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International Detective Dragons From Outer Space

Questions and speculation about absolutely EVERYTHING. Some from me, some from you. Write in and join the conversation.
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Episodes

International Detective Dragons From Outer Space - 020

Heads Up - Round Up - Change Up.Late, short , but potent with news. IDDFOS will be undergoing a change for the better ( I sincerely hope ).Reflections on the show to date, it's pluses and minuses. A decision to change the format - shape, delivery, quality, consistency and all other aspects of the podcast that may serve to make it a more enjoyable audio offering. A brand new 60 second promo! A high-speed summary of all the podcasts from 1 to 19 ( 2 minutes and 50 seconds ) An appreciation of crea...

Aug 23, 2006

International Detective Dragons From Outer Space - 019

Confirmation through theoretical physics that everything you or anyone else can possibly imagine, actually exists. One little twist can bend a reality. A practicum in creating your own dimensional paradox with a Mobius strip. Clumsy talk about dimensions beyond the fourth. - Branching timelines are all well and good, but they don't allow for Santa Claus in this universe. For him, we need alternate beginnings. - Simulate the BIG BANG with a paper bag, a few pounds of assorted dice and a baseball ...

Aug 10, 2006

International Detective Dragons From Outer Space - 018

Episode 18 takes a step back into episode 12 with speculation about deciphering an alien written language ( Ours - if found inside the granite block ). There's a ton of classic literature we'd like to see sent out into space and discovered millions of years from now. . . but is it reasonable to assume that even the most advanced space faring intelligence would have a snowball's chance in hell of translating anything we've written into their own language? Also, a brief closer examination of our o...

Aug 02, 2006

International Detective Dragons From Outer Space - 017

Part 2 of 2 - Massive Multi-player Online Role Playing Games. No way to fit the topic into a single show, so be sure to check out last week's episode. Here in part two I try to concentrate more on the original questions that prompted these episodes. First a brief treatment of MMO games that are not geared toward violent behavior. Next the audio observations of Mr. Tee - the second of the two audio files he sent for the last episode. And finally an attempt to answer his three primary questions: C...

Jul 23, 2006

International Detective Dragons From Outer Space - 016

Part 1 of 2 - Massive Multi-player Online Role Playing Games. No way to fit the topic into a single show, so next week will be Part 2. How do I begin talking about something that is, essentially an entire world inside this one with real people running around in it. How much of an MMO is "only a game"? If they're supposed to be for role playing, why is it so difficult to find role playing when you enter them? Oddly enough . . . the slightest glance at the most successful online game out there ( W...

Jul 17, 2006

International Detective Dragons From Outer Space - 015

We got here and remain here as human beings. Shall we continue to war with each other, or is it time to replace ourselves with something better? Some time ago I, along with many others, got a request from Patter of "Diggers Story" to take a moment and record a short audio message - defining Peace and what I'm doing to help bring it about. It stopped me dead in the water. While I can certainly define what I think Peace is . . . knowing what to do and taking steps to make it a reality worldwide de...

Jul 09, 2006

International Detective Dragons From Outer Space - 014

This episode delves into ways of improving character portrayal while playing table-top or other Role Playing Games. What relates this to all humans? The simple fact that acting is lying. Now, admittedly, describing the dynamics of performance and relaying some of my experiences and observations about vocalization and character portrayal, may not be all that useful to experienced RPG veterans. And it can be accurately argued that steady role players have done more acting than I have for the past ...

Jun 30, 2006

International Detective Dragons From Outer Space - 012

The Ultimate Time Capsule. - This installment acts on assumptions. Assume that the human race does not survive long enough to colonize the solar system nor move any further out into space. Assume also that an object we send out of the solar system WILL be found by an intelligent space-faring society. The Object is a Granite block 10 feet by 10 feet by 2 feet thick with 12 compartments around its outer edges. Since it will survive the death of our sun and the eventual destruction of the earth, wh...

Jun 07, 2006

International Detective Dragons From Outer Space - 011

PART - 2 Round about the turn of the Last century George Bernard Shaw wrote a play called "Man and Superman" which he called a comedy and a philosophy. The premise of the play was that a wealthy, social revolutionary and confirmed bachelor named Tanner was attempting to run away from a woman he was destined to marry, and was captured by thieves in the desert. In the desert night, he has a dream which is the third act of the play. In the dream, the characters from Mozart's opera ' Don Giavonni ',...

May 29, 2006

International Detective Dragons From Outer Space - 010

PART - 1 Round about the turn of the Last century George Bernard Shaw wrote a play called "Man and Superman" which he called a comedy and a philosophy. The premise of the play was that a wealthy, social revolutionary and confirmed bachelor named Tanner was attempting to run away from a woman he was destined to marry, and was captured by thieves in the desert. In the desert night, he has a dream which is the third act of the play. In the dream, the characters from Mozart's opera ' Don Giavonni ',...

May 29, 2006

International Detective Dragons From Outer Space - 009

Good and Evil. That's this week's universal speculation topic. No WONDER it's over an hour! - Obvious evil - grey area bad - indifferent good. - Even when the good guys and the bad guys stand out in clear focus, the right decisions can still be hard to make. - anim5 discovers Good and Evil in a mini-multiplayer-online RPG, but evil had a name change. - Natural forces that get good or bad labels, not because they ARE, but because of how humans feel about them. - Particles and opposites - Can any ...

May 26, 2006

International Detective Dragons From Outer Space - 008

This installment is for FUN. We depart from heavy speculation and delve into the trivial question posed at the end of the notes from episode # 2. " Who would you send the Fiction Assassins after?" I enlisted the aid of many co-workers to dredge up their long hated fictional personalities and skewer them in the light of present day good taste and sensibilities. ( or at the very least, tar and feather them without any deep analysis.)

May 20, 2006

International Detective Dragons From Outer Space - 007

In this episode, we go back to podcast one and grab onto the subject of the afterlife - Musings on the perfect "Heaven" - A T-Shirt Contest! - Infinite possibilities and the Chimps who live them - The Mind as a passenger in a body with "high turnover" - Isaac Asimov and the Encyclopedia.

May 13, 2006

International Detective Dragons From Outer Space - 006

Which moment has more reality? Pouring a cup of coffee when you get home from work, or Hamlet sneaking up on Claudius in the chapel with 1,500 people watching? Are RPG's for role playing? Or do they afford a welcome opportunity to STOP the role playing we do constantly already? Explore the facets of reality and imagination as it relates to Role Playing Games, Theater, Religious Ritual and Literature. If every point of view is a unique reality, what happens when all of those realities merge into ...

May 12, 2006

International Detective Dragons From Outer Space - 004

Words - or . . . "Why to Read" Part 1 of 2 - This special edition two-parter of IDDFOS is directed toward young people who may be wondering just what they're doing in school. It's key message is not "how" to read, but why it's vital that they DO. If you want them to know the secret that allows some folks in life to have more choices . . . ask them to listen. And you might find it more than a bit interesting too.

May 08, 2006

International Detective Dragons From Outer Space - 005

Words - or . . . "Why to Read" Part 2 of 2 - This special edition two-parter of IDDFOS is directed toward young people who may be wondering just what they're doing in school. It's key message is not "how" to read, but why it's vital that they DO. If you want them to know the secret that allows some folks in life to have more choices . . . ask them to listen. And you might find it more than a bit interesting too.

May 08, 2006

International Detective Dragons From Outer Space - 003

This episode is NOTHING like the others. It's got some tedious ranting in it, so you might want to just Skip forward to the Shoutouts and fun stuff. Sorry. I must have been in one hell of a mood. Apologies for the end of episode two. - Attack of the train whistle - Dark musings and anger about Oil - Energy staring us in the face. - Democracy, a fiction? - The Perfect Entertainment cassette - A shout out to my favorite podcasts along with some promos - Wrap up.

May 03, 2006
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