ISEKAI D&D #32 | "Knowledge of the Past"
The party fight their way out of the royal palace and hunt down the bard tower

The party fight their way out of the royal palace and hunt down the bard tower
The team travel to the capital of Solzemlya...
The fight with the wizard god begins...
The team venture into SolKin Territory...
a shorter episode as my internet died, but still a fun one!!
The team fight the Da Vinci Mecha
The party attempt to run a political campagin and make an italian man very angy
The crew meet a new member of their party. and finally face Wellington.
The team finally venture into the scorchlands
The team continue preperations for their journey to the scorchlands
The crew spend an hour doing nothing and then go on an elaborate quest to aquire infomation they could've pieced together from context clues.
The crew conclude their battle with the second member of the fingers of the divine.
The party are caught in the middle of a Caeser-Genghis Sandwich.
The party devise their plan to stop Julius ceaser as things ramp up
The party have a meeting with Julius Caesar
The crew venture to new lands
The crew battle a frost dragon in a cave!!!! wow!!!
The SpeedRun Episode!! the party enter the hullgard town, and discover it's hidden secrets..
The party venture north to the hullgardian homeland
The crew hatch a plan and have a chance meeting with an unlikely guest
The team infiltrate the house of RatDan "Hops"
The battle with blackbeard leads to some unexpected territory
The Party stay in an unusual town, and later investigate further into this brewery business
The gang battle against a group of hired thugs, but who hired them?
The Suprisingly Conclusion to the Ape vs Tree showdown
The party enter the spooky swamp
The Party Derail the campaign, and it's great
The party venture forth towards Brokenwing's home town