Francisco Andrada, World Game Economy Designer Lead at Gameloft on his take on game economy - podcast episode cover

Francisco Andrada, World Game Economy Designer Lead at Gameloft on his take on game economy

Apr 07, 20211 hr 17 minSeason 1Ep. 26
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Episode description

In today's episode of the Mastering Retention podcast, Tom talks to Francisco Andrada, the lead World Game Economy Designer at Gameloft. Francisco has always been very passionate about games and about helping other game economy designers in their career paths. During today’s episode, he discusses with Tom what makes a great economy, the GED school and the top 5 mistakes to avoid while designing your game economy.

Key topics from today’s episode:

  • What is game economy design?
  • Francisco’s 4 pillars of game economy
  • Misconceptions of being a game economy designer
  • What he calls The GED School
  • If you are a small studio, at what point do you need a game economy?
  • What makes a great economy?
  • Top 5 mistakes to avoid while designing your game economy
  • His retention tips!

Connect with Francisco on LinkedIn

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