Gnomecast #185 – Taking Over
Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group. Links: Pathfinder Mini-Dungeon Tome D&D 5e Mini-Dungeon Tome MORE
Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group. Links: Pathfinder Mini-Dungeon Tome D&D 5e Mini-Dungeon Tome MORE
In honor of D&D’s 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we MORE
Ang, JT and Senda chat about the logistics of adding new players to your groups and new characters to your games. Links: Mythulu CardsXenolanguageCoriolis: The Great Dark KickstarterSavage Worlds Science Fiction Companion Kickstarter
Ang, Jared and Josh get together and talk about what we can take from video games and apply to the RPGs we bring to the table. Links: Jared’s Marvel Multiverse RPG Extended Objectives
Ang welcomes Bridgett Jeffries, Chaosium Community Coordinator to the Stew, where they talk about what that role means to the modern gaming community. Also, horror games and how our tastes change! Links
In our first Gnomecast of 2024, Ang welcomes Josh Storey to the Stew! Links
Ang, JT and Tomas get together and talk about all the little things that help create deep, textured worlds for our players.
Ang has a chat with Bryan Steele about his work with Evil Genius Games and Everyday Heroes, along with all the other things he has been doing as a Professional Nerd for the last twenty-plus years.
Ang, Chris, & Jared talk about superhero games and get off on a variety of comic book and superhero media tangents. Links
Ang, Chris, & Jared talk about using Canon Characters in your games. They touch on their experiences as a GM and player and then give some tips and tricks to make it a little easier for you to make you IP games with Canon Characters work.
Some of us are attending conventions once again and thought we should share our best tips for how to go about existing in the convention space. Enjoy.
We have a 20 year gaming group anniversary to celebrate and Ang does it with her crew by recording a Gnomecast. They talk about how they've kept this group going for 20 years, the changes, and challenges they've delt with, and some pretty good stories about characters and campaigns they've played together.
The gnomes are happy to welcome back Walt to the gnome tree. Walt is one of the original gnomes and an RPG game designer with more writing credits than he can remember. From Cubicle 7s Victoriana to Green Ronin's days of DC adventures. Check out this conversation that's nostalgia, interesting, and informative.
Ang, Chris, and Senda get together to talk about some of the RPG a day questions from 2023.
JT sits down with the Demon Lord himself, Rob Schwalb from Schwalb Entertainment to talk about his newest game, Shadow of the Weird Wizard.
Session 0. We're doing it again. Why? Because it's important. Why is it important? Because it helps groups understand who the characters they're playing are, why the characters are doing what they're doing, places them firmly into the campaign and setting of the game, and give all the players at the table a bunch of information so they can have a easier time creating that shared vision of play at the table. For expanded upon information like this check out the actual podcast.
Not every seed that's planted in the ground grows which is why you need to get some fertile soil, space your seeds in the soil properly, water them as needed, and monitor those seeds as they begin to spout and grow. Same thing applies to Plot Seeds but instead of trowels, watering cans, and enriched soil we bring a different set of tools and ideas to the game table. Characters, places, items, and events. So take a journey though Ang, Chris, and Jared's metaphorical garden and get into how they u...
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero gaming conversations, and talk of writing for RPG companies. Please forgive our audio as this was done on one mic in unideal conditions.
We're talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it as memorable as possible.
It's here. It's there. It's every bleeping where. Quantum Ogre. Quantum Ogre.