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Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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Episodes

EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After? (Ft. TheAstroPub)

With Star Citizen 3.23 finally released to the public, a lot of quality improvements have been made to the game. Between gameplay, UI, backend systems, and general content, it seems there might be enough in-game to convince old players to return, and new players to give it a try. In this episode, Youtube TheAstroPub and I discuss what may bring new players back, and what comes next. Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstr...

May 13, 20241 hr 26 minSeason 1Ep. 155

EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

This original recording of episode 154 was video corrupted and lost the last 20 minutes of the recording. For this reason, the audio only will be released as a bonus episode, and a new version of this will be published next week. In this episode, I discuss with Star Citizen streamer Xerostate what various parts of the game may need to be developed or improved on for this game to reach a 1.0 release state. Today’s Guests: Execute Twitch - https://www.twitch.tv/xerostate YouTube - https://www.yout...

May 09, 20241 hr 11 minSeason 1Ep. 154

EP 154 | What We Know About The RSI Polaris (Ft. Execute)

The RSI Polaris is one of the most anticipated ships in Star Citizen, and it’s finally headed for the game. For the first time players will see the capital class ship in-game at Invictus Launch Week in May, but how will we experience it, and why are players so excited for it. Today’s episode invites Execute from the Inforunners to discuss the upcoming ship, it’s origins, and what capital ships will mean for the game. Today’s Guests: Execute Twitch - https://www.twitch.tv/inforunners/videos YouTu...

May 06, 20241 hr 26 minSeason 1Ep. 154

EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy! Today’s Guests: YoyoMeg Twitch - https://www.twitch.tv/yoyomeg ...

Apr 29, 20241 hr 7 minSeason 1Ep. 153

EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)

2 months ago Star Citizen youtuber SaltEMike joined me on the show to discuss his feelings for Star Citizen Alpah 3.23. They were hype. Since then some items have been added to the update, and some (big ones) removed. Today we have chance to reconvene and discuss latest feelings about how these features actually ended up feeling in-game, whether the update still feels as exciting, and honest thoughts about persistent hangars and cargo updates being delayed. Enjoy! Today’s Guests: SaltEMike Twitc...

Apr 22, 20241 hr 31 minSeason 1Ep. 152

EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quite a bit to say! I’ve invited Beyond The Verse host, Sulyce, on to the show to talk first impressions, when the update may go to live servers, and what could be coming after that! Today’s Guests: Beyond The Verse Youtube: https://www.youtube.com/@BTV_Cast Twitch: https://www.twitch.tv/beyondtheversep...

Apr 15, 20241 hr 44 minSeason 1Ep. 151

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players. Today’s Guests: Loud Guns Youtube: https://www.youtube.com/@LoudGuns Twitch: ...

Apr 08, 20241 hr 24 minSeason 1Ep. 150

EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by YouTuber Farrister today to provide these ships, talk about what we know of each one, and speculate on when they might be released. If you like spaceships, this one is for you. Today’s Guests: Farrister Youtube: https://www.youtube.com/@Farrister Twitch: https://www.twitch.tv/farrister Twitter: https:/...

Apr 01, 20241 hr 35 minSeason 1Ep. 149

EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

*The Episode being mentioned around 25:00 is 140 not 136. https://youtu.be/32ugYk7tqgI?si=WLcjTP1aId6Vm-ME - Over the last few weeks Star Citizen has technically achieved it’s 2017 stated goal of a server meshed environment. While there is plenty more work to be done until it runs as needed for the game at large, early results are impressive. With almost 800 players ina single system, jump points leading players to Pyro, and tip top performance like we haven’t seen before, there’s a lot to talk ...

Mar 25, 20241 hr 30 minSeason 1Ep. 148

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when. Today’s Guests: DTOX Youtube: https://www.youtube.com/DTOX_TV Twitch: https://www.twitch.tv/dtox Twitter: twitter.com/itsdTox ToC: 00:00 Introductio...

Mar 18, 20241 hr 31 minSeason 1Ep. 147

EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast

In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Avenger__One. I was approached to facilitate a conversation surrounding master modes, PvP gameplay, and ship combat in Star Citizen as a whole, with one of the people defining it. This was originally a conversation between Yogi & Avenger that I am happy to host. Today’s Guests: Avenger__One Youtube: ...

Mar 11, 20241 hr 48 minSeason 1Ep. 146

EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis) | Launch Sequence Podcast

Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics. Today’s Guests: Morphologis Youtube: https://www.youtube.com/c/morphologis Twitch: https://www.twitch.tv/morphologis Twitter: https://twitter.com/morpholog...

Mar 04, 20241 hr 37 minSeason 1Ep. 145

EP 144 | Does Master Modes Need More Work? (Ft. Avenger__One & Splen)

Master Modes is likely the most contentious topic in Star Citizen at the moment. It's a major change to the way flight works. But did you know it's a change BACK to more familiar waters, just with a twist? Today I talk with Splen and Avenger__One, two long-time players who have opinions on master modes and just how much it does for the game. Enjoy! Today’s Guests: Avenger__One Twitch - https://www.twitch.tv/avenger__one YouTube - https://www.youtube.com/@Avenger__One Splen Twitch: https://www.tw...

Feb 26, 20241 hr 14 minSeason 1Ep. 144

EP 143 | The Hype For Star Citizen is Real This Time (Ft. SaltEMike)

Star Citizen has had it’s ups and downs, and oftentimes the news surrounding these times can be exagerated. With so many additions coming soon to Star Citizen, and so many major statements being made, it can be hard to know if it’s time to get truly excited. Today I’ll be discussing the current outlook for Star Citizen based on recent news, and how it has affected SaltEMike’s hype for the future. Today’s Guests: SaltEMike Twitch - Twitch.tv/SaltEMike YouTube - YouTube.com/c/SaltEMike Twitter - T...

Feb 19, 20241 hr 44 minSeason 1Ep. 143

EP 142 | Does Star Citizen Deserve Your Attention in 2024? (Ft. Tree0311)

With all the recent news surrounding Star Citizen there’s a lot to discuss. Today I’m joined by Tree0311 to talk about the biggest features coming in alpha 3.23 and beyond. From building interiors, to the Zeus Mk2 Star Citizen may be due for a lot of new updates in 2024, but should you believe the hype? Today’s Guests: Tree0311 Twitch - https://www.twitch.tv/tree0311 Youtube - https://www.youtube.com/@tree0311 Twitter - https://twitter.com/Tree0311_SC Video Podcast: https://www.youtube.com/playl...

Feb 12, 20241 hr 42 minSeason 1Ep. 142

EP 141 | Finally Moving Beyond the Tech Demo (Ft. TheAstroPub) | Launch Sequence Podcast

With Squadron 42 reaching the feature complete stage, the features that have been polished for its release are beginning to be moved over to Star Citizen. With Alpha 3.23 on the horizon, many of the placeholder systems that have held Star Citizen back, like the Starmap, interaction system, and character locomotion, are seeing major updates. Is Star Citizen finally moving beyond the tech demo feel it has always had? Today I discuss with return guest, TheAstroHistorian. Today’s Guests: The AstroHi...

Feb 05, 20241 hr 9 minSeason 1Ep. 141

EP 140 | Will Server Meshing Save Star Citizen? (Ft. Mr. Tybio & Kevin Riggle)

As Star Citizen is built, the slow process has produced amazing moments and fun gameplay. But at the end of all of this, the game won’t work with the proper MMO backend. CIG is blazing a trail in the gaming industry, and trying to construct something never done before in gaming. With decades of experience in software and network engineerin between them, my guests today hope to shed some light on just how phenomenal the system is, and how difficult it will be to run. Today we sit down with Tybio ...

Jan 29, 20241 hr 17 minSeason 1Ep. 140

EP 139 | Will Star Citizen Be A Casual Player Friendly Game? (Ft. R3vak) | Launch Sequence Podcast

While Star Citizen is a sim, and quite a bit to learn, many players don’t want to spend hours every week just to enjoy it. Will this game provide players looking to experience it casually a good experience? This week I talk with streamer R3vak who has covered Star Citizen in the past, only to take a break. Now that he’s back I wanted to know why, and whether the differences he is now seeing might point to a more widely enjoyable game. Enjoy! Today’s Guests: R3vak Youtube: https://www.youtube.com...

Jan 22, 20241 hr 19 minSeason 1Ep. 139

EP 138 | Star Citizen Could Actually Be Amazing For E-Sports (Ft. CrucianGaming)

With the Daymar Rally running players across the deserts of Daymar this weekend, the future of E-Sports in Star Citizen is actually looking bright. With a few key improvements to the game, tournaments and competitions could thrive. Today I’ll be talking to Crucian Gaming with ATMO E-Sports about their upcoming event, the year ahead, and the future of E-Sports in Star Citizen. Today’s Guests: Crucian Gaming Youtube: https://www.youtube.com/c/CrucianGaming Twitch: https://www.twitch.tv/cruciangami...

Jan 15, 20241 hr 12 minSeason 1Ep. 138

EP 137 | The Outside Opinion on Star Citizen (Ft. LoneVaultWanderer)

Star Citizen is a complicated topic, and a $48,000 puchaseable item is sure to raise a couple eyebrows, as it has recently. The general gaming community, understandably, is a bit skeptical and taken aback by Star Citizen, so today Bethesda-focused Youtuber @LoneVaultWanderer was kind enough to join me to discuss the outside perception and misconceptions surrounding the project, as well as the controversy and general negative coverage of the game that leads to its reputation. Today’s Guests: Lone...

Jan 09, 20241 hr 31 minSeason 1Ep. 137

EP 136 |Cargo Hauling in Star Citizen Needs To Change in 2024 (Ft. Seggellion)

The 2 longest-running past times of Star Citizen are transporting goods and shooting things. Combat has seen a multitude of updates, but cargo updates have been minimal. In today’s episode I’ll be talking to industrial streamer Seggellion about how the profession has changed and stagnated, and what the future holds for space truckers. Today’s Guests: Seggellion Twitch: https://www.twitch.tv/seggellion Bar Citizen Website: https://barcitizen.sc/ Video Podcast: https://www.youtube.com/playlist?lis...

Jan 08, 20241 hr 5 minSeason 1Ep. 136

EP 135 |The Best Things Coming to Star Citizen in 2024 (Ft. TheAstroPub)

Reputation changes, facility raids, the new Star Map, Theaters of War, and a multitude of FPS and gameplay updates are crowding up to be released in 2024 among many other things. Today I'm joined by TheAstrPub to take a look at the expected just and discuss the likelihood of some of the biggest items. Welcome to the official Launch Sequence Star Citizen predictions of 2024. Best of luck! Today’s Guests: The AstroPub The AstroPub YouTube: https://www.youtube.com/channel/UC0hbWxc-rjSOVenosHXQ5bw T...

Jan 01, 20241 hr 37 minSeason 1Ep. 135

EP 134 | 2023 Was The Year Star Citizen Finally Found It’s Footing (Ft. AbdiYohan)

If there’s one thing everybody in Star Citizen can agree on this year, it’s that something has changed. Whether it’s tech like PES, gameplay like salvage, or game defining systems like the cargo refactor, the game we are playing now is much different than previous years. But there’s more to it than that, the game is expanding it’s presence in the community and beyond. Today, I’m joined by AbdiYohan to take a deeper look at this change over the course of 2023. Today’s Guests: AbdiYohan Youtube: T...

Dec 27, 20231 hr 3 minSeason 1Ep. 134

EP 133 | Star Citizen in 2023 | The Highs and The Lows w/Space Tomato

Today I’ll be reviewing my personal highs and lows of Star Citizen in 2023. In no particular order, I touch on the major development and gameplay progression in 2023, and what Star Citizen has in store for us in 2024. Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram T...

Dec 23, 20231 hr 9 minSeason 1Ep. 133

EP 132 | Structural Salvage, Fuel Siphoning, & The Complex Future of Salvage in Star Citizen (Ft. Dedleader)

One year ago salvage didn’t exist in Star Citizen. Now there are 3 methods of doing so, and tons of missions to choose. This change was quick, but it’s not over yet. While structural salvage introduced another step to salvage, it’s far from complete and polished. Today Dedleader and I go over the existing salvage gameplay, and how it’s expect to continue changing in the future. Today’s Guests: Dedleader Youtube: https://www.youtube.com/@DedLeader ToC: 00:00 Introductions 02:40 How is Star CItize...

Dec 11, 20231 hr 39 minSeason 1Ep. 132

EP 131 | Engineering May Be The Biggest Gameplay Change To Star Citizen…Ever (Ft. Morphologis)

One of the biggest gameplay systems in Star Citizen, in development for years, is finally approaching its first in-game iteration, but what does that mean? I’m joined by Morphologis to discuss one of the biggest changes to Star Citizen that affects every ship in the game. Engineering will drive ships, cities, outposts, and space stations in the future, this is your introduction to the new profession. Today’s Guests: Morphologis Youtube: https://www.youtube.com/@Morphologis Twitter: https://twitt...

Dec 04, 20231 hr 18 minSeason 1Ep. 120

EP 130 | The New RSI Arrastra & The Future of Mining (Ft. Croncy & RedMonsterSC)

The newest ship concept to Star Citizen has been revealed as the RSI Arrastra, a large new mining ship meant for deep space expedition. But what other changes could we see to mining with the introduction of this ship? Today I’m joined by Croncy & RedMonsterSC to discuss the nuances of mining, how it might change, and what this new ship could mean for the profession. Today’s Guests: RedMonsterSC Youtube: https://www.youtube.com/c/RedMonsterSC Twitter: https://twitter.com/RedMonsterSC Croncy T...

Nov 27, 202353 minSeason 1Ep. 130

EP 129 | Star Citizen is Becoming More Popular | What Do New Players Think? (Ft. Ginger Prime)

Since CitizenCon 2953 excitement surrounding Star Citizen and Squadron 42 has been high both in and outside the community. This has led to an increase in new players and coverage that will likely continue in the new year. Today I’ve invited a new player and content creator, @GingerPrimeGaming, to Star Citizen to ask all the questions players consider every day to see what a new player might think of the project. Enjoy! Today’s Guests: Ginger Prime Youtube: Twitter: ToC: 00:00 Introduction 02:30 ...

Nov 25, 20231 hr 25 minSeason 1Ep. 129

EP 128 | New IAE Ships And The First Alien Starter Ship (Ft. Farrister)

Star Citizen has always had alien races in lore, but recently they’ve been having a heavier influence on the actual game. The Gatac Syulen is the first ship from a new manufacturer, and the first alien “starter” ship. Today I’m joined by YouTuber and ship reviewer Farrister to discuss the Syulen as well as all the other vehicles being released to Star Citizen at CitizenCon. Today’s Guests: Farriser Youtube: https://www.youtube.com/@Farrister Twitter: https://twitter.com/thomasfarrister Video Pod...

Nov 20, 20231 hr 11 minSeason 1Ep. 128

EP 127 | Pyro Will Be More Than Just A Killing Playground (Ft. VoiDude)

With the first preview of the Pyro channel complete, many players are wondering how much fo the gameplay seen is what the system actually aims to achieve. Over the years, and especially at the most previous CitizenCon, CIG has made clear what they want this new frontier system to be. VoiDude tends to er on the side of my…Pyro-like gameplay, so I thought I’d have him on to talk about how CIG’s vision or Pyro translates to him, and how much different Pyro and even future systems might be from what...

Nov 13, 20231 hr 15 minSeason 1Ep. 127
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