five years plan so hopefully it actually works good and then we can develop everything that. Has to come that actually touches on one of the questions. I had another question but I really want to that that's a perfect segue into what is, what is the plan after the success of of this app? Where do you plan to take it that you guys are willing to share at this point? So at the beginning depends a lot on the stretch goals.
So the stretch goals are there because if we reach certain milestones then we can hire people to help us and I hire more space on the servers, all these kind of stuff to build much bigger of an app in the future. Hopefully it becomes the platform to go in order to promote your professional DM's because I don't know. I think in United States it is quite common to have a professional tangent master but for example in Europe it's not that common.
And if you go to Spain people doesn't not like but they don't know exactly. Okay if I pay for a DM what do I get? Sure my friend is dming a game for me what's the difference? And we hopefully will promote professional DM's in all kind of ways. So there is once reward that you can create your own skin for your tables and we so if you're a professional DM you can create your own skin with our graphic designer and everyone will see your table with your skin so they will know is yours.
And also we want to do live events with Professional DM's and promote and help them to reach their audience. We think this is going to be one of the future features of the app to help these professional DM's but another thing we hope to bring is with once we have everything built this first. So depends on the stretch goal.
But if not the first two years with the Adventure Journal deals we hopefully can talk with the big companies resource of the coast for example and imagine you are creating lost mine of handlebar kind of game. Everyone I think D and D has played this adventure we would love to talk with over the course and say, okay, what if we create a skin and the adventure Journal already done with all the handouts, all the images, all the PDF's that you need everything on the app.
So when you create a lost mine of underwear game, it's already everything there. And maybe in the future, this is like a marketplace and people can promote their games or their adventures. Okay, I have this adventure. It's already everything built for you and your followers. So if you do a stream, don't just pay this, you already have everything. And one of the things about adventure journal and you can choose when to share one small space of the adventure journal.
So the adventurer is going to be like, you can create like a, like a WordPress. Okay, here I want a scroll here, images here I want a link to this website here I want blah, blah, blah. And you can choose each one of those if you want to share to your server or not. Cool. Yeah. Getting involved with those larger companies, I mean, wizards of the coast is an obvious great, you know, company to go for.
They already make a lot of what you're talking about for d and D beyond when they release on that. Yeah. So if you had a d and D beyond integration or something. Well, right now you mentioned something I think that everybody should be aware of is the newsletter. My hallucination of this is that you guys are collecting email addresses. You need to get as many as you can so that when this Kickstarter kicks off, you have some critical mass of people who can come in and support.
But also those people who get on that newsletter will probably be the first ones to get access to the actual app and all those other things. Give a little plug for your newsletter right now. Like what is it? What is a good reason for people to go sign up for your newsletter? So at first you will see
everything we do on the background. So we talk of the last development, the struggles, what's going on with the team, but they will, they are going to be the first ones to be remembered that Kickstarter is live. And not only don't miss the early bird with these two animated skins, but only there is one reward that it's limited. The biggest reward will give you access to play with us with the founders and a professional dungeon master online.
But also if you are willing to come to Spain, we are going to do a game in a 15th century castle with live animation and we're going to have a dinner in also, I think it's 13th century bodega, like a restaurant. Wow. And this is limited of seats, but. That sounds very cool. I'm just saying, like, all right, we. You may have noticed we had d and d in a castle on here. And I feel like I just have to go to Europe to play somewhere. Because you know what's so cool?
We get to play in castles or in, like, 13th century places made of stone, whereas, like, in Canada, we're like, we get to play at a picnic table outside. Like, it's just not the same level. Like, we get to play at a Walgreens, you know, like, it just isn't. There's just not that same level of history and, like, authenticity behind it. I feel like, you know, Europe is just this emerging budding market for live d and d events that we just don't even know yet. I think that's going to be so cool.
It cost a lot of money to maintain, so they allow us to play with them. Exactly. Right. Yeah, I've heard that it's a bit like a resort over there. The castles very often get turned into these hotels with really great restaurants inside. And because they're usually in beautiful areas. Yeah. Yeah. I might say depends on the country. For example, here in Germany. No way. Oh, no way. I mean, they are very, like, like, how to say, like, this is for the citizens only. It's not way to privatize it.
Oh, it's like a perfect Spain. It's a little bit mixing. And in the UK, there is a lot of. They are private. All right. Yeah. That's where d and d in a castle typically goes. So. Yeah, that's what I was. It makes sense. In order for us to have access, this is. This castle is owned by the Navarra city hall. And you have to ask for permission to the highest ranks of Navarra. So president
of Navarra has to give you, like, the. Okay, because 15th century castle and you are very limited of what you can do. But no keggers there, I guess. But to play RPC games, you only need like, a paper and a pen. So we are good there. No fireworks. Yeah, no fireworks inside the castle, but outside you can do whatever you want. Wow, that's. That's so cool. Like, I am curious because you guys work pretty hard. You must experience a little bit of stress, a little bit of burnout,
a little bit of fatigue sometimes. How do you. Or how do you deal with that when it comes up? So there is always a pronounce in any company and when you are building something more because it's your baby the good thing is that we are five different guys. So one is in Argentina, three of them are in Spain between, so Murcia, you know, Sun coast. And the other one is in. In Madrid and I'm in Germany. So when someone is out, there is always the rest. Okay, don't worry about that.
We are going to do this. And. Or sometimes some of them. Hey, guys, this week I cannot do this because I'm overwhelmed with my job. Don't worry. We take Cato feed next week. You are up again. So, I mean, I don't know, we just help each other. I think having that team does make it like that's so different about your company is you have a team versus a lot of the people interview are solopreneurs. Right.
And so they just are like dealing with that stress on their own or they have to, you know, they have a partner or someone else that they kind of, you know, do this with. You guys have the five of you to kind of keep supported and that's. That's really cool. Like, if you have, you know, four or five legs of a stool, that stools more stable than that one legged stool that's trying to balance, you know, you're trying to balance on. So that makes a lot of sense. That makes a lot of sense.
That's a nice analogy. Now I've got this idea of someone trying to sit on a one legged stool that works if your feet are always on the ground, but it's hard to do. It is. I mean, and five legged stools, I mean, we should start making them. Yeah. They're more stable. I actually wanted to bring up a kind of a question. I'm sure your team has thought about this, but a little bit of backstory real quick. About five years ago, I had a very similar idea to what you guys are building right now.
And I worked at Wizards of the coast for a little bit and I thought about pitching to them, but I ultimately decided not to do that. And I didn't have the team of developers and the people I talked to. It didn't really pan out. So one of the ideas that I really was excited about that you haven't talked about yet is profiles and leveling up. So the idea of the DM's, you know, the Dungeon Masters are game masters. The more games they play or based on the reviews they get,
they level up a bit. And what have you guys thought about in that way? So there is one stretch goal. I think it was a stretch goal. I cannot remember right now. I think we changed it, like for the, the version one of the app or the version two. So right now we just want for you to be fast creating your profile. So you go inside, whatever. But later you will choose like a Rosetta stone. Like, you will choose, I'm more modern hobo. I like more investigation.
I like more role playing, like silly voices. And then it's built this image, like a Rosetta thing, like a graph on your profile. And when people see your profile, we'll check this and we'll know more or less. So what do you like? But the approach we have right now is through achievements. Achievements. Cool. Yeah. So the thing is, like, for example, you're looking for a professional DM and you want someone to play Daniels and dragons.
And you go inside a table and the creator of the table has the achievement. Dragon Slayer has created more than 500 dungeons and Dragons tables. I mean, you can be pretty sure that this guy knows what he's doing. So we are building this. We have these achievements for the games you play, horror kind of games, all this kind of stuff. But also when you play a game, you get rewards by your fellow players. So once per table, people can give you like a reward.
So it's a good team player, it's the best healer. It's a tactician. For example, for a DM he has or background story is always in mind. He improvises very well. And all these kind of rewards will be translated into achievements. Nice. There's two. Is there a murder hobo? This guy murders NPC's. Yes. Don't bring any of your favorite NPC's. He's around this guy. There's two ways I could see that going, and I'm curious if one of them is more accurate than the other in.
So the first one that comes to mind is, I play heroes of the storm. I'm surprised that. I know the game's still around, but at the end, five people will be selected out of the ten players and they will get acknowledged for did the most siege damage, did the best heals or whatever, and then they can get upvoted by the other players. So there's that one. And it's kind of the game picks those achievements for you based on your damage. But in this case, the dungeon master would choose.
So the dungeon master would call out, I want to acknowledge, you know, each person, you know, afterwards, not, not in the game necessarily, but maybe afterwards they give that achievement that you're talking about and then everybody else might have a chance to upvote some of the players they can't upvote themselves, of course. And then the other option that came to mind was how LinkedIn does it. LinkedIn allows you to kind of give kudos.
They don't call it that, but you can say, hey, I worked with Chris on another project or at the last company I worked at, and he's super great at project management, creative audio editing and stuff like that. Is it, is the idea the vision or the vision that you have? Is it one of those sort of a mix? Because if you are a free tier, you will have like LinkedIn kind of style. So when you play with people,
always positive people can give you. Okay, this is like a good player always, sometimes, always brings brilliant beer, popcorn to the table for physical tables, too. All these kind of achievements that it's okay, it's good enough. And I will tell you something later that helps with the achievements. But if you're a subscriber, not right now, but in maybe the first or the second version, so you will have extra reward options.
And these reward extra can be linked to the game you're playing to the system you're playing neat. That's, that's really interesting. I'm sold, man. That, see, I mean, that was the kind of thing that got me really excited. And there's other, I mean, like you said, there's other programs out there. They're not apps, they're not mobile apps that I've seen, but other things that try to match you up with a table. And they didn't, they didn't really have that reward built in system for me.
And it was also hard for me to actually get anyone to come to my table. Yeah. So one, another thing we saw, the achievement is not only for that, but also when you create a table, we will help you to find the best players and how it works. For example, if you choose beginners friendly, that means that we skip that and first come, first gets to your table. You always will have on your table, like a queue of people who wants to join. So if someone misses, you can go to the next a guy.
So are you up for this Thursday? Because one missed? Yeah. Okay, whatever. Just like Tinder. But also if it's not beginners friendly and you actually want the best players, if you are creating our horror game, these guys who has played the most hashtag with horror or has the most achievement with something of horror or maybe investigation or whatever, will go up to the key. Cool. Interesting. It really is kind of like Tinder.
Like you're gonna get certain people who get shown more because they are getting more yes. Swipes in general. There's actually ways like they have their own algorithm in there, right where it is sort of a winner take all kind of thing, where they get exposed to more people than others and all that kind of stuff. So if anyone actually wants real tinder tips, go to our AMa on Patreon, because I actually do have, like, that whole thing dialed. Don't use it anymore,
but I had it frigging dialed. Okay, so, but I think that's really interesting because if you have the ability as a dungeon master, because we're not dealing, you know, we're dealing with games. We want to find people who are high quality at the thing. Like, for example, horror. That's a very specific genre of game that maybe not every DM is good at. One might be really good at, you know, having fun, silly voices, role playing and all that kind of stuff.
Whereas another game, I want to feel scared or I want to be like, going through a horror genre and that person is great at creating atmosphere. So if I want to look for that specific thing in a game, I can now see and be like, oh, wow, like, Frank has all these achievements in horror. He's probably really good, and I'm going to be more likely, more excited to play that game and more likely
to go to that person. So. And that, yeah, I think that's a really cool feature for me to be able to look for the exact kind of game that I want and know that this person is going to be able to deliver on it. So if you had a million followers, what advice would you give them? I mean, social media, you mean? No. Yeah, sure. I mean, if you had a million followers and your advice was, if you had any advice for them, what would you say to those million followers other than sign up for critical match?
I don't know. Have fun. Have fun, enjoy life. Yeah, it's pretty much like, at that point, what else can you say responsibly, I mean, to a million followers other than like, enjoy your life? No, but I actually mean it. So one thing, now I'm a recent father, and people say, okay, what do you want him to be in the future? Or like, what kind of career do you want him to? I don't care. As long as he's happy and has fun, just enjoy life.
I will be there to help him whatever he chooses, as long as he's happy. So you're not going to force him to be a professional dungeon master is what you're saying? I don't think so. I mean, I'm going to be professional nerd, and he wants to be. His mother is a scientist, and I'm more kind of business, so he has all the nice. Yeah, that's a. That's a good. Just kind of reference of backgrounds to pull from. Yeah. Well, let's go ahead and transition. I mean, we've. Yeah.
So the next section here we're going to start off is the random rolls. So you're going to roll a D 100, and we're going to go through it a couple times, and based on your role, we'll ask you some silly questions. They're more silly, a little less serious, and then after that, we'll do rapid fire. So do you have a D 100 handy? Absolutely. Awesome. So go ahead. Yeah. Okay, let's see, 88. What makes a great friendship stronger struggles, living struggles together. Nice. Nice struggles. I like that.
Have you had some times, I guess, with the group that you're in right now where there's been some struggles, but it's brought you all closer together because of that. We had some experience right now that we thought that all the project was going to go through the rubbish and we move past it, and we are right now more excited for it. Good. Once you go through something, obviously. Yeah. It can do two things. It can drive people apart or bring them together, and
if it brings people together, I agree. Like, you're gonna wind up having a stronger bond or a stronger relationship and all those things.
And that goes for anyone that I think you're with, but with a team of people that you're building something with, I think that's why they do those sort of extreme team building things where you're, like, going through rope courses together or jumping off planes together, doing that kind of thing, because it does unify you when you're like, holy crap, we all just did that. Yeah. I think at the end of the day, it's seeing each other's true colors. Yeah, yeah, go ahead
and roll again. Another one. Do another one. Yeah, let's do a couple of these. 15. Do you guys have, like, what would be the best Halloween costume you've ever worn? I like Halloween. You don't do Halloween. You and me both. Okay, see, clearly, I'm the one who added that question to our D 100 SDE. I like Halloween. I mean, I like it, but I don't like to dress up. I like to do silly voices, but not dress up. Not dress up. All right. That's an interesting question.
On that vein, what is a character voice that you enjoy? Doing that might be kind of your default, that you go to dwarf. Yes. Because I have a very low voice and have the bearden, so it actually matches most of the time. That's great. I feel like if I gave you an ax, you would 100% turn into a dwarfer very quickly. The most amazing thing, because I like to play online games and usually one shots with people from all around the world. So usually it's in English. And most of people ask me, ah,
you're from Spain. Okay. Can you say my name is Inhabia? You killed my father prepared to die with your accent. Yeah. How often does that come up? Right, of course. Yeah. What's every game? Because it's very much. It's the Barcelona specific accent too. It's not even just a spanish one. It's that one. Yeah. That is a very iconic character I do. Yeah. Yeah. Well, at the end of the episode, we'll get you to do that for us, and then we'll. All right, good. Let's go ahead and roll another one.
Yeah. 21. 21. If you were in charge of communicating with an alien species for the first time, how would you go about it? I would try music like, you know, this movie. What's in English for our speaking spanish listeners? You know, this movie where they used very old one. I know that. What is that? It's not Space Odyssey, is it? Close encounters of the kind? 1977. Yes, that's it. That's a Spielberg movie, actually, I think. I think so, yeah. I haven't seen it in a very long time.
I need to rewatch that. It was a good alien movie, though, like, for its time. It was super, super well done. I mean, not all aliens speak Spanish, like, in the movies. I. Sorry, English. And invade the United States. Not all of them do that. That's. That's a. I really like that answer. I just wanted to say, I mean, music, even. Even among humans, music is such a great communicator, and it taps. It transcends into a part of our brain that is kind of. It's deeper.
It's deeper than just our language processing. A language everyone understands. Yeah. That's really cool. That is cool. And I guess I've been told it activates different parts of the brain, so maybe that would allow people to open up to communication. Very cool. Do we want to do one more, just in case? Last one. Okay. 32. All right. Other than a DeLorean, what vehicle would you turn into? A time travel machine. Oh, my. Fiat punto. So that's the most european answer.
So I used to have a Fiat punto. It was the very first car I bought with my own money. It cost, like, I don't know, €10,000 right now. It's almost like $10,000. So I used it for ten years. Whoa. And still kicking, I think, because I bought it for, I sell it for €700. And I think on my hometowns, my fathers sometimes see it. So, I mean, you want something resilient, and my Fiat punto was very resilient. Thats a great point. You would want a machine that is reliable when you travel through time.
You dont want it breaking down in the prehistoric era. No, definitely not. With a small stone. Cannot go forward, like. No. That'S awesome. And you want something fast enough to run away from a velociraptor. So. Yeah, maybe the Fiat punto is not the best one for that. Yeah. I never think of a Fiat as, like, a muscle car, but it's small. Enough to get around corners and stuff, too. It's very. Yeah, yeah. It's compact. I like that. All right, let's do some rapid fire. And for these,
these are just quick answers. One word. You don't have to go too deep on it. All right. Yoda or Obi? Wanna. Yoda. Nice. Favorite fiction book? Red Dawn. Red dawn. Oh, I haven't read that. That's a movie too, right? I think so. But read the book first. Yeah, much better. If you could fly or turn invisible, which would you choose? Turn invisible, huh? Okay, hold on. How come? Inspire my competence. No, that's how he knows the project's getting done. No. You know, like. Like, disappear sometimes.
Enjoy time. Like, no one knows where you are, and you can just travel around and no one bothers you. I love that. I mean, you're also a new father, so I imagine that a lot of that ties into. I really just want some alone time. Please. Just some. Just some time where it's quiet. No one knows where I'm at. I could get away. That is. I don't think that's what most people think of when they think of someone wants to be able to turn invisible so they can go and, like, steal stuff, right? No.
No. You want to just get away? Yeah. When my child is looking for me. Where is daddy? Ah, I don't know. I can't find him, sweetie. I cannot find him. Go bother your mother. All right. What's. Ooh, three favorite pizza toppings. Pepperoni, cheese, and cheese. Extra cheese. Yes. Do you. Would you ever do corn on pizza? I mean, I like it but not, like, favorite. Okay. Because that's something. Like, it just doesn't exist in America.
And I have heard that corn on pizza is, like, a european thing, so. Yeah, sometimes. Yeah, sometimes. All right. Broccoli too. Broccoli? Yeah, broccoli's not bad. I mean, I enjoy broccoli on pizza if it's done right. I don't always do it right, though. Yeah, but why are there a pizza with broccoli? I mean, I know vegetables. I want vegetables, man. It's my salad.
Yes, the pizza, it's just like, they're the only place, actually, that I ever saw do broccoli on pizza was in Toronto in little Italy, and there's a place that called their. Their pizza the pollo loco, which is spanish. Right. But the crazy chicken. And it had broccoli and chicken on their pizza, so. And I think it also is pineapple. Oh, no, that does not sound good to me. What's the best munchy? What is a munchy? Like, snack food. What's the best snack food? Ah. How's in English? Frutose.
I forgot the name in nuts. Nuts. Like nuts. Okay, cool. Yeah. Like. Like almonds and, like, macadamia nut, that kind of thing. Or a specific. Bucket of nuts with paprika and sauce. Oh, yeah. Getting some spice on there a little bit there. Yeah. Nice. Yeah. Now, on a different vein, DC or marvel? Oh, marvel. Yeah. Now, is that because of the movies or did you. Sorry. No. Yeah. So I know this is more. More like dark and realistic. I feel like it's a little more emo, but that's also more realistic.
Marvel usually, I mean, lately, is like, really? Yeah, but has a lot of background. That's funny, because often people say Marvel is more based in reality because they're actually in real cities most of the time. And DC is this, like, parallel Earth with, you know, Metropolis and Gotham and Star City. So it's interesting. It's very much. The movies very much have taken that. Turn, I think so, yeah. Like a fantasy Sci-Fi I feel like. People, when they say, oh, you know, DC is more real.
They're just meaning, like, it's. It's like, darker and more and more emotional and more gritty and, like, it's like the dark version of it. And I think that that just is like, oh, people feel like things that are dark and gritty are more real. I don't know if that's actually the case or not. Fireball or lightning bolt? Fireball. Destroy everything. Classic. Have you read the Harry Potter books? Yeah. What Hogwart house would you be in? Okay, here I have some.
I know this is fire questions, but recently I like yesterday because of the upcoming Hogwarts Legacy game. Okay, so I did the thing because they say, okay, if you join with your fan Harry Potter club to the game, you will get special perks. And I'm going to play 100% the game. So I did that. And because I did the first time 15 years ago, like, which house are you in? So I love Slytherin. I'm slithering 100%. It's your business brain, your business background. I get it. Me too.
Draco Malfoy was a misunderstood guy. Yeah. His parents were tough on him. And Slytherin get things done. This has been a theme among business owners are the CEO's are Slytherin. They're like, we just get it done. We make things happen. We have a plan and we check it off one after the other. Like, say what you will about their intentions. They were systematic. Yeah. So I'm sleeping at heart and I did this.
I answered the website questions to know which house and I tried it to be slithering and it gave me Gryffindor. And I say, dammit. So I slither in mind. Gryffindor at heart, maybe. Interesting. Your slither of mine was like, wait, how can I game the system so that it comes out the way I want it to and then when it doesn't succeed, you go back and do it again and you're like, hold on, let me figure it out. That's so you cannot in the now. Harry Potter fan club
because that's what Harry Potter did. He, it said Slytherin, but he really wanted Gryffindor, so it gave him what he really wanted. But for you it didn't. I'm really sorry to hear that. Because slytherins need ambition. They need to be held back a little bit at first just so that he can overcome. Then my wife tries. She's a scientist and absolutely. She got Ravenclaw. I mean, yes, yes. Yeah, I actually, yeah, Ravenclaw
is the one I would be in. But my partner, she always says I'm Slytherin because of business. So how many, how many chickens would it take to kill an elephant? Okay. All of them. Like every chicken in the world, they. Will just throw it to an elephant like a beast. You know how beesden skills, bigger praise. Like, they exhaust them. Yeah. Put them. So get all the chickens and just suffocate it. And if you were to spontaneously learn any skill at once, but you got to choose it. What would it be?
Fall asleep instantaneously. Really? You'd want to be able to fall asleep instantly. Keep. Keep running your business long enough, you'll find out. I need it because my, my baby boy sometimes gets, like ten minutes sleeps, and I would love to be okay. Me too. Yeah. Yeah. Right. Instantly. Planet of the apes or dawn of the dead? Planet of the Apes. Nice. All right. And you haven't asked your question, Frank. I know. I'll go ahead. Star Trek or Star wars? Oh. Oh. So, like, you have to pick.
Can I say dune? Yes, you can. 100%. You can say dune. That is a very acceptable answer. You can't game the system. There is no third option. This isn't like a Kirk maneuver. Star Wars. I will say then. Okay. All right. And what is it about Star wars that you're a fan of? I think the magic approach of the Force, because I always like this magic kind of things. So. So Star Wars, I think, is much more fantasy and Star Trek is science fiction. Right. And I more like, I like more fantasy.
How many cats is too many cats? One. Thank you. I agree with that. I'm a dog person. Yeah, same here. Same here. Yep. All right, Borja, where can people find you, help you, support you, and learn more about the upcoming Kickstarter if they want to support or get the early beta versions of these of the app when it gets out. So they can go to critical matchpoint app and there they can watch our video of the upcoming Kickstarter. Go to the Kickstarter and follow the Kickstarter so when it launches,
they will receive email. Also, we are going to send you a newsletter if you subscribe for you don't to miss either the early bird or the opportunity to play with the team. That's awesome. I'm very excited. I mean, talking with you about all of this has definitely, I was already interested and it was just great getting to hear all this because now I'm really excited to support you guys on Kickstarter when it comes out.
Yes, yes. Absolutely. Thank you so much for coming on and talking about your nerdy passion and youre nerdpreneur business. And as always, everybody, keep it nerdy. Keep it nerdy. Keep it real nerdy. Thank you for listening to Nerdpreneur. Be sure to subscribe wherever you found us and leave a review on Apple Podcasts. Every review helps our show grow. You can follow and chat with us on Twitter, Instagram and YouTube. YouTube nerdpreneur podcast Nerdpreneur is a labor of passion.
And Chris and I would love to keep this thing going. So if you want us to continue making content, you can support us by going to patreon.com nerdpreneur and become a member of the board. Members of the board get shoutouts. They can submit rapid fire questions, they get behind the scenes peeks, and we record super fun and valuable content exclusive to our board members. We love all of you nerds. Keep it nerdy nerdpreneur. You know I love my work. Life's a game, so I'm a take my turn.
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