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fxguide: fxguidetv

Jeff Heusser, John Montgomery, Mike Seymourwww.fxguide.com
Video netcast covering the visual effects, production, and motion graphics industries a high-end professional artist perspective.
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Episodes

fxguidetv #178: Mari & Modo on Rise

Director David Karlak and visual effects supervisor Scott Metzger discuss their collaboration and use of Mari and Modo on the short film Rise.

Sep 03, 201324 min

fxguidetv #177: DreamWorks Animation goes Turbo

fxguide visits DreamWorks Animation to see how their latest animated feature, Turbo, was made, including how the studio leveraged Side Effects Software's Houdini and the OpenVDB library.

Aug 20, 201330 min

fxguidetv #176: Animation from SIGGRAPH 2013

From SIGGRAPH 2013, we look at the computer animation festival Best in Show winner 'a la Francaise' and talk to Academy Award winner Chris Landreth about his new short 'Subconscious Password'.

Aug 05, 2013

fxguidetv #175: Pacific Rim Pipeline Special

We visit ILM to discuss the Pacific Rim production pipeline with John Knoll, Eddie Pasquarello, Lindy De Quattro and Hal Hickel. The pipeline uses NUKE, Houdini, KATANA, Modo, Alembic, Arnold/RenderMan and ILM's 3D and fluid destruction and muscle sim tools.

Jul 22, 201331 min

fxguidetv #172: Star Trek: Into Darkness at ILM

This week we visit ILM to talk to ILM's Roger Guyett (vfx supervisor), Pat Tubach (co-visual effects supervisor) and Paul Kavanagh (animation supervisor) about Star Trek: Into Darkness.

May 20, 2013

fxguidetv #171: FMX 2013

This week we report from the FMX animation and effects conference in Stuttgart where we look at Pixar's new short The Blue Umbrella, MPC's fx tools and see the upcoming releases of Shotgun and RealFlow.

May 13, 2013

fxguidetv #170: Dedo on Dedolight

This week with the help of Lemac (Sydney) we talk about LED lights with Dedo Weigert, the founder of film, television and still lighting system maker Dedolight. In this episode we also highlight the new April 2013 term of visual effects courses over at fxphd.

Apr 10, 201340 min

fxguidetv #169: Upside Down

This week on fxguidetv we talk to Upside Down assistant director and 2nd unit director Mario Janelle about his work on the film.

Mar 27, 2013

fxguidetv #168: CVMP – Revealing the invisible

In this insightful CVMP presentation, Fredo Durand from MIT reveals visual content that is invisible to the naked eye, looking at, for example, recent computational techniques that can extract faint visual information from digital sensors, analyze it, amplify it and visualize it.

Mar 01, 201348 min

fxguidetv #166: Weta Digital’s Tissue system

We sit down with two Weta Digital artists who will this year be the recipients of a Sci-Tech award for Weta's Tissue physically-based character sim framework used on such films as Avatar, Rise of the Planet of the Apes, Prometheus and The Hobbit: An Unexpected Journey.

Jan 31, 201333 min

fxguidetv #165: Scott Metzger on MARI and HDR

VFX Scott Metzger demonstrates how he used a special build of The Foundry's MARI tool to project HDR set-captured environment data onto geometry. The work was done for director Richard LaGravenese's Beautiful Creatures, coming out in 2013.

Jan 16, 201319 min

fxguidetv #164: Revisiting The Avengers

Hot on the heels of the VFX Oscar bake-off, we talk to The Avengers ILM visual effects supervisor Jeff White and animation supervisor Marc Chu about the film, one of the 10 in consideration. And we also showcase the new January 2013 term of effects training courses at fxphd.

Jan 04, 2013

fxguidetv #163: The Hobbit: An Unexpected Journey

fxguide is in New Zealand to sit down with Weta Digital's senior VFX supervisor Joe Letteri to discuss The Hobbit: An Unexpected Journey - visiting Gollum and the world of Middle-earth, this time in stereo and at 48fps.

Dec 17, 201219 min

fxguidetv #162: SIGGRAPH Asia 2012

This week we report from SIGGRAPH Asia 2012 in Singapore. The guys see how EA Sports use Side Effects Houdini in their game creation, and go behind the scenes at the fun Emerging Tech exhibition.

Dec 11, 2012

fxguidetv #161: CBS Digital & Star Trek TNG

We visit CBS Digital in Los Angeles to check out their restoration work on the "Star Trek: The Next Generation" TV series, all completed on Flame, Flare, Smoke, Lustre, and Inferno.

Nov 28, 201218 min

fxguidetv #160: Flight

This week on fxguidetv we're at Atomic Fiction to discuss Robert Zemeckis' Flight with vfx sup. Kevin Baillie. The film's dramatic crash sequence relied on live action backgrounds captured with a three-RED EPIC rig, multiple cockpit + fuselage gimbals and a CG airplane !

Nov 05, 2012

fxguidetv #159: 32TEN Studios

This week we go behind the scenes of our fx2012 practical and digital effects workshop at 32TEN Studios in San Rafael, and we preview the October 2012 vfx training courses available at fxphd.

Oct 09, 201229 min

fxguidetv #157: How MARI was used on Battleship

This week we have a tutorial from Image Engine lead texture painter Justin Holt about his work on Battleship using The Foundry's Mari tool. This session was recorded at SIGGRAPH 2012 in LA.

Sep 18, 2012

fxguidetv #156: Flame 20th Anniversary Edition

At IBC, Autodesk is showing a dramatically redesigned Flame, which will be the next version which ships to customers. We visited Montreal and spoke with lead product designer Philippe Soeiro about the changes and got a first hand look at the new workflow.

Sep 06, 201231 min

fxguidetv #155: 20 years of Sony VFX and animation

This week we celebrate 20 years of Sony Pictures Imageworks, and 10 years of Sony Pictures Animation. Mike Seymour talks to SPI visual effects supervisors Ken Ralston and Jay Redd, and CTO Rob Bredow, about some of their key projects over the past two decades.

Aug 31, 2012

fxguidetv #154: SIGGRAPH 2012 – Part 2

In part 2 of our SIGGRAPH LA 2012 coverage, we look at a hands-on robotic emerging tech shown at the conference, iKinema's LiveAction real-time software and we get a sneak-peek at the next release of The Foundry's NUKE.

Aug 17, 201233 min

fxguidetv #153: SIGGRAPH 2012 – Part 1

John and Mike are in LA for SIGGRAPH 2012, and in this episode they take a look at what's on at the computer graphics conference, and talk to Thinkbox Software and Shotgun Software about their recent releases.

Aug 08, 201233 min

fxguidetv #152: The design of SSX

This week we chat to Electronic Arts development director TJ Galda about the design behind the latest incarnation of winter sport game SSX.

Aug 01, 201219 min

fxguidetv #151: Emmy-Nominated Game of Thrones

This week we chat to Pixomondo VFX supe Juri Stannosek about the Emmy nominated effects in Game of Thrones - Season Two. And we look at a killer reel from The Marmalade with their high-speed robotic motion control slo-mo camera rig called SPIKE.

Jul 19, 201227 min

fxguidetv #150: The Amazing Spider-Man

This week on our 150th ep we're at SPI to discuss their incredible visual effects for The Amazing Spider-Man, and we preview the July 2012 vfx training courses available at fxphd.

Jul 05, 201235 min

fxguidetv #149: Prometheus visual breakdown

The last of our Prometheus coverage - and some may say the best! We visually breakdown the film with VFX sup. Richard Stammers, and VFX supes from MPC, Fuel & Weta Digital. This ep also includes exclusive VFX breakdowns of the spacecrafts, holograms, star map room and the Engineers.

Jun 15, 201236 min
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