Lex returns to his exploration of the Dungeon Master’s Guide . This week he discusses mapping a wilderness and wilderness survival. He shows how concerning yourself with how the PCs survive in the wilderness can really add a lot to your game and enhance the players’ feelings of accomplishment as their characters progress through the game.
Dec 03, 2018•1 hr 4 min•Season 13Ep. 233
Lex returns to his exploration of the Dungeon Master’s Guide to discuss techniques for using wilderness travel in your adventures. He outlines two basic techniques—the travel-montage approach and the hour-by-hour approach—and he gives advice and strategies for both.
Nov 26, 2018•58 min•Season 13Ep. 232
Any GM (or player!) can experience burnout. Lex investigates signs of possible burnout and explores various strategies of coping with GM burnout.
Nov 19, 2018•1 hr 1 min•Season 13Ep. 231
Even with the near-glacial release schedule for D&D fifth edition, the game is long enough in the tooth now that we have quite a few products to choose from. Which products are the most useful? Lex gives his opinions on which order to purchase the various supplements in today's episode of Game Master's Journey.
Jul 22, 2018•1 hr 10 min•Season 12Ep. 230
Lex gives an overview of the new D&D supplement, Mordenkainen's Tome of Foes .
Jun 03, 2018•2 hr 5 min•Season 12Ep. 229
Lex returns to his exploration of the Dungeon Master's Guide to discuss one of his favorite adventure environments--dungeons.
May 07, 2018•1 hr 54 min•Season 12Ep. 228
Lex investigates the rules and (not-so) common sense of darkness & light in D&D.
Apr 30, 2018•1 hr 21 min•Season 12Ep. 227
The PCs finally reach the magic tree and negotiate with Anna, the dryad, for a seedling to take back to Dianara’s Rest.
Apr 23, 2018•3 hr 1 min•Season 12Ep. 226
The PCs enter the Faerie Forest and search for the magic tree. They get to know their new companion Dahlia, and they learn that not all denizens of Faerie are friendly.
Apr 16, 2018•3 hr 9 min•Season 12Ep. 225
The PCs continue their journey to the Faerie Forest, and they meet a new companion along the way.
Apr 12, 2018•2 hr 20 min•Season 12Ep. 224
Lex returns to his exploration of the DMG. He discusses Chapter 4: Creating Nonplayer Characters. This chapter has lots of useful advice and tables for fleshing out your NPCs.
Apr 09, 2018•1 hr 56 min•Season 12Ep. 223
In the latest installment of the Hinterlands of Elandria D&D actual play, Lex gets together with Jaime to flesh out the backstory of his character, Marcos the College of Lore Bard.
Apr 05, 2018•22 min•Season 12Ep. 222
How much of the rules should you know as a beginning GM? Lex gives a breakdown of where the basic rules of the game can be found and what to focus on. He also gives his thoughts on how to approach campaigns that make certain classes, subclasses, races, etc. undesirable to play as PCs.
Apr 02, 2018•1 hr 16 min•Season 12Ep. 221
This episode's topics of discussion are guided by fantastic feedback from listener-GMs. Lex discusses his new Relics of Power supplement for D&D, some thoughts about organized play as a first experience with RPGs, and a blast from the past--some thoughts on the Tyranny of Dragons campaign.
Mar 26, 2018•1 hr 52 min•Season 12Ep. 220
This week the PCs continue their struggle against the horrors spewing from the rift to the far realms. They meet a new friend and have to save a friend from a fate worse than death.
Mar 22, 2018•3 hr 13 min•Season 12Ep. 219
Things get real in this episode as the PCs endure the consequences of past actions. They also are reminded that the Breaking of the World and the Time of Rifts are still occurring in Primordia.
Mar 19, 2018•3 hr 8 min•Season 12Ep. 218
This episode is a vignette featuring Fir, the fire genasi lore master wizard. Fir returns to Elandria to report back to Druinda on what the party has found in the village of Dianara’s Rest. While she’s there, she learns some new spells, goes shopping for Lerissa, and acquires a new member of the party...sort of.
Mar 17, 2018•53 min•Season 12Ep. 217
The PCs leave Korcyryx’s lair to continue their journey to the Faerie Forest. They learn first-hand that the Wilds of Primordia are a very dangerous place.
Mar 15, 2018•3 hr 4 min•Season 12Ep. 216
This week our heroes leave the village of Dianara's Rest in search of a magic tree....
Mar 12, 2018•2 hr 55 min•Season 12Ep. 215
Wahl has a vivid dream, perhaps sent by the goddess Elandra herself.
Mar 08, 2018•48 min•Season 12Ep. 214
Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out? Lex also discusses an upcoming supplement which will allow you to create relics in your game—magic items that grow with the PCs who wield them.
Mar 06, 2018•1 hr 9 min•Season 12Ep. 213
The heroes defend the people of Dianara's Rest from a vicious attack.
Mar 04, 2018•2 hr 38 min•Season 12Ep. 212
Lex discusses the ins and outs of running the second session in his latest D&D campaign, Hinterlands of Elandria.
Mar 01, 2018•57 min•Season 12Ep. 211
This episode follows the PCs as they spend a week in Dianara’s Rest. Each character pursues their own and the party’s goals in their own way, and hilarity ensues.
Feb 26, 2018•3 hr 1 min•Season 12Ep. 210
Matthew Colville rejoins Lex on the show today to discuss his upcoming D&D 5th edition supplement, Strongholds & Followers . This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds & Streaming. The campaign is also providing some awesome gemstone dragon miniatures as well as studio space so Matt can produce a high-quality actual play of his next campaign.
Feb 23, 2018•1 hr 20 min•Season 12Ep. 209
Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on ...
Feb 22, 2018•2 hr 48 min•Season 12Ep. 208
Lex continues his exploration of the Dungeon Master's Guide with discussion of random encounters from chapter 3. He discusses how, why and when to use random encounters, and he explains how they don't really have to be random at all. A better term to describe how Lex, at least, uses these types of encounters is "flexible encounters".
Feb 19, 2018•1 hr 42 min•Season 12Ep. 207
Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on ...
Feb 14, 2018•2 hr 47 min•Season 12Ep. 206
Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on ...
Feb 14, 2018•2 hr 41 min•Season 12Ep. 205
Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on ...
Feb 05, 2018•2 hr 35 min•Season 12Ep. 204