GameDev Breakdown - podcast cover

GameDev Breakdown

Todd Mitchellcodewriteplay.com
Todd Mitchell just wants to make video games with friends.
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Episodes

News with John – 9/27

Original Air Date: Sep. 27, 2017 - A new Fortnite mode has PUBG's developers calling foul, a voice talent strike in the game industry may be drawing to a close, and a tech company wants to offer you VR counselling sessions, if you recently won the lottery.You can subscribe to the #GameDev Breakdown podcast anywhere podcasts are found!

Jul 17, 202551 minSeason 1Ep. 11

Ray Marek of Apogee Comics

Original Air Date: Sep. 22, 2017 - Comics writer Ray Marek joins the show to talk about his indie publishing group, Apogee Comics, discuss the impending doom of Toys 'R' Us, and since Halloween fast approaches and he's the founder of The Horror Syndicate, we talk about great games for horror fans. We also welcome John Schiber back to the show!Thanks again to Ray for his time. Follow him on https://twitter.com/Rayzor_33, Apogee Comics on https://www.facebook.com/ApogeeComics/, and check out http:...

Jul 17, 202546 minSeason 1Ep. 10

Retro Developer Paul Nicholas

Original Air Date: Sep. 15, 2017 - Update: Paul is turning heads again with his demake of No Man's Sky. Check out https://liquidream.itch.io/low-mem-sky-jam-version at Itch.io!This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts' legendary engine for Maniac Mansion among other hits from the golden age.Much thanks to Paul for his time, you can follow him https://www.twitter.com/liquidream on Twitter, tr...

Jul 17, 202540 minSeason 1Ep. 9

Tales of Games Journalism

Original Air Date: Sep. 11, 2017 - Some combination of Zoe Quinn, PewDiePie, and Cuphead have brought games journalism back to the forefront. Here's the tale of how I found myself navigating game industry journalism as a freelancer at the worst time for it in history.You can subscribe to the GameDev Breakdown podcast on iTunes, Google Play, or Stitcher!

Jul 17, 202543 minSeason 1Ep. 8

Street Fighter II – Hyper Flammable Edition

Original Air Date: Aug. 31, 2017 - Capcom is set to re-release one of the most influential video games of all time, not to mention an arcade cabinet that used to live in my house, but it wasn't mine. Oh, and the new one might burn your house down. Here's a look at Street Fighter II, past and present.The show schedule is still in flux, subscribe for best results!

Jul 17, 202522 minSeason 1Ep. 5

Behold the Presale Crunchpocalypse

Original Air Date: Aug. 24, 2017 - In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry.GameDev Breakdown is now available on https://www.stitcher.com/podcast/artistry-msi/gamedev-breakdown!

Jul 17, 202526 minSeason 1Ep. 6

Weekend News with John Schiber

Original Air Date: August 19, 2017 - It's the weekend! A guest from the Next-Gen Nerds podcast stops by to talk gaming news, share ideas, and hear why Todd was nervous around animatronic robots way before it was cool. News stories: • http://www.sega.com/games/sonicmania is here! • PlayerUnknown's Battleground players resent something called "http://steamcommunity.com/app/578080/discussions/search/?gidforum=135510194251800472&include_deleted=1&q=cod+rushing" • A game (about social anxiety...

Jul 17, 202533 minSeason 1Ep. 5

The Truth about Nintendo Shortages

Original Air Date: Aug. 18, 2017 - The SNES Classic edition will suffer shortages. That's not a guess.In this mid-week show, we explore Nintendo's business strategy behind console launches and pinpoint the source of a pattern that's been in place since the early 1980s. This one is full of fun news clips from Nintendo's past.The #GameDev Breakdown podcast has been added to Google Play and numerous additional new outlets. Find us wherever you listen to podcasts!

Jul 17, 202518 minSeason 1Ep. 4

News – August 12

Original Air Date: Aug. 12, 2017 - Time to talk gaming news in another #GameDev Breakdown podcast! Amazon is having a digital game blowout! • http://gearnuke.com/heres-what-happens-if-two-players-meet-online-in-no-mans-sky-after-latest-update/ in No Man's Sky • You're still http://www.express.co.uk/entertainment/gaming/838979/SNES-Classic-Mini-pre-order-UPDATE-stock-checker-Super-Nintendo-JB-Hi-Fi getting an SNES Classic • Warren Spector http://www.gamesindustry.biz/articles/2017-08-10-devs-must...

Jul 17, 202515 minSeason 1Ep. 3

Cash and Clash Royale

Original Air Date: Aug. 10, 2017 - A Clasher's poor attitude provides food for thought, leading to an in-depth exploration of Clash Royale's business model. Learn what players are spending, what Supercell is earning, and why it eventually may not be enough. This is the GameDev Breakdown podcast!The podcast is moving up to two weekly shows! Each week you can look forward to a breakdown of the buttoned-down business side of game development, then get the rundown on the fun stuff each weekend. Rele...

Jul 17, 202526 minSeason 1Ep. 2

An Afternoon with Obsidian Entertainment

Original Air Date: Aug. 7, 2017 - A road show from Irvine California! I traveled to the sacred ground that gave us Fallout: New Vegas, South Park: The Stick of Truth, and the awesome new Pillars of Eternity series. Hear about my tour, lunch with the team, and also how my USB microphone scared the TSA and got me briefly detained.Infinite thanks to https://twitter.com/MikeyDowling and the team at https://www.obsidian.net/ for being so welcoming, for a fantastic lunch at Rance's Chicago Pizza, and ...

Aug 07, 201723 minSeason 1Ep. 1
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