33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games.
Dec 04, 2019•1 hr 14 min•Ep. 33
Episode description
John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games.
Games discussed:
Intro:
- Mystic Vale
- Custom Heroes
- Space Base
- Edge of Darkness
- Ecos: The First Continent
- Ascension
- Ascension: Skulls & Sails
Shoe's topic: Engine-building games
- Rise of Augustus
- Gizmos
- Great Western Trail
- Innovation
- Dominion
- Magic: The Gathering
John's topic: From inspiration to game
- Downfall
- War Chest
- Dead Reckoning
- Black Angel
Christina's topic: Deck-building games
- Shards of Infinity
- Tyrants of the Underdark
- The Big Book of Madness
- Aeon's End
- Path of Light and Shadow
- Thunderstone
- Thunderstone Quest
- Concordia
- Res Arcana
- Clank!
- Clank! In! Space!
- Clank! Legacy: Acquisitions Incorporated
Jess's topic: Star Wars board games
- Star Wars: Rebellion
- Star Wars: The Card Game
- Star Wars: Destiny
- Star Wars: Imperial Assault
- Star Wars: Outer Rim
- Star Wars: X-Wing Miniatures
- Star Wars: Legion
- Star Wars: Armada
Final thoughts:
- Slide Quest
- Draw Your Own Conclusions
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