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Games in Schools and Libraries

Giles Pritchardwww.inversegenius.com
The Games in Schools and Libraries podcast is about board, card and digital games, and the ways in which they can find a place in schools or at the local library.
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Episodes

GSL 96: Resilience Through Game Design

In Games in Schools and Libraries 96 Seth Jaeger joins Kathleen Mercury to discuss what resilience is, and how does gaming help students and teachers develop it? @ sethjaegerEd http://5habitsdaily.blogspot.com/ Driving Question Generator http://5habitsdaily.blogspot.com/p/question-generator.html?m=1 Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System . Games in Schools and Libraries Guild at Board Game Geek Kathleen's resources h...

Apr 06, 201843 minEp. 96

GSL 95: Narrative in Games with Andrew Parks

Games in Schools and Libraries 95 presents Kathleen Mercury and Andrew Parks talking about narratives in games. Why is narrative important and how is it created? Check out his BOOKLIFE NOW article: Andrew Parks on Designing Games and Creating Narrative Andrew Parks Quixotic Games www.quixoticgames.com @Quixotic_Games Quixotic Games on Facebook Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System . Games in Schools and Libraries Gu...

Mar 16, 20181 hr 9 minEp. 95

GSL 94: The Benefits of Tabletop and Digital Game Design

In Games in Schools and Libraries episode 94 Angie Hoffman joins Kathleen Mercury to talk about the many benefits of game design. Angie's real world video game design experience, and education outreach provides unique insight into the benefits and barriers of game design education. Angie Spring Hoffman Angie Spring Hoffman Adjunct Instructor at Academy of Art University working with the Game Development Department @TeslasLilPigeon Zynga Game Design Academies Games in Schools and Libraries is pro...

Mar 09, 201858 minEp. 94

GSL 93: Mayday Games

In Games in Schools and Libraries 93 Donald Dennis and Daniel Peterson of Mayday Games talk about the appeal of family games and how they make a good core to a collection, giving it a good foundation to grow from. Also, why shouldn't you just fill up your library game collection with your favorite games? Daniel Peterson Daniel Peterson Daniel on Facebook Mayday Games @ maydaygames Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library Syst...

Mar 02, 201859 min

GSL 92: Hub Games

In Games in Schools and Libraries episode 92 Michael Fox of Hub Games joins Donald Dennis and Kathleen Mercury to talk about how Hub Games would fit into schools and libraries. Michael Fox @idlemichael https://www.facebook.com/idlemichael Hub Games @wearehubgames https://www.wearehubgames.com Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System . Games in Schools and Libraries Guild at Board Game Geek Kathleen's resources https://...

Feb 16, 20181 hr 18 minEp. 92

GSL 91: RTC John Aromando

In this episode of the Games in Schools and Libraries podcast we bring our our first Libraries / Ready to Code Cohort guest. John Aromando from the Hartford County Library joins Donald to talk about bringing coding activities into the library. Hartford Public Library https://www.hplct.org/ johnaromando@hotmail.com http://www.ala.org/tools/readytocode http://www.ala.org/news/press-releases/2017/10/ala-announces-500000-first-time-grants-develop-coding-programs-libraries- Games in Schools and Libra...

Feb 09, 2018

GSL 90: SCARAB 2018

In Games in Schools and Libraries episode 90 Donald Dennis and Stephanie Frey talk about their experiences taking gaming on the road. Over the course of SCARAB 2018, in Columbia SC, Stephanie ran more than 120 people through escape rooms and Donald ran a wide variety of RPGs. The pair also competed in the RPG Pharaoh's Challenge, taking first and second place for Game Mastering excellence. As you can tell it was a long weekend, and they really hadn't recovered when they recorded this episode. Yo...

Jan 20, 2018

GSL 89: Ctrl, Alt, Decode

In Games in Schools and Libraries episode 89 Donald and Stephanie talk about what they've been doing in their library for the Libraries Ready to Code grant, and reflect on related programs they had offered their patrons before they'd even applied for the grant. RTC Activities Escape Room Design Board Game Design CS First Video Game Design Web Site Design Game Instruction Magic the Gathering Game Reviews Some games that focus on teaching principles of coding and computational thought, games that ...

Jan 12, 2018

GSL 88: Computational Thinking

In Games in Schools and Libraries episode 88 Geoff Englestein joins Donald Dennis & Kathleen Mercury to talk about Computational Thinking and tabletop games. (This Episode was also posted to the On Board Games feed as OBG 278.) @gengelstein on Twitter engelstein on BGG http://www.ludology.libsyn.com/ Some of the Games/puzzles mentioned Robo Rally //CODE, On the Brink, Rover Control, Robot Repair, Major General Duel of Time River Dragons Codemaster Robot Turtles Code Monkey Island Article Ref...

Dec 27, 2017
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