Carlos Villarreal Kwasek - podcast episode cover

Carlos Villarreal Kwasek

Jan 28, 201946 min
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Episode description

An interview with Carlos Villarreal Kwasek, a UI artist at EA DICE who has shipped Battlefield V, Battlefield 1, Need For Speed (2015), Need For Speed Rivals, Syndicate, Deadspace Extraction and the Goldeneye reboot for Nintendo Wii.

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Carlos Villarreal Kwasek | Game UX Podcast - Listen or read transcript on Metacast