Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun" - podcast episode cover

Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun"

Mar 17, 201423 min
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Episode description

GDC begins as mission designer Hugo Giard and director of narrative design Jill Murray discuss the challenges of making a game about slavery, and expanding the scope of game stories.
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