Episode 219: Tools for Better GMing Part 1
The team talks about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media. Subscribe to our YouTube channel: Tri Tac Games!

The team talks about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media. Subscribe to our YouTube channel: Tri Tac Games!
This week we finish offering examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths. Trav presents his power center: the Kanedians.
A bonus episode with a 3 hour session of Hardwired Hinterland. Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com Our cast: Officer Dan McCoy - mall cop turned pilotBen Reiher - army corp of engineersProfessor Silas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the ...
This week we continue to offer examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.
A bonus episode with a 3 hour session of Hard Wired Hinterland. Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com Our cast: Officer Dan - mall cop turned pilotBen Reiher - army corp of engineersSilas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little ...
this week we return to our discussion about fringeworthy power centers: other cultures on the Fringepaths that IDET may have to challenge. Each host presents his example of a power center and how IDET will have to deal with it.
This week we finish our discussion/review of the new Tri Tac game, Cloisters. A post apocalyptic setting for any game system. We continue our discussion of the interesting survivors and how to deal with them.
This week we look at Tri Tac's new post apocalypse game, Cloisters.
This week we continue to examine specific examples of supernatural creatures, the medusa sisters and Evil ghosts, for what kinds of banes would hurt or banish them. Finally we suggest example movies to use for bane detection and just good fun.
We've talked about banes before. They are the special weaknesses that most supernatural creature have. Knowing them and how to trigger them can spell the difference between defeating the supernatural threat and being lunch. This week we begin our discussion on how to detect and deduce these weaknesses.
This week we continue or discussion of how to handle first contact with competing exploration and expansion groups.
This week we return to Fringeworthy, although the subject matter is true of all contact with another powerful group. We explore what happens when you mean a competing exploration and perhaps imperialistic group that may be superior to your own in technology or tactics.
Wasn't it christmas just last week? So now we have to make plans for the next year. How can we make our gaming experience even more awesome than it is playing tri tac games products?
This week we present part 2 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.
This week we present part 1 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.
we finish our discussion how to tell if you are biting off more than you can chew and what to do about it.
Sorry about the missing episode. We will have the Christmas episode as soon as Peter gets it done. In the mean time please enjoy these two episode about how to know when you are in over your head and what to do about it.
This week we conclude our visit with the Norlanders: A viking culture that was the only one left after a plague eliminated all the rest of the cultures on the planet south of them. Be watching next week for our Christmas episode!
Your faithful editor had a back injury last week so I've not been able to edit the podcast as I would like. So again a short episode with not much editing. I'm better now and the episode on sunday should be back to the normal length and quality.
Sorry about the delay and the short episode. I hurt my back this weekend and couldn't edit as much as I would like. I'll make it up on the closing part. This week we talk about another Fringeworthy player character race, the Norlanders. They are the decendants of the northern tribes that were the only survivors of a world wide plague.
This week we finish our 200th episode with Richard Tucholka of Tri Tac Games. Lots more secrets to be revealed! Have fun.
Amazing. We've reached episode 200!!!! Richard Tucholka joins us for a great reveal of what are Tri Tac Games plans for the next 2 years. Be sure to listen to the end. We ask Richard some questions about his games and get some surprising answers. Update: A correction. AnCon is May 1-4, 2014 in Hudson, Ohio.
This week we finish our interview with industry insider, Tim Kask. Sorry about the short length. We don't always know how long an episode will end up when you start to edit. tune in next week for the 200th episode. We will be revealing secrets that we have never published. Stuff only whispered in the back of cars at 3 AM on the way back from cons.
This week we have the worthy Tim Kask telling us about a great new set of products that would be great enhancements and adventures to your Tri Tac gaming, especially Fringeworthy and Weirdzone. Tim was the first TSR employee, an editor of the gaming magazine Dragon, and a lead designer for many many products over the years. Recently he has started a new company when he isn't writing for Gygax magazine and has produced the products mentioned above. Listen carefully for a wealth of gaming anecdote...
This week we finish our examination of the cyberpunk gaming genre with the aide of the inestimable Jay Libby!
This week we continue with our guest Jay Libby of DillyGreenBean Games to find what is so awesome about cyberpunk.
This week we are joined by Jay Libby who helps us understand how Cyberpunk can be so much more than what it has been before.
This week we finish our discussion on how to run a SF adventure in Fringeworthy and not ruin your campaign. We finish discussing types of SF adventures and what we think should be in a adventure worthy of the name SF.
This week we explore why making science fiction adventures is so much more challenging than fantasy or post apocalyptic. We break down these type of adventures and show how to succeed with them.
This week we finish our return to packing for success as we review the new technologies that have emerged as real products or in development which could make a real tactical difference in your Fringeworthy, Bureau 13, or Hard Wired Hinterland game.