Worldshopping: Deconstructing Magic - podcast episode cover

Worldshopping: Deconstructing Magic

Aug 27, 202159 min
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Episode description

Let's discuss worldbuilding via our magic systems. As described in an RPG, magic can be very setting specific or generic. Even if generic, how the magic system works and how spells are described implies things about the setting. If the setting of our campaign diverges from the rules setting, implicit or implied, what sorts of things can we do to fix it?

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