33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games. - podcast episode cover

33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.

Dec 04, 20191 hr 14 minEp. 33
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Episode description

John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games.

Games discussed:

Intro:

  • Mystic Vale
  • Custom Heroes
  • Space Base
  • Edge of Darkness
  • Ecos: The First Continent
  • Ascension
  • Ascension: Skulls & Sails

Shoe's topic: Engine-building games

  • Rise of Augustus
  • Gizmos
  • Great Western Trail
  • Innovation
  • Dominion
  • Magic: The Gathering

John's topic: From inspiration to game

  • Downfall
  • War Chest
  • Dead Reckoning
  • Black Angel

Christina's topic: Deck-building games

  • Shards of Infinity
  • Tyrants of the Underdark
  • The Big Book of Madness
  • Aeon's End
  • Path of Light and Shadow
  • Thunderstone
  • Thunderstone Quest
  • Concordia
  • Res Arcana
  • Clank!
  • Clank! In! Space!
  • Clank! Legacy: Acquisitions Incorporated

Jess's topic: Star Wars board games

  • Star Wars: Rebellion
  • Star Wars: The Card Game
  • Star Wars: Destiny
  • Star Wars: Imperial Assault
  • Star Wars: Outer Rim
  • Star Wars: X-Wing Miniatures
  • Star Wars: Legion
  • Star Wars: Armada

Final thoughts:

  • Slide Quest
  • Draw Your Own Conclusions
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