Hatchet Job #38 - XNA Game Development Discussion, Part One
Dec 22, 2008•22 min
Episode description
Interview - Tristan is developing a game with Microsoft's XNA system and learning how to use it at the same time. We ask what he thinks of XNA and how easy it is to use for non-technical people.Music is 'March (Funkenstein Monstermix)' by Duckett18 min. chat / 4 min. music / 10.2 MB
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