Episode 758 Gaming on the Frontier Podcast - Adding Kids and SOs to your Group Part 2
We continue to discuss your best options when adding kids and significant others to your gaming group

We continue to discuss your best options when adding kids and significant others to your gaming group
This week we begin our investigation on how to best include kids and significant others as active parts of your gaming group. How does this change play?
This week we continue our celebration of giving ourselves the greatest gift: Freedom.
This week we celebrate Christmas with the best present: Freedom.
This week we finish exhorting you to steal from the best and hope you actually do it.
This week we exhort you to steal from the best to make your adventures awesome
We draw a close on the sunset of the old gods and the dawn of the new ones.
So you want to make a new god? Old ones not good enough for you, punk? Well here's how to do it without looking like a newbie gm. Part 1
this week we finish our saga of keeping the opponents introduced early in the campaign still have some teeth later.
This week we continue to say "Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them". We do too. Here are some tips to keeping your opponents relevant for longer.
Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them. We do too. Here are some tips to keeping your opponents relevant for longer.
This week we finish our delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.
This week we delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.
This week we finish our design session of our new space rpg and get ready to alpha test it.
This week we finish up on the design of our new interplanetary space game and submit it to Jonathan for approval
this week we conclude with more tips to terrify the PC's
This week we get into the nitty gritty of how to scare the PC's in a SF game
Wow, what a mouthful. We wanted to re-iterate how essential a good index is in a module as well as the game manual. Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.
Wow, what a mouthful. We wanted to re-iterate how essential a good index is in a module as well as the game manual. Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.
This week we examine how to add complexity, logic, and cohesion to your supernatural adventures.
This week we talk about enriching and adding complexity to your supernatural rpg adventures to add cohesion and provide adventure hooks for later.
This week we finish our discussion of what has to be in the game manual for it to be a success but we still have to cover Game Supplements as well so keep tuning in.
This week we begin to set in stone the most essential components that must be in a game manual for the rpg to be a success.
This week we return to showing what tactics work and don't in good storytelling and adventure design. Thinks to do and avoid. Thing 1 and Thing 2 here is a list of episode names and some links to make finding the episode you want easier https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link
This week we return to showing what tactics work and don't in good storytelling and adventure design. Thinks to do and avoid. Thing 1 and Thing 2 here is a list of episode names and some links to make finding the episode you want easier https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link
This week we concentrate on the nuances of your Human Like beast characters and how to integrate them well into your game play.
Want to play a character that is more animal than human? Want to do it right? Listen as we discuss what makes these characters real and fun to play
This week we finish Jonathan's update on the development of the Space Game for the other hosts to play. This week, there is lots of information about the ships, equipment, and what our characters can do. here is a list of our episodes for easy searching https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing
This week we return to the space game our host Jonathan is developing for our hosts to play. He tells us what game system and important information about the setting for our characters. Trav and I are very eager to play this. Here is a list of our episodes for easy searching https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing
This week we finish our discussion of the issues that come up during character generation and how to surpass them. here is a list of our episodes for easy searching https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing