GameDev Breakdown - podcast cover

GameDev Breakdown

Todd Mitchellcodewriteplay.com
Todd Mitchell just wants to make video games with friends.
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Episodes

The Balatro Story

Original Air Date: Aug. 24, 2024 - Todd's weird connection to the game that set the world ablaze, and what's happened since.

Jul 17, 202533 min

Unity Is Over. Now What?

Original Air Date: Nov. 4, 2023 - John Riccitiello is out at Unity. Most of us agree it's too little, too late. Lots of users are rightfully taking a look at Godot. I'm doing something a little different. As always, show notes and more at CodeWritePlay.com .

Jul 17, 202537 min

Red Panda Derailed

Original Air Date: Mar. 20, 2023 - A second virus in less than a month ravages the Mitchell household as GDC goers discover a privacy policy so bad they thought there had been a data leak. We discuss the status of the Red Panda project, Todd's favorite getting-things-done methods, and what to do when you have an actual gamedev breakdown. For articles, show notes, and more, visit codewriteplay.com

Jul 17, 202557 min

Red Panda Mechanics

Original Air Date: Mar. 6, 2023 - This one is all about the progress we've made in taking our red panda archaeology game concept and bringing it to life. It's a look at the implications of the game's concept, the philosophy of the art and character design, our intention to develop a simple map system with Godot's tilemap tools (prior to the recent release of version 4.0), implementation of basic RPG controls and collisions, and the UI work so critical to a story-driven game.For show notes, artic...

Jul 17, 202537 min

Let's Design a Game with Boss Fight Author Sebastian Deken

Original Air Date: Feb. 23, 2023 - Boss Fight author Sebastian Deken returns to the show to be our first guest co-designer. We discuss city living, echoes of the Satanic Panic, and more. Finally, we pull up the design whiteboard and ask, what secrets would an abandoned Animal Crossing village leave behind?Find show notes, articles, and more at https://codewriteplay.com

Jul 17, 202550 min

Illegal FOMO

Original Air Date: Feb. 18, 2023 - A foreign government reached out, and what they said may pertain to you. Seriously. Also, an update on production for the game co-design episodes!

Jul 17, 202532 min

Let's Try Something New (Twitter Is Burning)

Original Air Date: Feb. 9, 2023 - Here's news about a fun new thing we're going to try in future episodes. Real game development ahead! Also, maybe social media is falling apart?

Jul 17, 202511 min

My Big Stupid Mouth

Original Air Date: Oct. 29, 2020 - Trying to leverage LinkedIn and participating in a discussion about parenting, revenue models, and publisher trust may have recently landed me deeper in enemy territory than I intended to go. Get the full story, hear a good rule of thumb for dealing with publishers, and learn a two-word phrase that lets you know to stop listening to anyone immediately.Show notesHighs and lows in leveraging LinkedIn • GaryVee swears by it, but he’s popular everywhere • GameDev t...

Jul 17, 202526 min

State of the Podcast 2022

Original Air Date: Jan. 1, 2023 - An end-of-year look at how GameDev Breakdown is doing and what to expect in 2023.

Jul 17, 202519 min

Streamer Bill Duhr

Original Air Date: Dec. 23, 2022 - Variety streamer and longtime personal friend Bill Duhr drops in to talk about our trip to St. Louis' new dedicated VR center, //sandboxvr.com. Topics include how to make a car bed for adults, the worst hit-and-run attempt of all time, and why WWF No Mercy is one of the greatest video games of all time. Check out our https://codewriteplay.com/2022/11/25/an-evening-at-sandbox-vr/.Bill's links: • https://www.twitch.tv/hazard0643 • https://twitter.com/Hazard0643...

Jul 17, 20251 hr 1 min

Talking Industry Legal Issues with Game Dev Lawyer Jon Loiterman

Original Air Date: Nov. 21, 2022 - Jon Loiterman stops by to discuss what we can learn from recent stories like the Doom dispute between Bethesda and composer Mick Gordon, the Superman Demo on Steam story, and more. Catch this chat if you're an indie developer with legal questions and concerns. Show notes, articles, and more: https://CodeWritePlay.comJon's links: • https://twitter.com/protonperson on Twitter • Read Jon's industry coverage and schedule a free consultation on https://www.linkedin....

Jul 17, 20251 hr 1 minEp. 1

Talking Potionomics with Disney Composer Greg Nicolett

Original Air Date: Nov. 6, 2022 - Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer's process, and Shia LeBeouf's unexpected influence on his career.Show notes: https://codewriteplay.comThis episode was sponsored in part by Packt Publishing. Check out https://www.packtpub.com/product/unity-3d-game-development/9781801076142, available now!Greg's links: • https://store.steampowered.com/app/1874490/Potionomics/ • https://gregnicolett.bandcamp.com/al...

Jul 17, 202557 min

Talking Hexahedra with Former RuneScape Developer, Chris Knowles

Original Air Date: Oct. 26, 2022 - Former RuneScape developer, Chris Knowles, discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game.This episode was sponsored in part by Packt Publishing. Check out https://www.packtpub.com/product/unity-3d-game-development/9781801076142, available now!Chris Knowles Links: • Chris on Twitter: https://twitter.com/tarrenam • Hexahedra Demo on Steam: https://store.steampowered.com/app/1248420/Hexahedra/ •...

Jul 17, 202550 min

Alex Rushdy of 13AM Games

Original Air Date: Sep. 23, 2022 - The CEO and creative director behind Runbow and Dawn of the Monsters discusses the recent discomfort of running a Unity team, his Godzilla ’98 VHS collection, and more.

Jul 17, 202547 min

James D'Amato of The One Shot Podcast Network

Original Air Date: Aug. 6, 2022 - Game Master James D'Amato calls in to discuss his latest book, The Ultimate RPG Character Backstory Guide - Expanded Genres Edition, how the One Shot Podcast Network became the tabletop RPG play powerhouse it is today, and how James' background in improv comedy serves his writing and his games. Show links • One Shot Podcast Network: https://oneshotpodcast.com/ • James on Twitter: https://twitter.com/oneshotrpg

Jul 17, 202545 min

Thomas Kildren of Fletcher Studios

Original Air Date: Jul. 28, 2022 - Booper, Get Home! developer, Thomas Kildren, calls in to discuss his popular VR project, his experiences as a stay-at-home dad in the game dev space, his work toward autism awareness and acceptance, and more. Thomas' links • https://www.fletcherstudios.net/ • https://twitter.com/ThomasKildren • https://store.steampowered.com/app/631670/Booper_Get_Home/You can read more about Thomas' incredible past and current work in the closing chapter of https://www.amazon.c...

Jul 17, 20251 hr 1 min

Games Journalist Mat Bradley-Tschirgi Returns

Original Air Date: Jul. 18, 2022 - Author/developer/journalist/critic/friend of the show Mat Bradley-Tschirgi hangs out to discuss his work, surviving freelance work, what's going on around the industry, and how to survive both sides of live events. Mat's links: • //MatWBT.com • https://twitter.com/matwbt

Jul 17, 202559 min

Hollywood Publicist Dan Harary

Original Air Date: Jul. 4, 2022 - Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense approach to generating buzz. Listen in for old-school know-how and insight into the mindset of a PR pro who's seen it all. Dan's links: • https://www.amazon.com/Flirting-Fame-Hollywood-Publicist-Encounters/dp/1629339598/ref=asc_df_1629339598/?tag=hyprod-20&linkCod...

Jul 17, 202545 min

Roger Reichardt of Gamerheads and Pure Nintendo

Original Air Date: Jul. 1, 2022 - Fellow games podcaster and journalist Roger Reichardt drops in to talk shop and share some laughs. We discuss the highs and lows of writing game reviews, designing games that facilitate learning, how to fix the industry with card catalogues, and more.Roger's links: • https://gamerheadspodcast.com/ • https://twitter.com/NintendRog • https://purenintendo.com/

Jul 17, 202557 min

Jordan Mauriello of MoreYellow

Original Air Date: Jun. 23, 2022- MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry's next set of big changes. Jordan Mauriello's links • //MoreYellow.com • https://twitter.com/jordanmaurie11o

Jul 17, 202549 min

Developer and Streamer Chris Gardner

Original Air Date: Jun. 16, 2022 - The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we're playing now and what games we're looking forward to getting our hands on. Chris Gardner's links • https://twitter.com/freestylecoder • https://www.twitch.tv/freestylecoder

Jul 17, 202554 min

News, State of the Pod, and Philip Molodkovets of Wargaming

Original Air Date: Jan. 31, 2022 - Welcome back! Here are some updates--including the scoop on Inside Video Game Creation in the latest deal at StoryBundle--a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming's executive producer on World of Warships.Show links • Inside Video Game Creation and many more great books at https://storybundle.com/games • https://worldofwarships.com/ by Wargaming

Jul 17, 202549 min

Triple-A Environment Artist James Brady

Original Air Date: Nov. 21, 2021 - Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.Show notesJames Brady - Portfolio, contact, and more, https://BradyArt.xyz

Jul 17, 202555 min

Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning

Original Air Date: Oct. 30, 2021 - Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning's time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and much more.Show Links • Troy Denning on Twitter - https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqazh6c...

Jul 17, 20251 hr 1 min

Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

Original Air Date: Oct. 24, 2021 - Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad's experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a "kaleidoscopic first-person narrative puzzle game" not quite like anything else you've likely seen.Episode links • Report: "The Upskill Ultimatum": https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa0JCdm9qRnN6MHRCbHd5bFJ4NlJqTGFDRUVqQXxBQ3Jtc0ttSnF...

Jul 17, 20251 hr 21 min

Exclusive Release Day Interview with Halo: Divine Wind Author, Troy Denning

Original Air Date: Oct. 19, 2021 - Prolific bestselling author Troy Denning calls in on release day for Halo: Divine Wind. We discuss the book's place in the Halo universe, his experiences collaborating with 343 Industries, and the sentimental inspiration for his first Halo story.For more with Troy, including discussion about his work on Star Wars and Dark Sun books, catch our full interview here on the podcast!Troy's links • https://twitter.com/tdenningauthor on Twitter • https://www.simonandsc...

Jul 17, 202513 min

Mat Bradley-Tschirgi Returns Again

Original Air Date: Oct. 14, 2021 - Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more.Support our sponsorsThis episode was sponsored in part by Mudstack! Mudstack is the only asset management and collaboration platform custom built for game studios and digital artists! Get started for free i...

Jul 17, 202559 min
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