Special Edition: Starting a mobile game studio - podcast episode cover

Special Edition: Starting a mobile game studio

Oct 07, 20211 hr 14 minSeason 1Ep. 51
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Episode description

Founders of game studios who have "been there and done that" share their top secrets and tricks on how to start your own game studio.

▬ Contents of this video ▬▬▬▬▬

00:00 Introductions

12:22 How you became a studio founder?

21:54 Thing that most people don’t realize about starting a studio

29:51 Crucial roles to start a studio

35:37 First hires

39:25 Raising money

46:58 Setting up a studio for a large corporation vs starting as an owner

51:15 How to convince people to join you

53:54 What is good leadership?

57:29 Prioritizing projects and tasks

59:35 A big mistake

1:02:46 Company culture

▬ Quotes ▬▬▬▬▬▬▬▬▬▬

28:41 “Very quickly, within the first week, I realized I’m not doing game design anymore because there’s so much to do when you start a company.” – Mike Allender

38:09 “Giving away lots of equity actually can come back to you in the success of the company.” – Mike Allender

52:51 “Part of the reason that you should start with your core values and your vision and extrapolate on what that is, that you can really share that with people and get them excited about where you're going and why you're going there.” – Tom Hammond

1:02:07 “You can share the hard times as well and talk about the hard things and do your best. And if you don't manage, at least you did your best as a group.” – Sophie Vo

1:07:13 “Culture is not a list of rules, it's definitely not pages and pages of philosophy. Culture is only real when it manifests in our actions.” – Peter Pawan

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