Growing Pains Ep.1 - Trends From the Global Games Industry - #213 - Game Dev Local Podcast - podcast episode cover

Growing Pains Ep.1 - Trends From the Global Games Industry - #213 - Game Dev Local Podcast

Sep 02, 20241 hr 54 min
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Episode description

In the first episode of a new series titled Growing Pains, GDL host and Games Strategy Consultant, Jay Uppal dives into some of the key trends that are currently driving the Global Games Market alongside Devan Brennan of Newzoo. They discuss all things in Games Business and share tips for doing business in today's global games industry.


Growing Pains is a new series focusing on key business trends shaping the Global Games Market and their impact on the Games Industry. In this series Jay speaks with industry leaders across the Games and Gametech space; trying to demystify the industry and answer the all-important question 'Is having a fun game still enough to succeed in today's games market?'

Jay Uppal >> https://www.linkedin.com/in/jayant-uppal-18ab34a5/ Devan Brennan >> https://www.linkedin.com/in/devan-brennan-358671a9/ Newzoo >> https://www.linkedin.com/company/newzoo/


00.00 - 02.28 - Introduction to Growing Pains 02.28 - 05.40 - Introduction to Devan and Newzoo 05.40 - 09.00 - Topline games industry overview 09.00 -19.05 - State of Mobile 19.05 - 34.32 - State of PC + Console 34.32 - 39.30 - Cross-platform games boosting the PC market 39.30 - 48.15 - What is the right size for a game today? 48.15 - 55.25 - What opportunities does early access present for your game? 55.25 - 59.05 - Indies please don’t make a F2P PC/Console game 59.05 - 01.06.50 - The state of Indie and AA in the games market 01.06.50 - 01.12.00 - The use of Gen AI in Game Development 01.12.00 - 01.17.15 - UGC in games and what it means for the future 01.17.15 - 01.25.40 - Building effective Steam Discount Strategies 01.25.40 - 01.29.05 - Importance of IP for Indies and smaller players 01.29.05 - 01.32.35 - Nuances of Business Development in Korea + Japan 01.32.35 - 01.46.05 - Do’s and Dont’s for Business Development in Games 01.46.05 - 01.51.30 - Imposter Syndrome 01.51.30 - End - Closing remarks

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