Build a Game Engine from Scratch in C++ - podcast episode cover

Build a Game Engine from Scratch in C++

Jul 13, 202430 min
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Episode description

This story was originally published on HackerNoon at: https://hackernoon.com/build-a-game-engine-from-scratch-in-c.
So you want to learn more about game engines and write one yourself? That's awesome! To help you on your journey, here are some recommendations of C++ libraries
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #video-game-development, #c++, #gamedev, #indie-game-development, #game-engine, #unity, #programming, and more.

This story was written by: @pikuma. Learn more about this writer by checking @pikuma's about page, and for more stories, please visit hackernoon.com.

This article will go over some of the fundamental building blocks that are required to create a simple game engine with C++. It will give some personal recommendations on how I like to approach writing one from scratch.

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