What is Data / ML Like on League? // Ian Schweer // MLOps Coffee Sessions #132 - podcast episode cover

What is Data / ML Like on League? // Ian Schweer // MLOps Coffee Sessions #132

Nov 15, 20221 hr 1 minSeason 1Ep. 132
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Episode description

MLOps Coffee Sessions #132 {Podcast BTS} with Ian Schweer, What is Data / ML Like on League? co-hosted by Skylar Payne.  


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// Abstract
If you're not an avid gamer yourself, you have never really seen how ML might be used in the gaming space. It's so interesting to see the things that are different, like full stories of players' games from start to finish.

 
// Bio
On the surface, Ian is an excellent developer who gets things done. Underneath, he is much more. Ian is a reliable and trustworthy teammate who demonstrates an exceptional ownership mentality.

 
Here's a fair share of Ian's job history:
2014 - UCI (With Skylar!)
2015 - Adobe Primetime (SWE)
2017 - Adobe Product and Customer Analytics (SWE)
2019 - DoorDash Data Infra (SWE) Current - Riot Games on League  


// MLOps Jobs board

jobs.mlops.community 

// MLOps Swag/Merch
https://mlops-community.myshopify.com/

// Related Links Landing page:
https://www.riotgames.com/en

--------------- ✌️Connect With Us ✌️ -------------
Join our Slack community: https://go.mlops.community/slack
Follow us on Twitter: @mlopscommunity
Sign up for the next meetup: https://go.mlops.community/register
Catch all episodes, blogs, newsletters, and more: https://mlops.community/

Connect with Demetrios on LinkedIn: https://www.linkedin.com/in/dpbrinkm/
Connect with Skylar on LinkedIn: https://www.linkedin.com/in/skylar-payne-766a1988/
Connect with Ian on LinkedIn: https://www.linkedin.com/in/ianschweer/

Timestamps:
[00:00] Ian's preferred coffee
[02:10] Takeaways
[05:14] Please hit the like button and leave us a review. Please subscribe also!
[05:45] Engineering Community Mental Health Awareness
[07:33] Coping mechanism
[09:29] Increase in video game playing  
[11:20] Ian's career progression
[17:55] Lessons to apply in the Data space
[24:23] Challenges at Riot
[34:18] Real-time element
[39:09] Ian's day-to-day responsibilities
[43:13] Analysis vs. Production Code Quality
[48:11] Tools and techniques for the reality of writing production code
[55:00] What would you change your career into?
[57:00] Ian's best practices advice
[58:28] Ian's favorite video game
[59:58] Wrap-up

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