Carlos Villarreal Kwasek - podcast episode cover

Carlos Villarreal Kwasek

Jan 28, 201946 min
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Episode description

An interview with Carlos Villarreal Kwasek, a UI artist at EA DICE who has shipped Battlefield V, Battlefield 1, Need For Speed (2015), Need For Speed Rivals, Syndicate, Deadspace Extraction and the Goldeneye reboot for Nintendo Wii.

Carlos Villarreal Kwasek | Game UX Podcast - Listen or read transcript on Metacast