Enhancing Learning with Gamified Instruction: Overview of PING System and Gridlock - podcast episode cover

Enhancing Learning with Gamified Instruction: Overview of PING System and Gridlock

Jul 18, 20245 min
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Episode description

This story was originally published on HackerNoon at: https://hackernoon.com/enhancing-learning-with-gamified-instruction-overview-of-ping-system-and-gridlock.
This paper explores Gridlock, a game with personalized learning for early engineering students, enhancing engagement and educational efficacy through AI.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamification, #personalized-learning, #games, #intelligent-tutoring-systems, #educational-technology, #ai-in-education, #engineering-education, #student-engagement, and more.

This story was written by: @gamifications. Learn more about this writer by checking @gamifications's about page, and for more stories, please visit hackernoon.com.

The PING system is designed as a modular intelligent tutoring system (ITS) that can be integrated with any serious game. Gridlock is a game that has been iteratively redesigned and improved over the past several years. The data are fed into a set of reinforcement learning agents, each of which is trained to support a student on a specific content block 12.

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