Until the GM Got Bored or Went to University
Download This month, Mike and Roger talk about apotheosis.

Download This month, Mike and Roger talk about apotheosis.
Download This month, Mike and Roger talk about the innocents in the city, and how to start a fight.
Download This month, Mike and Roger talk about introducing players to new systems, and how much you stat up your villains.
Download This month, Mike and Roger talk about the gaming possibilities of police stories.
Download This month, Mike and Roger talk about magic and allied systems. (Apologies for quality, we had to use a backup recording for Mike.)
Download This month, Mike and Roger look at two of Mike's campaigns that have ended recently.
Download This month, Mike and Roger talk about game adaptations that have failed, or indeed that never got a chance to fail.
Download This month, Mike and Roger look at Roger's latest enthusiasm, Mongoose's revision of the Bayern campaign for 2300 AD.
Download This month, Mike and Roger talk about one-off and convention games.
Download This month, Mike and Roger consider how to steal material for RPGs, and work out an example.
Download This month, Mike and Roger consider the limitations of improvised campaigns and how to deal with rules lawyers.
Download This month, Mike and Roger once again attempt RPG-a-Day as RPG-a-Minute.
Download This month, Roger and Mike look back on our experience with Blades in the Dark . Warning, Roger gets a bit ranty.
Download This month, Mike and Roger consider our experiences with Enemy in Shadows , the first part of the classic Warhammer campaign, and look at the second edition of Reign .
Download This month, Roger and Mike consider system choice and system mastery, and look at Mike's new Blades in the Dark campaign.
Download This month, Mike and Roger consider how to do character sheets right, and ponder the future of generic systems.
Download This month, Roger and Mike can't get away from bashing dungeons, and consider the (sadly still-extant) adversarial relationship between players and game masters.
Download This month, Mike and Roger review a bumper set of Bundles of Holding, consider our gaming plans for 2024, and consider the deep history of RPGs.
Download This month, Roger and Mike consider railroading, its inevitability, and how to build characters who are a good fit for the campaign.
Download This month, Mike and Roger dissect Mongoose Traveller and a couple of campaigns Mike has run with it.
Download This month, Roger and Mike consider class-and-level and other ways of building and improving characters.
Download This month, Mike and Roger indulge once more in RPG-a-Day all at once.
Download This month, Roger and Mike consider gods (what sorts are interesting?) and revolution (which side is more fun to play on and how can we tilt that balance?).
Download This month, Mike and Roger reveal that really the world was like this all along, and consider how the Planning Scene can be restrained (and when it should be).
Download This month, Roger and Mike consider making travel interesting, and ask whether RPGs need escapism.
Download This month, Mike and Roger do an end-of-the-season review of one of Rogerâs masterpieces and let their inner Grumpy Old Men out to have a rant or two.
Download This month, Roger and Mike consider social interactions modelled as combat, and magical school stories.
Download This month, Mike and Roger ask what makes a hero, and look into the benefits and drawbacks of doing character generation as a group.
Download This month, Roger and Mike wonder why Roger doesn't get narrative games, and then contemplate the criminal life.
Download This month, Mike and Roger give each other gifts, and consider how to build an almost -historical setting.