#162 - Ryan Kaufman Interview (Award Winning Video Game Writer/Narrative Designer) - podcast episode cover

#162 - Ryan Kaufman Interview (Award Winning Video Game Writer/Narrative Designer)

Feb 10, 202458 minEp. 162
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Episode description

Ryan Kaufman is an award-winning writer that came up working at Lucas Arts on games such as Revenge Of The Sith & Republic Commando before moving onto Telltale where he was one of the main writers.

#telltalegames #thewalkingdead #starwars

SOCIAL MEDIA

TWITTER - @M1sterFox

LINKTREE - https://linktr.ee/w.ryan.kaufman

TIMESTAMPS

00:00 - Intro

00:47 - Ryan’s Dream Game To Make Would Be About Titanic

03:10 - What Should Come First Narrative Or Design

04:30 - Revisions Of A Script/Writers Room

06:00 - Constraints Of Game Of Thrones & Star Wars

06:59 - Being In Charge Of The Expanded Universe Of Star Wars For Lucas Arts

08:50 - Stigma At Lucas Arts For Star Wars Fanboys

10:10 - The Republic Commando Lay-Offs Made Ryan Leave Lucas Arts

12:08 - Not Being Too Attached To An Idea/Game Design

13:20 - The Hardest Part Of Writing/Stressing Over Writing

15:20 - Ryan Doesn’t Like To Play Narrative Based Games/Shadow Of The Colossus

16:35 - Story Vs Gameplay/What Is Story/DOOM

18:55 - Environmental Storytelling

19:50 - Ryan Finds Himself Critiquing Games/Film & Television Narratives All The Time

21:10 - The Good & Bad About Chat GPT

24:40 - Film Narratives Are Terrible These Days/Ryan Critiques Himself All The Time

26:20 - Telltale James Bond Pitch For James Bond To Be Pakistani

29:25 - The Experience Of Working At Telltale

30:50 - Telltale Game Development Had An Intense Schedule/Directing Voice Actors

35:40 - Ryan’s Strengths & Weaknesses As A Writer

38:30 - Reading A Dictionary & Thesaurus/Novel Writing Vs Game Writing

39:36 - Kiwi Reminds Ryan Of His Own Advice Regarding First Person/Third Person Writing

41:30 - Ryan Uses A Whiteboard For Story Beats/Pixar Storybeats

45:00 - Ryan Wanted To Make A Hellboy Telltale Game/Cost Of Redoing Narrative/Voice After Its Already Implemented

48:10 - Lip Syncing/Localisation Troubles With Dialogue

51:20 - Japanese Games Having Terrible English Dialogue/Translations

53:40 - Ryan Would Love To Work On A Rockstar Game

54:40 - Where To Buy Ryan’s Novel “Gawain A Year To Live

56:23 - Where To Follow Ryan

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