PlayStation Has Learned From Concord - Kinda Funny Games Daily 11.08.24 - podcast episode cover

PlayStation Has Learned From Concord - Kinda Funny Games Daily 11.08.24

Nov 08, 20241 hr 10 min
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Sony reflects on Concord, Fallout casts Macaulay Culkin, and we finally know why Nintendo’s suing Palworld. Run of Show - - Start - Housekeeping Today after, KFGD, you’ll get: GAMESCAST - 2024 games you might’ve missed The STREAM is Pokemon TCG Pocket If you’re a Kinda Funny Member: You can get today’s Gregway And you can get Inside Out 2 In Review this afternoon, and tomorrow on YouTube and Podcast services. The Roper Report  - - Sony president reflects on why Concord failed - Macaulay Culkin Joins Season 2 Of Fallout - Ad - Here are the patents Nintendo and The Pokémon Company are suing Palworld over - G/O Media Cuts Kotaku To The Bone As More Writers Are Laid Off - Marvel Rivals and Destiny: Rising Employees at Netease Arrested - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Hi, I'm Angie Hicks, co-founder of Angie. One thing I've learned is that you buy a house, but you make it a home. And for decades, Angie's helped millions of homeowners hire skilled pros for the projects that matter. Get all your jobs done well at Angie.com. Today's stores include Sony Reflecting on Concord, McCullocholkins Back, and we finally know why Nintendo's suing power world, because this is kinda Funny Games Daily.

Welcome to Kinda Funny Games Daily for Friday, November 8th, 2024. I'm Andy Cortez, and I'm joined by Roger, and Martin. McCullocholkins Back, and we finally know why. We finally know why. We should end of the sentence there. We finally know why McCullocholkins Back, and that's exciting. We got updates. He's gone for so long, and he's spotted in YC.

So, you buy a blaster? Did you just save that? No, he put a file on Casabacoli, Col. Colkins, but I just wanted to make it seem like, you know, we found him. We found him. We found McCullocholkins. I have a use back. Also, McCullocholkins married to Brenda Song. Yes, I'm a big McCullocholkin. Kinda bullshit. What? I just, you know, Brenda Song, you know. She should have been yours. Yeah, yeah. You're shooting the shot through the screen watching two life of Zack and Cody.

You're practicing your game. Exactly. You have that game. You have that game. Col, Colton got it. He, he, he, he cooked, cooked. No, it should have been me. There it is. It's not fair. No, just keep on working on that one. What were you doing? We're working on that. Well, welcome in the company. It gives you a Friday November 8th. Excited to be here with you, Roger. It's Friday. TGIF. TGIF. It's been a long week. A fucking historic week. It's been an insane week.

But we're going towards the weekend. We can look forward to some positivity. How you, how you been doing? How you, what have you been playing? What you've been doing? Um, fired up the old PS5 pro last night. Oh, got it in finally. Oh, it's got an unfortunate thing. We're supposed to do interview yesterday.

And I was like, I heard about them. Can I do interview from home? Cause this stupid thing, I, the UPS app won't let me say, hey, just leave it there. Let me sign for my phone for Christ's sake. Anyway. But, um, so I go home, the power's out on like, oh crap, I was supposed to work on some like graphic stuff. Compures on on the whole house. Just isn't on. Uh, finally, uh, it's supposed to be delivered between one and four PM. Okay. It's 643 PM. And I'm like, I'm waiting for this goddamn PS5 pro.

And then the app, the PlayStation side of things updates it to Friday. I'm like, oh, you've got to be kidding me. Yeah. And then luckily, UPS did come through in the clutch. Yeah, about seven something PM delivered it. Do you, when were you scared that someone stole it or something? Like, I just, I know, I know it's more me annoyed that I came home for this. And then we moved in review.

And I told him, I was like, I'll drive, I'm going to drive back if this thing doesn't show up in time. Had my timer set already. I was just waiting there behind the side of the door. Scott Pilgrim in the movie. In the movie Scott Pilgrim. Yeah, with McCollough, Colton's brother. Oh, Kirin Culkin. Wow. You know what I think he would have been looking for. Your brother's missing, you know, yeah. Oh, yeah.

Yeah, that's your back. I'm continuing the lore. This is kind of funny games, daily, each and every week. We run through the nerdy news. You need to know about live on YouTube, Twitch and podcasters is around the globe. If you love what we do supports on the kind of funny membership on Patreon or YouTube to get all of our shows at free, watch us record them live and get a daily exclusive show for a chance to be a part of the show.

So submit your thoughts and opinions and as you as YouTube super chats as we go a little stumble right there. My apologies Roger last night. I kept on thinking I was going to end the stream early because I'm recording. I'm doing comparison between Final Fantasy rebirth and how it looks and beautiful 4K upload. Like it looks so freaking good, but seeing the comparisons differences on stellar blade right are them things jiggling more. Does the hair look sharper go I did a bit of.

Outfit smaller like what would you look at? Yeah, did a bit of demon souls as well. And gosh, what a what a look in video game. It looks it looks that much better compared to me. No, not really. Just always. It's always looked incredible. Right. But I mean, I notice the difference. I know that. You know, you'll have your Greg Miller's out there who see it 720p screen. He looks fine. He played Jedi survivor. I was like, oh, this looks amazing. It's 4K. Absolutely insane behavior.

But as I'm doing it, I kept on thinking I was going to end the stream and I like bust out another game. He's like, let's try this one out. Right. And eventually somebody in chat was like, what shows you on tomorrow? I was like, I think she's just games casting interview and I was like, oh, fuck. I got I got games daily with Roger. I forgot. I forgot to get a host too. Because I was close to midnight. I was like, oh, freak. So anyway, that's that's why I'm a little bit jumpy this morning.

Okay. Also my Adderall came in. Oh, very, very excited about that. Talk to the talk to the pharmacy. And the guy goes, yeah, that's weird. We shouldn't have given this to you. I was like, oh, okay. Yeah. They made me call back because they were like, they have to send into the specific one for this certain milligrams or whatever.

So I had them do the whole thing, Barrett. And then call them to verify because I got a notification. We sent over the new prescription. So, you know, now you can go get it. So I called them up after the doctor told me you can go get it.

And this guy was like, oh, yeah, that's weird. We yeah, we shouldn't have given this out. But it's it's here for you to pick up. I was like, oh, okay, cool. Yeah, it sounds good. And then he had to let me with one more time. Go. Yeah, we just should not have done this. Sorry. I'm just like, what do you want me to do? I'm not asking a follow up of like why? I don't know. It's just like you're not going to say no. I'm from people who have ADHD. Like what the fuck's happening?

I think during the during the pandemic, there was like a lot of it was hard to get. Like yeah, it was hard to get Adderall. And it was like, I went like seven months. Like a shortage. Yeah, it was like a massive shortage, right? And I think they're dealing with some of that again. And this wasn't like a, anyway, we're getting to like stupid prescription stuff. But it was just as Adderall.

It was just funny for this guy to be like, yeah, we shouldn't have done this man. Sorry. Yeah, what do you say? Thank you. All right. I didn't know what to say. I love you. I don't know. It's a very, very sad situation. Start spreading the news. Greg's leaving this week. You're so offbeat homie. Like you got to snap on you. It's my one of you. It's worth it. The limited run games are Shopify pop up in New York, New York. That's why Greg's meeting and greeting in the big apple from 10 a.m.

To 6 p.m. Saturday with Kevin Smith, Jason Muse and Jared Petty. They'll also be there for but more importantly, so will the game awards 2015 trending gamer. Man, still talking about that. The Obama was president at that time. That's wild to think about RSVP for Saturday at kind of funny.com forward slash NYC. You want to go to the mean greet meet Greg Miller, Jason Muse, Kevin Smith, Jared Petty. Everybody will be there. Good luck to Greg there. I hope he does well.

It's kind of fucked up that you said don't go good rhythm. You really don't like I got great rhythm. I'm just harmonized right now. You were there's nothing to do with rhythm. Let's go hard. Oh, no, that's not hard. I don't know what you're doing. That's harmony. We're doing the same thing.

No, but you just did the same thing louder. Yeah, but like a worse. Yeah, you know, we're in 11% business all about live talk shows. And surely that would make you want to support us more with this amazing content. Today, after kind of funny games, daily, you will get the games cast 2024 games. You might have missed. We're all kind of coming to the table and being like, hey, this may not be your jam, but you got to give this a shot. Please Christ almighty and bear it.

I will be trying out 1000 x resist by the end of the year. I promise that's my stone cold promise. Don't burn the pod. Don't burn the pod. We'll burn the pod. I promise. You can delete this from the edit if you want editor. You can get insight out to and review this afternoon live. That's going to be on YouTube if you are a Patreon member or tomorrow on YouTube and podcast services.

Thank you to our producers, the Laney twining and Carl Jacobs. Today, we're brought to you by Phasmophobia and better help. But we'll tell you about that later for now. Let's begin what is and what forever will be the rope or a pull. It's time for some news. We have five stories today. We really shouldn't have done this. Oh, Baker's dozen story number one. Sony president reflects on why Concord failed. There's all the wokies. It just has a woke. We went broke the D E I.

This is comes from Chris Skullian at VGC. Sony president, COO and CFO, Hiroki Tatochi has shared his views on why Concord was a failure during a Q and A session following its latest financial earnings call. Sony management was asked numerous questions about the live service game, which is shut down 11 days after launch. Good Lord. I don't. I don't remember only being 11 days.

I guess because of the beta period, which is where I put like my 25 hours in or whatever Tatochi explained that the company's for a for a into live service games is still a learning process and that it had to take lessons from what happened with Concord. Currently, we are still in the process of learning. He said via an interpreter, quote, and basically with regards to new IP, of course, you don't know the result until you actually try it.

So for us for our reflection, we probably need to have a lot of gates, including user testing or internal evaluation and the timing of such gates and then we need to bring them forward and we should have done those gates much earlier than we did. The quote continues also we have a silo organization so going beyond the boundaries of those organization in terms of development and also sales, I think that could have been much smoother and the quote continues also having a real rough day.

Just seems like a lot of like excuses. Look, I was tired, fucking, you know, sports were happening. The quote actually does continue though and then going forward in our own titles and in third party titles, we do have many different windows and we want to be able to select the right and optimal window so that we can deploy them on our own platform without cannibalization so that we can maximize our performance in terms of title launches. That's all I have.

That's where the code ends. I love that. That's all I got guys. I'm fucking worn out dude. I heard a talking about Concord. Don't ask me. Don't ask me investors. Yeah, you can you can blame it on wokies. It definitely wasn't the $40 price tag in an era where everything is free to play and everybody's already in those. Everything's already cannibalizing each other as it is.

Earlier in the call, Sony senior vice president for finance and I are commented on their intentions to balance the launch of new IP quote. We intend to build on an optimum title portfolio during the current midrange plan period that combined single player games, which are strengths and which have been higher predictability of becoming hits due to our proven IP with live service games that pursue upside while taking on certain amount of risk upon release.

Some more PlayStation numbers today from the GC. PlayStation five has sold 65.5 million units. This means that PlayStation five is a few few million units behind where PS4 was during the same period of its lifespan that is insane. Considering the shortage and yeah, you know, I guess there was the shortage but also everybody was also at home so I feel like they kind of can cancel each other on some ways.

The PS4 in this time period was at 67.5 million units shipped and kind of sad news. They don't say it's sad news, but I kind of feel like it's at as you bought his sold 1.5 million copies. Yeah, that's kind of a bummer. Sony's video game business saw impressive growth during the most recent finance quarter boosted by sales of black myth Wu Kong.

Sony intends to release a major single player title every fiscal year from 2025 onwards, not to unpack here. What are some of the most important things that you think? There are a lot of words out there when it comes to Concord and the ways that they're going to try to learn from this, right?

I mean, the siloed nature of Sony's development is interesting to me, right? Because I always saw Sony, at least from the outside looking in as, hey, they got their team, their internal, they know what they're doing, they're able to kind of balance all of these different franchises and make sure that the timing is right.

But it seems like I don't know what they're referring to. I think some people were speculating black myth Wu Kong because I came out around the same time of like Concord, but they're like, hey, we just didn't release it at the right time. I, of course, like you don't think that that was the major reason why Concord didn't do well. There's a lot of different reasons, but the siloed nature and the isolation of the teams is interesting to me because we have Bungie, right?

We have a team that was, yeah, Bungie that was supposed to come in here and unify the live service ideas that they got going on here, but it seems like they're like, no, we're not in the place that we need to be right now. That's what stood out to me initially going into this. How about you?

Yeah, I mean, it's, they're kind of just telling us what we, what I already felt, it's an IP issue. I thought back to that recent quote from Vince Vaughn talking about comedy movies and how comedy movies aren't being made anymore.

And it's super easy to point at everything's PC, everything nobody wants to be offended. Any everybody scared to like say anything bad or whatever. And Vince Vaughn, his point was, no, it's not that at all. It's that people only go out to support things now that they are aware of that if they're already like if you're just going to make a random comedy, it's got to be step brothers to or it has to be some.

And the makers of some but something that was right. You need to have more familiarity now to in order to get people out there. And I think that's a big part of the fact that not only did because you can point to Concord and you could say mandals characters designs didn't do much for me. They didn't do a whole lot for me either, but gameplay wise, I think it was extremely solid and had a lot of fun playing it.

And I can also point to about four to five other multiplayer games that I could flip a coin and go, hey, this might really take off or might not and that has nothing to do with the quality of the game has to do with just everybody in a million different ecosystems not really having the time to dedicate to a live service game that.

You know, a lot of these games are not just pick them play anymore. They want you to get invested in their economy. They want you to be in their ecosystem, battle pass in leveling up. Seeing the numbers go up and then that makes you go, you know what, I kind of don't want to play that other game because I'm making such good progress on this game. I feel like it's just we're getting to that oversaturation point plus in an era where.

Call of duty war zone is free overwatch to is free apex legends is free. Counter strike is I think free valiant is free. There's so many free options. I think actually you got to buy counter strike, but there's so many free amazing premium products. Counter strike is okay. So yeah, it's there are so many amazing free products that people afford that Dave, you can remember for tonight right.

There's so many people look at that $40 price point and go. I don't really want to spend that. I hear what you're saying. Hey, you don't want DLC. You don't want micro transactions and monetization up the ass. We're going to give you a $40 product that is complete. All these modes, all these characters and everything for free in the future.

Exactly. Marvel rivals had also just kind of come out so people kind of saw, ooh, this is something at least I did. And I'm somebody who still put a lot of time in the Concord, but going, if Marvel rivals is out right now, I'll be playing that. Yeah. And I'm still loving this, but I also Marvel rivals felt like a complete product too. Right. Of course it was just the beta, but they were like, hey, we're going to give you all of these heroes for free.

Yeah, you don't have to worry about any of this. So it seems like, you know, Concord was they're like, hey, it's a good value proposition, but also other companies are doing very similar things. Right. I don't I'm so interested in the way that they're talking about this. Right. They talk about Gates a lot. This is the word Gates a lot. And I wonder if that's an interpretation translation sort of like not error, but just because I don't really, I've never heard that in this sort of, you know,

maybe a direct translation, but it needs more of like a lot of like whatever that actually means here. Yeah, it's just so interesting like that they are not blaming the entire thing, but you know, going towards the idea of like, oh, no, we needed to internally evaluate it more, right. We needed to test it more like I would that have changed the flawed just nature of the game's release, right internally testing the game.

Like like from the get go like that's something that you have to fundamentally start the game's process and development on and be like, hey, no, we have to release it this way. You can't just midway a game be like, oh, no, it's actually we need to just make it free to play like that takes years and years and years probably hundreds of millions dollars to correct that ship. Right.

So I understand why they're saying that because I think it's easy to say face like, oh, we just need to we just need to internally test it more. Don't worry about it. But like, no, it's a flawed game from the start from the get go of what they think that the consumer actually wants from the product of concord and live services.

Yeah, I think that I think the internet is not real life and you see the same, you know, 20 people complaining and yelling on the internet about diversity and stuff like that. But again, I always felt that if this game came out in 2013 or 2014 that it would have been the game. We're still we're talking about concord to or concord, you know, like it's that sort of game that innovative that much on.

Well, it would have been innovating that much back then now not so much because there are hero shooters are dime a dozen and games that feel good to play our dime a dozen like this game was designed really well and it had some awesome ideas. And it's just wrong place wrong decade. I got any want to say wrong year just wrong decade right. We've seen so many other options out there that I think people are already so invested in and if anybody's going to go play a multiplayer game.

The audience that this is going for was the people or the audience that's going for are the people that are already so stuck in their ecosystems. They have hundreds of hours in war zone or Overwatch or whatever and you're asking them to pull time away from that something they've invested a lot of hours and probably money into for talking microgenes actions to say come over here come try this out.

It's just it's too similar in a way that didn't do anything to spectacular. Yeah, now and I'm I'm trepidacious with this statement in general, but also the last part talking about IP right proven IP and of course at the very ending they say which are which are they're talking about IP which are our strengths and which have a higher predictability of becoming hits due to our proven IP with live service games that pursue upsides while taking on a certain amount of risk upon release.

So they're talking about the IP like known IPs and then they're also splitting off and talking about live service games because they have a bunch in development right now right so they're not going to cancel those but I hope that we don't take the wrong lesson from this right.

The lesson should not be oh, Conquard would have done really well if it was a God of War thing right or or something that people are you know you or even it feels free to play. Yeah, like I when Concord shuts down, I still don't think it would have succeeded if it was free to play. No, I mean, especially after it fucking failed and then came back like I do think like if Concord launched free to play, do you think it would have succeeded. No, no, wow.

I think it would have lasted longer. Yeah, but that 40 dollar you know, I saw a Gavitar's in chat said if your diamond doesn't why charge 40 for your dozen. And I think a lot of it is just a role of the dice but also with this game being in development for as long as it was. You are designing the way that this game is meant to be played like this isn't like a month leading up to the release or even a year leading up to the race going we should we much maybe we should go free to play.

Yeah, because that proposition is massive for the amount of development time you're going to have to sink into that in order to make it a free to play thing in order to make. Suddenly turn around and say hey, all of you artists start working on cosmetics that are going to be unlockable programmers designers make a storefront free battle pass. Maybe some of the characters we designed have been gated that you can then buy to unlock for whatever that's just like such a massive undertaking.

And I think it was just largely a it was just bad decisions like yeah, this is again a game that just is so out of time that it showed up and everybody said not only is $40 too much for that. But I'm also just kind of not even impressive what I'm seeing right now. And we talk about fair games a lot right that is the other upcoming live service game with Jade Raymond at the helm right like I.

How much do they learn from from this that they're able to bring into fair games right like are we going to actually I don't know if fair games is confirmed free to play I don't believe so are they going to be able to actually take these these learnings and put into fair games or fair games going to come out and maybe just be a failure and then close that one too and then just we just cut our losses and we move on from live service games.

That's always the discussion that comes up around concord is the future of their live service divisions and I mean it's it's bleak but also we have hell divers right this year which is a different thing right but they also are talking about hey we had a success here we had a huge failure here what can we learn and hell divers is a very unique situation

I think maybe going back to the proven IP thing or I hope that they don't associate hell divers to doing well because it is a sequel because no one really played the original game in terms of the people that are playing the new game.

But I hope again hope we learn the right lessons here I hope we're not just like well everything's got to be a sequel everything's got to be a spin off we have to make all our games that are you know free to play or whatever it is like there's other avenues around this that isn't just free to play you know

sequels and spin offs of a place you should be we're in that sort of Barbie period right now we're like hey this Barbie movie successful for a certain reason don't move because people want just movies of toys you know what I mean I had to look at the steam DB which isn't always the best way to gauge success because console games exist and you know console concurrent players exist

unfortunately we don't have live looks at that but the finals is still like that's a game that I look at and go man that reminds me a lot of maybe what fair games is trying to do this sort of extraction food or even though I think the finals is a bit more round based in a certain way but very similar concepts finals 17 K live right now in game which is I think really really damn good still

and that's a game that if I I would have predicted that bad game may not have seen the season three or season four that it's in right now because it's again one of those similar things but I think we're just in that era of if you come to the king you best not miss like if you try to go for that call of duty apex overwatch Valorant whatever it may be fortnight you have to have the most solid 100% guaranteed hit

and it will only be a solid 100% guaranteed hit if and this is like it's such a lottery right you're you're trying to get the needle in the haystack of like we hit at the right time we're releasing at the right moment these games are maybe low on player count because maybe the fan base is not excited for it if you want to make the game of your dreams you're going to require a shit ton of budget

that's one thing that worries about me yeah and that will usually lead to layoffs or on the flip side of things you can just have that magical moment where all the stars aligned and it's like hey this games may have shut down in month eight or 14 but it's sold really well for those first six months we made back our budget whatever you know like we got enough money back to make the next thing that's kind of where you need to hope to be is if you want to release a multiplayer game

you cannot be thinking I in my opinion you cannot be thinking about making the forever game you have to try to make a game that's going to lead to a stable work environment for employees that doesn't require layoffs and if that means that you need at least a six month window of your game doing well enough

then fuck it that's like a success enough I love where you're putting down but that is the exact opposite of what they're thinking right like I mean the live service angle of course you know is is the idea that infinite money in fit we're just going to make concord and we're going to make two trillion dollars and we're just going to fucking hang back we may cosmetics forever right like it is so antithetical to the baseline of what a live service game is and what these

companies are flocking to them for yeah so yeah man I look at fair games and it's like is that even going to hit this the ability to get enough success to you know fund their next project some assuming that's going to be very expensive game marathon of course we've talked about that a million times but like I feel like that's the more likely success just because it's bungee but yeah man it's it's interesting and I'm interested to see are they even looking towards the future past

fair games and marathon are we going to keep on putting money into live service or is this kind of like hey it's like the DC universe right it's like let's just cut the DC use stuff which is put it out there let it die and then you know James gun will come up and make some other stuff we also have a ask about selling for 1.5 million copies which a bummer a pretty big bummer because that I think

that's right. Teachers developers the wrong lessons or teaches executives the wrong lessons. Yeah I mean it's not dire right like it's not sub a million of course this is low numbers for PlayStation 5 exclusive video game but we do have black Friday coming up we do have the word of mouth I could see a world where it is at least profitable because the last thing that we heard I know this is due to the leaks but

the acts of ratcheting clank game the rift apart so about 4 million eventually and I could see that getting there I could see asher about getting to that 4 million around that and that was like Friday so yeah and that was a pretty good success for them like at least internally it seems like you know ratcheting clank made money so if asher bot which is a smaller team than insomniac right a way smaller team 70 people working on the

cheaper game way cheaper video game 1.5 million if we can get that to like 3 million I think that's that's a solid enough hey we're making a sequel right so it's not doom and gloom but yeah of course we would love to see this game be the 5 million seller that it deserves to be this should be everyone that has a PlayStation that has a kid or even just likes video games should be buying a asher bot but I remove the kids aspects from it yeah like I I

want to know what we're also so in grain and thinking that like cartoons are only for kids as well and there's so like this game is just a great video game period I still need to beat it but I love this video game. I really hope that this hits like at least 3 or 4 by the end of like next year yeah I want this to continue to do

that. I think black Friday sells in bundles and sales on the PlayStation store will hopefully I hope there's a marketing push for this one during black Friday right because I again I I'm ancillary stuff but like I was talking to my aunt Randy who has a kid who this should be up there really Randy and I was I was like hey you

should get asher bot she like what's that I'm like you have a place to 5 to get like on your PlayStation they made a game like what like she had no idea about this and like she's like it's interesting to see that like you know it doesn't seem like it has gotten to that those people that are would be the audience for this so I hope that there's there's

word of mouth and it spreads a little more release on PC will hopefully help as well. Do you think that ever happens I don't think so and there's enough dual sense enough going on there and it's so much of like a PlayStation history game is just like it's so embedded in like the history of

PlayStation I feel like it'd be such a weird one to put up on PC put it on switch I don't I don't think they care anymore I don't think PlayStation really cares about stuff like that anymore with the continued push of places your games on to PC yeah it really seems like a lot of

a lot of them are finally kind of waking up to all we we should just sell everywhere we can I yeah it's a weird one because it's like yeah PC that makes a lot of sense but hard meets like me put it on switch put it put it on the console that everybody wants these types of things on I know that

is an insane proposition because it's a PlayStation PlayStation thing but man not be crazy when we have like a rising coming up on switch so crazy things have happened we have a super chat from nightlife two dollars super chat says concord was not fun 6.2 0.7 user and those are extremely believable numbers nightlife the 1.7 in particular but yeah I disagree I think it's like I think it was such a fun competent video game and

people acting like it was a disaster it's like an awful game that's I don't see that I think that you're being disingenious to yourself because maybe it's like you don't believe it should have been take all the economics and stuff out of it take the DEI or whatever out of all the conversations out of it or what like the actual gameplay

feel I had a fucking blast with it and I I again I think if this release 10 years ago everybody would be have been talking about it is like man concord what a fucking game that was what a time in place that was just look releasing in a stacked period but will agree to disagree there because I had a I put a lot of time and I had a lot of fun um we also have a $5 super chat from guzzling king david's glizzy oh $5 super chat says if we wanted to have the most unproductive but hilarious

most chaotic podcast stream which two people from kind of funny would be on it podcast stream I think I think this is probably inspired by yesterday's an hour and 20 minute games daily oh yeah like who goes off the rails them like what duo would go off the

rails the most to maybe hit like two hours I mean I think honestly Mike and blessing they're putting up some numbers right now if we put them together I they're just the perfect in an Yang right we're like blessings trying to move the ship but then Mike is just so just wants to

fucking crash it and then they just kind of meet in the middle and they just keep on going forever. Oh Gary a Gary and Jared that's also yeah we just we would yeah Gary and Jerry feels like cheating a little bit because Jared doesn't really do content with us anymore yeah Gary and Nick that's a weird one I can see that you know Gary and Nick on a game say and have Nick host that's the worst games daily ever let's give me the day where Phil Spencer shoots a guy or something.

Story number two McCulloch is back. Everybody we've found him. He joined season two of fallout this comes from Nelly and Dreeva at Deadline.

McCulloch and his join the season two cast of fallout prime videos break out series from kilter films in a recurring role sources tell Deadline executive produced by Jonathan Nolan Lisa Joy Geneva Robertson door red and or door a and Graham Wagner fallout is based on the video games series from Bethesda studios 200 years after the apocalypse the gentle denizens of luxury fallout shelters are forced to return to the radiated hellscape their ancestors left behind and are

discovered an incredibly complex gleefully weird and highly violent universe waiting for them no one is commenting but Colton is said to be playing a crazy genius type character. Shout's a Colton I'm a big fan of McCulloch I'm a big fan he's been on red letter media stuff a lot so yeah that's right yeah so he's like really angry with that crew and I that's been like my that's my introduction to him I never watched home alone when I was

growing up so I watched it recently didn't like that fucking movie don't fucking overrated what else is he in but he's cool he's cool I'm happy from what else is the Colton oh I'm a little big Richie little Richie what what's that fucking I don't what you're I know where you're going little Richie big Richie McCulloch and little Richie Richie Richie Richie Richie I know you're about little Nikki I love I love little Nikki what was but he's also in my girl he got killed by

bees oh yeah I do remember that I remember that oh yeah he was he was the girls little friend and then a bees a bunch of be a gigantic bee just one big bee it was a mutated bee no bunch of like a follow up a swarm of bees was there it just sting in him he was dying and then it was man it was in Nick Scarpeen all often talks about what growing up in the 80s was like and how you were scared of lasers yeah quicksand and snakes I think lasers and quicksand maybe snakes yeah but for like bees

was a big one for me was I just saw a child get murdered by bees like I don't that that was a very very sort of formatable moment do you think all happened in this on the show you think you'll get killed by big bee like a big like a reference I doubt it I love to see that like a radiated bee yeah I think that we haven't seen that we have the big flies and I don't like those I'm excited to just see the a I'm happy that it's a recurring role I want to see whatever this reveal of him might be

and I want further episodes descending into whatever chaotic madness he's about to bring to the screen yeah I mean he can play the part of he's a great actor and I like seeing McCulloch and doing big things again I only see him on red letter media so I mean him doing some cool stuff like this is the solid he's 44 years old good for him from a cold it's as he's with Rachel Neuron visit they divorce in 2002 was a big deal yeah now married a

brand of song you could forget everybody hey this is kind of funny game everybody this kind of funny games daily and we're a lot of process all business who would love your your dollars in your subscriptions and you could also watch ad for if you're a patreon member but since you're not watching ad free right now here's a word from our sponsors this episode's brought to you by phasmophobia the genre defining horror game is finally out now on consoles yes that's right the phenomenon that is

phasmophobia has finally entered console early access on ps5 psvr2 and Xbox series Exodus with full cross place support across all platforms from day one join the already almost 20 million players on steam including our very own snow bike mic and get ready for some spine chilling ghost hunting with up to three friends experience the horror as you investigate immersive haunted locations and gather evidence to help you succeed with several different ghost

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bear it always goes above and beyond to keep all of our shenanigans going this month is all about gratitude in an addition to bear it is another person we don't get to thank enough ourselves it's sometimes hard to

remind ourselves that we're trying our best to make sense of everything and in this crazy world that isn't easy therapy helps you find your strengths so you can ditch the extreme resolutions and make changes that really stick you can get out of your negative thought cycles and find some

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for those who've experienced major trauma just fill out a brief questionnaire to get matched with a licensed therapist and switch therapist anytime for no additional charge but gratitude flow with better help visit betterhelp.com slash kind of funny today to get 10% off your first month that's better help help.com slash kind of funny we have a $2 super chat from a bonus prime who says Roger has rhythm like Elon must

chance USA. It's just got it's got to be the most insulting thing you've ever heard in your life. I got rhythm one and a two three and that's how you show off you got rhythm one and a two without three yet I don't know why you're doing an accent. I don't know what that I've I rushed was bar for me. I let you know I played about 30 minutes of that game but I was

like I've never played this game again this is an embarrassing situation. A $5 super chat from once again guzzling King David's glizzy who says I'm just here to say Andy has a best style on the show I don't agree with that I would put best style I would put I would probably put Roger and bless one and two. Tim three. Yeah where's Mike well I mean Mike on the show did say like I don't know what I'm doing anymore I just grabbed stuff out of the closet now I have like no plan or what I'm doing

yeah also had the I don't like him with that hair I like we have to talk about I like it I'm not I'm not cut yeah he just got a cut last night okay but it's just a bangs it just does not I don't think that works for him I'm not make some look depressed it's a for me it's a it's a it's a face shape

thing and tall hair helps my face look less short and wide and tall hair is always like a good kind of cheat for that yeah you know he's going vertical you stretch out your face you know yeah but he's going for like the the lettuce had like you know zoomer fuck boy it's not even zoomer though like that that's what my nephew does that's like middle school type shit you know there's gentle for right there he's got a generation I mean he also watches YouTube videos that they watch you're so right

you're so it's like you fucking nailed it actually he was he was showing me this video of like these kids that like go around they do like crazy extreme sports and like you're up and they're all like 22 years old right he's like man that could be me

I'm like yeah 20 years ago and he's like oh yeah I forgot about that part you're so right that's what it is it's like him walking up to me couple weeks ago and being like so happy giving some YouTube recommendations I was like why he's like my whole feed is just like I watch you watch a couple of

videos from whoever FIFA influencers in in the UK and now that's just his whole feed it's about a 20 year olds you know lifestyle type box damn it god bless him love him story number three is here are the patents that Nintendo and the Pokemon company are suing how world over this comes

from ash pairs Richard Lawler and Emma Roth at the verge of the first I'm gonna rip a pack real quick oh rip a little Pokemon pack of you know mine Roger got I got one sort of say do you have a pack safe probably somewhere no booster pack safe I'm gonna open my here we go we got a

YouTube pack here we go gamers here we go come on load up the great for the audience let's see oh let me turn the light the brightness are sorry Baron we got it was gold bat and we got we got site site there you know what I mean we have do do I don't know if that's how it sounds

we're right hold I don't think he sounds like a New Yorker I mean not nothing new unfortunately I don't like any Yorker in a soul's game fucking right on so no yeah nothing good there anyway back to the story everybody this is why Pokemon suing power world power will developer

pocket pair I don't like that name pocket pool what's pocket pool we'll talk later off after the show pocket pairs reveal the patents at the center of the infringement lawsuit Nintendo and the Pokemon company filed in Japan back in September pocket pair has also shared that in addition to 5

million yen each plus late fees they're seeking an injection against the game and compensation for a portion of the damages incurred between the date of registration of the patents and the date of filing the lawsuit the Pokemon sites three Japanese patents from the translation of the claims

they appear to describe Pokemon solve activities with one patent focus on the act of throwing a ball of characters in a field another tied to aiming and the third on writing characters a.o. we'll have to dig more deeply into the original Japanese patent language and Japanese patent law to understand how strong these patents might be in the lawsuit forever and we are however and

not here from blessing area junior. He says note from bless 5 million yen about thirty two thousand dollars not bad yeah pretty good pretty good easy like they make that in the day they make that in the day come on that's I mean that's all things considered that into bad I I fucking hate this

yo first off we got to have a conversation because we always give shit to Warner Brothers right for patting the nemesis yeah right this is the same shit and also these patents correct me from wrong chap but from what I can see these patents were filed after pal world came out this is not a before

pet power words of the situation this is after pal world's power of situation so this is kind of fucking bizarre we need to stop this this sucks my my initial read on this watch is they probably had people close to my bad my bad they probably had people close in their parties and in their

sort of legal teams finding out that they couldn't or maybe don't have a huge massive case for you know the the using of the 3d characters and kind of modifying them a little bit right like we that's the stuff that really really worried me yeah where at first I'm like yeah it looks like a rip off

whatever Pokemon but a lot of games do that I'm not to interrupt a little lot of games and why he never catches himself a lot of games like when Mike is going to worry about him every day that is not a LuG yeah um you the like the fact that people were data mining pal world and

bringing the 3d models into blender or 3ds max or whatever and lighting them up with actual Pokemon 3d models and it's like dude all you did was add a horn here and the rest of the geometry lines up that's insane part of me wonders if there is a possibility for a lawsuit like that that

maybe they're kind of waiting on or maybe they're still working out but this feels like a shot across the bow this feels like a warning shot in my opinion if I was to guess what was happening and I don't know shit about law I don't know anything so don't even listen you watch

but you know everything you're actually you're right about that but like I feel like this is kind of the going all right the other stuff probably going to cost a lot more if we were to try to make a lawsuit like this this the these patents first of complete bullshit I don't like this

these are just normal ass game mechanics writing on a character and uh throwing uh stuff into a field I just don't another tied to aiming is absolutely nuts that's a big one for me like what we talk about gyro controls what do you mean how is it tied to

aiming so we if we're like this is a warning shot yes absolutely if we're going to actually follow through with these patents we got to be suing yeah kusa and like a dragon infinite wealth who does a literal Pokemon uh side quests called sujim on where you are picking up

people it's it's Pokemon it's just Pokemon full through right and of course they're they're that's more of a parody thing but still yeah because they collect perverts they correct perverts there I completely agree with you I wonder because from what I have seen again

not legal advice nothing I'm not a legal person but it seems like it is harder to prove that you are copying designs because that has a level of like hey you need the jury and the people that are looking at it to agree with you and that is a more difficult thing to do and

of course they don't have the files in the internal like hey you know proof that they were actually you know taking these Pokemon and trying to change them or whatever uh so this does seem like something where hey we have the patents so let's just let's just

use it on them to see if we can you know recoup some of this money or at least get them to stop or maybe we scare them enough to pull this game down but it seems like they're ready for the fight right I mean I I this is specifically a very stew annoying patent and I

don't think that any video games in general shouldn't have a patent for game mechanics this broad and I hope that pal world is able to you know sue them and actually fight them on this one and I hope that this doesn't stop them like a lot of the other times

that Nintendo throws out their legal team on people or I guess Pokemon is different than Nintendo because they're not a subsidiary whatever I don't want them to be scared and then just back off and then just shut the game down but they're making too

much money to do that right so it's not going to happen I'm interested to see how far this goes or if this gets thrown out because I can also see that happening this seems kind of frivolous yeah I completely agree I think that once you're getting down to

a level that's not even very granular and you're just sort of describing a random mechanic yeah it'd be one thing if the patent was throw a ball like thing to capture the the thing that you were battling or whatever and then it'd be like even something

more specific like that I could maybe see but still not agree with these other three things seem just really really kind of broad yeah and I yeah it's not great new and I really hope that this isn't just a shot across the power we all are just ripping a pack right now I just rip that

pack thing down what you got I got 10 to crew I don't know what that is 10 to crew and the crew I'll buy some guys what's it's five minutes who's this guy got this guy new skill of torture what's the center core center core that guy's cool shit he's like a centipede guy fuck yeah bro everybody

I'm back watch right now power up has 14K and game on steam DB that's pretty big pretty good that's pretty good doing well pretty good went to the Starbucks recently and I was like he was like hey you guys playing power world like what he's like you playing power I'm like no I'm not playing

power world did he know you're playing all yeah I should have explained that yeah him and I were talking about video game is a random like crosswalk guard or whatever yeah that's pretty great that they still got 14k I again I'm I'm of the opinion that I think that game was like so awesomely

designed but take the guns out I want to make a game I want to make I want to have that game without the guns it just made a too silly for me yeah it was too much of a weird meme do you think they would have sued them if they didn't have the guns I don't think so yeah I don't think so I think the

guns is like the the thing that's the drama line on they're like this this this sucks I I feel like it's that with a mixture of the survival elements and like building houses and using these having like essentially Pokemon slaves to do work for you basically what it was story number

four from geo geomedia cuts cataku to the bone as more writers are laid off this is from Luke Plunkett at after math to Luke Plunkett this says geomedia a network that owns websites but also knows nothing about running websites has made further cuts at the already beleaguered cataku

with a number of writers announcing today they've been laid off will a row and the homie voices to address two writers why did I do recipes we love you voices to writers who only joined this side early this year were a brotherly laid off by management this afternoon also

announcing that a part from cataku today albeit on their own terms this was some news that have been kind of later on yesterday was senior editor Alyssa Mercante who posted after the two years of the site that she was moving on the way of the layoffs and departure of Mercante leave cataku

with just six full time staff including an editor in chief who only joined a few months ago after his predecessor resigned and protest over geomedia's management on the site they follow several rounds of layoffs to have already taken place in 2024 affecting both editorial staff and

writers quote geomedia's management is once again punishing workers for its own bad decisions managing editor Caroline Pettit wrote on blue sky quote management mandated that some writers stick to service posts and other than numbers are panning out parentheses surprise

surprise two of those writers have been laid off cruel and misguided and quote cataku is one of the last remaining websites in geomedia's portfolio following the recent sale of everything from the onion to gelopnik to whatever was left of dead spin its mass said is now just

a down it's mass said is now down to just a handful of writers and editors with much of the site service work now being handed off to freelancers pretty big bummer news right there yeah these companies that maybe don't exactly know how to run journalism websites you know

unfortunately we are in that era where it's all about clicks and so much of your news will just go on social media and if you're not making a guide for the ten best things that Elden ring has or whatever it's really hard to get eyes on on your own original reporting

unfortunately yeah this is a heartbreaking one of course will a row but specifically moises moises somebody that I've made podcasts with for years I've known growing in this industry for very very long time so him somebody I met through the kind of funny community yeah he is

an incredible person and yeah hire hire both these people they're incredible so sharp so sharp but this is this one when I saw that I saw the the layoffs and I was like fuck is this like it this is just how this works I hope against hope that moises was not affected and of course

he was this is heartbreaking and it's specifically frustrating to see the kind of crumbling of Kotaku specifically because Kotaku was one of those websites that had such a unique voice for so long right under gocker I believe they're under gocker they had some

really cool identity identity right they had Jason they had Tim Rogers there like they were making some really amazing stuff some amazing video work as well as journalism and being able to kind of ride both of those sides of the industry they were they were doing some awesome stuff

and I think over the last five six years we've seen them go from multiple owners and you know clearly not being able to un or them trying to be at the behest of the owners but also trying to find their own voice and it just has not been working out I mean I want to the YouTube channel

today and by the way fucking what a horrible situation is to go and type in Kotaku on to YouTube and then all of like I had to scroll for a tire page to find Kotaku actual YouTube channel that's so Rift upon grifter and then yeah finally going into the

YouTube channel and realizing that they have maybe posted one video a month and that sucks right like they they have been just trying to keep the ship afloat right not being able to do video not being able to do podcasts and and this is just this is going to be

the inevitable you know just destruction of Kotaku and this I don't understand where the media landscape goes I don't know how we re re bounce back if they bounce back at all but this this is just like hey what do we do with these companies specifically

do not know what to do with these sites right they want it to be guides but then guess what guides are now fucking cannibalized by Google right like there's no in for these people to make money so then they're just shuddering and closing and closing things down and laying people off

and they're just giving it to freelancers and it's it's a heartbreaking situation man yeah quite a bummer our hearts got everybody if you are in the industry looking for some very very sharp writers and awesome personalities look out for Willa and Moisez and we have breaking news coming in this is

we were going to be moving on to the we news segment but we have a breaking news segment from Barrett who's putting this in the chat this comes from insider gaming this is Marvel rivals and destiny rising employees at net ease arrested Jesus and I'll try

to do some you know sifting through the article but it says a number of employees at Marvel rivals and destiny rising this article by the way comes from Mike straw this is at once again insider gaming a number of employees at Marvel rivals and destiny rising developer net ease games have been

arrested according to a new report according to comment about it outlet leaf ank with additional outfits uh... with additional context via Bloomberg law nine employees including two senior executives were arrested for allegedly laundering money further report the contract value appears to be worth

two billion uh... yuan which is about two seven two hundred seventy eight million dollars in actual money it's a bit lower at eight hundred million to one billion that right, or 111 to 139 million dollars. The two executives implicated in the case are Zhang Lang and Jin Yusheng and Lang served as the head of NetEase's eSports division. Still don't like that eSports is always like lowercase. I don't like that we all decide on that as an issue.

Zhang was the head of NetEase's eSports division while Jin was the head of the company's publishing side, neither executive is still with the company. Names of other employees at the company weren't made available. At least one who was questioned by the outlet, Yi Kai Global has denied any claims of mundling laundering. The alleged corruption took place within the segments of the company that took executives work to the company said.

They also confirmed that 27 companies have been blacklisted due to links to fraud. I really hope that I really hope Sialoc is fun to play in Marvel rival. So I really hope so. That is a shocking one. And I don't even know how to do with that. Don't know what to do with it right now. Don't even know what to do with that one. It was too crazy of one to just leave it for Monday. Like I saw this coming in on my feed and I was like, we got to bring this up at least.

Because and maybe we'll talk about it a bit more on Monday if there's more to talk about there. But it was just so like, what the fuck is happening? And it's pronounced you one, my bad. Hey, you're close. Yeah, pretty shocking news. We'll see how this story continues to develop. Yeah, will we get, will we actually get Marvel rivals this year? Does this just push everything to next year? What happens the future of the company? I have no idea. This is kind of wild.

And it seems like it's not, I mean, of course, it's a large, large company. But I mean, that's a decent amount of employees to be indicted on this. That's crazy. Yeah, really, really wild. Shedden, we also kind of wonder all of the time whenever we see random games getting greenlit. And it's always net ease. And it's always 10 cent. And yeah, there's these giant conglomerates that sometimes you wonder, man, I just got pockets full of money.

And maybe allegedly, this looks like this could be part of the reason why. But we'll wait for more developments. Possibly over the weekend, maybe we'll have more stuff to learn about on Monday or following next week. Because next week, I mean, if that does happen, it'll be pretty massive, Roger. Huge. Some people could say. But if I'm tired of that big news, if I wanted something smaller, say the tiniest news I needed to know about, where would I go?

You go to our last story, the Wee News channel, where we cover all the small news items you need to know about. This is Wee News. Gears of War on Twitter announced that John DiMaggio and Carlos Fero are reprising their roles as the iconic voices of Marcus Phoenix and Dom. Dominic Santiago in Gears of War, E-Day. We better get this game next year. I need it. Those are change generations. We would just, we would, Xbox would have the greatest year.

It's gonna look so, I can't even imagine how it's gonna look visually. It's gonna look crazy, man. It's gonna look crazy, man. God, they better not fuck this up. By the way, Demon Soul still looks real good. I know I mentioned that earlier, but why, and what a good looking game. Go play Demon Soul's game, but it's so good. Has nothing to do with this. From VGC, Sega has sold humankind and endless dungeon developer Amplitude Studios. It's announced. Humankind, no, I'm thinking... Almost human?

To human? It was that sort of like, games as a service... It came out this year. I'm pretty sure it was almost human. Once human, thank you, singer, bro. Too many humans. Too many humans. Too many humans. Pokemon Trading Card Game Pocket. Pokemon Trading Card Game Pocket has surpassed 30 million downloads in nine days. Jesus Christ. Holy cow. Jesus Christ. Jesus Christ. There's pretty money over there.

If all their employees, or if all their customers are like Tim Gettys, I've only spent 20 bucks. Don't blame me. Look at him out there. It's a decent amount. I'm not happy about it. You'll be... Xbox is reintroducing friend requests. Oh! Thank Christ, dude. I didn't even know it was this thing. So what? They took it away? For the longest time, it wasn't a normal friend request. It was... You could follow somebody, and if they followed you back, you were now like...

It was like a following type thing. And I just... It was just a weird system where I never knew who was... I don't know. It was just... It was confusing. Yeah, and social media is definitely really broke. Yeah, that's definitely what I said. Some decisions there. You'll be able to send, accept, or delete friend requests. In addition to follow... I love how this is written out, because this is like the most novel brand new content we've ever heard of.

You'll be able to send, accept, or delete friend requests. Oh. In addition to following, or being followed by others. Okay, so it's being additive... Added to the sort of following... We can. We'll shout out to the friend request being back. Fuck yeah. BlackMuth WooCon, physical PS5 version, launches, December 12th. And that's it for we news, Roger. We'll get to your wrong here in a bit, but I have a couple of more... Super chats that I can also get to in the meantime.

Actually, let's just go straight to your wrong, because I did not load the right YouTube page for the Super chats. I'll get that up right here. I promise. That's my promise to you, the listener. This is from Kabab says, of the Pokemon that Roger pulled only sent to Scorch, says its name. I don't believe that. I don't know if I believe that. No, I mean, they all say their name in their heads. He's just going inside their heads. Yeah, you know, I mean, maybe they're just quiet introverts.

You don't know that. Let's fucked up. And Kabab says, of the Pokemon Andy pulled, Doduo, Rihorn, and Rapidash didn't say their name to the anime, and said, sounding like animals. I can't remember Rapidash on like a horse though. I think these are all just opinions that you've got. Sometimes you can keep your pains to yourself. You didn't read the books because of other names. Exactly. I'm using my imagination. They say their names.

Yeah. It's fucked up that some of them don't speak English and some of them do. Like, well, it's just me out of who just like, oh, and me too. I mean, it's speaking to you, saying, speaking to him, speaking English. But is Pikachu named Pikachu because they say Pikachu? That's what I never liked. I never liked that about, that is like, it's Pikachu, but then it's, nobody names their Pikachu, like, George. Shockrat or some shit, you know?

Like, it's weird that it reminds me of watching Guardians of the Galaxy for the first time, and it cares being like, my name is Nebula. And I was like, you can't be the only person with like a generic sort of space term, you know what I mean? Yeah. And that's Galaxy. It's like, how many other like Galaxy's are there? You know what I mean? Yeah. No, it's fucked up. Something about some of those, some of those popular ones. You talk, yeah, but that's different though. That was Ryan Reynolds.

Spoilers. We have a $10 Super Chat from Norman, who says Sony should be focusing on small scale games where suddenly one to five million units is profitable IMO, should help keep every game from being live or death for the studio. I mean, yeah. That would be great. And I don't, I just don't think we are in a, an era anymore, where that's possible.

Listening back to, or reading rather, I did listen to the audio books, but I counted as reading of all of Jason Charr's amazing books and talking about how the amount of times that a studio could try and fail. And it would still not be good, granted, but like, it wasn't just all or nothing. Yeah. You know, we're putting this game out, nobody buys it, shoot. Everybody's laid off, closing closure of the studio. Like, that's not how things should work.

I love hearing stories about how, and I hope we continue to hear more about it. I hope we continue to hear more stories about how people high up in studio saying, the team jails really well. We have chemistry. We know how each other works. It's a, you can't just throw a bunch of awesome players together on a team and assume that they're going to work and mesh well together. The teams that are together the longest know each other's rhythms.

They know how to work the most efficiently, and they're going to put out a better product than just a studio thing goes, hey, we're hiring 400 people, 900 contractors. All right, the game's out. Let's see, you know, like that just, it's such a bad way to do shit, and it leads to games that, you know, maybe had issues, and then that leads to layoffs. So it's just like a vicious cycle. Yeah, I mean, I mean, I look at Team Asobi as a great example of that, right?

Like, they're an amazing team that knows each other that we're working on this idea of AstroBot since before they really knew it was AstroBot, right? Like, for so many generations now. They want to work on the character design a bit more. All right, all right. Do you know what I mean? I was in the spirit of Tim. Oh, okay. I love the way I've bought it. I love the way I've bought it. I'll be real. I mean, I don't like that his other, like the other AstroBots look so similar to him, right?

Like, you know what I mean? Like, they're just not, they're just all generic. They're so generic. So we're costing him whatever. Yeah, except for the cost him much. But like, the generic ones, you're fine. They're literally just generic. Like, put a fucking mustache on one of them. Like, Team Asobi, I guarantee you, you would sell more than 1.5 million copies. If you took that fucking slime, you a faux monster out of the game. What it like, it's such a fucking idea.

It's the most generic clip art looking dude ever. Let me draw a bad guy. Oh, I'll draw one for you. Hey, 3J. $1, super chat. No, man, it's just one leave of super chat. Thanks for supporting us here. You all help keep the lights on the mics on. The best. And the final super chat. Or there's a couple of super chats from one from Casper for $10. Appreciate you, Casper. Says, you think the money loss from Concord will usher faster ports on PC and maybe switch to to to recruit the profits.

And also, love you all. Hope you all have a great weekend. Thank you, Casper. We hope you have a phenomenal weekend. Yeah, you too. I think that we have started to see more and more movements there. Spiderman 2 is pretty fast. It's below the two year mark. Yeah, it's the first time that it's coming out. That's like the going to be the fastest one that does come out on PC. Yeah. And I think that they are just looking at it now is like, hey, why hold us back from making more money?

But Switch 2 is so interesting to me. I hope so. I mean, do you think that we actually get that? Like that we actually have PlayStation putting out their games on Switch 2? Because again, they are putting Lego Horizon on there. I know that's a very specific thing they're doing. But it's crazy. It's the first party game. It's insane that it's happening. It's insane that it's happening.

Yeah. I mean, it would be awesome to see God of War the reboot on Switch 2. I think that's, imagine that on the in the Nintendo Switch 2 announcement trailer. It's a me boy. No DLC God. He's wearing like a Mario hat. If he was saying it's a levy, it's developed by Garoula, at least in part, right? Like this is the first party video. Yeah, it's not a typical. It's not a CDT. Yeah. Wow, absolutely crazy. Another super chat from Jozuah Benny with $10.

And it says, it's starting to go back to Concord. One of the big things that people seem to hate that it was for, quote unquote, woke designs. How can games be inclusive going forward without getting hate online for it? You gotta keep in mind that, unless your game has only white dudes that are like super strong and awesome looking that aren't like beta cooks. Or big booby women. And if you have a woman, she'd better be fucking hot. Yeah. You know, get an ugly woman out of my game.

That lady better be super smoke and hot. Yeah. That's the way they think, right? Um, and like their thought process is that if your game has DEI in it, that it's going to fail when we've seen plenty of games I don't have DE or DEI or like an crazy diverse cast. We've seen those games fail. Yeah, games are never bad because of that, but bad games can have it. Bad games can have a diverse cast just like bad games can have super muscular white dudes that are all about like being macho and shit.

And we saw the, we saw the expox 360 era. We saw a lot of these games. Yeah. Um, and I think there's also this thought process that we are seeing less of those games from back in the day. Yeah, I've seen TikToks from these like, from these fucking online chugs that go, man, remember back in the day we had Gears of War and Call of Duty. And they're naming all these like, uh, Navy Army sims, shooters. It's like, dog, we still have those. Yeah. We still have all of that stuff.

There's just more games out there right now. And also you fucking need DEI because you wouldn't have jobs if DEI didn't exist to complain about. You wouldn't be making money on YouTube if DEI didn't exist. So you're really the ones that need it. Yep. We all love it because, you know, back in the day, you know, game development studios were primarily white dudes. And they didn't really think about diversity. And that's fine. Like that's just one thing where they were just kind of so insular.

They weren't thinking like, oh, we should have a woman protagonist. We should have a black man protagonist that just wasn't in their thought process. And that's one thing, right? But as, because back in the day, I felt like it was more open. And if you were a person of color or a woman or just a minority that it was a lot rarer to find non white dudes in game development.

And as that changes and as college and learning and all that stuff kind of becomes more ubiquitous and more available for everybody, more and more people from different walks of life want to get into game development. And then what happens then? They say, what if I, you know, let's just make the protagonist a mix of you and let's make the co star Asian woman or whatever. They're making the characters, the people that they know. The things that they see. And it's just like the white people.

Just like you put yourself into stories, right? And I talked about that with Jagane's Vailguard, how the game director, Corine Bush, she's a trans woman. And sometimes in games, you just put in your own sort of experiences. And that's so natural to happen. That's what art is. It's nothing that's supposed to offend anybody. It's supposed to be, hey, fucking walk around and look around. The world has everybody. Your games having it shouldn't stop you from playing it.

So once again, we need DEI, I think to help quote unquote normalize, which sounds like a fucking devilish thing to say, but to normalize experiencing trans people in your life, to normalize gay people in your life, to normalize people from walks of life that you may not be, you may be afraid of or you may not be super sure them. And then you get those experiences shown to you and then you go, you know what, what was I worried about in the first place?

And we need DEI to help normalize all that stuff to just show people that diversity is okay. And you fuckers need DEI so that you can keep making money or else you'd be broke as shit. So fuck off. Thank you for watching kind of funny games daily. Stick around for the kind of funny games, Casper. We are going to talk about the games that you need to play in 2024. See you next time, gamers.

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