Episode 8: Intro To Nintendo - podcast episode cover

Episode 8: Intro To Nintendo

May 22, 20181 hr 7 minEp. 8
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Episode description

In episode 8, Dani and Ify deep dive into the world of Nintendo. They discuss the history of Nintendo from Japan and onward, the first games created for the console, the revitalization of the company, the Nintendo DS, their quality of life products, the Nintendo Switch, public relations, and much, much more. They're also joined by producer Michael Barryte to discuss his own experiences with Nintendo. Find him on Twitter at @belatedmedia. 

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Transcript

Speaker 1

Hey, everybody, welcome to Nerd is the scent it co host man with the most ready to boast, always trying to toast Iffy Watty way. It's across from me, Danny Fernandez, the girl with the pearl and the earl who's always trying to hurl after I don't even know anymore every pearl. Hang on, what are wait? When we bring up my rhymes with have you ever used that like website? I definitely have. Yeah, I forgot that's because you used to be in your um you're like underground wrapping days. Oh yeah, No,

I didn't use the site. Then I used it like I had a submission where I had to like write a song for a show and I definitely used rhymes with for that. And I was like, okay, this part of the podcast sponsored by rhymes with rhymes with, and I wrote it down as to check in with a site and see if we can get a sponsorship. So today we're talking about something that synonymous with video games. I think you know is the you say it? Everyone

knows it. Before there was PS four's and xboxes, there has always been Nintendo and as a matter of fact, black mombs all over the nation still call PS four an xbox on that Nintendo. We need to get off that Nintendo. Nintendo. Yeah, it's it's you know, I'm excited about this episode, and as I have to do as a precursor for every general episode before y'all flood our t l S with your opinions, this is just a

general general discussion about Nintendo as a whole. We will zero in on the Super Mario's, the Metroids, the Star Foxes, Smash Bros, the Zelda's, all of them at a later date, but this is just Nintendo in general, its history. And then we'll have a guest on later this episode who has actually worked with Nintendo and we can talk about that. But first we're gonna start this off. How we start off, you know every episode with wait, IFFI, what was your

first introduction to Nintendo? Oh, you're starting off with a spicy question. My first introduction to Nintendo was the Nintendo Entertainment System, which was the NES. My dad had it, and I remember we had Duck Hunt in the Mario game and I only played Duck Hunt, and I played it the dumb way all kids my age played it, which is pressing the gun up against the screen and like thinking that that helped it when it didn't, because it's about you know, a camera inside the gun that

captures the whole that you know, it's it's all signs. Yeah, I guess that would be mine. But also game Boy game Boy for sure. I used to play my brothers. That was Fernanda's family road trip necessary component. I think we might have he you know. So my brother was about eighteen months older than me, and he got all of the consoles and gaming systems and everything, so it was essentially whenever he got tired of it that I was able to scoop it up. Yeah, that's dope. And

was it the original grade? Yeah, okay, I've touched a few of those early on, but I never owned one. The first one my parents got me was actually the game Boy Color. That was a big deal. Yeah, So I was rocking that for a bit and I had Pokemon. I lost it and it didn't come back in the

game Boy game until the Game Boy advanced. And I just got to say with the game Boy because I know when we moved on to uh, which we'll get into N sixty four and everyone always jokes about or or the original N s but like, yeah, blowing in the cartridge and stuff. But I just remember that so much with Game Boy that I'm sure there's a bunch of our old games just filled with my spit and that that down to blow my my five year old cocaine. Um. But yeah, yeah, those were so well, yeah, let's get

into it. That was my introduction though. Yeah, I can't even I'm trying to remember Tetris. For sure, Super Mario, which I was very good at all I got good at I felt that that was my favorite. Um, Tetris. I still I don't know. Did you know that Mark ellis who was on our our Infinity War podcast, He is obsessed with Tetris, like he considers himself one of

the best Tetris players. It is one of one of his favorite games that he would always play to like wine down or so he plays it every single night really on a game Boy. Well, you know, you just opened up a challenge because I'm sure we got some Tetris pros that listening. Oh he's the best. Alright, alright, well let me send him the score, so feel free to tweet at market all scores. He probably gets super competitive.

I mean he plays it every night and not funny, you see, how to find that to be calming in anyway? You're like so especially here in l A, you're like stuck in these in your little box car, like like moving with other cars and trying to get across and like you're just stuck in traffic and you get home and then you're like trying to sort these other boxes

into oh too much anxiety. Yeah, um, anyways, it was great. Well, yeah, let's let's let's hop down to deep Dive, which you start off at the very very early beginnings of Nintendo, which I've learned a few years back, which blew me away because if you had to just guess off off the top of your don when would you assume that

Nintendo was started? Probably the eighties, Yeah, that's that's what I always assumed, But it was actually in the eighties, of the eight hundreds of l eight the yeah, eighteen eighty nine is when Fusa Giro Yamaguchi founded a small company named Nintendo Pie to manufacturer hanafudo, which were flower cards, a type of Japanese gambling cards. Uh and the word Nintendo roughly translates to luck, heaven hall, or a place where your fortune is placed. In the hands of gods,

so it's basically gambling. Nintendo is a gamble. Uh. But business boom for many decades, and Nintendo is still one of the top hand of food and manufacturers in the world. Which if you if you if that's your game, if you're like, oh, man, which if that's your game? You probably know since they're one of the top manufacturers in the world. But when Yama when Yamauchi's grandson Hiroshi, took over in nineteen fifty six, he began looking for ways

to diversify the company's revenue streams. So the younger Yamauchi tried his hand at some pretty outside the box businesses. There were instant rice packets, love hotel, Oh yeah, oh yeah, yeah yeah, I love hotel. Yeah, catering to amorous couple. That doesn't sound like a thing that a couple would do. Are you trying to go to the Nintendo hotel? I don't know. I mean, like that sounds like something that two adults would do, but I don't know if they

would be couples. It sounds like something that someone who is already in a relationship would do with someone who's not in a relationship. At the Love Hotel, Don't Tell My Wife, and then a taxi cab company and other missteps, and then he finally found Nintendo's new niche in the late sixties, gaining a foothold in Japan's electronic toys market.

When Hiroshi saw the incredible success of the home computer and arcade company Atari in the nineteen seventies, he set his sights on the video game market, and in nine five, Nintendo developed the e v R Race, which is the first ever video game VR was a betting simulator. Yeah, so it was so they're pretty much still in that betting type of like you said, um. E v R Race was extremely large, so six players could participate in it.

It was a game where horses horses would race on the screen and then the players were required to predict which horse would win, so literally betting but in the comfort of your of your own home with this huge, essentially simulator. The game was really complicated, so after Nintendo released it, they kind of had a hard time maintaining it. And there are also a lot of breakdowns which people

never really talk about. In the early arcade UM and video game industries that the you know, a lot of arcades and games like this would break down often, and so basically because of this, they quickly realized how difficult it was to actually maintain these arcade games. You know, before, I feel like a few people are falling at the concept of like betting on this, like you know, computer generated horse race. But look, if you think that's dead.

There's a Twitch channel called salty Bet. I like to go there sometimes, usually when I'm in a room, usually usually during big like writing meetings, where there no one's really talking to me, I'll just hop on a salty bet, or like when I'm in any other meeting where I'm

not paying that much attention. So salty Bet is a Twitch channel where there's basically a a arcade machine emulator called Mugion where people can put custom made characters into this fighting game, and so like you'll have characters from like Hulk, you have just like anime characters, You'll have like Little Wife Who characters, and it's just so many different characters, street fighter characters sometimes from tech in and

they just automatically randomly placed these different characters against each other and then you, the user, get these fake currency called salty box, and you bet on who you think is going to win the fight, and then there's like little memes within it. So it's like wife who always wins, Like because usually the little anime characters, a little chimpy ones, always have some broken ability or their hit boxes. To Kirby, everyone underestimates Kirby, but Kirby can take everybody. Speaking of,

Kirby can take anyone's powers, just swallow them and become them. Yeah. So then in nine seven, Nintendo introduced the Color TV Game home video game console. The machine came preloaded with several versions of the same game, initially Nintendo's version of Pong, one of the most ubiquitous games of the era, and would sell roughly three million units over the next three years. So that's like a million a year. That's and back

in the seventies, that's nothing to scoff at. Yeah. So then two years later they actually made something called Radio Radar Scope. So that was an arcade game shooter, which it was kind of a mash up between Space Invaders and Namcode's galaxion Um. But it also didn't do well well. It did well in Japan, but then it didn't do well in North America, which was where they were trying

to break into um So um so what. So they were trying to break into North America, and it's essentially Nintendo produced three thousand radar scope cabinets for distribution in the United States and those didn't really sell, so Yamauchi was left with nearly two thousand unsold radar scope machines.

I wonder where those are now, and those are probably so much I know, isn't that funny that they were probably like nobody wanted them, and now everybody would try to get their hands on them, because back then they said the game was too similar to Space Invaders, so they're like, oh, we already got this, and they're like, makes sense. But but soon soon they did find a success,

and this is where things get a little familiar. So then in Donkey Kong dropped and it was a huge success, but the company did not take their hands off the joystick and celebrate their win. They quickly developed and released a sequel named Donkey Kong Junr. Which I feel like that was the big thing back in the day, Like the sequel was juniors because you had pac Man, Miss pac Man, then pac Man Junior. You know, So Donkey Kong Jr. Came out and was like what was good?

And this and this featured the son of Donkey Kong attempting to rescue his father from the evil clutches of the character formerly known as jump Man but is now known as Mario. Despite Mario being the bad guy for the first and only time in his career, the game was another huge success for Nintendo, and in Mario finally got a chance to be the star when he and his brother Luigi now build as the Plumbers from New York. Which is so interesting. Yeah, such an interest, not cousins

some more. Oh man, there was a huge fight about uh this, I forgot what show I was doing, but basically people thought that, oh I was working for a quiz app. And one of the questions were, what was the relationship between Warrio and wall Luigi and they're like brothers and that is not true their cousins. No they're not. There's no yeah, there's no. No. There was no written relationship between Walluigi and uh, what kind of question is that?

So was the answer, no relationship. Yeah, it was like something like that, And so people got mad because they were so sure, and we did research after It's true. I even asked h our buddy Nick Wiger, who was like a big, big fan of Warriors Luigi, and he was like, nope, okay, so you're telling me that somewhere in the world there was a mom that had her son named Warrio and then another part of the world Walluigi,

and it just so happened to find each other. Yeah, I mean it's it's those are common names in Y Italy. So I was going to say, if you right before we had um Donkey Kong Junior. As far as Donkey Kong being made itself, this is pretty cool. So Yamauchi brought in Shigiro Miyamoto to create Donkey Kong, and so he was one of the developers and because he wasn't a programmer, he focused more on the story at first,

and he actually was inspired by Popeye. Well it says he was inspired by Popeye, Beauty and the Beast in King Kong, which of course Donkey Kong, but um with with Popeye, he uh, instead of having Bluto and Popeye fi over olive oil. He essentially made a carpenter, like you said, jump Man, who ended up being Mario rescue his girlfriend from a giant gorilla. Donkey Kong Ah and maybe that's where the mushrooms came from. Instead of spinish, they ate the mushrooms. Yeah yeah. Miamoto is one of

the biggest kind of names associated with Nintendo. When people see them, they get happy. Him and Sataru Iwada are like, you know, he passed recently, but he actually passed in too, of fifteen. I guess that's not recent any more. Time has been moving. But I mean like in the in the grand scheme of Nintendo. Yeah yeah, those are like kind of the two kind of big dogs for Nintendo, and you know more notably the Japanese side, North America's big guys Reggie. Uh you know what, I forgot to say.

There is a brother in this though, and that is Diddi Kong. Oh yeah, who I was in love with. I loved Diddy Kong. I was a Diddy Kong, like that was who I related to. My older brother was Donkey Kong, but I was Diddy Kong and I had Diddy Kong racing, which I still to this day have a closer place in my heart than Mario Kart. But let's talk about Mario Mario. On July fifteenth, Nintendo and Mario leaped out of the arcade and into the living rooms of millions of families with the release of the

home console. Family Computer. What a great marketable name family computer. That's why it was called the in s when it was out here, which is funny because it's just as wordy as family computer, which is shortened a familicom. But but it's just as much as the Nintendo Entertainment System sounds cool, which also is just like it's confusing because you have an entertainment system when you're usually like, you know, so it's like, oh, but no, that's the Nintendo Entertainment System,

which is inside my entertainment system. Yeah, yeah, and that So the NEYS was released in the American market in September of nineteen eighties six, and it had seventeen different games on it. But everyone's favorite or most people's favorite, the most popular with Super Mario Brothers. Yeah, So the seventeen games that dropped with the US when you heard me say it earlier, the Duck Hunt euro Mite is that how it's pronounced. That's how we'll say it. That

doesn't sound as good. Um, Yeah, the Tin Yard Fight, Baseball, Clue Clue Land, Donkey Kong Junior Math, sounds oh not fun. You know, someone's mom like they like brought in like family. They did testing on like parents and stuff about how they would get them to buy this. That Donkey Kong Junior Math seems very interest Golf, Hogan's Alley, Ice Climber, Kung Fu, mock Writer, Pinball, Stack Up, Tennis, Wild Gunman, and Wrecking Crew. Yeah, but it was funny because it

did not launch with Super Mario Brothers. Even though it's just been released in Japan, it was not released in America. Yeah, people have to wait for that new hotness. Is he Italian? Yeah? Okay, I mean you know he's talking it's I mean, that doesn't make him Italian. He's just the dude who talks like that for no reason, I think. So Yeah, um cool,

let's just talk more just Nintendo about the system. There's a lot of great people who were involved with Nintendo that we mentioned, like Miamoto Iwada and Reggie who his last name I just figured out was Fields. I'm which is French. Uh, you grew up in the Bronx, New York. But people just refer to him as Reggie and he's kind of the origin of the meme my body as ready kind of came from him, which which is from something he said at an E three, which we'll talk

about at a later episode. But this is about Nintendo in general, and I don't want to get lost in the you know, figureheads of the company. I want to talk about this system itself, and we want to go and tell you the best selling Nintendo games of all time, which shocked people. Yeah, it shocked me for sure. So I'm gonna give you all, you know, a few seconds to yeah, yeah, to brace yourself, to think what you think it is, and we'll do the top ten and we'll start from tin and we'll work our way up.

So let's get it started. Number ten, which I'm real proud about because I've been talking about this game from started this episode two now is Duck Hut, which is twenty eight million, which I don't know if that really counts since it came with the system, but you know, I'm gonna give it. I'm gonna give it the crown. Yeah, yeah, yeah.

So number nine is we Play super Popular twenty eight point oh two million, just just barely edging out Ducats, and number eight is Tetris for the game Boys, speaking of which, yeah, thirty million. Okay, so number seven New Super Mario Bros. On the Wei. Yeah, I'm fascinated by how many of these are WE related. Yeah, so that's thirty point eleven million. Yeah. And then the New Super Mario Bros. Which was the same game but on the DS. Uh or I wonder if it was the other way around.

I think it was. It came out on the DS and then they made it for the Wei. We'll look into that, but that was thirty point eight million. Pokemon Red Green Blue for Game Boy, thirty one point thirty eight million, Oh We Spicy Diety, and then uh, WE Sports Resort thirty three point zero six. The WE Sport really is like, how is this now? Picture in your head every Nintendo game that you know, and WE Sports Resort beat it, well, at least most of them. It's

at number four. Number three. Of course we have Mario Kart. This was Mario Kart WE specifically, so thirty seven point two million. It makes sense. I guess with the popularity of the WE and game like kind of where we're at now that the majority of these are for WE. But I still find that really fascinating. And number two is Super Mario Bros. For the NES and g B A forty two point fifty one million. Okay, brace yourself,

number one. Who what would you have thought number one would be the number one selling I would have thought Pokemon. But Pokemon is pretty high up there there in the top five at least. Yeah, that's true. I guess for some reason, I thought it would be Super Mario Bros. Um Well, it was, it was until this game came out.

It was number one until this game came out. This game being WE Sports God, yep, the thing that you pull out after every Thanksgiving when your family, that's my family, when like Uncle's passed out asleep, and who's going to break out the WE Sports? You know, It's surprising, but not surprising because I feel like WE Sports is the one game that across the board, whether you're a gamer or not, everyone is aware of. Everyone has seen the video,

soone playing tennis or someone doing the golf. I feel like those videos going viral like many of them did, has just made people flock to we'se I can't believe that Super Smash Brothers didn't even like get Super Smash Brothers number number yeah. Yeah, yeah god, oh yeah. I mean I just played that religiously in Super Mario sixty four is all the way down at number forty. That was my favorite game growing up. It's just really uh knocked this back down to PEG. But that is something

that's very interesting. I want to talk about the WEE a bit and the Wei. I feel like inside like gamer culture shook the gaming siety guys, because you had the WE kind of dropped around the time the PS three and the Xbox three sixty came, so everyone was waiting for Nintendo's next gen console. So someone thought that they were going to compete with something that is that has like ten adp HD graphics, very powerful new controller, and they came out with this WE console that was

used a remote. Emotional, I mean, but it was very it was extremely interactive, and what it was was approachable for a lot of people. I feel like when people see controllers, they're like what, but everyone uses a remote, so I think that made it approachable for just the

general kind of you know. Yeah, It's one of those things where I think, like, I can't remember in the commercials if they did this, but it's it's people of all ages essentially, Like you could give your grandma WE remote and she can just use her body like she can swing, you know, the golf club or bowl. I was really great at bowling. And so I agree like you said, if it's it's you don't have to worry

necessarily too much about a lot of the buttons. Uh, it's you know, largely based on your body movement for a lot of things. So I did think, and it's and it's interactive, it's like a family you know, a lot of the weed games are encouraging for others to play kind of as a group. So and and I think you had it right in what you said is a family console. It was a big deal where they

finally came around and had an im rated game. The we typically tried to be just fun for all and they tried to steer more towards family friendly game, which a lot of people thought that was a bad move, But in the end, I think it was a good move because you have these two giant consoles competing with each other, the Xbox and PlayStation, and they were coming out neck to neck with exclusives shooter games, Action got of war, violent games, and then you have this like

fun console that you could bring out in the whole family wants to play, and I think that's where they capitalize. And you know, the WU wasn't very successful because I feel like it it just kind of one. I don't think personally it was that much of an advancement. It was literally just a better version of the Wei. Which you can say what you will about them doing that, but that's basically what the Xbox one X in the

PlayStation four pro is at this point. But then they made the Switch, which was another innovative game console where it was it can be both portable and a console game you can play at home. So it seems like that's always been Nintendo's kind of drive, is to find innovative ways to play versus trying to just be the best at what the current status quo is. Yeah, and I know that we skipped forward to WE, but I just wanted to mention the gaming systems that came before that.

So we talked about the NES. So the difference with that was that it was an eight bit system. Yeah, um, and so that was then they upgraded to sixteen bit and that was in with the Super Nintendo Entertainment System. I think I remember having that one as well. And then my favorite and if you're a nineties kid. I

mean this was our home base. Nintendo sixty four greatly improved three D graphics and new controller at the modern joystick, we have to do an entire episode on and sixty four, I mean we'll probably do an entire episode on most of the days. But that came out in and then we have GameCube. I remember GameCube in two thousand and one,

so that also had enhanced graphics, new controller. Um, the games came on a mini disc, and it was Nintendo's first home console to use solely disc format for their games. And it was also the first and only Nintendo system to require additional memory cards in order to save Do

you remember that? Oh? Man? Uh? And then they had the Panasonic Cue, which was kind of like a hybrid version of Nintendo GameCube that was in two thousand and one, but that could also that kind of change things because it could also play DVDs, audio CDs, MP three S and CD. So they were trying to catch up. I feel like they were trying to also do like what PlayStation was doing. And then we have the We in

two thousand and six. So the newer black, red, and blue models were dubbed the WEE family editions, so they were really capitalizing on the family market. We had the WE Mini, which was a smaller version of the WE console that was in We had WE you, Yeah, we had so many We's, which was like a game pad with a touch screen built into it. And that was also in twelve. We had the NES Classic Edition totally did you get that? Ivy? Oh no, I didn't you

play anybody's No. I wasn't going to fight the crowd crowds oh man, So if y'all don't know, I mean, just totally capitalizing on our nostalgia at this time. The NES Classic was a mini cons all that was basically bringing back all your childhood of playing NS. It included thirty classic n S games, but was also compatible with the WE Controller a week Classic controller. So and then we have the Nintendo Switch, which do you have one of those? Yeah? Yeah, it's great for flights. Yeah yeah,

the Nintendo Switch, um, and that was seventeen. It was kind of like a hybrid of a lot of the of the home and the portable uh gaming of their consoles and uh. And then we also have the Supernintendo Entertainment System Classic Edition or SNS Mini and that was. Yeah, so so they've they've dropped quite a few bangers and the Switch is doing well. It had a great year. Breath of the Wild swept the game of the years, all of them, every almost every every publication Game of

the Year had Breath the Wild. And so there, I'm excited to see where they go with the Switch. Yeah that wasn't even getting into all the different iterations of game Boy that they had. But yeah, well what cabab we do? We will do an entire episode on game Boy. Oh yeah, we definitely just handheld. Just didn't know handheld.

But we'll talk a little bit more. But before that, I think you guys need a break, or at least we do, so we'll talk to you when we come back with our guests after this and we are back. I hope you enjoyed that special message. Maybe it was about cat litter stamps dot com our friends. Now you've

been listening. You know what's so funny? If he is you were like, like, you didn't know what was gonna play, but we were like, yeah, you probably just listened to it and add with Miles and Jack, And it was in fact an ad with Miles and Jack from Daily side guys. So secret, Yeah, the secret you spoke it to truth. We are joined now with Michael Barretty. Thank you so much for coming on, Thank you for having me. So can you let everyone know like where they might

have seen your work? Uh? Well, I work as a You wouldn't have seen me per se because I'm more behind the scenes. You would have seen your art. Yes, I mean I have other stuff where you can't see me. But I now I'm currently working as a producer and creative director for that One Video Entertainment, which is a umbrella company for The Completionist with my friend Gerard Khalil and super Beard Bros. Which is a let's play channel

between him and Alex Faciani. So cool. So and you have gotten to do some partnered work with Nintendo, but you also grew up with Nintendo. So how I mean, what was your first introduction? What was it like video game or console that you remember for starting out with first console and video game experience. I remember with Super Mario World on the Supernintendo. I went to my friend

Jason's house. Is the cool friend? Yeah, the cool friend And he was in the fourth world of Super Mario World, and I was like, this is incredible and I was just captivated from that point on. However, not allowed to own a video game system. Oh my god, you're like iffy, Yeah, yeah, I wasn't they snagged it from me. Did you have an age cap limit at which point you were like suddenly allowed to own one now? Because mine was I was playing it too much and they were like, you're

not doing school work. Yeah. So my parents just were like, outright, there are no video games in the house. So it wasn't until eighth grade that I was allowed to buy a video game console, at which point I went all in and got both a game Boy Advance and a game Cube. So so I went real hard. But that also was with my own money, so I had to be saving. So it was a lot of teaching of responsibility and fiscal savings and whatnot, so in order to

contribute to that lovely hobby of video games. Uh. But yeah, since then, I've owned exclusively Nintendo con really Oh damn, what are you playing right now? Do you play like regularly? Uh? Fairly frequently. I'm definitely dabbling. I dip in and out of Platoon too. Um. I'm excited for a lot of stuff coming out on Switch are you gonna be at E three? More than likely, I've I've actually been going to E three since two thousand and six. Oh damn, So you've seen it really change? Yes? Was it always

at the l A Convention Center? Was it somewhere as far as like as far back as I can remember? Yes? And back then I went as an intern in quotes for th h Q, so I like, by all accounts, should not have been there, but was able to go due to some fun connections. But since then I actually was going as like writing for Monsters and Critics dot com and then more recently through my own YouTube chan annel where I would do some like reviews of best stubbs of the three, and then now more recently in

working with that one Video Entertainment. Yeah, so we if you when did you start going to E three? Oh? Man? When I went with Geek and Century three years ago, we were on the floor. That was my first time. I would always try and go, and they're like, you have to know someone at game stuff and game stuff employees get to go, But did you like get a little summer job at games Stop? I tried to. I wanted to work at but game stopped, Like you know, at least for our generation, was like the job, so

it was probably the most competitive, you know. So, so how is it changed? I mean, so for those of you that don't know, we we touched on E three a little bit in our Comic Con episode. It is a huge convention that's coming up. Actually, yes, yeah, I can tell you the most the biggest ways to change is it used to be a trade only con. So that's why I said, like, you had to work at game Stop. And I believe last year was the first year they opened it to the public, and it was bananas,

mostly because it was so crowded. It was crowded and they let in the public the same time, great people, and I was there like to talk about specific games. Every time I went there, I like, I've gotten their quote unquote legit. So I've always had something to do when I was there, And it was frustrating in like on two levels and the level of me as a gamer who wanted to play, but also as someone who wanted to write about stuff like I didn't have the

time to be sitting in all these lines exactly. So this year they're changing it and they're giving like an hour or two for the like press in the industry to go in before. Yeah, it's definitely made a huge push where everything has to be by appointment only. If you want to hands on with you know, Capcom or Nintendo or Xbox, like whoever it is, you need to

be making those appointments. And I mean, I know this is a Nintendo episode, but PlayStation has been very good about really pushing like, use our app schedule a time now you can come back in and like of aid the crowds right, which, by the way, if we we have a ton of emails, we need to respond. I have so many in my thing. I'm trying to like coordinate with my co host. I'm like, yeah, I can do it at this time, but let me see what time if you can do it. So, so when did

you start like working with Nintendo? How did that happen? Did they reach out to your channel to basically partner with y'all? I don't know the exact specifics in earlier iterations that I was working with them, because it was actually just my friend Gerard, who I've known since high school, who started this channel back in and just was like, hey, I've gotten the opportunity to be doing these interviews, I'd like you to be along with me as my videographer

because I trust you. But now more recent instances where like I'm a part of the company and so I'm like on the email chains and things like that, where it's a matter of simply pitching back and forth, like what the concepts are going to be um and discussing those sorts of ins and outs of what's the what's the message that we're trying to put forward or Yeah, that's very interesting too, because I feel liked to do is very much the Disney of the gaming world, Like

they're very particular about their brand. They want to make sure that it's you know, still level of family friendly. I think this is a good place to insert this fact. But with uh Mariot, since it was three D, they had two different test groups. They actually had a test group filled with kids to make sure they were able to beat the game, and then test groups with adults

to make sure both people enjoyed it. So that being said, how was that planning stuff where there were they very like were there moments where they thought that's a little too adult or anything. I mean, as far as we've gone forward, like the company that I work for is more geared to being a for everyone platform, so so already were like within that realm, yeah, exactly, whereas some YouTube talent is definitely leaning towards a more swear heavy,

rage filled audience and sounds like you have people in mind. Well, I mean it's based on like a lot of what the clickbait culture goes for for like rage content, and our channel sort of prides itself on being a little more like, hey, let's try to look at things from

a more outside like looking in perspective. Speaking of cons like at twitch cons, I was interviewing different streamers for this brand, and there was like a YouTube personality and gaming personality who they had the same mission that was more for everyone, and it wasn't necessarily you know, for kids, but they didn't swear in any of their videos. And they were saying how it made it easier to work with a lot of brands because you're right, you do have just so much of that rage, you know humor.

And also it's kind of falling apart now because a lot of times the people who leaned towards that humor have a lot of skeletons in their closet or problems not saying the in word on stream, you know, so it really does you know in the long run of help, right, and so like a lot of I mean really what it's come down to, and just our interactions with Nintendo have been a lot of like in the room sort of situation, because most of our interactions have been like

question answer session sort of things or just interview settings. UM. We've gotten the opportunity to sit down with Miamoto to talk about Star Fox zero with both Sighermoto and Bill Trennan present UM, who's one of the Nintendo of America like Treehouse key like staff members. Um. And then we've interviewed Reggie feesum a who's the chief operating officer. I think that's the we talked about Reggie. I didn't say his last name, right though, I just found that out right, Yeah, Reggie.

The thing that's great is they're all very nice and

people and are very forthright. When the Nintendo I think it was the Nintendo Switch event, maybe it was a Zelda event, but we were speaking with him and he was just very candid both on and off camera, which is nice to be like, oh, you're not putting on like a camera person and it's like, hey, you're y'all are like responsible for making some of the most important things that I grew up with or played with, and the fact that you're actually you know, it's like one

of those like don't meet your heroes, but this time your heroes actually turned out to be really It's it's very apparent in speaking with all of them, especially in like more one on one situations, that they take their job very seriously and understand that, like nostalgia is a very powerful thing and they want to be honoring like

these franchises as best they can moving forward. Was there anything that you that like surprised you in their interview or that like you stuck with you after interviewing them in the interview that we got to do with both Shigera Miyamoto and Aegeanuma, the director of the Legend of Zelda series, when we were talking with them specifically before Breath of the Wild had been released, Um, we were asking questions to or maybe no, maybe it was for the star FUCKX one, but in either case, Uh, Gerard

was asking questions to Shagery Miamoto, and we could see that uh, he clearly understands English, like he he really doesn't need a translator to understand it, but he just prefers to speak through the translator for his answers. So there was just like little components that I was like, Oh, he's more He's much more fluent in English than I initially thought, which is like that's like an odd little thing. Yeah yeah, yeah, well I'm sure because he does so

much work here right as well? Um, yeah that's so. So what are some of the videos? So is it mainly interviews and stuff or what are some of the videos that people can they still look it up? Is it's still on YouTube that people can check out what you all have done? If you went to the Completionists and searched Nintendo interview of any Shagery Miamoto, Reggie Feesum uh A Guma like, those would all pop up pretty

openly then readily. Um what I was going to say if because you brought up how the Nintendo sixty four how they tested kids, did you see that at Nintendo's headquarters they have a super storage facility where they have pristine copies of everything they've ever produced. No, but I believe it only because I heard the story on Reddit where someone actually called the number on the nes They there was the support number at the bottom of the

inns and the number still works. They still would give you tech support for They give you tech support for every system. The only differences now you really can't send it in for repairs because the parts too old. But even your old in nes Super Nintendo, you can call tech support and they will have someone there who can

talk you through fix it. Oh my god. Nintendo has been very good at consistently just interacting with their fans on part of the Nintendo subreddit and the Nintendo Switch subreddit and the Switch subredit, And there are a ton of times where I see people like posting of like hey, I had this interaction, or like I just sent a

letter to Nintendo and they didn't need to respond. But not only did they respond, but then they also sent some merch just like free, you know, because they That's like the best publicity that Nintendo can possibly ask for, is somebody just being like, hey, this company that I really love responded and was super nice. Well. I mean, that's why I feel like the comparison to Disney is more depth than just a comparison. You know, as someone

who worked for the mouse. Even even I feel like, you know, obviously at the corporate level, you're still corporate, but I feel like the soul of the company, like when you work for the parts, there is still that emphasis to create these magic moments. And I feel like Nintendo or is doing the exact same thing when they approach things. And I think Lego is a company that's kind of the same way, where you it's more than

just being a company. It's more about creating this moment and being known for that, and they're kind of riding with that. Yeah, I think uh storro Wata, former president of Nintendo Rest in Peace, uh said, and I'm going to horribly botch the quote, but he said he said something to the effect of, like, on my business card, it says that I'm like a president and like a businessman.

On my like door, it says I'm something else, but like in my heart, I'm a gamer, and like that's oh my gosh, And that's like what the big sort of resonating factor has always been with like the people who are really at the top just or like we've got a real sense of play and we enjoy that, and that's why things like Nintendo Directs have really, I think rejuvenated the Nintendo brand because for a really long time, going back to E three UH, Nintendo opted to sidestep

the live presentations in favor of these video presentations of these Nintendo Directs, which allowed them to do very succinct, data driven um but also fun and wacky things where which allowed them to have greater control over exactly what their brand identity was their messaging. They didn't have to worry about any technical faux pause or moments where they'd be like, give it up for oh, we're experiencing technical delays.

Its embarrassing for a game that we're trying to showcase and get everybody hyped on, as opposed to, here's everything so cleanly, tightly package that you that is how they are. Well, that's and I feel like, you know, to take another step back beyond Nintendo. That's the step that I feel like a lot of the gaming community is trying to

do is have that transparency. When you have something like the Nintendo Direct, we're getting a you know, a dialogue from Nintendo, and we don't have to wait once a year to get it. We get these fun things and it's you know, as someone who's also on the switch subreddit. It's interesting to see how excited everyone gets to you know,

have that experience. And at the same time, they've been really smart in my opinion, about how they approach E three in the past, like four years or so, when they whenever it was that they were like, this is the last time we're doing a live thing. Uh. Leading up to E three, they just are like peppering out little bits of inform nation that is not going to be a wow factor at E three itself, like they just released information about the Nintendo Online service that they're offering,

Like what that sort of include they just released? Can you talk about that a little bit, Like have you looked into it as far as as far as what it includes and what it's going to be very very controversially,

it's yeah, it's getting people well. And that's I think some of the reasons as to why they released that, because I think at E three they just wanted to be like, it's nothing but games, games, games, games, games that are going to get you so excited that you don't even think about, Oh, there was this one kind of like the fact that cloud save data is linked exclusively too. If you sign up for this twenty dollar

a year account. But that's where everyone's going though. Well that's the and that's why people are mad is because you know, there was especially Sony turned its back on us. You to talk about Sony again real quick, because it was just the Xbox who they had the Xbox Live model and Sony was like, oh no, we have a station, but it's completely free to play online is completely free. Then the PS four launch and then PlayStation Plus came, so then it was like, oh no, but the Nintendo

was still there. You still played for free. It was great, everyone's happening. Then they announced Nintendo Online and it was funny because the big meme going around is the person jumping into the pool. Person was like Xbox in the pool, and then PS four jumps in the pool, and then PC is staring at Nintendo like, don't do it, but but Nintendo is still doing it in their Nintendo way, which is like twenty dollars a year is not asking

a lot. It really is. And I feel like, if they wanted to do it, that's the way to do it. Is like Okay, if I'm gonna do it, I'm still gonna make it dirt. Cheap. I think even me in high school would have been able to afford twenty. Absolutely.

The big question is when Smash Brothers comes out, will they have like the adequate like backside to be supporting the numbers that are going to be coming for because it's going to be almost exclusively off of WiFi, because most people are like, the switch doesn't have can you can do like a very dongaly but through a USB to an Ethernet thing you can like hardwire it. But

most people are gonna be even in our community. Remember when Dragonball Fighters, Well, that's that's the biggest thing in gaming, which is why I through such a hissy fit until this point, I still have not bought Dragon Fighters. That that's the hill I will always die on. Is normally we used to use betas as a test. We would do the stress tests and then we would change between the Somewhere along the line. Betas have just been just

free demos and they're little to no changes. And that was my complaint is I knew this and when we were having server issues during the beta, when the game is going to come out in a week, this isn't going to be fixed. And I feel like that is unfair, and sure enough, the game's released and then there were server issues, and I feel like, be transparent about it, say it's a demo. There's no reason to say it's a beta if you're not going to change it. Sometimes

that is what they need. Sometimes there is like a lot of changes within the span of the week they go to crunch time. But I feel like it's more often than not more just garnering hype for the game. Yeah, that's definitely a the company to company policy on how

they run things. Because, uh, Square Enix released a demo for Octopath Traveler on Nintendo Switch because once you like sign up for it, you could fill out a form afterwards, and they were like, we've taken into account a lot of what you've said, so we've added all these things, and the same was the same was true with actually Nintendo and Arms. They've done a lot of like very extensive because on on some stuff in the past, they haven't been so good with their patch notes, namely Smash Brothers.

I'm sorry Sachary for dragging you, but like everybody had like this is the podcast to do it. Everybody was like, you know, dragging them as they were needing to do like all this frame data shift like figuring out nonsense, And it was only through like very extensive forums and reddit posts that you'd be like, oh, this is what changed. Whereas now on both Splatoon two and on Arms, like

any time that changes come there. Pretty good about that. Yeah, I feel like now there's a very big culture of your patch notes explaining what's going on, people reading the patch notes before jumping in. And let's not even begin

to even discuss the fighting game community. They are so particular and specific, especially when it comes to frame data in front, because that is how they strategize, that's how they build just kind of their move sets around, that's how they figure out who their s tier character exactly. And then on top of that, they don't get many games.

You know, I feel like this is a big year within the fighting game community because you got Dragonball Fighters and got Arms, which was supposed to be a big fighting game community game, new smash coming out, Poken was pretty big. Poken Yeah, Pokin still holding it down and it probably didn't come up, but it was pretty close. You know, we got I think a tech in you know. Yeah, it's a smaller community, but those who are in it

are in it deep. If you guys haven't seen the Smash Brothers documentary on YouTube, I would highly encourage No I didn't. It's like it's a multi part uh series that walks its way up from melee into brawl and really chronicles how like there's East Coast West coast like rivalry. This is what we've resulted to. It's rappers and now it's Super Smash Brothers. But it's great because some of like some of the most I'm going to watch it tonight.

That's so fascinating. You're going to need quite a few hours. Yeah, who who is your who is your Super Smash brother character? I mean, I really do love me some tune link um, But it's like I actually just get in the habit of like I enjoy playing as most of the characters. So I'll just set it on random and go on for glory one on one and just like get bopped periodically. But then it feels really good when I'm like, I understand how to use els. Who's like a trash to

your character? Right? And you're you've been styling a falcon but I managed to like knock you out, So I'll take that as a personal victory if he who's your super Smash brother's character. Oh, Schulk, that's how started. Oh really,

I didn't know you're meaning Schulk. That's impressive. Yeah. So at Geacon Century we had a like Smash tournament, came through with Chulk, you know, bodied a few people, and then that thus became Mine is forever and will always be Kirby as long as you're not pulling that nonsense of sucking walking off too bad you don't like it, I don't care. I'm gonna use all my tools, including killing myself. Yeah. I loved doing that. Yeah, you stuck

him in and then you take him with you. You just walk and he's so slow, just like the slowest movement of just walking them off the cliff. Oh no, you're not. I mean, I think Kirby is so cool because, like I said, they gets to take on other people's costumes, characters, and their abilities. So people would always get on me about I like Giggli Puff too, when they threw Giggli

Puff in there, apparently like the pink Fluffy people. Yeah, you're big and hungry box reps Jiggli Puff real good, so and you know that that's that's some of the good stuff and into and there's lots of good stuff, but we can't talk about the good without the bad. We're talking about the bad. After the break and we're back, we are going to be talking about the goods about the ugly. This is more just silly if e this

one the one. Okay, So in two thousand, Nintendo was sued over and sixty four Mario Party specifically, and had to provide gloves for people who received cuts, blisters, and other hand injuries from using their palm to rotate the controller stick. This is how I feel that these are people that just took Mario Party. These are competitive people, and I know I'm one of them. Um took Mario

Party way too seriously and injured themselves. The company ended up having to pay eighty million for the gloves and also agreed to provide seventy five thousand for the cost of the New York Attorney General's investigation. And they had to do an investigation into this. I mean. And the funny thing is is, yeah, that is a choice you made to just do it. Also, it's like Mario Party. I feels something like street Fighter, where like I can see somebody going hard, but it's like, no, I gotta

smash my mom at this Mario party. Here's the thing. You gotta like dial away from the boo or whatever. When you're in that like you're being chased by you gotta like rotated as hard as you can to light that light bulb and get that star or whatever. So,

I mean I get it. There's it's high stress situations, but you're right at such a family friendly Like when we were talking about earlier in the episode was how we as you know, marketed as like family we and a lot of these games, uh, these party games are marketed as things you can play with your family. So you know someone's just trying to like slam into their aunt or their uncle that like doesn't really know how to play. Uh, that to me is absurd and just

shows that you can sue people for anything. Because the eight million Wow, I mean, Nintendo also got a lot of flak when they released The Weeds. Everybody wound up like their glasses like yeah, even though they had the straps from the jump. Yeah, and we're just like everybody where your wrist strap everybody where You're okay, We're just there. Like the the amount of videos that came out of

people shattering TVs. That's what we're gonna see. I was gonna say, that's what you see more and more of with VR, well a d R, I mean a R and VR though, like all those VR videos of people just like walking off you know, steps and and things like that. But god, yeah, I remember on YouTube all of the we seeing people smack each other was basically

what it's like a pinata. You know, you're blindfolded essentially with the VR and then with the freaking we Yeah, speaking of things that people were giving Nintendo flack flour, we all know Pokemon, any child craze is eventually going to be hated by tons of people Christian nuts, but you know, we have to admit that some of them are valid. I'm gonna start number one with our Pokemon jinks, which if you don't know what Jinx looks like, I'll

just describe her to you. She's completely black, has large pink lips, and blond hair. Uh. So that was number one. But yeah, but we've got like, there's some interesting ones that went in here that I've never heard of. So Cadabra apparently, uh was seemed offensive by a celebrity psychic ery Geller, who thought it was a caricature of himself. Um but and at first I was like what. Then I googled him and he's holding a bit spoon and he kind of has like an abracadabra kind of face.

I I mean a cadabra kind of face. Abra is the first evolution, Cadabra is the second, and Alex Sam is the king. Yeah, so here, I'm just let me see it. Yeah, so this is this is the psychic. I mean, he's got like they both have spoons. I see your I'm yeah, I'm failing to see the connection necessarily across person in Pokemon. But you don't. You don't see it because he thinks he really believes that's what

they've done. I think that person is just trying to get a little bit of notoriety out of this and look being mentioned on a podcast. Yeah, oh yeah, no, he definitely uh and he sued uh Nintendo, and while the full details of the case have never been made public, Nintendo has since ceased printing on all Pokemon trading cards that feature because of that. Yeah, god, we have so much power. I didn't even realize this. Ludikolo which is the pokemon who's like furry kind of has a sombrero. Uh,

you know people are like Mexican stereotype. That's another one. Yeah, that's very Uh. I went on our friends Christian fun pod. You know that you were on um and uh, I was on there and they made me watch an episode of Veggie Tales or a movie or whatever, and like the little it was like a little butternut squash, but it was essentially like a very It was a white person doing a Mexican accent. And I was like, one, you missed out on making him a bean, then a

Mexican jumping bean. Okay, like one you missed that. You're going, yeah, if you're gonna go go there. But um, I was watching, I was like, oh yeah, you know what. I stayed around for the credits to look and see was out a Mexican. No, it wasn't. It was just a very um over stereotyped version. Continue on it. Yeah. No, I can't wait for your your documentary series. The problem with that Veggie Tales Butternut Squash, I mean, I mean, Harri really made some big waves with that, and I'm happy

to see that he's been able to do that. I don't know if you be able to tackle the VeggieTales franchise. I feel like they're stronger than the Simpson I know, because they're Christian based. And if you guys don't know what if he is referring to, he's referring to the problem with a pooh Um, which has been largely it was a documentary, very very well done. Um that has now led to changes in the Simpson. It doesn't led

to changes to a discussion of them and them deflecting it. Yeah, no, but I feel that because Area has said he's open to like retiring who or having somebody else do the voice. But Matt Groening said that people need to get over it, and I think that there might be coming back on that, like, well, that's what I meant is that I think having Hankazaria who is the voice, being like, you know what, I

don't have to do this anymore, then that is a change. Um. But but yes, it took a while and it wasn't well received by their crew, and it's still not well received if you look at how he's mentioned. I feel bad for him, but I mean I just feel bad from our friend Ali Gert, who has a Simpsons podcast. I feel like they as you know, fans, as lifelong fans. I think that they just heard and Julia just finished

writing a book. But I saw that they were very much like wanting a conversation to be pushed to the forefront. That's why I feel about Like, on a different note, when we had Mark Ellis, he's a huge Redskins fan, He's like, I'm so tired of this. I don't want to have this conversation anymore. Just like he was a

die hard Redskins fan. He's like, just change our mascot because it's clearly offensive and we don't need to keep bringing this up every every They're not even a good team, Like I can see if you were a good team, you're like, yeah, it's like you know you want to change that legacy team. Yeah yeah. But that's what I like that about fans is just like I don't want to have this conversation anymore, like can we change it?

So I hope that they listen, so I know it is funny because the NFL does have that stance where they're like it's impossible, where the NBA changes team names like this, like like New Orleans was the New Orleans UH Hornets when they took it from Charlotte and then they switched to the Pelicans and create their own name. The Bobcats used to be another team like you just

change it anyway. One of my favorite features in Animal Crossing is Rossetti, which if you're unfamiliar with the game, Rossetti is this character who if you, which I thought was a great feature and almost made me go why didn't they always do this? But if you turn off the game without setting, without saving, if you turn off the game without saving, he would lecture you before you play about how important it is to save, and so

apparently there was a whole thing about it. So Nintendo included supposedly instructional character in one of his video games that was so harsh and such a jerk they had to forewarn parents about him. Here's the warning from the instruction manual information for parents. Mr Rossetti. It is important that players save before switching off the wee counsole in order to retain data after each play sessions see saving data above. If players shut off without saving, the character

Mr Rossetti may appear upon restarting. Mr Rossetti's purposes to teach players the importance of saving. However, parents should be aware that his personality and tone of voice, while intentionally humorous, are authoritative and maybe disturbing to young children. Yeah. Mr Rossetti was one of those like surprises the first time you did it because you you mainly reset in Animal Crossing because you decided like, oh, I didn't like the

way that something turned out. I missed an opportunity. I'm going to like time travel by changing the calendar on my console or whatever. Uh, And Mr Rossetti would just be like, you just did this thing, So I'm gonna lecture you on this as like a punishment really for like trying to game the game. Yeah, oh man, that's uh.

You know, before we wrap this up, I want to take a quick second to to remember that sweet part of gaming where you would just shut the game off before you lost, which is why you, as a as a game boy fan, would remember that. But it took me forever to start Golden Sun because you're supposed to lose that first battle, and I kept thinking that, like, oh no, yeah, so yeah, I definitely recall. I mean, I think we all did it trying to catch the legendary birds and Pokemon, and then you failed to catch

it or you exhausted all your poke balls. You're like, turn it off, turn it back on. All right, let's try this again, And you saved right before you engaged in your encounters. Man. You know it's so I know that this was our if. He and I have to do a lot of these kind of intro general, bigger picture shows in topics before we dive into like because I do want to do a full episode on Mario. Mario You've got so many games. If you just went

two D, you'd deep for a while. But he's also got his three d's got yeah this movie, his movie Yeah Super Marios, which talk about no. I was gonna before we started recording, I was like, because we have a great research team, but uh now, which is great because it was just Iffie and I trying to go through, you know, decades of research for a lot of our stuff. But somebody put in the terrible, awful movie Super Super Mario bros. So much offense. You're the only one who

will take offense to you know what. And also when we were researching, remember I was I said that they put like that causeplay as a hobby, and I was like, you know what, who's putting this is shade. I'm going to talk to them. This is low key shade that they're throwing into these docks. To some it's a hobby. To some, it's a job. To some it's a lifestyle. Um, so yes, we'll have to we'll have to tackle. Like you were saying, there's a super Smash Brothers documentary that's

like two hours, so it is difficult. We appreciate all your listeners for um, you know, we do want to tackle more specifics. We're kind of just hitting a couple of these. We're going to hit in a general and then go into more specifics. But luckily you have us forever. We're stuck together, so we have a long years year's worth of things to cover. Michael, what is your favorite Nintendo game? Oh, geez, I'm gonna go with I'm gonna go with Metroid Prime right now. Metroid Prime was a

solid entry. It was one of those just strong, strong GameCube games. Pickman two is also really great. Yeah, Super Mario World's really great. Like now, you're just starting me down a long list of loving Nintendo. Which if you what's your closing out? What's your favorite Nintendo game? The Monster hunder franchise. You know, when they jumped from PSP to Nintendo. It was great because they were the first to step into just online play. Actually that's a Capcom

game but released on a Nintendo. Well, well, if I have to choose a Nintendo game, sorry, I feel like I have to do that comments don't roast you. Yeah yeah, I mean, but that's what I played on my three DS. Like, It's like, if I chose a Nintendo game and and I had to, then I would say the Metroid Fusion game was really lit. Metroid Fusion was great. It also came out like right alongside Metroid Primes. You could dress as Metroid Fusion student Sam Samus, which was great. God,

I don't there's so many, um man. I normally say Diddy cong Race sing just because it was such a huge part of my childhood. But I truly honestly love Super Mario sixty four so much as well as you've gotten a chance to play Odyssey yet No sup Mario right right right? Yeah? Yeah, oh no, I did. I did, but I don't own I need to go out and get it. I always buy these games. I'm like, I'm going to play them, and then they I don't. I do.

I do a podcast about them instead. But if you if you like my man's nipples are out, yes, yeah they are. Indeed, I'm glad that to know he's anatomically correct. That's I'm surprised he doesn't have more hair for a full grown man with a mustache. But waxes, Okay, I have respected. I mean raxine your nipples a bit dramatic. Mario is a fairly dramatic character. Maybe uses anare um Michael, Where can people catch you? You can catch me on Twitter at Belated Media. Uh, you can also find me

on YouTube at Belated Media. I do like movie reviews, and I've got like an animated pilot that you can check out. Yeah, it's fun. It's about a girl who's being raised by ghosts. Check that out. That's so cool. How that I will um? I'm at MS Danny Fernandez M S D A and I F E R N A N D easy both if he and I were will be at E three, will be at Anime Expo,

and we will be at San Diego Comic Con. So we will be announcing you know where specifically, and I think we're on a couple of panels but definitely feel free to come up and say hi to us. Oh, and I have a podcast, the Sorting Hat Podcast, which has a friend and I have experts on and then um, they discuss topics which we then sort into the various houses of Hogwarts. So if we were talking in tendo, we talked Nintendo franchises and be like, is Legend of

Zelda a huffle Puff? No, it's definitely a griffin or I don't even know, I would entertain, but Pickman is definitely a hufflepuff. Guys, so is curty M. You can catch me at if you waday on Twitter and Instagram, if y w I d I d B catch me here every Tuesday, catch me on Candy Dinner every Monday, and make sure you tune in on those social see what I'm doing shelves and all that good stuff. And uh, make sure you're given that five star review. Remember trying

to trying to get this merch popping. We've already had requests. Yeah, we'll look into some designs. Maybe I don't know if you're an artist shooting some designs, um, but know what we did that for krill in It. I feel like, uh, yeah, shoot us some cool things we can. We can make stuff, we can make shirts, we can. I want to work out with a picture of us on it. I just want to look at myself in the mirror when I'm

working out, but in a shirt. Yeah, but in shirt for well, we always in the podcast standard, right,

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