GDC 2018: Fighting Game Dev Crunch, with Tanya X. Short - podcast episode cover

GDC 2018: Fighting Game Dev Crunch, with Tanya X. Short

Mar 21, 201823 min
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Episode description

At GDC in San Francisco, Kirk and Jason chat with Tanya X. Short, captain of indie game studio Kitfox Games, about her unusual approach to structuring her game studio and how she helps her staff combat crunch and burnout. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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GDC 2018: Fighting Game Dev Crunch, with Tanya X. Short | Kotaku Splitscreen podcast - Listen or read transcript on Metacast