League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM - podcast episode cover

League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM

Mar 29, 2024•45 min•Season 2Ep. 229
--:--
--:--
Listen in podcast apps:
Metacast
Spotify
Youtube
RSS

Episode description

It's been nearly eight years since Trent Kusters one of the co-founders of Melbourne's League of Geeks joined me on the podcast. Back in the Pixel Sift days, Trent was working through the early days of ARMELLO their groundbreaking digital board game, but the last twelve months have been some of the hardest for the company.

JUMPLIGHT ODYSSEY was shelved in order to limp along and get SOLIUM INFERNUM across the line. In a very candid interview Trent shares what went wrong and how it felt to have to bring crashing down what they had built over the last decade. We also chat about coming full circle with the tabletop boardgame version of ARMELLO being developed by King of the Castle Games.

You can support SIFTER's independent gaming journalism by

☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

👕 Wearing our merch https://sifter.store/

💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Courtney Borrett, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.

For the best experience, listen in Metacast app for iOS or Android
Open in Metacast
League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM | Lightmap - Conversations with video game creators podcast - Listen or read transcript on Metacast