Interviewing, teaching, triple-A vs indie, and fixing game dev crunch - podcast episode cover

Interviewing, teaching, triple-A vs indie, and fixing game dev crunch

Jan 19, 20191 hr 4 minEp. 1
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Episode description

-Guest Heinz Schuller talks about making the transition from IT into the game industry -2 things he wished he’d known when starting out -How to radically improve your odds in this highly competitive job market -Experience of working on small & medium size indie game projects -The importance of YouTube -Funny stories about the industry -Ideas around work output & fixing the crunch culture -Hard questions to ask when interviewing (See gamedevadvice.com for in-depth show notes and other details.)

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