Motivation, Believability, Immersion
Feb 20, 2022•1 hr 26 min
Episode description
We talk about making a setting/world believable for us/our players – helping to keep the verisimilitude working. But do we know what we need/want? I mean, what does it take for us to believe? What about the other players in the game? Perhaps we need to provide different things to different players to help them?...
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