Open development allows Star Citizen to share more about its development than almost any other game on the market, but that doesn’t mean everything is shared at all times. For years SC Leaks(now PIPELINE) has been a go-to destination for backers to learn just a little more about what’s going on in CIG, but just recently a massive shift has taken it in a different direction. Today I talk with the owner and founder of SC Leaks about this brand change, what led to it, and the history of the group a...
Mar 21, 2022•1 hr 7 min•Season 1Ep. 43
Star Citizen exists in a small genre. Space Sims are popular, but they are few and far between. Elite Dangerous has announced that future console development is ending for the game. This could be good and bad for the PC side of game development going forward. While things could accelerate, this could be a sign of slowed development. Down To Earth Astronomy is a prominent name in the community who joins me for this episode to discuss the news, what it means for the industry, and how it might affe...
Mar 14, 2022•1 hr 4 min
A big part of what makes Star Citizen so great is the depth in gameplay options, the insane detail of ship interiors, and the diverse lore and atmosphere surrounding various locations. These details also slow the game down in development, and your ability to play. There is a spectrum of beliefs on this matter, generally correlating with when backers joined the project, but the question will always remain. Is the detail worth it? Join me and Youtube Farrister to discuss! Today’s Guests: Farrister...
Mar 07, 2022•1 hr 8 min•Season 1Ep. 41
Whether good or bad, there’s no denying a lot is happening in Star Citizen’s development and across CIG as a whole. This has made for some interesting discourse over the past few weeks. I decided to call in Morphologis to talk a bit about his own recent video and why he had more to say than just those 6 minutes. We also discuss the features we are excited about, the Youtube space in Star Citizen, and the rest of the year's outlook. Today’s Guests: Morphologis Youtube: https://www.youtube.com/c/M...
Feb 28, 2022•1 hr 12 min•Season 1Ep. 40
Star Citizen is known for not playing the best, and while it doesn’t all come down to hardware it can make a difference. Today I’m joined by the main voice on the topic as we consider the different reasons for poor performance in-game, how you can fix them, and what CIG is doing to improve this aspect of the game. This is especially important given the major engine changes coming to the game over the next year. Consider supporting this podcast to keep it ad-free: Patreon | https://www.patreon.co...
Feb 21, 2022•1 hr 10 min•Season 1Ep. 39
PvP is a very common occurrence in Star Citizen if you want it to be. But what if you don't want to it to? And what about those NPC pirates, mercenaries, and hired kilometers that come looking for you? You'll need to fight back, and today I'd like to talk about whether Star Citizen is doing a good job of making that fight fun. Join me and Avenger One as we talk about ship combat, PvP, and whether Star Citizen is creating a good combat experience. Today’s Guests: Avenger__One YouTube: https://www...
Feb 14, 2022•1 hr 10 min•Season 1Ep. 38
Oh boy. We’ve had another major public move from CIG regarding Star Citizen, and as we’ve seen, the communication has been a failure. DigThat32 joins me this week for an episode looking at some of the drama caused by the recent roadmap changes in the game, the problems that have led to this change, and how it could have been done better. There’s more to communication than simply talking, methods and timing are important, and it seems CIG is struggling to realize this. Today’s Guests: DigThat32 Y...
Feb 07, 2022•56 min•Season 1Ep. 37
Star Citizen is adding new interesting features left and right, and 2022 expects the first new star system ever, but it’s still struggling to take care of its own. From starter ship issues to a lack of any in-game tutorials, the new player experience in Star Citizen can be rough, even with the incredible community at your back. Griffin Gaming joins me to discuss this new player experience, talk about how it’s changing, and consider what the future might look like for new players. Today’s Guests:...
Jan 31, 2022•1 hr 1 min•Season 1Ep. 36
Star Citizen has a lot of amazingly detailed space ships, but they aren’t always easy to get a good look at unless you want to spend hours in-game coordinating your vessel. STARJUMP GRIM joins me to discuss the new fleet viewer coming from StarJump, the differences from other offerings on the market, and how Fleet Viewer apps could evolve in the future to support full organization operations. Also discuss the future of Star Citizen gameplay in regards to ships. How will cargo refactors effect pl...
Jan 24, 2022•1 hr 6 min•Season 1Ep. 35
Star Citizen is set to have a big year in 2022, but it's not THE year. Salt E Mike joins me in this episode of the Launch Sequence to discuss the trajectory of the game, and at which point it will be ready for its big blowup. There are a lot of variables that can go into that, and given the state of the game, it’s likely to happen to some degree. Today we will explore what needs to happen for that to become reality. Today’s Guests: SaltEMike: Twitch - Twitch.tv/SaltEMike YouTube - YouTube.com/c/...
Jan 17, 2022•1 hr 14 min•Season 1Ep. 34
The Daymar Rally is days away, and the leader and founder Corsair has joined the Launch Sequence to discuss the massive event. In this episode we talk about how Star Citizen is a home for racing and other eSports, how CIG is assisting players in making these events happen, and what the future could hold when Star Citizen races have their own tusken raiders! Note: Apologies about the slight echo towards the end! Today's Guests: Corsair Website: www.atmo.gg Twitter: https://twitter.com/atmoesports...
Jan 10, 2022•51 min•Season 1Ep. 33
Another year passes and Star Citizen grows up just a little bit more. Bored Gamer and I discuss how that process went, and what the new year may have in store. In this episode of The Launch Sequence podcast, I join one of the most notable voices in SC news to answer the question: What’s going on with Star Citizen? Today’s Guests: Bored Gamer: Website: https://www.boredgamer.co.uk/ YouTube: https://www.youtube.com/channel/UC7W5LTUy7DJYpx0cpVKJe0g Twitch: https://www.twitch.tv/team/boredgamer Twit...
Jan 03, 2022•51 min•Season 1Ep. 32
This one’s going to be pretty casual. As I come up on 20 months doing this full-time, I prepare for the biggest change to Space Tomato Gaming yet I think it’s a good change that will result in everybody being just a little bit happier. But I want to do justice to anybody that will listen, and fully explain my decision. Thanks for listening to this holiday special episode, I’ll see you in January for a fantastic 2022. Mrs. Tomato: Instagram: https://Instagram.com/WhatWouldHoneyWear Twitter: https...
Dec 27, 2021•39 min•Season 1Ep. 31
Citizen Kate & Sxy Biscuit have both joined Star Citizen in 2021 with much to share about their opinions. With the closing of the year we take an hour to discuss that first year. Topics range from role playing, to content creation, to the future of Star Citizen’s content scene. We discuss burnout, and what makes Star Citizen difficult to enjoy, as well as the strengths and why the game is unmatched in the industry. It’s a mishmash of top tier discussion, and I hope you enjoy it! Consider sup...
Dec 20, 2021•1 hr 3 min•Season 1Ep. 30
Many players from space-based MMO Elite Dangerous have taken their first step in Star Citizen in 2021 for one reason or another. But how has the game treated them in the months since? Racing enthusiast Black Maze joins me this week to discuss the strengths of Star Citizen, what brought him over from Elite Dangerous, and what’s keeping him. We’ll also talk about the racing side of Star Citizen and what the future could look like for the profession. Also, is the honeymoon period over? Today’s Gues...
Dec 13, 2021•1 hr 7 min•Season 1Ep. 29
The economy is the backbone of an MMO. Star Citizen’s is already dynamic, but it is definitely not the backbone right now. I’m joined by Jack Axton, a primary source of information on cargo hauling, trade lanes, and market prices in Star Citizen. Join this hour-long discussion about the past, present, and future of cargo hauling, and how it will shape the game to come. Today’s Guest: Jack Axton Twitter - https://twitter.com/JackAxtonSC Youtube - https://www.youtube.com/JackAxton Consider support...
Dec 06, 2021•1 hr 8 min•Season 1Ep. 28
Star Citizen is funded by ship sales, and with over 100 ships in the game already, many believe they should be slowing down. With the recent introduction of 2 new very specific ships, the question sometimes comes up, “Does Star Citizen really need more ships?”. Today, The Astro Pub and Execute join me to discuss these new ships, the idea behind the massive amount of ship diversity this game continues to see, and whether this is something that will continue with Star Citizen. I hope you enjoy it....
Nov 29, 2021•1 hr 13 min•Season 1Ep. 27
Video games are a work of art, Star Citizen is an unorthodox video game. It has had unprecedented success in crowdfunding with $400 million raised, incredible growth worldwide with almost 1000 employees and millions of fans in several countries, and continues to draw in new players and host conventions around the world, all without releasing a game. Many question the validity of the project, but others are wondering if it can continue at this pace. In this episode, I speak with GriffinGamingRPG ...
Nov 22, 2021•1 hr 1 min•Season 1Ep. 26
With the help of a AAA game dev and member of the Space Tomato community, I dive into the recently revealed details of Star Citizen’s server meshing technology. We will look at the possible benefits, limitations, and gameplay mechanics surrounding the tech, and how said tech has been used in other games around the industry. Sit back for another hour of gold. All opinions expressed by Witchspace are their personal views and do not reflect the views or opinions of their employer(s). Consider suppo...
Nov 15, 2021•1 hr 1 min•Season 1Ep. 29
While many newcomers to Star Citizen find the experience to be everything they've wanted. Many veterans, and even newbies, have grown tired of some of the major struggles of the alpha. In this episode, we'll discuss why this is the case, what might fix it in the near future, and what would make Star Citizen worth playing again. Follow Space Tomato on social media: Website | https://www.SpaceTomatoGaming.com Youtube | https://www.youtube.com/SpaceTomato My Other Youtube | https://www.youtube.com/...
Nov 08, 2021•56 min•Season 1Ep. 21
In Episode 23 of the Launch Sequence Podcast, I speak with a new Star Citizen content creator SxyBiscuit about her first 2 months playing, and what it's like for newcomers to join such an expansive and detailed game. Get comfortable for this one! SXY Biscuit on Youtube: https://www.youtube.com/c/SexyBiscuit Follow Space Tomato on social media: Website | https://www.SpaceTomatoGaming.com Youtube | https://www.youtube.com/SpaceTomato My Other Youtube | https://www.youtube.com/channel/UCPYlj5jmsH2_...
Nov 01, 2021•1 hr 13 min•Season 1Ep. 23
I had a pretty major issue with the audio in this episode, I hope it is still enjoyable! This week I'm joined by Star Citizen broadcaster DTOX to discuss the community at large as well as the ins and outs of running a community dedicated to the massive space game. DTOX_TV on Twitch: https://www.twitch.tv/DTOX_TV DTOX_TV on Youtube: https://www.youtube.com/c/DTOXTV Follow Space Tomato on social media: Website | https://www.SpaceTomatoGaming.com Youtube | https://www.youtube.com/SpaceTomato My Oth...
Oct 25, 2021•56 min•Season 1Ep. 22
This week on the Launch Sequence podcast I'm joined by Jon CItizen, a member of the Garden Interstellar Initiative organization and avid player of Star Citizen. As one of the oldest members of the Star Citizen community, Jon presents an interesting perspective on the state of the industry and Star Citizen, and answered the question: Can you be too old for Star Citizen? Follow Space Tomato on social media: Youtube | https://www.youtube.com/SpaceTomato My Other Youtube | https://www.youtube.com/ch...
Oct 18, 2021•59 min•Season 1Ep. 21
With CitizenCon fresh in the memory we dive into the various panels and demonstrations to determine if the event was successful in what it set out to accomplish and what we wanted from it. This is an hour of first impressions on the biggest Star Citizen event of 2021, featuring community member GoMitchUrself. Follow Space Tomato on social media: Youtube | https://www.youtube.com/SpaceTomato My Other Youtube | https://www.youtube.com/channel/UCPYlj5jmsH2_cmumBB6Jv1w Instagram | https://instagram....
Oct 11, 2021•54 min•Season 1Ep. 20
The biggest event of the year for Star Citizen is on October 9th, and there will undoubtedly be a showcase of released, in-development, and unannounced ships. Star Citizen Modder Sir Piggles, and Inforunners founder Execute join me for a talk about the rumored ships we might see at CitizenCon 2021. CitizenCon Watch Party: https://youtu.be/RUgzfj_CTPY Follow Space Tomato on social media: Youtube | https://www.youtube.com/SpaceTomato My Other Youtube | https://www.youtube.com/channel/UCPYlj5jmsH2_...
Oct 04, 2021•1 hr•Season 1Ep. 19
Star Citizen is meant to be a game, but it is also a very powerful tool. The newly premiered “Adrift” limited series is an example of how vast the creative possibilities are with a tool like that. Keenan sits down with Taige, Roger, and Jack, the director, writer, and producer of “Adrift” to talk about the inspiration to pursue a limited series in a video game and the challenges of pursuing that goal. There may also be an easter egg or 2! Episode 01: Adrift Part One | A Star Citizen Machinima Fo...
Sep 27, 2021•39 min•Season 1Ep. 18
In this lengthy episode The Astro Pub joins to discuss the big features coming to Star Citizen, and the way they will fundamentally change the way the game is played. We will also talk about why this is angering some people. Also discussed are the Argo Cargo Ship Showdown hype, how mission givers will bring more mission & lore to the game, and the new MMO, New World. Follow Space Tomato on social media: Youtube My Other Youtube Instagram Twitter Twitch Facebook Discord Support me on Patreon:...
Sep 20, 2021•59 min•Season 1Ep. 17
CitizenCon is less than a month away, with Star Citizen Alpha 3.15 following shortly after. One event shows us the continuous progress currently coming to Star Citizen, the other will lay out the road ahead. Server Meshing, Quantum, Pyro, planetary gameplay, and more. The future is bright. Let's take a look at what you can expect over the next quarter, which will likely be the game's biggest quarter in years. Follow Space Tomato on social media: Youtube My Other Youtube Instagram Twitter Twitch ...
Sep 13, 2021•1 hr 11 min•Season 1Ep. 16
There’s no denying Star Citizen is a decisive game. There’s a lot of hype, there’s a lot of hate. But it’s hard to understand if the game is actually worth all the attention. Special guest Seggellion joins Space Tomato to discuss whether Star Citizen is actually a special project, or just another flash in the pan. Sorry about my noise gate for the first few minutes. I need to learn to sit closer to the mic! Follow Space Tomato on social media: Youtube My Other Youtube Instagram Twitter Twitch Fa...
Sep 06, 2021•1 hr 11 min•Season 1Ep. 15
Let's talk about the ever-changing nature of the Star Citizen fanbase, and whether it could truly shift the direction of Star Citizen in terms of game features and systems. We will also be talking about the industry at large, and the recent news from Gamescom. https://support.robertsspaceindustries.com/hc/en-us/sections/360001757273-Beginner-Guides Follow Space Tomato on social media: Youtube My Other Youtube Instagram Twitter Twitch Facebook Discord Support me on Patreon: https://www.patreon.co...
Aug 31, 2021•51 min•Season 1Ep. 14