Games We Have Known And Loved - podcast cover

Games We Have Known And Loved

A collection of people’s favorite moments in games.
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Episodes

Alice O'Connor on Dota 2

Alice O'Connor on Dota 2 : “…there is nothing more satisfying than that very British thing of being overwhelmingly polite to someone who is very rude to you…” (mp3) (audio player in full post)

Oct 17, 2012

James Wallis on Rez

James Wallis on Rez : …do you know about the Trance Vibrator?…“ (mp3) (audio player in full post)

Oct 10, 2012

Joel Goodwin on World Of Goo

Joel Goodwin on World Of Goo : …you’re part of a very giant vast universe. You’re a tiny thing. You can hardly understand it’s majesty…“ (mp3) (audio player in full post)

Oct 03, 2012

Fernando Ramallo on Ninja

Fernando Ramallo on Ninja : “… It never happened with any other game before – that feeling of community, of ambiance…” (mp3) (audio player in full post)

Sep 26, 2012

Bennett Foddy on Pyro 2 (& Crusader Kings 2 & others)

Bennett Foddy on Pyro 2 (& Crusader Kings 2 & others): “…what I love about it is that everything in the game is completely literal….” (mp3) (audio player in full post) Full rousing manifesto version (with praise for ZiGGURAT)...

Sep 19, 2012

Andrew Sheerin on Junta

Andrew Sheerin on Junta : “… it feels like it shouldn’t work, but it’s just such good fun to play - as it relies on trusting untrustworthy people….” (mp3) (audio player in full post)

Sep 12, 2012

Ed Key on Pandemic

Ed Key on Pandemic : “…the way the cards come out really dramatically affects the landscape of the game….” (mp3) (audio player in full post)

Sep 05, 2012

Robert Yang on Thirty Flights of Loving

Robert Yang on Thirty Flights Of Loving : “…It’s one of the most important games made in the last twenty years. Thirty years. Forty. Thirty years….” (mp3) (audio player in full post) (or click here for a longer version, with the full drunken wander through the streets of Soho)...

Aug 22, 2012

David Kanaga on the bell game

David Kanaga on a game of musical improvisation he plays: “…if at any point someone becomes bored, they ding the bell, read the next card, and the next game is played…” (mp3) (audio player in full post)

Jul 11, 2012

Rudolf Kremers on Quake

Rudolf Kremers on Quake : “…you could just walk around, look at the environment, no pressure…” (mp3) (audio player in full post)

Jul 04, 2012

Kit Richardson on King's Quest VI

Kit Richardson on King’s Quest VI : “… all I remember is the sound of midi waves, and the occasional seagull noise, and just serious levels of frustration …” (mp3) (audio player in full post)

Jun 20, 2012

Jenn Frank on Berzerk

Jenn Frank on Berzerk : “…And it wasn’t until I was demonstrating Berzerk for my friend Brian that I realized – I’ve been playing it wrong in every way…” (mp3) (audio player in full post) (half hour extended interview edition : hear Jenn try out the game the “proper” way)...

Jun 06, 2012

Lewie Procter on zooming (in Spore, R.U.S.E. and Osmos)

Lewie Procter on zooming (in Spore , R.U.S.E. and Osmos ): “…and then when you zoom out to the next level, it’s generals stood around it in a war room, with units represented by counters on a table…” (mp3) (audio player in full post)...

May 22, 2012

Quintin Smith on Pathologic

Quintin Smith on Pathologic : “…and he never found out – none of us ever found out what it was!…” (mp3) (audio player in full post)

May 16, 2012

Ben Milsom on Mos Speedrun

Ben Milsom on Mos Speedrun : “…you just feel like you’ve completely mastered these controls…” (mp3) (audio player in full post)

May 09, 2012

Rami Ismail on Gorillas (and more)

Rami Ismail on Gorillas : “…I changed a number somewhere. I think I changed it from 1 into 2. And suddenly all the bananas went twice as high…” (mp3) (audio player in full post) (Gorillas source can be found here) **** BONUS CONTENT : Rami couldn’t stop talking, so there’s also another 20 minutes where we discuss Fez, Journey, Minecraft, Sword and Sworcery, Starcraft, Transport Tycoon, Metal Gear Solid, Mass Effect and bad sci-fi books. “…try to make 5 minutes out of it…” (mp3) (audio player in ...

May 02, 2012

Patrick Ashe on Deadly Premonition

Patrick Ashe on Deadly Premonition : “…you spend weeks waiting in a graveyard for it to rain so you can catch a specific type of fish…” (mp3) (audio player in full post)

Apr 22, 2012
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