Star Citizen is having trouble with the long-awaited 3.18 update. And while each update has its origins, 3.18 may be suffering more than usual. Today Griffin Gaming, the leader of Sol Citizens, joins me to discuss the problems that confront players right now, how we might move past them, and of this was a big opportunity missed. Today's Guests: GriffinGamingRPG Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube Instagram...
Apr 10, 2023•1 hr 29 min•Season 1Ep. 98
Item finders are an every-day tool of many Star CItizen players, but with update 3.18.1 their long-relied upon methods may need to change. With a change in the way items are stored in the game code, players may need to actually track down an item to know where it might be. This simple change could have huge ramifications for trade, cargo hauling, exploration, and data running in the near and distant future. I’ve invited the creator of the Star Citizen Universal Item Finder to discuss this change...
Apr 03, 2023•59 min•Season 1Ep. 97
Engineering, Physical Components, Tractor Beams, New Cities, and Underground facilities are all feature additions with a high chance of addition in the next year. Some are already confirmed for the next update. Today TheAstroPub and I discuss these new features in-depth, and how they change the game. We also dive into ‘Beam Citizen’, why it’s necessary, and if it will continue. Today's Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub ...
Mar 27, 2023•1 hr 24 min•Season 1Ep. 96
Many believe PvP is crucial to Star Citizen, many disagree vehemently. But PvP is not the only form of player interaction, and limiting these interactions can be a slippery slope. Where is the line drawn in regards to players affecting other players, and could Star Citizen thrive in a mixed system? Today i talk with Youtuber VoidyVids about why the game is the way it is, and if it could work strictly PvE. Today's Guests: VoidyVids: Youtube: https://www.youtube.com/c/voidyvids Twitter: https://tw...
Mar 20, 2023•1 hr 10 min•Season 1Ep. 95
After almost 5 years of waiting, Star Citizen has finally introduced the 2nd step in industrial gameplay, salvage. And while mining is still getting updated even in 3.19, salvage is not far behind it in development. Hull Munching, the next step in recycling dead ships for money, is possibly coming this year, along with new missions and a mission-giver opportunity surrounding the profession. So in this episode, I dive deep into the new profession with Youtuber, Dedleader. Today's Guests: DedLeade...
Mar 13, 2023•1 hr 38 min•Season 1Ep. 94
New cities, new underground facilities, and new outposts. These 3 major archetypal locations could be the defining areas for gameplay in the future, and all are seeing major updates over the next few updates. Star Citizen has vastly improved location development over the last year, but the gameplay is still the same. In this episode of the Launch Sequence, I’m joined by YouTuber Starrstreams to discuss possible avenues for gameplay in these new locations, and how upcoming features could be tied ...
Mar 06, 2023•1 hr 20 min•Season 1Ep. 93
Many will agree, the most important feature in Star Citizen is server meshing. But server meshing is not just one feature, and it’s not just now being developed. Today, I’ll be joined by Unobtainium, the creator of ‘The Unoffical Road To Server Meshing’ (and a rock in Avatar), to look at the 9 year history of server meshing development, how the idea changed over time, and what it might look like in the future. Today's Guests: Unobtainium: Road To Server Meshing Desktop: https://sc-server-meshing...
Feb 27, 2023•1 hr 6 min•Season 1Ep. 92
With the recent in-depth revelation of a large organized cheating/hacking ring in Star Citizen, many players are wondering why it matters or what they can do about it. Today, I’m speaking with 11’s Hangar about a cheating ring he has discovered along with others. With the ability to transport players anywhere, make any weapon rapid fire, and turn players invisible, this cheat could be mistaken for glitches, and can also change the testing environment. This special episode of The Launch Sequence ...
Feb 25, 2023•41 min
I have always wondered how Star Citizen would go about accommodating all its players with cities. They need a reason to exist, enough gameplay to take a considerable amount of time, and a convincing way to tie into a space sim. With the recent first look at the building interiors expansion planned for Star Citizen, I had to sit down with Youtuber DigThat32 to talk Star Citizen, the year ahead, and what these cities could mean for the game. Today's Guests: DigThat32: Twitter - https://twitter.com...
Feb 20, 2023•1 hr 11 min•Season 1Ep. 91
Star Citizen 3.19 has finally started to reveal details of features to come later in the year. In addition, a new variant of RSI Scorpius has been introduced as a new ship for 3.18 coming soon. Execute from the Inforunners joins me to discuss these new features and ships, and what it could all mean for the rest of the year. Today's Guests: Inforunners: Twitter - https://twitter.com/TheInforunners YouTube - https://www.youtube.com/@inforunners Support This Podcast: Patreon Paypal Ko-Fi Follow Spa...
Feb 13, 2023•1 hr 36 min•Season 1Ep. 90
Recent Monthly Reports point to Star Citizen focusing heavily on standardizing missions for several different professions and features to support those missions. In today’s episode, I’m joined by The Astro Pub to discuss these updates in detail, and look at Star Citizen’s new focus on missions and gameplay. Today's Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twitter - https://twitter.com/TheAstroPub Support This Podcast: Patreon ...
Feb 06, 2023•1 hr 31 min•Season 1Ep. 89
There are dozens of medical assistance groups in Star Citizen among other orgs dedicated to servicing players in the verse. As a game in alpha, it’s not a particularly easy thing to commit to, but these orgs are making it work. Join me in this interview with the CEO (Tr1stan) and COO (Regnion) of MEDRUNNER as we discuss their journey creating their medical organization and associated content, how they want to differentiate themself, and what could be the future for groups like these. Today's Gue...
Jan 30, 2023•1 hr 12 min•Season 1Ep. 88
2023 began with a monthly report on Star Citizen development in November and December. Some of the topics of progress ended up being a bit of a surprise to the community, and it sounds like some significant game systems are already making good progress for the year. In this episode of the Launch Sequence, Youtuber SaltEMike has joined me to look at what we hope we might see, and what this monthly report seems to say about the rest of the year for Star Citizen. Today's Guests: SaltEMike: Twitch -...
Jan 23, 2023•1 hr 30 min•Season 1Ep. 87
As with every year, The Daymar Rally has arrived to drag players hundreds of kilometers through the scorched deserts of Daymar. This endurance race based on the real-life Dakar Rally draws in the biggest crowds in Star Citizen events, with 2023 pulling over 1000 players into the event. I’m joined by ATMO Esports Caster & partnership Manager Crucian Gaming to talk about their event, how the changing dynamics of Star Citizen continue to evolve it, and what interesting eSports competitions coul...
Jan 16, 2023•1 hr 29 min•Season 1Ep. 86
While it may not seem like it at first glance, 2023 has a lot of potentials to change the experience in Star Citizen, even excluding server meshing, we are looking at several key problems getting fixed this year. Join Lore Youtuber TheAstroPub & me to discuss the most anticipated additions to Star Citizen possibly coming in 2023. Today's Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twitter - https://twitter.com/TheAstroPub Sup...
Jan 09, 2023•1 hr 35 min•Season 1Ep. 85
Server Meshing, Theaters of War, The Quantum Economy, Squadron 42, everywhere you look in Star Citizen there are lofty goals and ideas, and it can be hard to keep up with the major pillars of the project. In this episode, I speak with Star Citizen Youtuber Montoya about the biggest proposed concepts and systems surrounding Star Citizen, and how they’re going. Today's Guests: Montoya YouTube: https://www.youtube.com/channel/UC2tg4xvkn-NWXN7cW7ePVDw Support This Podcast: Patreon Paypal Ko-Fi Follo...
Jan 02, 2023•1 hr 19 min•Season 1Ep. 84
If nothing else 2022 was a crazy year for Star Citizen. A record-breaking funding year, huge influx of new players, focus on key tech, roadmap shakeup, and more. Today I'm joined by SaltEMike and Berks to discuss the good and bad of the year, how 3.18 may have swooped in to save it, and what may be coming next year, part 3. Today's Guests: SaltEMike Twitch - Twitch.tv/SaltEMike YouTube - YouTube.com/c/SaltEMike Twitter - Twitter.com/SaltEMike Berks Twitch: https://www.twitch.tv/berks Youtube: ht...
Dec 26, 2022•1 hr 37 min•Season 1Ep. 83
2022 was quite the year for Star Citizen, from unexpected additions to somewhat expected delays. There were a lot of things that happened you may have forgotten. Today I’m joined by Morphologis and GriffinGamingRPG to take a look back at the year, what were the successes and the failures, and what may be coming in 2023. Today's Guests: Morphologis YouTube: https://youtube.com/c/Morphologis Twitch: https://www.twitch.tv/morphologis GriffinGamingRPG: Twitch - https://www.twitch.tv/griffingamingrpg...
Dec 22, 2022•1 hr 40 min•Season 1Ep. 82
The final and biggest update to Star Citizen is just around the corner with plenty of changes. In today’s episode I invite The Astro Pub and Execute from the Inforunners to look at some of our favorite inclusions in the update. We also begin my 3-episode series of guest expectations going into 2023, and what Star Citizen may hold for us. APOLOGIES FOR THE SOUND INCONSISTENCY Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twi...
Dec 12, 2022•1 hr 33 min•Season 1Ep. 81
From giant 100 player events to small bunker raiding parties, Star Citizen caters very well to group play. But there are many space enthusiasts and many players that want to go about their days solo. I’ve invited friend and creator DTOX_TV to discuss how the game can continue to work for the solo player, and what feasibility it holds right now. DTOX has recently released a video depicting his own org’s major fleet battle, you can find that video below. Today’s Guests: DTOX_TV Twitch: https://www...
Dec 05, 2022•1 hr 8 min•Season 1Ep. 80
The new ships are coming, the new ships are coming! In this pre-recorded episode I discuss the latest ship released with Loken Plays. What do these ships bring to the game? How do they set the bar for new ships coming in the future, and was it a mistake to introduce a new concept ship right now? All that and more with new guest Loken Plays. Today’s Guests: LokenPlays Twitch Youtube Twitter...
Nov 28, 2022•1 hr 8 min•Season 1Ep. 79
Star Citizen is having its Intergalactic Aerospace Expo, which means new ships, old ships, and unannounced ships are making big appearances. With this event some players have to wonder, “do we really need more ships”. There are reasons for and against the idea, so I have invited The Astro Pub to discuss what the point of new ships are, and when CIG may stop introducing more. Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twi...
Nov 21, 2022•1 hr 6 min•Season 1Ep. 78
Space Tomato has a new monthly podcast, Citizen Central! Last week of every month, Space Tomato comes together with 4 other Star Citizen creators and chats with them about the current state of the game, live on his stream platforms! You can catch this content in video format on YouTube as well as catch the live show at the end of the month! Find Citizen Central on most audio podcast platforms by typing the name! In the first episode of a new monthly series, I invited some of my friends and fello...
Nov 14, 2022•1 hr 33 min
While the cargo refactor does not necessarily push trading gameplay forward, it adds new incentive to try different forms of gameplay. Piracy has always been an option, but it is now being made more accessible, and possibly more profitable for players. I’ve invited Agensleti from the Mongrel Squad to discuss how pirates might use this gameplay mechanic, and what players can do to be ready for it. Today’s Guests: Mongrel Squad Youtube: https://www.youtube.com/c/MongrelSquad Support This Podcast: ...
Nov 14, 2022•1 hr 17 min
In Star Citizen, no matter who you are or what you’re doing, as you move away from security areas, you will be at more risk. It’s important that players know how to defend themselves or successfully evade pirates, so I took the opportunity to bring in combat Youtuber Jonathan Winters to talk about the basics of what players might expect. We also discuss the reality of security versus non-security areas, and how this may all change with capital ships controlling the battlefield. Today's Guests: J...
Nov 07, 2022•1 hr 3 min•Season 1Ep. 76
Space Tomato and Enderprize hosted a Q&A after the live stream of the 75th episode of Launch Sequence. You can find this content in video form on Space Tomato Too YouTube channel.
Oct 31, 2022•28 min•Season 1Ep. 75
Star Citizen has relied on dynamic events for some of the best activities in the game over the last few years, due to a lack of other large-scale gameplay opportunities. But they have been hit or miss in execution, and have yet to really shake things up in terms of gameplay. Today I’m joined by Enderprize to discuss these events, how they rank compared to each other, and other Star Citizen news like new locations and PES. Today's Guests: Enderprize Twitch TikTok : Twitter Support This Podcast: P...
Oct 31, 2022•1 hr 25 min•Season 1Ep. 75
Star Citizen has been dominated by the 3.17 patch cycle for the majority of 2022, with fewer significant updates coming out on time, a progress wipe coming with 3.18, and the usual Star Citizen fatigue setting in, many players choose to play less or take a break. Today I talk with StarrStreams about how he feels as a new player in this cycle for the first time, and what he does to miss the burnout. Today's Guests: Starrstreams Youtube Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomat...
Oct 24, 2022•1 hr 11 min•Season 1Ep. 74
An entire overhaul to the ship movement and travel system has been announced, Master Modes. And the first changes included will be pulled straight from Squadron 42. It promises to make gameplay more fun, but are we hurting the overhaul experience? I invite Avenger__One and Blackmaze to discuss the changes from their perspectives, combat, and racing. Today's Guests: Avenger__One Youtube: https://www.youtube.com/channel/UCSpHqU4XaHROCzQ2zFirh6A Twitch: https://www.twitch.tv/avenger__one Blackmaze ...
Oct 17, 2022•1 hr 38 min•Season 1Ep. 73
With a fully digital CitizenCon focused on sharing information, there was a lot to digest in this year’s major Star Citizen event. I’m joined by Morphologis in this 2-part special reviewing all that was shared, how it may impact the game, and what our own personal thoughts were. In this episode we discuss resource management, newly announced ships, and a BUNCH of Squadron 42 feature updates. Check out part 1 for additional panels! Today's Guests: Morphologis YouTube Twitch Support This Podcast: ...
Oct 10, 2022•1 hr 3 min•Season 1Ep. 72