Giant Bombcast 05-03-2011 - podcast episode cover

Giant Bombcast 05-03-2011

May 04, 20112 hr 35 min
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Episode description

We re-open old Fable III wounds, get serious about Mortal Kombat fiction, spend an inordinate amount of time figuring out how to bring pizza to space, try and make sense of Jet's publishing/foreign language business, and more in this week's Bombcast!

Transcript

Everyone. It's Tuesday, May the third, twenty eleven, and you're listening to the Giant Bomb Cast. I'm Ryan Davis joining me today, mister Patrick Kleppick. The cookies have been eaten. Bye, none other than mister Jeffrey Gerstmann. This was a horrible mistake. And then who wasn't in the room when all this happened, but mister Brad Shoemaker, Thank god for that.

Jeff got hungry and decided to break open the now well expired Grandma's cookies that have been sitting in this room April nineteen, April nineteen, but they live is guaranteed from printed date. That was the day Mortal Kombat out and they killed these cookies. That was that was their grand fatality. Yeah they were They were not good. Now there's a time delay fatality on you. Yeah, now that you've eaten these Grandma's cookies. Gross. They were gross when

they were new. Yeah, we've covered this. I don't know that they've gotten any more gross. But those cookies aren't bad Grandma's cookies, Yeah, they're pretty bad. These these ones specifically, I haven't I don't know from past experience. I don't really remember fresh cookies is being bad, but these these ones were specifically. Are you gonna get fresh from the factory Grandma's Cookies factory factory fresh Organics. They there's some Maiden Plano Texas just cheap tasting about

Grandma's cookie. They're like, it's just like they kind of half acid on the cholcolate chips. It's like all it's grit. It just tastes like a little heavy on the shortening. It's a phone number on here. Yeah, you're gonna give him a collig a piece of your mind. Your cookies are always crazy. We can go confront them at that confection. Grandma's Cookies has a booth. M it's gotta be just like a fourth level subsidiary though.

That's that's no, there isn't even a Grandma that is that. It's like it's it's just one step away from the like where they used to keep the Doritos, three ds and and fritola. Is it's the front for the CIA. I mean everyone knows that, so chasing all the way. Basically,

are you saying that the CIA introduced Grandma's Cookies into the hood? Yeah, exactly, government expiracy that you got an email and your sound effects over right over there, saying stop talking about that for alright, change of subject. Every while you're dead. Brian Cox won't allow us to talk any further about Grandma's cookies. It's talk about video games. Video games are delicious. Can't eat video games, all right, she says, So, Patrick Kleppick,

video games, get it already. This is great laying yeah things why I died down a little bit after Mortal Kombat and Portal. So I went back after you mean after Mortal Kombat, like Mortal Kombat is over or something, Mortal Monday's over. The further way you get away from that April nineteenth man the worst, the cook away from, and the stayer the combat, because mortal combat is never over. No, I'm still playing this story mode of

that. But I went back and I wanted to finish dead Space Extraction because I never did that, which is that it's the shooter or it's the wee ones playing it on the POS three, Yeah, to play clearly. Yeah, it's it's really well done. I was a little I was hoping that I'm able to play it like with my fiance, but it is not a girlfriend friendly like shooter at all like it uses terms of uses all. No, he uses all the fucking buttons on that move controller, like every single

one is used for a different function. I thought it was just shoot. No shoot, Like there's weapon, you gotta like rotate it to do the whole rotated it holds circle. That's like a melee attack. There's like a million things going on in that game. But you really just by the halfway through, I was just shooting. I just I just have for us to say, like shoot dude. Seems like that's still the main directive here. Yeah, but you still have to do other things like it'll it'll, it'll.

It's not just like optimal optional like oh if you if you do this this way, you're gonna get through with the best ending or anything. No, but it'd be really boring if you weren't doing the other things. Okay, so I finished, there would be like House to Dead. Yeah, nobody wants that those games got boring. Yeah. Typing the Dead was good,

though, It's true. More need more typing of games or word packs for the existing ones, you know, just a Dreamcast download to add more words to typing, because there's so many more words now there isn't their PC version of that. Oh yeah, they put it out in Japan. It'd be a good ipaid game. Yeah, there's just a lot of it in English, though there was always like an English alternate. I don't know if that. Yeah, it'd be clutch trying to play tight in the Dead in

Japanese. That's not No, that's not easy, especially without a Japanese keyboard, like knowledge of Japanese. Yeah, exactly, Like that's a double wammy. But just stacks it up triple whammys. Having both of those. No, no, type of good. But that would be a hell of a way to learn Cono though. I'm sure you are, at least if you already knew it as a suthlement. You're just saying, like people who want to learn how to No, no, no, don't start with that.

But just step one, what's in the dead Once you have the basics down, if you sit down and do that, you know, I'm sure you could. Yeah, yeah, bright, you've you've you've taken Japanese courses ages ago, but you've actually you've done you've done that work. I learned, like I don't know, a hundred or something. You could play Typing of the Dead, maybe maybe it is. It's slowly seeping out of my head. You should try. Do you think that's like the radioactive de kay I'm

giving off Japanese ions? Do you think it's like the key first step learn Japanese? Like you think like a live class like that sort of definitely helped, that's key. It definitely helped. Yeah, yeah, absolutely, I mean immersion, you know, just getting in it sure and having to speak it is the way to go. So you just living in Japan, Yes, you want to yelling back at your anime tapes? You want to learn Japanese? Just moved to Japan. That's my tip for a tip. Do

you want to learn Japanese? That's pretty reasonable man. Yeah. And you couldn't do it and teach English, yes, because everybody can do that apparently. Wait, why is that some sort of scam or people like I've seen a lot of people go to teach English that I would not trust teaching anything. I'm not really sure how that works. I think they're coming up short like kidneys and ships. It's it's definitely not a scam, but the barrier to entry is not as high as you would think. It's like, you

don't just not being able to teach well, you don't have to. Well, they're different programs. I'm sure they vary, but a lot of them you don't even have to speak Japanese to do. It. Isn't like one for sure. I like the magazine I thought at one point about it playing Jet. The Black Lifestyle magazine is also running. They they're teaching Japanese people how to read JET. It's smart, expanding their readers exactly. I get it. This is this is the future of print journalism. I gather.

The big downside of JET is that you have no very little control over where you end up. So probably not Tokyo a lot of people I know. Yet you end up on the countryside, you end up in like some tiny town, end up ten thousand people out and like up in the mountains or something. And then isn't that like how like Japanese doc Hollywood begins? Yeah, that sounds great. One of them teaches you how to become a samurai just so you can stand up for yourself, and then you don't learn how

to drift. I'm in where like jet dot JP? Where do I go for this stuff? I know? I think it's a US based program. Denzel wash copy Jet. Yeah, it's in the back. It's like make sure you do check the right box because like one box is just subscribed to Jet and the other one is like go to Japan and if you check the wrong one, it's I think it would we can be a really I think they would just be like shock, entirely separate cards for those things because it's

such a completely different interests just cross over that exactly. It's trying to save money. You even put one xt to you the other I'm not friendly. Yeah, okay, I get it. Going green. That seems like Jets agenda. Yeah, so is this the last of the is this year? You're clean up on dead Space two? Content? Patrick? What Severed wasn't very good? Was I heard? Really? I didn't get around finishing though.

I haven't why. I was finishing Extraction in before play because Saturday has the characters from Extraction in it, Gabe, so I figured I would finish that before doing that. I mean, it's only I bought it. It's only like one an hour and a half or something like. I played about halfway through it and just I don't know what happened. It's it's more, wasn't it wasn't a lot of the same. It was the same areas,

a mix of old new. It starts out with some new areas, but then you immediately go into like the ending levels of Dead Space two, and it's a lot of Yeah I remember this part part sucked first time, and it's still kind of sucks. The ending areas of Dead Space two. That seems like a horrible like spot to repeat. I mean, just like the minds and stuff. You know, it's not giving away into the story. And presumably you've played. Yeah, I wasn't say, they just make you

go through the machine again. Yes, straight, It starts out that way. Two needles, the sime Oh god, no, no needles, man, Yeah that was Patrick. Anything else really just kind of chucking through Mortal Kombat. I just finished Mortal Kombat one of the Mortal Combat So you've beaten Goro. Yeah, I learned how to I learned the game quickly introduced you'll learn how to be cheap. Yeah, jump kicks, well, I'll him out jump kicks. And just like apparently if you do the high fireball with

Luke King like, Goro will just jump into it every goddamn time. Check on you do that low fire Ball with Luke k Hang over and over again. That's the first time though, Yeah, dude, that second time, holy shit, that's with raiding right the second Yeah. Yeah, I finished the story motive, which is different about the second time. He's just harder and you're using more of a us raiding. I mean it felt like he had more moves. I'm not sure. Yeah, well, something was different

because it was way harder. Yeah, it is a harder fight. I think just show Kon just stuffs more of your attacks. Just yeah, you know you're talking about that resist that like do that. It's a yellow it's like yellow resist the move the twenty five percent damage against you, yep. Yeah, I mean he still takes the damage. So it's basically like rage

from mca vers DC. Yeah. I mean they do take the damage, but still, I mean, there's there any consistency to that or is that just it's completely random only face girl, I wasn't able to figure it out some slight Well, the consistency, the lack of consistency comes from them kind of giving you a break and sometimes letting it work. But like when you get to the top of the challenge tower and you're fighting like Goro and Kataro

and show Kan kind of all at once. They will resist everything every single time if they are able to. It seems like it's so it seems like sometimes they give you a break elsewhere in the game, but uh yeah, when you get to the top of the challenge tower that it just becomes like you have to wait for them to do specific stuff and you know that they're open to being hit with like scorpions, spear and in my case, and you can take advantage of them that way. So it's just like che you

you're playing cheaply in a different way. It's like pattern memorization. It's like you're playing a shooter exactly what that fight turned into. Yeah, it was just like, all right, I know which ones he'll take an upper cut off of. Yeah, so as soon as he does that, I'm gonna tell far behind him. Yeah. Well, for for me, with Raydon, it was all about like just kind of basically doing I guess it's like it's whatever the triangle or why button is that. I don't know if that's

front or rear. But with Raydon, you can do like two punches from that into the like shock grab thing and he falls down after that, See, then you just kind of jump over, jump, punch, punch, punch, grab again. So I was just doing that over and over and to fight. And no, he'll eventually because because you're so close to him that he'll try to attack, which then makes him unable to resist your strike.

But you're coming in so fast that you punched through it. And once I got really good at get that and the timing on that, it wasn't that hard. But I ended up probably playing that last fight like thirty or forty times ye, good old yeah, exploiting the AI, yeah, exactly, long, long lasting Mortal combat tradition. Ye. So so yeah, I mean there's a history of bad MK bosses, yeah, well purposeful and there's a history of like really terrible MKI. Yeah. So this actually is

much better than the previous games. The story of fights are much more believable in this, Like, could you have made these characters in a way that it would have like built off of what the game had taught you thus far just about kind of the basic gameplay systems? Probably? Do you think you could have made it compelling and like enough of a jump in difficulty, uh for these fights without kind of resorting to this because the main complaint that I've

heard from people it's not that it's tough, it's just cheap. It's just that it's like it has no bearing on anything that you've done. It's it's it's it's you learning, like what what one specific thing works against this for this fight, and then doing it over and over again. Yeah, it's not that the other stuff doesn't work, it's just that these guys kill you too fast for that to matter. They do so much damage, like shau Khan's X ray does over half of your life. If you try to play

them like conventional fights, you just won't last. You have to play very defensively and just no windows at the same time, like Shaukan's X ray is this really slow wind up jump with the hammer you can like every single time. I mean, let's just illustrate how right fucking savage these guys. Yeah,

but you know they're not playable characters for a reason. So yeah, I don't know, like some of that stuff's a little ridiculous, but it's it's just it seems like like in you know, in one way, like sure it is kind of this call back to MKA past, but but it's called back. It's a call back to like something really dumb understanding in the Challenge Tower because you're asking for like absurd Yeah, but like in the story

mode, it comes across as a little a little much. They do have they do have difficulty settings for the story mode if you if you want to go now, but it's like like when you can do most of it on the nosicuilty, like you really want to scale back just for that one boss fights. It's the only consistent thing that I've heard plaints about from from people

playing it. I don't know, I just wanted to get Yeah, it's just it's a mindset thing, like you have to you have to kind of change everything that you have learned up to that point in all these other fights and just adjust for for these specific boss fights. And it's not that much fun. Please allow me to register my trepidation about the ending of those story

mode and then that's all I'm gonna say. What I'm talking about, Well, you know, after MK three comes MK four, So I understand why why you would know insofar is like what the story of the next enage, just what it looks like they're setting up for the next one. I'm just like, oh no, no, well you always have this one. Yeah, like you said, this small combat will last you forever. Yes,

new characters coming. Oh he has that confirmed? Yeah, they've They went ahead and set up a Twitter account for Scarlett and then a couple of the guys on the team have pointed to it, and the other official accounts for like Johnny Cage and stuff like that have been like following it or interacting with it. Which for those I following the plot, that's Red leading Ninja the

Red Lady, she totally new? Has she ever totally new? It's a palette glitch from MK two that would sometimes make Melina or Katana show up in Red. So it was just one of those like yo, that's a separate character, preventing them from having to design any characters on their own, just like yeah, exactly, turn rumors and weird jokes into into characters. So they're doing looks like they're doing that, So I imagine if that's the case,

then there's that interview that they did. There's an interview that that showed up in like CVG for like half an hour before getting pulled where they said it was going to be Scarlet and Ken. She is he blind? I would I would assume he would be passed into blind. He's never not been blind. But you know this is this would be him showing up in the

storyline much earlier than he normally does. Why they might omit? They do tell they didn't actually end up so he actually was called blind Kenchi for a while before they realized, like, dude's got a blindfold on, it's obvious he's blind. Oh wait, they never they never actually did call him blind kell. I thought that was like his official name, like on the Seli screen. No, no, okay, I think they eventually just went that

it's just catching right right. They do. They do tell a lot of origin stories with that story mode, Yeah, they do, so they cover a lot of ground. How do you feel about the treatment of the stories of mks or one, two, and three. I never thought of cabal as, I mean, can we are we're just talking frankly here. I think it does matter, right, I never thought of him as you continue to bitch about it. Who never struck me as a police type. I

feel like that's like totally new information. I don't think they ever said that was never part of his backs. I think he was ever like a Striker's buddy and a copy. They probably had to find some way to work him into this story. Like whatever he was, he was a like an Earth champion in like a dude of import at least, like he was a black

dragon. He was. They addressed some of that stuff in the in the story, but yeah, like at the start of that, he is straight up a cop with Striker doing cops stuff in a pail and a ponytail. Cops with ponytail. Think about that well, concerning how Striker rolls, Yeah, yeah, Striker cleaned it up. Man turned that hat around to the front. He's looking presentable, got rid a little bit of that paunch.

Yeah, yeah, I don't. I don't know that that. Yes, that's that's alteration of the backstory of Cabal is necessarily worth getting up in arms over. Probably it's probably didn't even bear discussion, But here we are. Yeah, this is a mortal common mythology in general. Is where we've ended up is actually talking about the viability of rain as we're totally earnest about this

whole thing. Video games, Yeah, video games are all right, bullshit calling you out, Oh man, all right, fuck this, I'm flipping this table over going outside right now and settling this games are bad discuss I think video games are good. I think you're wrong. Debate of the century. Finally we're finally getting out of the serious topics on this podcast. Prove it, and I'll prove it. I've improved by having the debate. But

debate, what are you talking about talking about? Prove that video games are good? Mortal Kombat. We were talking about it earlier. He's really got you there, like that game a lot, it's all right. Saying it's just all right, Yeah, we'll see that already invalidates your opinion video games are bad. Yeah, well they're not good. Oh you're so you're just

changing your position now. Yeah, it's the worst debate of every being the worst debate video You really committed to games, it's not worth talking about. So I played. If they were better, i'd, you know, put more heart into you know, maybe I should just side with you because I played through Fable three this week. Yeah, video games aren't so good. Wasn't that totally by accident? Yeah, so I guess you had played something

before. Yeah, I played like about a third of the three sixty version when it came out before realizing that I didn't want to play it ever again it's not it's not great. And then they settle on a copy of the PC version, which is not up to the seventeenth so we actually I can't review it. But let's just talk about Fable three generally in a non platform specific way, regardless of regardless of what platform it appears on. Why or let's say, you know, just because three sixty version, I don't even

know, maybe the PC version is a totally different game. It's not. I need to know Fable three is not good. I need to know why now, because you had a copy of the Xbox version six months ago, which has languished somewhere because they sent it over and I was like, well, I want to I want to see what I want to see what's up. I just built this PC and you can see what's up in like thirty

minutes. Keep going, because I was thinking illusions working on my laptop and just had Fable running all weekend and then whoops and just kind of like it just kind of accidentally operated the controller to the conclusion of the game. Pretty much Okay, yeah, yeah, that actually pretty pretty well represents my experience with Fable three as well. Yeah, man, what a disappointing game.

It's uh, you know, like even if even taking the uh you know, the qualified experience of Fable two into consideration, Yeah, which it had its problem like even as someone who really enjoyed Fable two, Like, yeah, it had it had issues. There were things about it that didn't work as well as they should have or as advertised. It's a Fable three is a game that feels even though it's not. It's a game that feels very

wide open. When they first kind of present you with the world and this list of quests and you're like, man, there's gonna be a lot more

like this. I bet this is great. And then some of it's really inventive kind of standalone stuff like where you're going into the weird RPG world is that is the high point of the entire game exactly like commediately, and and you start thinking like, oh, there's gonna be a lot more stuff like this, Like nope, there's this stuff, and then we're going to funnel you into this very tight path through the entire third act of the game.

Uh, And occasionally you out to go finish up any of this side stuff that you didn't do, but by the time you get to this point, you will have done all of the side stuff that actually matters. It's just it's actually like well done. When they do the shift, it just feels so unearned. It just like you don't feel like your your hero's quest has

gone on for long enough. Like yeah, exactly, like the whole the whole point of the game, you know, like like building up this game the game like you're gonna become king, yeah, and then you become king and then everything kind of sucks after that. Yeah, everything kind of sucks during it. I thought like even to suck before that. Yeah, I guess it's who feels like it's not. It feels like it runs out of consoles. The whole interlude on the Southern Continent felt very place like shoehorned that

end just to like kind of draw it out a little bit. Yeah, before you before you spend the rest of the game sitting on a throne hitting buttons to make decisions, right, uh yeah, And it's just it seems like maybe you know, whoever was designing that game, you know, the ending of it, I feel like they really wanted to try and teach players

a lesson about the way the world works. It was like, either you can be popular or you can save everybody, but sometimes you have to make tough decisions, like they wanted their moral choices to carry weight, But everyone who plays games is so hardwired to get the best ending that I feel like, that's why if so many people are so frustrated by the way that game concludes, is because to actually get that best ending, Like I alad to

leave the game on overnight and then you need to you need you need a bunch of money at the end of that game. And I'd been buying property all along and was still broke just from buying and doing upkeep on property and stuff. So I was like, it sounds like a real boring way to choose a you know, moral choice. Well you're not supposed to. Like, if you make the tough the choices that make you unpopular with the people,

it's a lot easier to get that gold. But they were just so over committed to try teach that lesson and too like that whole device as a game mechanic, They didn't there wasn't the weight leading up to that to justify it. They didn't convey that to the player. Yeah, it doesn't really well at all. Yeah. On the philosophical level, I feel like they just created a false dichotomy because in every single case it was the unpopular decision

versus the versus like the like the profitable one or whatever. I mean, Yeah, it was it was like those you can either you can either be loved and sacrifice everybody, or you can be hated and save everybody. Yeah, like it was. It was just like an either war proposition. There

no shades of gray there at exactly. And it felt like like it was a very basic lesson and like how the how politics works, right, you know, or something just really shallow like that, and and it's like the good intentions, but then they got really gamy with the actual and they were

just they were gonna implement this thing. They were gonna make this thing happen, and they give you then they give you the out of like I'm gonna let this game sit until I have about seven million gold here right before I take on the last mission or the last set of the last day of kingly duties or whatever, of doing all the stuff and then just reverting at the last second, Yeah, or you do all the popular things, which puts you very far on the hole from a gold perspective, make it impossible to

save everyone theoretically unless you do what I did, which is like, let's sit for about nine hours just accumulating gold from all the properties you've purchased. Uh, and then you can save everybody and be popular and you win and you also win, and you win, like except for the part where you played Fable three, except for the part where Yeah, except for the part where like I left table three running for about thirty hours or whatever whatever it

was over the weekend I've seen. Yeah. The thing that I remember just being really terrible about that that section is just no, it gives you no sense of how long that period is. Yeah, I feel like it's but it but it remains true. And there were some people back then and even recently it said, like, how you how can you say that it's a big funnel towards the end game, they give you plenty of opportunities to break

out of it, blah blah blah. But the thing is is you only know that by by looking at a fact or like basically like you know that these are people telling you when it was me playing through it the week before it came out when nobody had played it. Yeah, and just stumbling through that. And it goes from day one twenty one to day one, but at that point you've cross the point of an overturn. It's totally want, totally crazy. I kind of want to put this just because it sounds like

it seems like an interesting experiment. They just completely failed on every level.

Yeah, it almost feels like the design doc sounded really promising and just the implementation of it just been like it almost it almost feels like they cut stuff out at the end, because the pace accelerates very noticeably, from like a two week interval to a couple of months to all of a sudden, like six months passes in the blank of an eye, and you know it's there's a guy in place who says, like, you know, hey, just you need to sign this thing so that you know how many people are gonna

die in the coming battle, and this might be the time to put some gold in your treasury, uh before you sign this if you're not cool with with what's going down, which is like they're very clear like this is the time you can go. You can still leave right there and go do more side stuff and let it sit if you need more money. But it also says you have one hundred and twenty one days left, so it's it's it doesn't communicate how so if you don't, if you're not like if if you

don't already know that going in, Like it almost happened to me. I looked at a fact like right before that point, just kind of out of boredom, like, oh how much how much Fable three is left? How much more do I have to endure here? At this point it's like, oh god, oh apparently it'll be hours of me letting this controller sit here, with me running into a wall over and over again so that it,

you know, keeps going or whatever. And because then because then there's the whole like with the weird busted passage of time idea, yeah, where where time is still passing, where you've right where you're you're sitting there watching the sun rise and set, but it doesn't actually take days away from it is a day still a day. It's it's just a yeah, it disconnected. It just that, yeah, the end of that game is really disconnected.

And they don't they don't give you the right kind of feedback. And on top of that the character that's giving you this advice of like, hey, you might want to like put money in the bank is a jerk who wants you to do all the bad things and keep all the money for yourself. So you've already kind of like or I gotten a point where I was tuning him out and it was like, I don't want to do anything this guy recommends because he is a bad person. So yeah, I don't know a

lot of a lot of big flaws at the end of that game. And it just feels like you kind of you can kind of see. I feel like I see what they were trying to do. It feels like the halfway

point in like the Lionhead development process. I feel like they were forced to shift that game well before they had to turn it into a game, before they had figured out right there is there's clearly this this sort of like they knew at the end of Fable two, like in the third game, you're gonna be king, We're gonna you're gonna be that's gonna actually manifest and how

that's gonna be. We'll have this this, you know, we'll have the focus of the gameplay shift at a certain point, and like they hadn't really figured out the beats of all of it, but at some point something that you guys, gott to fucking ship a game for Holiday ten, and uh, you know, this is what they had at the time. It's kind of what it feels like at least. Yeah, it doesn't. It doesn't feel like a fully formed idea. It's a Fable three for the Xbox three

sixty PC versus coming out on the seventeenth. Look out for a PC version. I wonder if that one will be any different. Look forward to coverage on tapon dot com. Hey guys, what's up? Remember that list of things that don't bear discussion? Yesable three got it, along with Stories three

three. But out of great great voice acting in that game. Oh it did just get Yeah, Oh dude, I mean the atmosphere, the writing, the voice acting, like everything that was not the design elements about it, you know, everything that was not O this game stuff, everything that was everything that was not related to how it is mechanically put together and conveys information you interact with it like all though, But but yes, the part

where it's a game is lacking. But stuff, all of the all the you know, snarky British Earth. This was an interactive comic book, it was a motion comic. How about if it was a better game? Yeah, okay, but it got me thinking just about like kind of the the nature of of games and rewards in games and stuff that we've all gone soft, Like games aren't games. They're not they're not challenging products anymore. They're

they're thrill rides. They're they're they're designed for you to see them through to the completion. And when they give you these options of like, yeah, you can do this, but it's less than ideal, Like there's gonna be some segment of the population that goes like, well, if I have to go out of my way to make sure that I get the best possible ending, I will then go do that, no matter how like weird and ridiculous it is, and and just well they don't they don't make the bad choices

of the great choices impelling. That's a really big problem for game designers is trying like they want to do good side and bad side, but you always see that people do the bad side or the gray side their second play through, which isn't what they want to because at that point you've experienced the story,

but it's hard to make like you'd like to see. It's a game that makes being the bad guy like more almost a more enjoyable game experience, right, Like you should suffer, but then but then well you want to do that like Fabel does handicap, Like if you if you are the good guy, then you need that much more money because you're spending money, you know, building schools and crap like that. Like they let you, they

let you cheat out of that essentially, Like that's some way. Basically, I think if they had removed the ability to save everybody and like made it that hard either or that would have been a much stronger Yeah, exactly, there's no way out of this either your decision. Either you can have people like you or you can save them or you know some some but pretty much Fallout does it that where like you can you can be as horrible as you want, but if you just give a dude in the desert a water by

all the completely switched in your karma. Yeah, so they they don't, Like I think developers don't want to have people commit to those because yeah, because no one wants to play forty hours of a game totally screwed up. Yeah, yeah, so they always it's it's why you can, you know, change your dog into different breeds over and over again. And also they're like, oh, yeah, that's why you can pay for haircuts in video games because you've gone and I totally screwed up, Like, yeah, I

completely be voted to buy real hair cuts exactly. I completely messed this up.

I didn't want the Faehawk after all. It's uh, I wanted the Afro totally different kind of game, but Infamous did a pretty good job of incentivizing both styles of play and then also kind of locking you into one because like if you played the good side, you got like the powers that you got were more precise, you know, they focused on like sort of searchical, yeah, precision, Whereas the bad side got you a bunch of powers that were just like like an en mass destructive, you know, blew everything

up, and once you went down one of those paths, you had to stick with it. So like they were offering different styles of play there.

It's like what if you got like fifteen hours in or whatever on that game and then realize that, like the story wasn't going the way you wanted it to I think part of that, that's part of because you want to force players to do that, but then if they don't like the way it's going, and I think you know that there are like, like I'd really like to see the percentages of players that are willing to play through a game twice

to like experience it from a different perspective or whatever. And how many people just like, well, I'm gonna play this once or how much is that really just they want the achievements for the other side as opposed to like actually seeing what likes are from the other side, I like from a gameplay perspective

or like from a storytelling telling perspective. I'm kind of over it, Like I'd rather I'd rather these guys just focus there and he's on on one really good one exactly yea, because the choices always feel false and I'll always just find the like, what's the breaking point in this story where we're gonna have to save the game so I can where does it fork? Yeah? Yeah, exactly where? Like Okay, I'll have to roll back a couple of hours and then I can get to this point and I can see what all

this guy's stuff. It's just it's it's more about just like I want to see the content that I paid for, and that stuff feels kind of scrolled away into these little side things, and you know, there's for bigger games. I guess there's something to be said for the idea of I saw this

thing that most people didn't see and it was awesome. Yeah, but if these games are, you know, huge and expensive, you gotta cram all that shit into that main line, you know, to make this to make this style of game viable, you have to, you know, But I think it's something those assets like Bethesda has done it a lot over the years of putting kind of some of their best stuff and in the side quests, you know, you go back to like Dark Brotherhood and Oblivion and stuff like

that. Wouldn't it have been better? I mean concerning how shit the main story stuff wasn't been more awesome. That's the main that. It's almost like the Portal two stuff with the early playthroughs having the stuff that ended up being the end of the game. Because they realized the stuff is so good, why don't we make sure everyone sees it? And maybe more developers need if if you're gonna have a linear experience, like that, and you're gonna try

and tell a story. It seems like it makes absolute sense. It's like, let's put the good stuff there where everyone's it's it's it's with open worlds and side quests and you know, adventuring style of games that we run into this where Yeah, they filled the game full of side quests, which is great because if it was just this huge open world with a big linear thing, then you end up with Mafia two and no one wants that. Yeah. I don't know. It's it's so like the disconnect is between like they

have a shitty Morald dilemma as well as their games. Just make that the game, Yeah, make the game. Do you make the game best, you know that, make the critical path the best stuff and all the side stuff suck? Or do you make all the side stuff and gave a story too for it? Yeah? I say that for game game deav Story three D. Finally, Jeff Berrs, do you play anything else other than Fable three this week? No? Not really, I mean I don't. I've

been messing around with Mortal Kombat, continuing to play that. Uh, because they have a bat the patch coming up right? Uh? Yeah, Yeah, they've they've got a patch they said they were working on like match like

basically matchmaking, and that game doesn't work. Yeah, King of the Hill and the Ranked One of the one stuff was like York, you just you hit ranked game and it just sits there and goes like we're looking and it never ever finds anyone for me. So is that a case by case or is that just I've gotten into two ranked games since the since they reset the servers on the nineteenth, Like it was fine leading up to that. So I imagine it's just like load issues, load issues that they're having to address

in a patch. But I guess they've also got some balanced changes in the works. Uh. Some stuff on Twitter that that Paulo Garcia was saying is that they're making some changes to KNO. I thought Cano was good. They're making Cano better. From the sounds of it, they're making sound like people are not like the upward ball will recover faster. I guess like I thought he was want miss with it guys already. Yeah, the ai A Kano seems seems rough. They make it seems like they make Kano a little harder

than the others. I don't know, but I enjoy playing this. Kno, I don't like that game. Yeah, I think it's great that they're they're going to be committed to making balance changes and doing all this stuff. But I've already gotten into the kind of the classic MK form of I just want to do random select and fight guys. I'm with you in spirit, But man, that's a lot of characters to learn. It's it's not it's not that hard that when it was when it was twelve though, I could

totally hitled up. Maybe it's just because I've probably already sunk like forty or fifty hours into the game, between the Challenge Tower and the story and and and all that other stuff. But I guess if you went through the story and the Tower, you probably would have. Yeah, so you know, so I'm having been forced to play as every single character, I can say with some certainty that I never want to play a Shank Song ever again,

and followed closely by Shiva. But yeah, I guess yeah, having played that much of that game, like I've pretty much know how to do all of the specials and stuff like that, like like ridiculous combos of your character, Like no way, I'm not I'm not great with everybody or anything, but it's it's that's how I've had the most fun with the game so far. Like even when when Sid was over here on Friday whipping our asses,

I understand Sid. Humans never would have taken that guy like prior to like a month ago, never would have expected him to be like the world's biggest MK super face stick over here. Even before that game came out. He came over he MK two for a while against us, and that dude has I hate this phrase, but that guy has solved MK two. He is he is all neo in the matrix with that game, like he is seeing the code running behind it, like he knows every in and out and every

trick in that game. I don't think he ever stopped playing it, but he beat I beat him twice, and I'm pretty sure the second time he let me win because I still felt good about because because all of all of his cohorts were telling him that he had to let people win or we would all stop playing with him, which is exactly clear what you're being, an asshole. I played two matches against him, and I was like, all right, I'm good yep, So yeah, I'm gonna go back to drinking

beer, play with a controller upside down or something. I had to do that. There are a couple of challenges that flip the screen upside down really and there's there's are There's also one where your controls are reversed. So at one point I literally was playing with the controller held upside down and the other one I was tilting my head around to see the screen the right way. Challenge Hower sounds messed up. It's really really deep into it. Do you

get to that? It's I think one of the upside down ones is not all that deep into it, but yeah, the reverse controls one is. It's pretty high up there. It's kind of a grind, like I've been plugging away at it. I'm only on like thirty something. I think, out of what you're not plugging away on it hard enough. Two hundred and fifty three. I was basically doing like thirty of them at a clip there.

I would, you know, play the game for a while and be like, all right, I'm gonna get in the challenge tower knock about about twenty or thirty of them. Yeah. I was thinking like maybe I'll do ten night from No. One until I finally finish it. Yeah, it starts getting hard around two fifty or so. At one point, Yeah, at one point you are asked to beat three show coons with Shank sung and

that was where I realized I never want to play a Shank again. And so one of the things the game does is if you lose on a challenge repeatedly, eventually it starts giving you a break. Don't tell me that.

I had suspected that playing the story mode, and I really did. I don't know if the story mode does, I kind of probably it probably totally about how like a third of the way through the story mode, I was like, man, it seems like when I lose about three times, Yeah, some of those double matches, you'd all of a sudden there wouldn't be their specialist. And what they do on the Challenge Tower is if you lose a bunch, then all of a sudden, matches that weren't restoring your health

between fights will start restoring your mechanical. Like, if you want to make three the final challenge easier, you load it up and lose fifteen times and then go from there. I would. I just went through the fights myself, and you know, lost fifteen times of my own volition before it started giving me that break. But it's all doable. It's all totally doable, bread shoemaker. You finished Portal two yet I did? What do you think? Oh? Man, it's pretty good. It's pretty strongly finished. We

finished you finally. You didn't get spoiled. No, I didn't know a damn thing. Yeah, it's a nice twist at the end there. Yeah. What is the statute of limitations I'm talking about? I don't know. We've established some some statutes. I think it's got a very I think it varies from game to game. Pretty sure, game when the games are good and the stories are the best part about them. Yeah, I think we go a little longer. Yeah, I mean, I don't think we've given

up anything too bad so far. But but yes, the story is good. I guess it has only been what two weeks? Yeah? Wait? Is that didn't really? I guess that game deserves about them, but it felt like it had done about a month. I'll just keep in mind, you know European releases that she didn't come out until that Friday. Yeah, I believe po code say brads trying to talk about to to your ear hole man. You asked, you asked, give you some spoilers for Universe sand

If you blow up the sun, it fucks up everything. What's the Universe Sandbox? It's just it's out on Steam. It's it's I've seen the name. It's not really it's not really a game, but it does have Steam Achievements, which I thought was kind of cool. You get one for blowing up the sun. No, uh, you get one for like launching it like all the none of the achievements. Wait a minute of that? Great? Is this actually? This is actually a sim This is not a game.

It is like you can create your own universe. You can actually create planets and set the mass and all this. We're gonna do a quick click of it there. But you can just load up like our Solar system and click on the Sun and click on blow up. Shut the fuck up, like it blows up and yeah, basically actual like kinetic energy being released or just like deleted from existence and kinetic energy being so you can there's aftershock and

it's and then and then it shows what happens to the Solar system. Yeah, after that, like where does the Earth go? Is it? Is it? There is this thing trying to teach you any real science or is it just like the gravity is apparently based on real But you can bow up, you can blow up any you can blow up anything. You click on the Earth, blow up the Earth. Se would happen to the Moon. The moon just goes. Man, I just got nothing. I downloaded something

like this while back that was not on Steam. I just got this thing has been around for This is actually the same thing I've played with. It was like a trial version out that I got. Yeah, this has been around for for a while. It's just it's new to Steam. I may have seen this in the past, but and it's it's pretty fun, you know, Like they someone so they have like some community made scenarios and someone

basically made like Halo. So it's just like here's the Halo ring orbiting around this planet, and then here's the thing that orbits Halo, and then here's like the four Runner gas mining facility or whatever, and you just blow Halo. What have you done with this besides blow things up? That's about it. Yeah, I haven't. I haven't tried creating a universe yet, only destroying and usually our our galaxy specifically, right, But yeah, you get

that personal investment exactly, Like what would happen if Venus blew up? What would happen to Venus? Pretty we also just like delete stuff and see what happens. Yeah, yeah, yeah, we're move it around. Yeah, Like did they pull a bunch of NACID data sets? Is it all like pretty accurately modeled. I'm not sure about like the accuracy of like you know where stuff is in space on this date, but it does have real dates in there and stuff, so like it'll you know, by default. I

think the default Milky Way simulation starts in two. See what would happen if the sun blew up on your birthday? Yeah? Can you like fly to Cannus Majoris or whatever? I mean? Yeah, we're talking the whole galaxy here pretty much. You're getting real excited. I'm so excited. You can go to Wolf three five nine and do something blow it up if you want. Okay, you get that button if it's gonna say so so far, it just sounds like it doesn't sound like is the blow it up button always

present on screens? As soon as you select anything, a little panel slides out that has like the mass of that body, and you can you can change that and do a bunch of different things there and then not at the bottom, it's just this button like blow up. There's advanced options for blowing things up where you can set like the force of the explosion or whatever, and also the number of projectiles which to fall to, like thirteen or something

like thirteen pieces. See this doesn't sound like a construction simulator whatsoever. Well, I mean you can start with a completely empty universe and fill it full of your own homemade stars if you want, Could you say change mass and volume independently, because then you can make a black hole. Yeah, you can take a giant start well, if you blow up, condense it. No, you can condense it down until like super tiny but the same mass. Then you get a black hole. That would be cool. I believe

that does happen. One of the so it has much of tutorials and stuff you can go through, and one of them is like, what would happen if the Earth had the same mass as the Sun and you do it and everything goes crazy? Let's end this podcast? Could do that? Clep. She making it sounds like this is a quick look for you. As soon as Vinnie gets in, We're gonna do it excellent. Yeah, I mentioned Vinnie's out because of eyes. His eyes have gone bad, exactly blind video.

I learned from this experience that macula is an unpleasant word. Yeah, such as in macular degeneration. I guess, yeah, whatever's going on there, macular conception. That's that Madonna greatest hit thing. So we hope Vinnie still has eyes the next time we talked to him the Macular collection. It sounds like he just needs to spend less time staring at monitors. Yeah, which that would help probably doubles for all of us. Maybe that would help

Breas Shawmaker. Yes, other than Portal two, which we won't talk about at length than to say you liked it. Yes, it's good. I look forward to play more of it when they put out Free DLC. Indeed, thank you, l I went down to Sony last week. This was a pretty fun time to go to Sony, I bet, but actually nothing really it was there a room, nothing to report about that. This was exclosing someone like standing near a room and just touching the door knob. Still

still hot. I think this room is still on fire. I don't think we can go in there. Uh No, it was pretty calm. Okay, I just went from the elevator to a conference room and played a bunch of Infamous too, so all right, and then it was led directly back to the elevator. Get the hell out of here. Yes, so you didn't hold this press event in some sort of data center somewhere. No, didn't try to hold it in the cloud. Certainly. Do you have to

supply a credit card to get into the conference room? No? I bought a pretty paid card, okay, gave it to that smart and they let me write up uh in from the sue man. I want to play that game right now. Holy shit they've been releasing it looks look incredible. Yeah, uh it, Thank god. It plays exactly the same, like just you know, top level of control stuff like feels exactly like the first one. I thought that was one of the best playing third person shooters I have

ever played. Just like the field of movement and the aiming and dodging too, it's like all of the immobility stuff. It just like the I guess, yeah, I guess I was gonna. I was gonna say, like, why would you call a third person shooter because there's there's a lot of shooting there was a lot of there's a lot of holding the left shoulders zoomed to an over the shoulders shooting perspective. You have a rocket launcher, you have grenades, it's just space grenades. Yeah, it was electric electrics,

electric everything, but it's just shoot. Everything is a flamethrower, right, I mean there's melee and stuff to Yeah, but I mean it feels it controls. No I'm saying, I'm saying I agree with you. Yeah, it's what I'm saying. I'm just hammering the point. Someone seems like it's a lot more animation going on with the combat was much more flowing. I could see that. Yeah, maybe I don't know. It's like it looks and feels and plays pretty similarly. So what about to sit out to you

that giant monsters? Okay, holy shit, all right, Uh first game didn't really have well, let's had a couple of bosses, but they were kind of muted boss fights. If you guys, did you play with Patrick ye, remember dudes, you're not a huge fan. Yeah, it didn't Because you're right. It was a third person shooter, and very early on I became extremely frustrated by enemies who had actual guns who could shoot long distances, whereas my electric powered gun, which was me, had a very distinct

and short distance that pretty quickly. Yeah. I just I just didn't get to that point, and that game had a saved system that allowed me to, if not lose progress. I feel I was running back to where action was from my stupid home base, really really off. Yeah, I felt like I was just like maybe I was just you know, you didn't like hanging out with Zekee. It's just that it's in it's a dead part of that city. So like anytime, like, okay, I want to actually

go and were you Were you one of those prototype guys. It was all like Prototypes better than Infamous. No. I played through Prototype and I acknowledge its shortcomings as well, but it let me keep playing. For some reason. I can't this an Infamous two will do much for you, because it very much feels like the same game with a lot of new stuff layered on

top of it. I mean intellectually, Like looking at Infamous, I could tell it's clearly the better game, and it's you know, a lot more polished, and they've done a lot of work on the frame rate and the uh. I hate to use with the word. But the jakiness, the open world jake seems to be at a minimum. There's a lot of destructible stuff now. You can blow like entire walls off of warehouses and stuff just shit like anywhere everywhere. Not I mean there are clearly parts of the parts

of the world, the world geo. Yeah, that's uh, whoa the you know, the level geometry, the you know, there are buildings that are clearly static and you can't do anything with them, but like I'll tell the difference between them or not so much like you would have to shoot a rocket at it and see what happened. But a lot of stuff breaks, like you can straight up just like shoot your way out of a building if you don't feel like looking for the door. Cool in a lot of cases

that I saw, So that was pretty cool geomode technology. Yeah, was there any inside stuff an infamous one or some underground like a lot, but those were kind of like one off little platform levels. Uh, it was mostly outside actually, I mean this was like open warehouses where an entire side is open or something. It's not like you're loading into a building or something.

But monsters anyway, So yeah, they didn't have a lot of boss fights in the first one, but they have straight up Godzilla size, like a giant shit stomping around like big looking. It was like halfway between Godzilla and like Praying Mannis or something, just rampaging through the city destroying everything. It had weak points shot him that died, So I mean, you know, this stuffs cool god What else was going on? There's like there's different

disciplines now, It's not just electric powers like ice or whatever. Now, So yeah, that was the thing like the first game, like you picked or good or bad alignment and then you kind of got electric powers tailored to that. Yeah, like you have everybody's My impression of it is that everybody's got the electric powers as a base now, and the fire and ice powers

are sort of like what you get depending on which way you know. And aren't they still trying to listen that it's still derived from like electric ice or it's electric fire. Seemed pretty separate from what I could see. They kind of loaded me on with a debug. Dude, they just had a whole bunch of stuff. So I just kind of played with a bunch of the powers. But which one is good and which one's bad is fire bad. They didn't. Fire is always bad. Fad fire bad, It's weird.

I guess there are characters in the story who have these powers, and that's where you learn them. Like there are other superhero power guys running around this city. It's it's not just you anymore. Uh, And so I guess you'll align yourself with one of either the Ice Guy or the Fire guy. And that's kind of how you get that stuff. Which one is voiced by Keith David because that's the one. Which one is David Keith? You can only dream? That's the eternal question. Yeah, that's the end and yang

of if that guy even gets auditions. Where's David Keathson? We know where David? Yeah, Keith Keith. David's fucking everywhere, fucking in the passenger seat while ice Cube is driving and they are cursing at someone on the street in all seriousness, Is he in that game? I don't know. I didn't know. I was like, for all I know he has been. They're saying, look at this motherfucker right here up here on this bike.

Yeah fuck that cue talking about the voice acting though I talked to him about it some and like, I guess I guess that is a big deal with that game. Everybody hated the so you know they redesigned that was actually they

hated the voice people and they hated the little new calls. So they redesigned him at first and everybody hated it, So then they re redesigned him to be more like the old understood that didn't people really identify with colin the first place, like I mean he was That's probably what led them to redesign him or something like nobody really cares. He was proto bald dude, like every single he was like random anti hero voice like voice short hair, so he

had render. Yeah, I just didn't understand why there was always flak. I didn't the game was fun. I didn't for the story or the character. It makes sense. It's like, yeah, it was like a level of rage that was approaching, like the Devil My Cry stuff, but at least with Evil My Cry. I was like they were like four games in series, like people identify. I don't really get it either, but it raised people's eyre so we didn't notice anything playing well, point being uh the

so you know, they visually resigned a long time ago. We knew about that, but the voice acting that people heard that they hated so much early on that was kind of like all they had recorded. They had not done the bulk of the recording at that point, so all that criticism informed like how that guy actually played the character when they went and did all the real sessions. So he pretty much sounds like that first guy. He must have been a really fun session. Like so all the time you did early on,

everyone fucking hates it. So we want you to sound like this other guy, sound like the old dude, the guy we had before. Anyway,

point is he looks and basically sounds like the old guy. So anybody who was up in arms about that can He's just a concern when you get you know, when you've got a character like that that maybe you enjoyed his elements of the everyman presentation of Cole that have suddenly he's getting all I don't know, you know, Prince of Persia, like you talking about same time, when you go from the first one where he's like he's getting this good

archetype and and yeah, you like you, your immediate impulse seems to be to dark them up and make it more extreme. So you know, seeing that is kind of bigg boarding on electricity. Right, it could be a little jarring just from a consistency standpoint. Well, I think it's it's it's that knee jerk like hoping that doesn't happen. It's you know, it's expecting the worst for that kind of stuff for sure. Uh So, yeah,

they got the lightning powers, They've got the fire and ice powers. There's also like ionic energy because you had an AMMO before that was just electricity and so now like he brush his teeth, yes, totally, all right, right, I think you'd never have to power. You have to teeth power of ultrasonic there's clean all the time waves like Keith cleaning. I didn't I didn't get a sense of really how that stuff's can feed into the powers.

But you will have different powers that only work on that kind of energy. Happens when that guy do you like create an air ionizer that then you put in the rooms of people with respiratory an Okay, you run around with one of those sharp damage things and then everyone gets sick. Yep, that sounds like a pretty evil path thing to do. That's that's infamous too. In

a nutshell is there is the morality stuff any more interesting. So I remember in the first game really not making any difference on the story is more just well it was more what power as you got, as opposed to like scenes

like you would get different cutscenes depending on what you did. They were like they were like those very unfrequent, like very specifically scripted good or bad choices, Like it was like whether or not your girlfriend thought you were a total monster or just most they just seem kind of like the morality was lame. It was more like what power did you want? Just go down that.

I mean, I would agree that it is definitely contrived, but it was also present, you know, it's it wasn't in insignificant what it did to the storyline, but they didn't show any of that stuff here, so I don't really know. I mean, you could grind good and bad points in the first one by like either kind of killing or healing civilians and stuff like

that, and that stuff still in here, So so there's that. But then just like the only other mechanical thing I can think of is that it's you can have multiple powers in each slot, Like you had to kind of pick one before and stick with it, but now like you canna have like two or three versions of the p shooter. You can have multiple kinds of grenades. It's cool and like very quickly just hold down the deepad and swap out which one you've got on that button. So there's like a lot more

stuff you can do with combat. But it plays really well. They've added a bunch of stuff to it. It looks better. It's seems like it has a smoother frame rate. It just seems better all around. The user create admissions, yeah and all that stuff. Game. That game sounds crazy. Yeah, I cannot wait. Next month. It's out the first day of E three, which is June seventh, next month. Three Yeah, yeah, three, yeah, stop it? Yeah anything elsa red shoemaker.

You want to talk about Outland? I played a bunch of that. You played a bunch of it. I'm almost done with it. Good, it's crazy. Do you still like it? Look for a review soon. That game is great? Isn't somewhere between great and fantastic? I haven't decided yet. Okay, it's really good. I don't know how far you guys got into it. But I only played a little bit past the tutorialized stuff. I mean, I did that stuff where we went to be soften and played

kind of a weird, you know, vertical slice of stuff. But it seemed like a lot of waiting. I think it. I think it looks incredible waiting for waiting for platforms to come back and be in the right positions.

I just felt like there was a lot of like as you were going up through these, as you're progressing through these kind of self contained puzzles, because it's it's kind of like a floor mentality there of of you're gonna hop through this set of these moving platforms, then you can get to a little break area, and then you know you'll you'll go onto the next set.

I just I found that a lot of those were very trial and error based, so there was a lot of like jump to a certain point, getting knocked off by red bullets when you were expecting blue bullets, and then it's like, okay, now I have to wait for the these moving platforms and then getting into the right alignment so that I can make a second run at this. Based on the thing you saw at their office, this was based a little bit on that, and end a little bit on kind of the

opening of the game. I don't know, once you get the I mean, so just to explain, it's also kind of a slow run up at the beginning of that game, maybe a little bit. They definitely they wait a while. So okay, so what it is, it's about eighty percent of a metroid vania like that everything is not quite as interconnected as it could be in that sense. Yeah, but it is a big world where all

the levels are stuck in the end. It's just that there are a lot of loads and weird ways that you get from from place to place, but it does not convey that early on. Not not a ton though, but it's is that mixed with the color contrast of Akaruga. Basically, uh,

I guess I don't get I don't get the metroid Vania. I think so much because there are a lot of areas early on that you can't get to until you get powers later and you can come back and get into them, which just doesn't seem like there's that same depth of powers to be got. There's pretty much all that's I mean, there's no grappling hook, but there

are equivalents, you know. There there are launch pads and teleporters and okay, well like charge charge abilities that will bust downhalls, you can't playing it for like twenty minutes, or you don't have long eyes pound with it, like yeah, the early parts of the game and don't even give you any

indication of that thought. So I mean, like it sounds awesome, and the only way you would know that is by looking at the subscreen and seeing that there are like a dozen powers that just say locked and you don't know what they are at that point, but yeah, they are totally They're countless instances of going back and getting into like through walls or through obstacles that you

couldn't before. It was it was hinted at when I first looked at it, that yeah, there would be some reason to go back and look at stuff like at this point, I've got like a charge melee attack. I've got like a beam that you can sweep around and hit people with like tons

of stuff. I just I never that sounds awesome. It's cool that it's cool that it's all kind of like contained in one play through, because whenever I, like in that early stuff, when I did see areas that I couldn't get to yet, I figured that was like second play through sort of thing. So and in fact, probably two three hours in you unlock the teleporters where you can just just like zip right back to those maps if you want. But the combat has a lot of depth to it. You can

because you got like an upward kind of uppercut swipe. Yeah, I think that the launcher and yet stuff use that as a launcher. You can slide into guys to stun them and then launch them and then jump up and hit them in the air before before they hit the ground and they're dead. Like you just lots of stuff you can combo together, and then bullet hill,

like tons of bullet hill in that. Oh yeah, it's like the red and blue like because you don't take damage from same color bullets, so so you have to you have to hit this like the right pumper or whatever.

He gets fucking intense at some point, like you were having to constantly change colors back and forth to like navigate this just insane cloud of bullets and platforms everywhere because they're they're platforms you can only stand on when you're a certain color, but then the other color of bullets are coming at You're keeping in the air and trying to change color long enough to take that swipe of bullets and

then be the same color again when you land. There are parts where they are like two horizontal platforms that you need to jump between, but there's a vertical platform of the same color, so you have to jump at that platform, change color in mid air, and then change back before you hit the other. It's it's it is real. It isn't awesome. It's really good and it looks amazing. Like the art style is ten dollars. Yeah, and it's only ten dollars, and you know it's got some pretty decent co

op stuff in there. Yeah. Yeah, we were messing with the co op and that was last week's XBLA. Yeah, and who knows what it's gonna happen now, but it was I guess scheduled to be out on PSN this week. Yeah, I don't know. It will end up being like a giant content dump or supposed to be before. We're supposed to be the same week. Oh originally, okay, we are. Our database might be wrong and well I mean I mean someone just pushed it back away. Yeah,

because it didn't come out the week before. Its like, well, let's come out next week, right, It will be back next week, right, They're saying it will be actually be back this week. Maybe part of it. I just I just got my SOE noticed last night of Hey, we also may have lost your credit cardiformation too, so we're gonna shut down those services as well. They didn't they didn't know in the US, you're okay, okay, rest of the world, you may you may have

been double dipped. Yeah, that's no good. Anyway, I play that game L ten bucks Xbox Arcade now it's beautiful, and the comment all the gable network maybe days fluid, I highly recommended. How yeah, how long has it's been so far? I would bet the story modes probably six ish hours long. Maybe it's about normal links for that kind of game and talking about these downloadable games. I forgot all about the game that I played a lot of last week, and that's Trouble, which is neo. Yeah,

you did play a lot of that. Why did you play so much Trouble which is neo? Jeff, I don't know what's wrong with you. How many Chiven points seven seven? It has a bunch of like there's one it's three, it's yeah, and then there's another one that's like ends with a nine, and there's like a one point one right always eleven. Yeah,

it ends up matching out. You know, it's everything. I can get even again by going into the shop and placing the cursor over the face of the girl, the anime girl who works in the shop and pushing the button until I get kicked out of the shop by her evil sister. If I do that thirteen times, I at thirteen points. I don't know that I'm gonna do with though, because I don't know that I want to play Trouble,

which is neo every how long? How long does it take for you to get kicked out of the shop, like like five seconds or something like that. Have you just like slamming on the button as she laughs, it's not like a five minute process. But then you have got to charge it up, right, But you know, then you get kicked out of the shop and you have to play the game again to get to the next shop and get kicked out of Oh okay, you can't just like constantly go back

to the shop exactly. So it's more shooter's shooter. It's a side scrolling anime themed shooter wherein you play as which is they localize this game. There's a lot of dialogues shot in the grandies sense, right, like that scrolling that type of scrolling shooter. But you're not a ship. You're a girl. You're a girl room or a dog who runs in the air and also shoots. I don't know what it is, but I have a place in my heart for shooters where you're not a spaceship or flying vehicle of any kind.

You're something that shouldn't be flying and shooting like that too. Maybe if you were just the dog. Yeah, maybe it's a hidden mode we can just play as the dog. There's a lot of dialogue in that game, which is all poorly acted and recorded. When the troubles are the Witches get into neo trouble. So I reimagined to trouble. Yeah, trouble we've seen before. I think Trouble Trouble, which is new VOT got it, which was of course the original title. I don't think that's actually true. Probably

not. Uh it actually had so they do have the original Japanese voices in there, but then they also have like these really poorly translated localized English voices, which are amazing because they're so goddamn bad. Do you recommending playing with the English voice acting absolutely if you played in an office and don't have the headphones on to everyone around you. Yeah, and you think it was intentional? Do you think they knew what they were doing? And I don't know.

I don't know what I want to know. I think everything in that game is intentional, very but not for any comedic crez. The broader question like, is it possible to make a really bad English dub of an anim in this day and age? And don't you know what you're doing if you do that? Like, I don't know, I'm not sure. The people, none of these people sound like they actually speak English, Like it all

sounds like it was spoken phonetically. Okay, So it sounds like some old school dudes that just have been making games like that all long or something did it or okay or something. So it's not like they just went down to the accounting department dude who knows? Yeah, yeah, yeah, who can say? Don't question the methods of band Presto. It's not even Presto.

It's saying these are ex band Presto, saying they probably are the probably did time at band this game, clearly at S and K published it, so they did not develop that that sounds about right these days, because that's that's what that's Play more, yeah, play more. So it's weird Korean studios. Siesta, I think is the name of the studio that actually developed it's been on. The three guys that used to work at Band Presto that now are off on their own. Let's keep making shooters. You guys told them

they couldn't make those games anymore. Probably wrong. Liber all taken up slots right now. The game. Yeah, I don't know if that game originally came out in arcades at some point, and uh sure, it's now available on your Xbox. Does it goes? Does it go sideways? It doesn't go top down, scrolls to the right, yeah, yeah, force movement, movement scrolling. O. Yes, there are different witches to play as, each with different types of shots, and you can you can buy it

anyway anyway. I beat the game with one of the characters. It's not a particularly long game, and you can continue as much as you want, so, you know, again, just proving that games are really about thrill rides and making sure you see every little bit of great story that they have developed for you. Trouble, which is Neo is not a difficult game to finish. I don't want to spoil the ending, but did they get out of trouble? They get out of one specific type of trouble, but they

get into a bunch of trouble that sounds just like them. The Animeo Taku which that I played as, which is that's literally how she has build that's not me making that up. The astrology, Yeah, she's the genius astrologist. She is naked at the end. You don't see anything, but she's got a wand that transforms her into stuff. But haha, it makes her naked for a split second, and that's the wacky fun. I shouldn't have spoiled the really, I'm really sorry, all right, I'll cut that part

out. I'm really sorry for for spoiling there. There are multitude of characters. That's just one of them. I'm sure. Wasn't that like fifteen bucks? They charge like way too much money for Trouble. I don't know how much it is, but yes, they charge way too much money for trouble, which is got it. It's a fun name to say trouble, which is neo it really is. How about how about nin nin jump? Is

that fun? I was a little disappointed that that that's how you said it after seeing the way that they were spelling it out, like I think that's the way to go. Yeah, nin squared jump, would sir? I was just thinking nin't too jump, even though I realize you're right it is. It is a little squared too. Yeah. I bought that after that quick. Look, that's right, that's okay, speaking of speaking of gays will probably never play again. That's five dollars. It's five dollars. That's

bus that goes to Japan release. So that's pretty awesome. Yeah, but but as a game, you're saying that's I don't think it's trying to be any more than one puts up. But you're like a you're a puppet on a stick, really not a real ninja puppet on a stick. Yeah, it's just a nin Yeah, you jump, you get the job part you jump, and also, uh, you get a grappling hook. It sounds like what Outland was missing. And bring these two games together how a party?

Another game doesn't need a grappling alive other ways to get around? Oh I finished The Assassin's Creed Brotherhood. Uh Da Vinci's disappearance DLC, and uh, I disappointed. What a surprise after that Stellarsath Creed to DLC a little bit of a but it seemed like so much was learned earned in Assassins Creed Brotherhood about just the basic kind of game play systems that weren't as appreciated in

two. I had hoped, I guess, much as I had hoped with you know, a fall Out New Vegas, that the DALC there would be better, But that first pack was pretty garbage for New Vegas. After the DALC and Assassins Too, wasn't that great? I was? I just sort of wrote off, damn uh, it's I mean, it's it's stronger, like, it's much more story focused, but it's it's sort of like, at a certain point, how much impact can you have because the stuff is

happening. Yeah, Plus they assume I'm going to get an annualized Assassin's Creed anyway, so I really don't need to extend my Assassin's Creed experience. You need to be playing Assassins Creed games all the time, which you could be if you were playing the multiplayer there. You know, they've definitely extended the hell out of that part. But if you're just going for the single player

stuff, I don't know, it's it. It still manages to I feel like, uh, fall prey to the stuff that was at least enjoyable about

Brotherhood. Just too much, too much automatic fail stuff, too much just having to just very strict conditions for how you can complete stuff, which I felt they had really really done a great job in Brotherhood of addressing with the you know, the the sinc percentage completion thing where it's like, well, you know, if you don't kill any other dudes, you'll get one hundred, but if you may, if you you know, accidentally kill some of

these other dudes in addition to the main dudes you try to kill, will still let you slide through. We're just not gonna give you a hund percent completion. Does it kind kind of feel like other Brods and brother where you could clearly set other teams were working on this part, Like, does it feel like the DLC was like, man, this is made by the Yeah, maybe the teams. Maybe this might be the Desmond stuff and Brotherhood, like this might be the B team stuff. Maybe Uh, I could talk

I guess a little bit about the New Day Sex game. What I saw of the game being played. What colors did you see? Black? And gold? Black? Smot of color? He's got a point, he got it there. Gold. Okay, all I saw was gold. It's like gold. And then I saw the absence of gold blacks all the colors? Is that right? Why doesn't bend? He bend white? And then you get all the colors right, But it's no bending black and you push the mind, push the explode button and get all the colors? Venus? What

would happen? She blew up Venus. I don't have a lot to say about the New Day sex game. Do you know you could cook a pizza on the surface of Venus and like less than ten seconds? That sounds awesome, But you would also we get it back. You would be cooked too. I would be in a space suit anti Venus space suits. I'm gonna eat the pizza that I would take the pizza away? How would be How

would we get the Venus in the first place? Pizza space ship? Couldn't you just stick the pizza out the window of your space ship if you're near Venus and get the same results to fold in space? Do I need to be You're still getting radiation getting Wait, is this like microwave of pizzas? I don't want to I want real pizza. I don't know what sort of pizza we're talking about here? Are we talking like a real but like are we talking like a restaurant went up there and just like spun one some bagel

bites. We're talking little Caesars pizza, pizza, shitty pizza? Why am I taking that to space? Rectangular pizza? You see, if you can make shitty pizza, stop by space? What if this pizza was prepared in space? You can stop by and pick up ready to bake or whatever they call it. That's hot and ready to radiate, is what the signs say? Yes, but between four hours, that's four venus hours, they guarantee that they will have these pizzas available to you. It seems like a really

bad use of space technology. That's like what the fuck house isn't ask going to do? Like they only got like a couple more flights left, fuck itt pizzas, flat science. We gave them good reasons for us to go to space. They didn't like that. So yeah, because we're filming a reality television show, now, can we have our money? Yeah? Little yes, it's willing to subsidize. Pizza is going into space. It's getting on Caesar one, flying out to Venus. It's gonna make some crazy bread.

We gotta figure out a way to make pizza's viable for space. Yea space pizzas pizza people are gonna be eating food and space. We gotta make sure that pizza is one of the main films food they're gonna eat. We need to get a toehold here. How do you keep the toppings from floating off of the pizza four bakes? Like? What sort of fundamental changes are we gonna have to make said pizza and adhesive to keep all the oven the

travels around the edge of a centrifuge and then everything state flat. What you need is circular, self contained pizza, a pizza sphere, or like a pizza two. It would be the do just mind just broken a pizza sphere. The problem with that, though, is is then you have all you have. You have to get an outside piece that is exactly uh proportionally as you go the middle. The real problem with the pizza spear is that the

delivery drivers fucking like foil bags are not meant to hold balls. They're mental flat objects. That's true, So you you know you need some because there's say point one, we're talking Little Caesars. They don't deliver. They do, they totally do. You're gonna you're gonna need some kind of a custom entry apparatus to hold spears. Does that? Does the Little Caesars and pedal Uoman deliver? Pretty sure? Why would I get that shitty pizza delivered?

It's gonna pay them to bring that shitty pizza to my house. The only reason I'm get that shitty pizza is if I'm nearby, because it's it's just the right now. I want pizza right now, and I continue to hate myself, then yes I will go. And I have five dollars, Yes I will go to the Little Caesar. I'm just saying, a pizza sphere, in my mind is about the size of a basketball. That's probably way

too big. Couldn't you just like make a cow zone? And then I think you'd have to individually you could if you want individual pizza balls, you want personal pizza balls would be like, you know, equivalent of a slice his party ball, but pizza. So then then you just get like a box of pizza balls. Those are. Probably it just comes to like dipping sauce, and it's like, that's not even the same thing. I want the equivalent of a pizza, but a ball. You want the personal pan

and pizza sphere. I want personal. What I'm saying is the impersonal pockets are space food. Is basically what I'm trying to get out of here is that they've already invented the perfect space food in its hot pockets and dipping dots. They already they already won the race with the dippin' dots and hot pockets. I scream the future invest now, man, these cookies made everyone fucking crazy. I didn't even eat these. You can sure cookie pizza cookies,

Sure pizza pizza cookies, pizza cookies. Those they sell the pizzas that come with cookies in the box. Disturb that part. That's a really disturbing trend that I bet the cookies are inside the pizza. Lazy shit, you're gonna mic You're gonna put your your dinner into the oven and eat yourself the others already hot. Dumb Are you saying it's an unbaked pizza with unbaked cookie? Dope, Ye're not pre cooked cookies. No, it's it's doing as do

they cook at the same time. I think you probably have to do it separate. You wouldn't want to do it the same time because then the cookies would not be as fresh when you were done. Also, the cookies would then smell like pizza. You wouldn't want that. No, okay, because I just got done eating that whole pizza. I need I will change clean space pizza space pizza. When when archaeologists of the future excavate our our adobe

dwellings and they find stuff, They're gonna this will be sperimental pizza. I'm working on the will. They will mark the pizza and cookie package at the beginning of the fall of our society. So clear, this is this is where this is it started going back. This is the inflection point at science is food technology. It's got to be somewhere DLC yeah, L see it's actually they stuff cookie dough into the crust of the pizza. Pizza. But you got a cookie dough in there? Wait, why stuff it in the

crust, Just make the crust cookie see Averytrare. Science seems like a very anti food company. It seems food seems very inefficient Yeah, for the way a science does business, they would want to cut the whole, even if they're using humans, because you know, there's plenty of those around and they're cheaper to produce food gas, food pill. Yeah, but it would be worse. It would be It would be Yeah, food pill is too easy,

food gas, food injections. Breathe. It's gonna be something, Yeah, it's got to be something that is complete, completely contrary to the way

you would actually like food. Miss that makes all your skin feel like you just ate a pizza sphere exactly exactly, food gel that you rub like your massage into your scalp, food socks you wear special socks and then gets the food into that gets the that activates the food in the food socks, and it seeps in through your feet and you still taste it in your mouth,

but it's also combined with your feet smell and taste your feet. Would would they smell like pizza at the end of the day, it smell like your feet and also with pizza or I guess more like pizza spheares, because they wouldn't they wouldn't actually try and emulate real pizza. They would try and emulate future pizza fire, but you'd still taste all of it on your in your mouth. I think the pizza spear would have to have an inner crust.

You would have an outer crust and then an inner crust. I think that's why you gotta go tube, not sphere. I think sphere is impractical. Like if you're like a burrito, Yeah, pizza tubes, pizza tubes, pizza burritozz get better. Yeah, you can send it through those spacey tubes too. Pizones, I guess is what I'm talking about. It's always what I'm talking about, pre back to quality products like pizones. I do not mean here to bring it back around to DSX. You know what I mean

to short change this game. It's futuristic because it's futuristic, and I'm sure people what are they eating that game? People are gels like like black and gold, honey, honey and licorice. Okay, it's very specific future. The first two things came to mind. I like it because I mean that game seems like it makes good, like very specifically on like how the first das X games That is actually my favorite game, which which I know people are are deep deep into. Yeah, and also not so much in the

second one at all. Well, I remember at a GDC presentation the guy was basically like, so the first one was amazing, this one was a giant piece of shit. So like, I don't know how this everyone's gonna turn out, but you got the right philosophy. Apparently they told us to be three last year when they took this project on, Like everybody on the entire team sat down and played through the first one, whether they had played it before or not. Don't touch the second one even, don't even have

that knowledge seep into your brain. So this, I mean, this was a prequel. This is this is all taking place before the first game, so uh like the I guess kind of esthetically, the tech that you're using feels like it's it's mechanical, like you haven't gotten to the nano state of the of the first game. So there's a lot of like limb replacement and

stuff. Yeah, all that stuff happening sort of in the story as you're as you're playing right like like in like twenty or thirty years, all of that stuff will be status quo, but they're still at kind of like what we're doing, you know, biomechanical sort of you know, trying, yeah, trying to have like better limbs by just get completely replacing limbs or different body parts and crazy futuristic so I could get better limbs, I would do it. Uh. If they said we want to cut off your right arm

and put on a better right arm, I would totally let them. Don't ask for any specifics. It's like it'll be better. How about how about how about a pizza What if they gave you a pizza pizza arm. Your arms now made a pizza, but it always regenerates. Okay, all right, if it was a regenerate a pizza arm, then yeah, okay, oh my god, different flavors everything. Oh man, I don't know if I could, as long as I have control over the flavor. I'm growing

some sausage. They're great, it's great stuffs sauce, And I want you to have a pizza arm. Then I guess I won't play this bad bad for the workplaces. So they showed to me a very specific scenario being played through where you you're kind of you're approaching this facility and you need to figure out what was going on in this in this facility and kind of who the bad guys were, and it's very much the you can go in guns blazing, or you can you know, use your stealth to do depending on how

your character respect to to kind of you know, sneak around. But it's all very like, okay, activate my stealth, and while my salth is activated, this meter is running down like it's it still feels it feels the way that games don't feel anymore, uh, particularly kind of like choice, how well, how fucking hard ass Like old PC games pcrpgs specifically used to be about implementing their crazy rule sets of Okay, if you want to do

this, like you're only gonna have like there's real risk of if you don't do this correctly or you know, mismanage your powers. You're gonna in the middle of this you know this this open uh you know courtyard and in this in this compound where there's three levels of dudes on catwalks around you with guns where if they see you, they're just going to smoke you on site.

So like in the in the playthrough that I was shown, you know, this guy actually doing it, he had to be very measured with all that stuff, and there was a lot of like, okay, I'm just gonna wait here for that dude to complete his uh, you know, his his little kind of guard cycles, a little century cycle. So once he comes back here, I'll know that this other dude is in this other location and I can use like my non lethal thing to taze him and and that'll keep

me you know, non lethal aligned and all that kind of stuff. You could get away with that more on PC games because he had quick save and quick load, so it wasn't as much of a risk when you were trying to do things like like console games don't have that, yeah, as much. I don't believe this game will have that. I believe this game will

be very check pointed. Yeah. So yeah, so, like you know, he was, he was showing these areas and it seemed pretty clear that okay, yeah, the path he took was kind of the stealth path, and he as he looked back, he could kind of see like, oh, if if I was, you know, gonna go more guns blazing,

this would probably be the way I would go. And you know, the reasons for that seemed clear, and even there being like multiple stealth paths, but it seemed very much like either you're gonna go whole hog into being stealth dude, or you're gonna go the other way. And then there's like kind of you know, peripheral alignment stuff as far as like, well, you know I'm gonna be big into well, I guess the two other The two other things are hacking, which is you know, basically like lock picking and

stuff like that, and conversation. But the conversation stuff seems like you're like you can avoid some fights, but it's the stealth and the combat stuff you will always need to like kind of have on hit right, because there will It's not a game where you can get through entirely just by speech, which I actually asked and I was a little bummed to find out that I could not literally just talk my way through this game, because I would love to

see a game that took its RPG element that seriously, that was able to take it to that extreme and let you literally just dialogue tree your way. Probably my favorite thing about the ending of New Vegas, right you can just being able to see your way. Yeah. Type RPGs are more about the role playing. The fighting like the sex traditionally is a lot a shooter like it was playing is when you're in combat or stealth, Like the role playing

is the character you've rolled or created. You know, it came out of the first person shooter community. I mean, if you had left out the names there through what you were just describing, you could have plugged in Alpha protocol. Yeah, it was totally the conversation to do everything you just said. And so I'm kind of worried about everything you just said about the sex. I guess what if alph protocol was good? Like, what if the

protocol definitely had a lot of really cool things right in it? What if they made a good game out of the great great Alpha Protocol that would be awesome. This this definitely seems like it is. It is focused on hitting those notes from that first game as far as kind of the gameplay pacing. And you know, I didn't see the dude fuck up too much, So I can't speak to necessarily to the the level of punishment that will actually be meted out when that game comes out. But it seemed like it was.

It seemed like it was it was it was pretty harsh about that stuff, or it was it was implied that it could be pretty harsh about that stuff. Let's say the only thing that really stuck out at me was that there was like some generally good voice acting that was undercut by some really terrible voice

acting. I would be like right in the middle of it. And so this game is made in French Canadian, yes, and that shows in the voice acting where someone will have a pretty good like let's say there's a character he's supposed to be like a street dealer, and he's got a pretty good patois for that character until he gets to a certain point where maybe it's like a whole word or just a syllable in a word. Uh, you know, the maybe in their version of the not quite as far Flowing Future,

everyone is French Canadian. Well that would that would help the fiction. Yeah, that would help the believability of certain accent squaw where you can hear exactly it's inference in this timeline Quebec the exactly. Uh So that that's stuck with me oddly. It was one of the first things that happens in the demos. You talk to a dude and he's kind of you know, rapping at

you until a certain point where where it all breaks down. Yeah. Uh yeah, That's all I have to say about sex A lot of that game is playing it, So I think a lot of that world be more born

out of absolutely. I mean, yeah, they kept on, they kept on really emphasizing, you know, the action RPG elements of it, and it is being in that moment and it it seems cool, like it's it seems uh natural, like something part of it, like there's there's elements of the way the world is set up that's like, Okay, this is you have laid this out in order to create proper contrivances for all of the kind of the spectrum of variances that you can have and in the way your character

is developed. But then once you actually get into those scenarios or at least kind of the way scenarios can develop as you go, uh still seems very natural, like you know, how how enemies will react to your presence in certain uh you know scenarios and like where you are, Like if you take down a guard and then leave that guard in plain sight, if another guard has a path that you know crosses that what that can mean for you and and taking it to that level of depth like that that can make it seem

very uh uh not procedural, but uh, you know it kind of evolutionary like it cold. It can just kind of come out of the play of the game. So we'll see how that actually bears out when that game is finished, which I think it's gonna be pretty soon. Hm. So come for us some body moving in it. You have to do some moving of dudes. I mean you can dance, No, yeah you can. Yeah. There's some stuff with stealth missions in that where it's just kind of clunky

old mechanics. So it's like, here's a fat stealth meter on the screen. You should probably make sure it doesn't fill up and then move bodies after you kill them. Yeah, you're still going through that campaign. It's it's not I've not finished it, but Steve, I don't think I will. It's it's not fun. Not that so Calm has ever been about. It's a single player campaign. But that's all right now. So yeah, poor, poor poor socom. Let's move to news, gents and Patrick Kleppick.

What's the current PlayStation network news? Shit still broke? Great? Getting next? It's coming, It's coming back apparently sometimes this week in scattered segments they haven't. They they had a bullpoint list of things they're bringing back, which starts with online multiplayer, but when that happens, it's it's really tough to say. They just said this week, maybe pretty safe to assume it'll be a firm More update alongside there's a firm More update that we'll force you to

change your password. They did disclose at a press conference in Tokyo that uh ten million credit cards were potentially it's supposed, but they cannot still confirm whether the information was actually taken. So that ten million random accounts out of that

seventy whatever million, they don't seem to know. They're just at least the information we have is just that that ten million potentially exposed of these seventy seven but they said it was seventy seven million total accounts, but like thirty five million master accounts. The number is so I don't know that that would make sense given that the seventy seven is a bloated number for what is actual use three accounts. Seventy seven just some more impressive number they use in their press

releases. It's not at all these Yeah, it's kind of it's kind of backfired, and this in this situation doesn't help that Sony Online Entertainment got hit two it was the same San Diego data facility, so presumably the same attacks and so so this this has to be like several weeks after the initial PSCENT attacks, right or is this or are they just scrubbing back through. No, it sounds like they're just scrubbing back and realized in addition to the sense

stuff. Oh shit. Also, Tony a Laner tam it's a twenty six million accounts. In that case, almost thirteen thousand credit cards were exposed, but it was from a two thousand and seven database, so twenty four point six twenty four point six, but only but just under thirteen thousand credit or debit cards were exposed, but only nine hundred are still active because it's from an old database and they're not from the US. So it was thirteen thousand

none US credit cards, most of which were expired. Yes, so only nine hundred potentially Yes, awful. Nice something to keep that stuff around. Yeah, just in case, Yeah, just in case case you every want to call us a week and be like, yo, well credit card from two thousand and seven. I just want to know we live in the good old days of credit before it was really bad. Well, you had a diners club card and uh the number was seven. Tellis request player. He

was dead in two thousand seven. You can repeat at the request. But like, what kind of pizza we're talking about? It? Get you take in slash pizza? I think Dominoes. Okay, that was? That was ever Quests pizza. That was like fantasy pizza. I want space pizza. That was I got to load a planet side pizza. I'm sure that was Pizza Hut. Also, yeah, pizzas. Was there a slash Pizone? What's the difference between the Pi zone and a cow zone? Somebody please clarify

size pizone is a branded Pizza Hut product. That is their version of a cow zone, right, shittier? Well, that's really implicit in the right. It's you know, it's a friendlier for handheld eating than a cow zone. Maybe the Pizza Hut near us closed went out of business. That happened. That's pizza places go out of business. Apparently, there's no I can't get a pizone, No in my in my neck of the drive to get

a PI Zone, I'm not and even to get dicey at best. But actually the Little Caesars opened up basically next door to where the pizza hut was, so same owners. Hopefully, hopefully water goes in, water goes out. Yeah, we have to stop talking about food. Little Caesar closes the door and opens the window. Let's let's let's move on. Okay, what do we always why do we always recorded the thing right around meal time or like it's really no other all the way because because it's always meals away all

the way through and pass either lunch or dinner time. Uh Patrick, what else is going on in the world of news. We've got deal call it deals he packs. We've got names for these all now past I don't have those in front of money honest honest hearts, Old World Blues and Lonesome Road can They said none of them will do the broken Steel staff, so it's

all They confirmed that, Yeah, it's none of it. Will continue to pass the original campaign, even though the last one that comes out in July is ties sort of back into the main campaign store with the platinum chip and couriers. But in every case you're gonna have to load up an old save

let them not save. You get five, the level cap will get raised fifty because you get like I have extra levels for each DLC, I think, I think, but I think you can in the options you can like hard, you can hard cap it if you like want to artificially increase the difficulty, but then you won't get the extra traits. Yeah, I don't know. I don't know why they won't just let you keep saying so we had they didn't. That story does not end in a way that they couldn't

just let you keep going like that. I always thought that was going to be the justification was, Oh, the story will conclude in such a manner that it's not feasible for them to let you keep going, And it's it's completely feasible to let you keep going at the end of that game. I wonder if that's in every ending, though they're probably some endings that maybe leave it as open as there's some endings definitely a word. I think I've seen

most of the endings for for New Vegas. Indeed, some of them are more fun with with it, like if you kept seeing the world after that ending point, because there are there's some kind of deliberately ut vague ending cops everywhere on the strip, like what's that actually? I mean, they could have contrived it in some way other than the clunky go load of previous say, there's always a way to continue the game. I mean just had just like, look, man, this takes place. These are separate stories.

The DLC is not connected to it just loaded up from the side menu and you load up an old save that just loads in your character as or even or even here is what you had when you finished the game, all right, because it's so clunky. How Yeah, you get like the little radio signals and file that location and you go into a little rabbit hole and it

somewhere you off somewhere completely different. I will say so last week we had a couple of Obsidian dudes in the office to give us a lengthy quick look at Dungeon Siege three, and I will say that some of the most interesting conversation I had with those dudes was the difference between working with someone else's old, old, old, old old technology and running on your new custom built engine. Uh, like what difference that makes to the game development process?

And or was that just them saying, dude, dungeons each three is gonna be awesome. Uh? That was that was part of the implication. Yeah, But also, uh, we're speaking fairly frankly about about some some issues with the same week that a patch came out for New Vegas that you had declined while they made another patch for the patch for the patch yep, and and you know those are those are problems that have plagued fall Out since Fallout three first came out like that. You can't. I hope Skyrim is good.

It's pretty awesome. It wouldn't it be messed up if Skyrim came out and just had like all of these same or a lot of these same sorts of issues. There's there's still more wind code still just like well, we built a new renderer, but it's still I really think that they have. Yeah, hope. I'm not sure people are going to give them a whole lot Like, yeah, I think you're right. First Gambrio was the renderer that's going Okay, there is no as far as I can tell, there's

no third party stuff in this. They have written basically everything themselves. I hope, but I mean, I hope, I hope that game comes together. We've really taken criticisms about like the conversation and stuff to heart, and hopefully it's even less. That's just like you know, like getting stuck in a pit when you're walking across the world. I mean, I feel like a game of that, any game of that caliber of breadth, you have to expect there to be some rough spots like yeah, but this is you

can either go deep like you can't do both. You know, the same thing was making an excuse. I mean it's the same thing with every open world game, like even of the GTA variety. But that's the games are more broken than those other games. Those games are like, oh, you're save is on fire and all end all this companion that you thought that you were gonna be able to talk to now just just gonna run into this wall.

And it's not just like because the world is so open that it causes these fundamental In that case, it's it's that the character's potential behaviors are so varied, Like there's so many different things. What is in key for everything to be broken? Where is it? It's in the scenario where I think they just barely get by with it because they make like these bigger and more dynamic worlds than anybody. No, nobody's come along and done it better. I agree with you. No, it is what I'm saying. I agree

with you that no one has has come along and done it better. But the downside is so significant. But I feel like, like for me, it was New Vegas was the point where I was like, all right, I'm kind of done. Yeah, like putting up with I'm sure everybody has their individual breaking point, but like up to now, like, if you want that kind of experience, that's the only place to get it. Yeah,

And I'm just I hope that Skyrim. I mean, obviously it won't be perfect, it'll have some issue somewhere, but god, just better. I'm excited. I'm excited for Dungeon C's three. Yeah, yeah, what's up with that game? That's It's like, it's a Dunget Crawler. Do you decide at some point to replace your body parts with parts of goblins? Decide if you want to be fully human or fully dungeoned out. I can't

speak to that point just yet. I haven't gotten there. That did not just take the Space Siege Mechanic and oh god game, Oh no, no, no, no, this game is all about fucking crazy loots that was made by different company? Was it? That was actually gay? It was the last game they made before They're like whoa, we should make these games. Yeah. No, this is actually made by Obsidian, uh, published by Square Annex, which is weird because it is a gas power that's still

weird. It was all the faculty stuff that still weird, still idols now or whatever. It's still just really weird. Effectively effectively, yeah, I don't know. I played it on three sixty. I like a good dungeon crawler. It seems like it is that. Uh. The quality of the riding seems up to Obsidian snuff, which for me, like for for all of the busted stuff that has been in their busted ass games, the writing

has always been pretty consistently great in Obsidian products. Because I don't know anything about the dungeon sie story world still watched In the Name of the King, You'll be all cut up, boom, you're all You're all good. Uh. You know it's it's kind of typical fantasy with some steam punky shit in it now, because you can't have you can't have fantasy without some sci fi in it. At this point, you're ever you're allowed to have guns,

regardless of if it's supposed to be medieval times or not. Uh. Basically, what that comes down to but yeah, the quality of the writing, what little of it even that I saw during the recording of that lengthy, lengthy quick look, Uh, seemed seemed really good and reminded me of the stuff that I really enjoyed and and why I put up with as much of New Vegas as bullshit as I did was because of the quality of the character work in the writing. So they can keep that up in Dungeon Seas three,

I will be a happy camper. Uh. Battle Los Angeles coming to Blue Ray. If you buy that ship, you'll get into the Resistance three multiplayer demo. Wait, isn't it on the No, it's a single player. Yeah, it's like an actual demo. It's like the boat level. That's that's like on the disc, isn't it, Yes, the level. Yeah, it's totally different. That is completely all right, let's start this over then, Battle Los Angeles out on Blu Ray comes with Resistance three single

player demo. Yeah, the boat level, the one that I think they showed that at three years in a trailer or I don't. I don't remember. No boat they're showing boat stuff. Asks me anything about Resistance three, I remember, gas station asks me anything about Resistance too. All right, I don't know any versus too. What's up wasn't very good? Guys, there's eat the bad. What's up with the alien the bad guys? Yes, great, they're infecting wins, they're infecting regular dudes. Congratulations, you

get to review. Oh man, I really don't say. They've got the single player demo and then also purchasers have so calm for get into the multiplayer beta for sure. Du Listance three at some point about Resistance, I like, the first one, okay, is a launch game. The second one was just awful. I beat it. The story didn't make any sense, especially because they hid all the story elements and collectibles because that was cool.

I mean you literally did not understand the story unless you read the hidden collectible bullshit. Like like even the main story arc did not make any sense. I remember I found one by accident. I was like, oh, that man that makes the last four levels, Like okay, sure they seem they seem like they're really taking their time with this one. It looks good from what I say, plenty of crow over and like it's like, yeah,

our production proba you play the PSP game. Yeah, Well, I'm talking about a real first shooter developed by Insomniacs, that that PSP game is a total offshoot, right, it was kind of okay for what it was. It was not bad. Yeah, that was. It wasn't a Sony Bend it was. It was. I think they're doing the new one too. The MGP makes sense, Yes, that's because I want to play those games.

Unapportable. I thought I saw that. I thought. I think I remember hearing that that Sony Bend was were doing Resistance also on that GP. Wait, you mean I'm sorry uncharted? Possibly, Yeah, it's not it's not sure. Yeah, I wonder I want to say I heard that too. Maybe maybe they have become a two game studio. I don't know. So Battle Los Angeles isn't very good, right, No, I didn't. I love me some Independence Day, I love Aliens. It's not good.

It's not worth, not worth taking the bullet on buying on buying Battle Los Angeles, trying to actually tell a friend that the movie is really good, see if they'll like the bullet And you're saying, can someone else into buying it? And then jack their disks a pizza from Netflix or something. It sounds like a long con here, that version probably won't make it onto the Netflix version. The last disc that I got from Netflix back in January.

Uh huh. Keeping my Netflix que nice and I've had I've had my last disc for a year. I have my discs are about two years old. I just sent back that copy of green Zone, and I think there's a copy of Windy City Heat sitting in my mailbox for like the last four days. I never want to watch You're your monthly check in on our shitty Netflix cues. I busted my account down to one disc about six months ago. I still have the three discs that I had before that. That's bad.

Don't they eventually charge you for just having those discs out? They're pretty lenient on that check man, Alex. Alex told me that they just simply wouldn't send you anything until you sent them all back, So all right, don't send them back. And I'm never gonna watch Benjamin Button ever, So I should probably streaming in your stream such more efficient method of putting shit into your

streaming que and then never watching it there. I think all three of them are on the streaming and never having to even take them at the discs sent to you. You can just pretend like you're going to watch The Sting and two thousand and one and Dog Day Afternoon Forever. Although if it's it's a star's play version of the movie, then it might as well not be on there at SD. That one is a Benjamin button. It is most new stuff is there'ld be portal two deals. See sorry about three DS AAR code

tattoos and what a bad idea. That is such a terrible idea, But you know it's a good idea. Was doing that in an impermanent marker based fashion on your skin and see if you can get that to work. Yeah, that's that's a better ideas. It's an okay idea. When we first got the three DS, me and I Vinnie went around like photocopying the AR cards to see if we could just bootleg them and yeah, totally even a

black and white photocopy of the questions a pattern something like that. Yeah, it didn't work as well as the actual cards and we could barely We couldn't really get it to read off of a picturephone screen. Okay, yeah, I would flick it, would like, would read it for a second and be like nope, it's gone. Like Okay, No it's back. No, it's gone. So it's just it's very specific about the angle that they could view it from. Yeah, couldn't get it to read off an iPhone

screen very well at all. Don't get, don't get air codes, don't get QR codes tattooed on you, don't get, don't get, don't get tattoos. Just come on, it's it's ridiculous. It's really cool stuff. That's okay. If you get really like R, yeah, like a really cool QR code. Then when you take a picture of it, Pizza takes you pizza photo of one of those snake eyes storm shadow tattoos. I'll get a tattoo of a tattoo Silk silkind Knights is going to keep making to get

a tattoo of a bicep with a tattoo on it. Yeah, No, I'm gonna get a tattoo of a bicep with a QR code on it. When you take a picture of that QR code, it loads up a photo of a bicep with a tattoo on it. Right, And then when you scan it in you get portal two free DLC a week. You scan that in, you get ten percent off of a bicep tattoo. Yes, and you get a phone number for a BBS. It's a Valve open a tattoo parlor, is what you're saying. Basically, Yeah, Okay, sil Kind

Nights is gonna keep making two human games. Wait, we're still not going to talk about the portals. Oh what we did? It's guess it will be three di didn' they say there was gonna be some single player stuff they like challenge and leaderboards, and then there was an ambiguous and more. Well, so I'll be curiously if they find any narrative even yeah, I mean even the co op has plenty of voiceover and stuff. My question is, yeah, will there be any new views? Like? My guess is that

yeah. They're probably more more ambitious than portals because it's there's still a live stuff wasn't even made by Valve. That's was that was the two D portal levels that made from very it enter three D portal levels and just they charged for it on XPLA. They're not going to continue to whom I call bullshit on that they intend to because they have a lawsuit going intends to do a lot of things. It sounds like they wish they could or something, you

know, I wish they would. I would love to see them continue the Too Human trilogy. Would you love to play another two Human if they fixed it? Yeah? Maybe? Sure? To Human wasn't the worst thing I've ever played. It just was a game with significant issues that made it not fun worth playing in this day and age for any reason whatsoever. No, No, don't really. I mean, if you can get it for really cheap, I bought it. I don't. People make the argument for co

op being is that good, mildly fun? But the inventory management is apparently inventory management nightmare. Oh, And I will say that against Days X is that they tried treating inventory management as a positive bullet point in that game, And I don't. I don't care if you're going for old school flavor because you had to do the puzzle stuff in the original day Sax, we rotating your weapons and your items to try and fit everything. That's I don't want

to do that. Yes, sighting like inventory management as anything other than we got rid of it as as a bullet point on your power point. I just remember talking to Dennis Dyak about like what his favorite character class was, and he said it's not in the game yet, that's right. And about the first, the first one, it was gonna be like it was gonna be like it was like it or maybe it was gonna end up in DLC or something like that. But you know, none of that ever happened.

And I have to know, just give us a shout, you have to know, tell us what you had in mind for two human it's good doing a his trilogies before the first one does well. It always works out nicely. So wait, why is there a story about True Crime getting canceled? When True Crime got canceled a while ago. Oh, that was just the

last bits from my memos. So there was one Eric Herstberg, one of the he's the guy that sort of pulled the plug on it and he just had tom like rather than like the builder plate like, yo, the game wasn't gonna be good. Like he actually made sort of a heartfelt sort of explanation about why he chose to pull the plug. It was interesting. Yeah, it was like a you know, kind of a human side. Yeah. Yeah, Like there was one quote from Thomas Tibo was like the CEO

and that was the standard. Like, yeah, the game was over budget and it wasn't before him and then Mark place in this competitive open world genre, which is basically like it wasn't gonna be any better than GTA five whenever that comes out, and the other guy tried to make a little more of a nuanced description of it. But the game had been delayed significantly twice, and the budget was crazy, and the way the way it was crazy about

the game got canceled. It was like when I was at DGM, we had a writer go up and see it, yeah, like weeks before, and then I know producers that were working on that game that had just flown back from working on that game, and I was the one that delivered the news like, hey, your game got canceled, Like what, Like, oh, all right, I gotta go, Like it sounded very last minute to just get like a balance sheet adjusted. I mean, I remember when

they announced that game and first showed it. You went, Ryan, yeah, and I remember you're coming back going like, yeah, now they shouldn't they shouldn't make this game. I was frankly fucking relieved when I when they finally acted it. I was like, Oh, they should have done that sooner, because they had already by the time they shoot it to us. They talking about how we had already changed a lot based on feedback that we got from early builds, and you know, this was gonna bet you were

off the rails. It's like your first president is used as a way to change and it was the first time it was being shown to us. Was this was this was like the big reveal for Hey, we're making a new true true time game. Why are you making a new look? That? That was my franchise. That was my exploratory job, was why are you doing this? What the first game had like some interesting ideas. The second

game was nothing. Streets of La was the first one. Yeah, Streets of La was the first one, and I had that West Side Connection song in it before that album was out, and everything was the only good thing about No No, also all cursing in all of the raps. True. Yes, the soundtrack was uncensored. That was a revolutionary at the time. Yeah, absolutely, And you know they did they did their their part in trying to map it. After Real La, you could, you know,

drive past the Staple Center and like and there's no traffic anywhere. Ever. It's right, there's there's no traffic anywhere ever. So it's true to life in that regard. Yeah. Yeah, the first game had like those hooks as interesting ideas. But then I just never understood why, like why bring back true crime other than like, hey, we want to make an open world game. You know what brands do we have in the garbage that we

could slap on it? You know, really bring back the warm feelings everyone had for a true crime And also you know, it's also the thing of like all this stuff brought back exactly the same feelings that I had about True Crime previously. It's just like, why would you do this? Oh wait, you're you're you don't want to go all the way and have you play as a criminal, So you're gonna make it so you play as a cop. Who made the true crime games? That was? Yeah, it was

Lucks of Flux. Yeah, no, that's right. In the early like days of the first True Crime game, you were not a cop at all, Right, yeah, I think so. And then they and then they switched it. They're like, you're gonna be a cop because we realize we don't have the guts to have this big cop killing game out here. We're a public public a company, and you know, we don't want the heat

rock Star can can so call that up on their own. Indeed, that's all I got for news anything else, Patrick, that you'll let us know when PlayStation Network comes back up and ship is now broke. I just I don't know that that I'll ever be the case at this point. What if it was what if it was fixed? While we've been in here and I'm gonna check. I've been looking, I've been checking on my on my giant Internet tablet, and you let me use my smaller Internet tablet. Okay,

you let me know what you're Internet tablet says. I think you go to like what is PSN still down dot com? I don't trust that guy. I don't trust that that's actually pinging anything. That's just a guy that's gonna update a page eventually maybe nothing. I got nothing. I've got so so current, still current excellence. Why don't you go to is is PSN still down? Still down dot com and check on that We're not going down that rabbit holes? But only if there's a picture of Chris Remo and Sequila Neli.

Again, the the Cocaine Mountain School of Design is in full effect out there, and I'm happy to see it having, you know, positive impacts on the youth. Dumb ass shit. Oh all right, new releases, let's talk about them. There aren't any great four is that out this week? That is out this week? Crap liquid entertainment? Yep, what what else have they done? That's a They started with Battle Realms PCs years and

years like a decade ago. They did the Desperate Housewives. Okay, alright, yes, and if I'm warming up to this Thoor thing, they start off with that stuff. They've been just kind of a bad gun for higher for they did that Jason and the Argonauts game for codemstr All right. Thor is playable in three D on the Xbox three sixty, so says the box,

which we got in today. So we should probably crack that open and play it at some point, as I imagine you will hit the fucking dudes in the face with a hammer over and over again, I should hope. So right, the back of the WE box says exclusive flight levels. All fucking thank god. I'm glad we got that version. We got both, we got three sixty and we got WE so we got WE first, and I'm like, really, no, I wouldn't have thought that it was the

version box exclusive flight levels. You know you can fly. You wouldn't think Thor could fly fly. I wouldn't think that Thor could fly. Well, I don't know anything about Thor other than he's game because I've got those comic books. Tips off his helmet or whatever. Because of the hammer. The hammer makes it fly, The hammer makes it hangs on his back. It's a magic fucking hammer. Dog doesn't like right a pegasis or something. No,

he's just he just hangs under the hammer. That seems a captain caveman. He just grabs onto the club. And he's not even really like flying as much as he's just hanging onto the damn hammer and going wherever he wills the hammer to go. I think if you let's go the hammer, he's boned. Okay, that kind of gloves, dude, grip that hammer. He's Thor. Can Thor create a hammer so heavy that not even he can lift it. Thor can't make hammers. He's not a hammer smith. He's

a god. He's like all powerful. Yeah, he's he's a real god. He's an elder god. He gets he gets thrown out of asgar to Rading goes to him and says like, you gotta stop. Guess, I guess they're kind of equivalence, right, they're just stop making these. Thor is kind of a thunder godetting bad video games. Yeah, Thor is absolutely the god of Thunder. Where's the Raiding game? He's a raiding an unlockable

god, and Thor once you fins got exclusive fucking flight levels. Once you finished Thor, you unlock the raiding skin you played through at a second time. Right, Not since Unreal Championship two have I been so excited the inclusions of Yes, exactly. I feel like we've talked too much about Unreal Championship

recently to not go dig up copies of those first two games. The first two games, there's only two games, Like I was saying that as ever reboot as my iPad was dying, so I was distracted there, Okay, I need to charge back up my eyes. Those were Xbox exclusive games, weren't they? Yes? Yes, yeah, with like a melee focus,

yes, like third person midway published. The second one was like they were both kind of all right yea, as they were like, well, it's like the Unreal of that period had you entering like MK fight combos to turn on where special abilities and shit like they were obviously taking fighting a fighting game kind of angled to some of that stuff. I went to Epic to see Unreal Championship too, flew across the country to see that game they made.

They made that internally, Uh, it was being shown there. I don't know everything. I think they did. Yeah, they totally did. And there was a bunch of Years for two yes, huh. And there was a bunch of Gears of War concept are all over the place and I saw it was like engine and they were like, oh, you shouldn't have seen that because they had not announced a product back when there was like dark, I didn't know what it was. I saw the Brewmac and I was like,

oh, that's the thing from the Unreal Tech demo. Yeah, I wonder what these guys are doing. They're like I used, they hadn't even announced, like the Gears of War as a as a brand did not exist at that point. I was just like, huh, that looks interesting, and they were like forgetting you saw that. I hope they bring back on Real Tournament at some point. And I feel like I'm like one of seven

people that think they're gonna bring back Unreal anything. I think they should after I would I would love to see them get back to the deathmatch shooter business. Yeah, but dude, U T three was such a bath that I mean maybe even when I play too soon, Maybe they made money on it eventually, but like that first month or two was krim. I think that's gonna be a hard sell to Mark Rain to bring back on real tournament after

the inglorious death What do you sell it to me? Like? It was just because it was it was like, people, are you prepared to buy five million copies of unreal terment? They could do maybe as a downloadable, but I don't see how you sell that as a retail products. It's the time from the style of shooters and even just epics like focus on that style

of game. Point Like at some point, you know it's gonna go circle back around and be like, all right, we're gonna make Quake five and they're gonna need to come up with a multiplayer component to that, and hopefully it'll be what you want out a Quake, I guess, or maybe Quake

three already does that. Yeah. Problem is that like only nether Realms, like that's the only developer that has maintained any sort of like design team consistency from Original Incarnation too now like such turnover at like A at Epic or at any of these other developers. Cliff has been there since jazz Jack Rabbit, I mean, has been his influence on like Unreal Tournament. It's like, yeah, he's been there, but he hasn't been the lead. Dude,

they're making the fucking calls. They just man, you just come out the Unreal Tournament and you put it out. It's the first Unreal Engine four game. My points, I think you have to have that sort of these ideas. Yeah, you have to have that sandam into a microphone. That's sort of insight though. I think you have to have that sort of of context to have that sort of insight that when you bring it back, you know what to bring back. I guess yeah. Plus, don't you remember the

story and Unreal Tournament three? Don't you remember? I do? Don't you lamb field Lattest general latt generators of the field. I really wanted to like that game. Yeah, they're just they're they're too invested in their gear. Everything looks like gears. But you know what Unreal Tournament three look like fucking gears exactly. That's my problem. That's like part of the problem with it. It's it's not the defining problem of Unreal Tournament three. It's not the

aesthetic. Well, I'm gonna go home and install Unreal Tournament three and play it with the people who are still playing. What would you like the ballpark? What number would you say this install of Unreal Tournament three, five or five or six of fuck this game? Uninstall it? Or you know,

new PC not counting the Xbox three sixty. I just know that there are like six people somewhere on a server like shooting sniper rifles that make dudes explode in one shot, and it looks like it's a gigantic bathroom, but you're really small in it. Well, someone, someone somewhere is continuing level Lord's great work in in the Unreal engine, and I want to I need to be there. I need to be there. Moon Diver is supposed to be out on Xbox Slabber this week. Okay remember that from PSN Yeah a few

weeks back. Yeah, kind of like Strider only four player and way crazy. Is it any good? It seems okay? I think the four player thing it kind of makes it too much, makes it a little overwhelming. I was having more fun with it when I was playing by myself. Vinny kept hitting the button that was like basically like the spell cast button that came with this ridiculous animation that made everyone stop what they were doing and watch it. Yeah. There's a lot of stuff that doesn't have to be that way.

Yeah, but there's some that does have to be that way. It is because it's it's you know, yeah, it's the unskippable cut scene in the middle of combat. So let me do this crazy flourish to show everyone that I'm making you all invincible for five seconds. It's like just fucking making invisible for five seconds. Let's move on with our lives. That Call of Duty map pack is out Escalation Escalation, that's right. So it's another new release sure that has a new zombie scenario in it. YEP play as Sarah

Michelle Geller, Stars of Stage and Screen. George, I love the idea. I just wish it was not applied to zombies. I want you want them to go whole hog and just apply it to team death match. Michael Rooker. Yeah, I want to basically unlock Michael Rooker for death Match. You just want to be able to get the ice Cube voice pack stuff for non ice Cube levels. Yeah, if I can just turn that on for all maps, I want to have at all times spot planes in there.

That's what I wanted to say. All right, I need to grab power stuff. We're gonna take a break and we'll come back for more podcast recording here on the Diet Podcast. All right, we're back. Everyone, pick your cell phones away. No, it's time to talk about some emails. Emails, emails people would send us emails, Brad Lean, I don't know if you news already. I've heard rumors to that side BombCast Ajohnbob dot com. If you want them read on this podcast, this email address that you

send them to. If you send them anywhere else, they're not gonna get red. I'm gonna get them here, even if you won't even get a response. No, and you probably won't get a response even if you send them here, fair enough, because you get just a just a gross amount of email. You don't even know how much email comes into this email, gross of emails at no, at least if you discussions one hurls daily like a lot of email comes into this email address, and a lot of it's

really not good. Some of it's spam, but even stuff, some of the stuff that's intended to come here. So no, that know that, like the level of quality is not super high. So you spend a little bit of time, if you actually think about it a little bit, you might actually stand a chance of getting read on the air here, unless it's sandwiched between like five spam messages, in which case I'll just gets deleted and

no one ever sees it. Probably no, because I look at the one one at a time, okay, heavy, Yeah, No, I delete all of the Walgreens spam emails. Ah fucking Walgreens, dude. I have unsubscribed to their newsletter, Like can't you can't? You can't subscribe? Maybe if we just started reading their deals every week on the podcast, they would, you know. I'm just glad to know I'm not the only one. I guess. No, I think it's because it's to all of us.

It's too one of the alias. One of the alias is that I won't read on the air. Who did that that? I almost did? I know, but Dix? Who would Who wouldn't sign that email address up? For what I did. I wanted to know what was like for sale, like looking for discount ibuprofen and photo development ship. First email comes in from stet and Cyprus. All right, I gotta look at for them Cyprusians, Cypriots, Cypriots. That's what it is. Thank you, Jeff hi bomb

cast. Seeing all of the supposed Project Cafe screenshots mock ups, that's the Nintendo Nintendo thing name for that supposedly. Seeing all of the supposed Project Cafe screenshots mock ups made me think that wouldn't that controller cost a ridiculous amount of money? How much do you think that would cost? More importantly, how much would you be willing to pay for it? I guess this requires a certain amount of pre knowledge of that stuff, but it kind of comes down

to, Yo, we're going to put a touch screen interface. What if they took a GameCube controller and stretched out and put a touch screen in the middle of it. What if we put a GBA inside or something like that on a wave bird? What's what's the question? How much would that controller cost standalone? Or is he asking how much? Where? If you were talking about, you know, the money that Nintendo put into the last one

was not on rees, was not on parts. It was on it was it was on R and D it was, but but not on like high end technology. They weren't spending their money on really rare parts or things that required hard to get parts. It was you know, gyros. And it was fairly cheap stuff specific hardware, right, but it was fairly cheap stuff put together in a clever way to make for something different. I mean, who's to say a really basic touch screen does not also fall into that category

at this point. Yeah, touch mes's been around for so long, mag My guess is, especially if it's like not multi touch, if it's like they're if it's just a single touch like the DS screen, but like, what's the resolution of the display. Let's be really secured into has some history buying touch screens in volume, so and and they're the most economically viable company making hardware these days. We probably know what they're doing. It will be

reasonable. I think that charging any more than fifty dollars for a controller is completely insane, and fifty dollars is also kind of ridiculous. Thirty bucks should be But if you told me, like, hey, it's got a screen in the middle of it and all this stuff, And I wonder if there's any possibility that they will sell screenless controllers, but they'll just be like, you know, it'll come with one that's got a screen in it, and

then it'll be like that, Yeah, like that's a master controller. Theoretically you could get three that don't have the screen, or you could go whole hog and buy three more premium controllers or something. It'll be like the classic controller where you'll have to plug your screenless controller into your screened controller and you can only do one, right, you only do one to one. You always have to have all be wired and plug the vitality sensor into that still

headline. Yeah, yeah, they yeah, they said that they can only get it to work on eighty percent of people. They're not going to release it until the tech works on more pulls. Ye, they're trying to get it to work on the undead, trying to get to work on people who don't love Nintendo games, trying to convert them. I mean, wouldn't wouldn't selling screenless controllers to split split the it would you know, cause developers to not use the screens and all kinds of horrible stuff. But I just wonder

if that's an option that they're considering or whatever. I'm not saying it's I'm not saying it's the way to go. I mean we're going down a weird speculative path of like how central to the game design process will this new element be? Like how much will Mantendo force it? That's assuming the screen is even on the controller? Right again, assuming it'll have a controller at all.

Yeah, assuming a whole lot of things, about a whole lot of hear saying, I guess what four weeks from now, we're gonna have the answers because we'll be in LA at three. Next comes in from Jake in

Pennsylvania is about HDMI connectors. We're talking about these some last week. The licensing requirements for HDMI stipulate that the physical connector types be on either end of the cable can be for oh man, The licensing requirements for each tom I stipulate what the physical connector types on either end of the cable can be for purposes of interoperability. Uh. This is in regards to to Vinny muttering about Nintendo putting a proprietary connector on the can on the system end of their new

system. There's some governing bodies somewhere telling people that it has to be m on your machine. If you're going to use HDMI as a standard for conveying information, you have to use interoperable. That's great, connectors on either ends. So component for a Nintendo. Well that explains why the adapt the Xbox has always had a raw yes, my port because Microsoft will love to sell your cable. Anyone would. Anyone would. I would love to sell you

some cables. Sony has always been pretty kind of lazy fair about that stuff, like they've they've just allowed it to sticks. Yeah, they're just allowed to use the same connector. You could say the same thing about Nintendo. I mean, I bought my hill, I bought my old PlayStations had composite video out straight up, that's true, but only like the launch models early they had those. But even but after that, like there was the standard PlayStations, like you could use the same if you had a you know,

component cable, you could use that from PlayStation to PlayStation three. Yeah, and it would do the same thing. I guess they I guess Nintendo lost it with the weed. But but up to the GameCube you could use the same you could use that same stuff this nest connector. So you know that that goes back pretty far. Anyway, A good little piece of clarification about HTMI things that you learn. Ryan Lonsky writes in Hell of Bomb Cast to make a bit of a long story short, I bit a friend twenty bucks

that Mortal Kombat would outsell Portal two on consoles according to MPD. What do you think my chances are of winning this? What do you think my chances are of getting the MPD numbers? Yeah? Just on console? Yeah, extremely yeah, yeah, I think that you know, the bulk of the portal players will get it on the PC, whereas MK is not available for the PC. So you know, it kind of has that factor that limits the console sales. A little bit. That said, our numbers on achievements.

Right now, Mortal Kombat is ahead of Portal two on Xbox three sixty, but it's by like six hundred people or something. That's not and that's based on the Giant Bomb user base, not total sales, not a scientific sample. Yes, well it's I think it's a big enough Maybe it's a big enough sample. Maybe it's probably scientific. I think both of games are just gonna sell really well. Yep, Like I don't think it's gonna be a huge like. I think they're just both gonna do And I don't think

it's it's an either or. I think they're like kind of smart frankly for those two to throw down against each other, because He's complemented very well, made for a big week. You couldn't think of two more different games as far as and it was great to go from one to the other like it was. You know, you could get tired of one the other one. Palette cleansing like a motherfuck absolutely uh Luke as from Saskatoon. Yeah, Saskatchewan,

Canada, dear bomb cast. I have enough money stamped up to make one trip stateside this summer m and am trying to decide between Packs in August or California Extreme in July. I'm a huge arcade history buff, which I gather isn't really represented at packs, which is I'm sorry, I didn't want to interrupt, but go ahead. That seemed like the place for it, because it's sure as hell was represented at Packs East. Yeah, the guys

from fun Spot lugged a bunch of their machines. I don't know if pack's regular will have that or not, but aingase that was that was because of their proximity to Fun Spot in New Hampshire. That was great, That was true. That was honestly. That was like a tiny slice of California Extreme of just the dark, sweaty ass room, a bunch of really nice arcade you know, old school arcade machines set up for free play and then you just go very dark room. That room was was extremely That room was darker

than California Extreme. Yeah. I love California Extream. Ye, I'll be awesome. Uh that said, I would think he should go to packs. California Extream will have a six player linked up grid, cabinets. Is that confirmed? It's there? Every year? Was there? I didn't remember being there totally. Was there last year? I had really prominent placement the year before. You know, such completely different events. They're both excellent feel good

events if you are like super into seeing arcade machines. There is nothing like California Extreme that we've seen. That we've seen. I've been a fair amount of like famous or once famous arcades. Nothing about about Mike Michael's house that might that might be something similar, But that's just like source code for arcades and all kinds of weird stuff, and no one gets to go to Mike Mike's house. We've only heard tales tales of Mike Mikea's house. Someday,

I just I don't think so Someday I keep the dream alive. Jeff, all right, you don't want to confront that Hito. No, no, no, I'm not saying I would love to see it. Also, I just I just don't know. I s don't know. Mike Micah reach out to us. Let's come to your basement sometime Forgot's sake. Yeah, you know, yeah, if you if you have you know, if if the community end of it is more interesting to you, there's there's nothing like packs. Uh, but if you want to see an incredible room full of old

arcading machines, there's nothing like games. California Extreme makes more sense. But if you're yeah, the community, the sort of getting together with a bunch of people, hearing upcoming developers talk, yeah and stuff. It's machines versus people, there's California Extremes for the machines. A lot of lines that packs too, especially at this point if you want to play games older crowd at California extreme too. A lot of guys that might wear keys on a belt

loop, a lot of ball dudes with pony tails. Well, it's like some coin op operating motherfuckers. It's some like driving trucks around to movie theaters and bowling alleys and yeah, and you know pizza parlor mats, Yeah, and laundromats. They've These are guys that know how to operate a hand truck. They they not to run a location, that's right, some machines out

on the location, remember like nine locations. These these are these are like the low rung of the commercial side of of video games, especially now as as things get worse and worse, and these guys still just a lot of them are collectors at this point. These guys are not on MOA members. I don't even know if that even exist anymore. Uh, But it's it's exciting to go and and hang out with these dudes who still have that passion

for the old stuff and I know that stuff. The sort of guys that would jump a guy who picked a mame cabinet as a as a prize over a was it like a Star Wars. I don't blame there was. Yeah, there was a Star Wars vector graphics. I think it even had the Empire upgrade on it some and you picked the Mame caps some crazy I can't remember what it was, but some crazy pinball machines, roller coaster Tycoon. It was a roller coaster Tycoon machine, which is like a relatively recent machine.

Looked pretty sharp, good condition. They're doing a tront legacy machine. Do you think that'll be there? Oh? Maybe, Yeah, probably that'll be out. That'll be out in that'll be out this month, and then there's a limited edition like upgraded version of it coming out in June. But I don't want to I don't want to spend five thousand dollars on a pinball

machine. But someone will drag that out. Yeah. Pinball machines are you want to get into the sick habit like we we We got the glimpse of that going to California Extreme last year of seeing Like you think it's bad, arcade machine collectors, pinball collectors are a whole other kind of sick fucking junkie. It's scary. Yeah, it's truly truly scary. The upkeep on yep, guys, got to open up a vein and shove pinballs right in there.

Yeah. Like I have a pinball machine that has just has like a warped ramp on it that I don't know that I'll ever be able to replace unless someone decides to make more of them, because it's customed to that one machine. And it's like you need to get every single person that I've ever talked to that has any knowledge about pinball machines. Basically, as you're gonna have to have that custom machine, you're gonna have to commission a machine shop

to like custom make you. These people have been doing that. Like if there's enough demand for people have been going out and making new ramps and new you know, decals and stuff. If there's enough demand from like the pinball collecting community as well. Yeah yeah, yeah, like you can you can go out and buy please prove repro Tron joysticks. Uh do you want that glowy blue plastic. You can get them insane. So you guys can say California Extreme. If this guy really likes that old stuff, I would say

California Extreme. But like it does it really warrants Maybe it's just because I've gone to more of them with the paxes because they're now that there's two a year, I've had more packs exposure. I am way more fucking excited about California Extreme. Yeah, I'm excited about California Extream because it's coming soon, like relatively soon. If you're if you're flying over an ocean. No this

I thought you said for some reason. Oh right, right, right right, sorry, Okay, in that case, like Packs is more of a party, California Extreme is like a room full of arcade machines at like kind of a crappy hotel convention center. You go to go to the Great America right across the way. Yeah, all right, yeah, that's like what happens after hours of California extre There is no after hours of California goes until

two am. Yeah, but I mean you're not there. You're at the hotel bar, paying way too much for drinks, yeah, or which is what we did last year, or sitting in a hotel No, because I had to I had that cooler. I didn't, you're the cooler. Okay. It was me and Dave. Me and Dave were definitely at the hotel bar a lot a lot yeah, people watching, Yeah, No, just people drinking but observing the observe. Yeah, observing the arcade, collecting ecosystem.

Yes, definitely it's weird. Yeah, sure you should go this year. Don't Oh dude, how far it's San Jose. It's not that far. You would love to go. You guys should get times to start in the day two. Yeah, it's like Saturday Friday. You can even you can get in. I think I think this year I might. I might want to just get a room for the whole time. I was just did that last year for the Yeah you're there, we were there fucking the entire show. Was it three days? We left Sunday? Did we stay the

night there? Yeah? We had rooms. We had multiple rooms. Miss being at that hotel bar a long time. Had that room, they had that floor. They just smelt like cleaning supplies and weed the entire time, right, Yeah, guys smelling like whiskey and weed rolling around the floor the entire time. Guys, I smoke if you got him in the elevator, Oh, I forgot about first, dude. I was like when we first got there, he was wearing some amazing shirt. Anyway, Fuck Californy Streams.

You guys should go and go to Californy streams. I'm changing my vote. I guess go to California. Thanks. Demoil comes from Ben's c I've been thinking about how much third party games this last gen has been made, how many third party games this last dan have been made on the unreal engine, and what advantage that's been to the xboxes live Rari since for a long time debs seemed to have trouble porting on real games to the p S three

and the we can't run it at all. Given this, how much pull do you think middlewear makers like Epic we'll have when it comes to next generation console spects and architecture. For example, the successor will supposedly have a paltry five hundred and twelve megs of RAM and, which was already a pretty skimpy

amount when the three sixty launched five years ago. If Epic were to go around the big three console developers and tell them, you know, if you want your hardware to be able to run the latest version and real engine, sack up and throw at these two gigs of RAM in there, would they have to fall in line. I don't know if this is considered apocrypha or not, but that's exactly what happened with a three sixty. Yeah, if they got Microsoft to double the amount of RAM in that thing. Interesting,

show them two versions of Gears of War. I don't know if it was that specific, I'm sure that would make a pretty coup. I want to say they showed two versions of the games, which is what you do if you give us this RAM. This is what you do if you don't, and the game looked, you know, or whatever tech demo looks incredibly better with with the RAM. So a lot of pull, Yeah, especially Epic.

Yeah, yeah, but I wonder if if you know, this new console that intends putting out will be able to run even the current version of

Unreal Engine. I would imagine patently ludicrous for them, the ship system that can't run every game that's out on a console right now, that seems fair, But yeah, if they're if they're not advancing past what's currently out there, then at some point it's like screens and the controller, Man, it'll be a Kurby game that makes that makes sense, I'll call that right now.

It always is. I'm back in. That can be some awesome Kurby game, but it's like, no, that's the game that makes all this it are gonna be like, oh okay, that's what justified everything for me. I get it now next eavelecause it's from Duncan and Brantford, Ontario and a lot of recent events with PSN and the massive personal information leaked of its customers. Do you think that this will accelerate Sony's timetable for the PlayStation four?

No? Yeah, oh that was what was one of the things I was going to mention was the Sony has said in addition to vague time tables for stuff coming back up, uh, free stuff, some free stuff specific welcome, welcome home, welcome, We're welcome back, there was at least the thirty days of PlayStation Plus for PlayStation Plus subscribers as well as a think I thought it was thirty days for everybody, and if you were already a

subscriber's the things you get like a a try out, three days download everything, and I guess you lose the rights to it if you don't continue to just what's the point of getting the free thirty Yeah, they should just be giving everybody for free thirty days anyway, as like good business to get people to sign up for PlayStation Plus totally well they were doing. That's just the way that PlayStation Plus is designed. You have to keep up with places.

That just seems sort of that's not really a gift. I believe there was. If you're already a PlayStation Plus subscriber, like I am, I find the thirty days like added to my subscription length. That's great, I'm already paying for the stupid thing. Make it go a little bit longer. I've

already made that investment. Yeah, but it's like it was already the case where when I signed up for the year, it was already like it's really fifteen months, not twelve or you like they're already like throwing three months at you when you sign up for like, we're not gonna start charging you till three months after you first sign up. So so just the whole thing just seems like it has no value at all and they're just desperate to get people

in. I don't know, but actually the few days that I had my PlayStation Plus there, it seemed the cloud man seemed cool. The cloud like, the free stuff was was nice. It was like, hey, you want to pay for free, Yeah, you want to play Sonic that jog like, not really, but that's cool, is there? Cloud saves seemed like the big thing for me, And yeah, granted we are all a bunch of walking edge cases around here. Yep, the play games on multiple

PS three's. Most people don't do that, But that's like the reason totally although with you know, current dependability of cloud based stuff question, Yeah, what kind of makes you think is that? Is that such a thing. I'll be cerious to see the state of my cloud saves when all this ship comes back up. Yeah, they said that everything is in tact, but there's no it's hard to believe that though, is actually all. It's not like I had anything that was completely critical in there, but I'm curious to

see what happens. Well, you're never You're never going to have stuff in the cloud that you also don't have at least one local copy of. That's right. As long as you have access to every past three that you play games on, like, you'll always have the most third, the newest version you could you could delete it off of you yeah, but so that you would only have a cloud version. Presumably if something like this ever happened again, you'd at least yeah, hopefully at that point it's on you. Yeah.

First failure. Yeah, really after the first failure, yea actually can't get fooled again. Him. Gerard Smith writes in to say this questions for blah blah blah blah. Uh, this is an MK question MK history questions, high punch punch answer, thank you. Uh. Back when I was in school, there was a rumor going around that in MK two there were moves above the fatalities called total annihilations. One was meant to involve the dog.

I heard that one was meant to involve reptile spinning acid at his opponent's feet. Was this a myth confined to the Irish schoolyard or is this something you heard yourself? Definitely never heard that. I haven't ever heard that. One. I was here, I could take get Sonia down off of the chains, and the back of that, we're turning into Kano. It was a big one. There were some there were some guys that were trying to convince you. They're like, no, there are fucalities that game. They're

like, no, I'm not. I think I think animalities started MK two, didn't They Like everybody that was that was a big rumor about MK two. So they went and made them. Yeah, it's the problem with MK is that there's no separation of or there's there's direct connection between rumor mongering and what ex chance up in game. Rumors, rumors became features, like bugs became features or characters in some cases just like totally, it must it must

be awesome on their part. I mean, it's like anything crazy that happens in those games, they can always just like play it off. It's like, yeah, well maybe if you investigated that a little further. It's really it's it's kind of like a meta fighting game. Maybe if you cut up the baby with Baraka's blades, something cool might happen. Didn't didn't didn't the Kintaro morph start out as a rumor and then they just went and put it in a revision. Was like in the very last board, right, one

of the last boards that they put out. It is where they put that in. Yeah, it was like the last or second to last board out that they added that. People have been saying you could do it, Yeah, all right next email. Epic Games has stated, we actually don't get a name for this berry berry rights in no because there have been other berries

right against Yes, Hey, guys. Epic Games has stated that the launch of has seated with the launch of Gears Too, that they had made some changes from the first game to discourage shotgun rushing because they had always intended the game to be more of a tactical cover based game, and the ease of

which you could rush in and shotgun everyone threw off the balance. Scott me thinking, is it epics place to change the game in ways that devalue the way people prefer playing, or should they have just accepted the fact that most of a lot of players would rather throw cover by the wayside and run around shotguns blazing Epics intentions, but a lot of players seem to disagree with me.

What do you guys think about that? Well, I think that they have to it's in their best interest to make a fun game that is kind of balanced, and if they create a situation where everyone is running around with the shotgun, they've failed, you know, like if every other fun doing

it. It's like if hey, we design all these weapons that apparently suck, yea, Like, that's that's not a It's not a good if ninety percent of the content is going ignored, right, But there is a question of like, what's the you know, what's the golden ratio of player feedback versus what you were? I think it's you take the player rumors and turn it into new characters for the games. You know, same thing, Cole end a slam ball outfit seems to speak to that. Thrash ball. Slam

ball is a real thing. Whatever ball, threshalls just fake thrash balls, just football. Slam ball is just awesome. Uh, Paul W Rights in Hey BombCast. So the other day I was playing through the MK nine story mode with the subtitles turned on. At some point, Shao Kan says aligned, declaring he will conquer Earth Realm, except instead of the subtitle just saying conquer, they spelled it ko and q u e r Okay. Is it just me or there is another realm? Just crazy committed to this whole key

thing. Are they trying to be serious or is it in a tongue in cheek kind of way. I think that's both. They're deadly serious about committing to it. They will never allow I love that though. Actually it's kind of amazing. Really, it's really dumb, decades decades long commitment to this stupid, stupid gag that even in the you think that just Ed Boone saw like an early revision, turned on subtitles and realized there are a bunch of C words that had gone and change like we can't. I bet it never

even got to him. It was like, I bet everyone of there is just like lockstep on that stuff, just like no, this is how it's done. Space C. Replace it with space K. So every time a word starts with C, it will now start with K. Last email comes in from Shy and Israel. Hey, bomb cast. I guess this is a question for Brad, but any one can answer. I would like to play a final fantasy four. Should I go with the DS political remake or the new PSP collection? Oh man, Uh, the PSP one is more

faithful, it seems for sure. Has the epilogue too right. The PSP one in terms of like a value proposition, it's the PSP one is chock full. It's got it's got that cell phone after years after years, sequel and like a little interlude episode in between. Uh. The DS one is really well produced, but as hard as fuck isn't I didn't get far enough in the PSP one to know how the difficulty has been tweaked there, but

yeah, DS one was so unforgiving that I had stopped playing it. So review forth, comic take Yes still on the way, look for that soon, so as I finish it. Uh, I don't know, man, ps PSP, let's say, all things being the same, you get the d S version. Imagine for a freaking song person is probably not super expensive at this point. Yeah, but then you're just getting you're getting more stuff

with the PSP version. Although it's kind of cool to see what they did with all like the three D cus scenes, But it sounds like this might be this dude's first experience with it. He may have not he may not necessarily have the same nostalgia hood. But I don't know if they're using the same translation or like they added some mechanics and abilities and stuff to the DS one that may not be in the PSP. Oh man, that's a tough

question. And they're putting all those games to the iPhone two it's released one of them. Oh, the two D stuff, Yeah, no, the no, the DS the three D ones, the crazy remade ones yeah, huh wow, one of them just came out because they did three and then four. Yeah, everybody, well, they released like the first one on Yeah they released Yeah, but that was two D right because those yeah, those are those the original ones they did one of the DSP makes. They

only did three and four in three D on the DS. Okay, everybody one of those. Everybody's been crying for six, but it hasn't happened yet. Well, went upon It got rated somewhere for some I think for for PSN so Chrono trick, also Coronach for wait, what Final Fantasy six like PSN for something? Yeah, probold form look like they it will start as a virtual you know, like an original game release, and then they'll finally give us our damn remaken. I play the hellot like that? Oh yeah,

that be awesome. I want to take bets on Final Fantasy seven remake for m GP. I don't know that ship kind of sail already? Why not restart? It didn't right now? Didn't the ship with us? Didn't the ship kind of sail on a Sony handheld system? Oh no, the future has come for us. We gotta go all right, Wow, it's robot from the future. My god, is that what he's gonna look like

for the foreseeable future? I think so if any Caravella has special eyewear on for his messed up eyes, they probably just dilated somebody in a flashlight. Can't wait, it's probably just like a Today thing. So in closing, any version of Final Fantasy four is okay, yeah yeah, but DS version gets fuck hard YEP version might get Yeah. I go with the PSP one. If you never played it before, it's stuff. It's probably gonna be closer to the original experience. It seems good. Good piece of advice.

Uh, and that's it for emails. Thanks everyone who wrote in BombCast at John bomb dot com is the address. Uh, and that's it for the show. Patrick, thanks for coming in again bringing us the news we so desperately crave. Jeff, thank you for bringing in your pizza expertise round it's like a ball, like a sphere and uh and Brad, thanks for getting your Final Fantasy expertise here in space yea, also space. I'm in space. Oh yeah, I have to cut that part all right, that's gonna

do it for this week's episode, Oh of the Giant Podcast. Come on back next Tuesday for another edition of Diet Podcast.

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