Fun, But Why? - podcast cover

Fun, But Why?

Darkmore Podcast Networkfun-but-why.libsyn.com
A podcast by game developers discussing the game play and design of fun, memorable video games from their past. A round table format features weekly guests that discuss a choice game or experience.
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Episodes

2.05 - Shadow of the Colossus with Mark Wood

Sully and Cardell discuss Shadow of the Colossus with Visual Effects artist Mark Wood - boss fights that wonderfully realize the fantasy of fighting a truly massive foe, and the narrative cohesion that follows feeling bad about a great victory. Join our community discord here and discuss the game of the week: https://discord.gg/caHG3B9

Mar 03, 20201 hr 14 minSeason 2Ep. 5

2.04 - Fire Emblem with Jennie Hsu

Sully and Cardell discuss Fire Emblem: The Blazing Blade with producer Jennie Hsu - permadeath, compelling characters, and the art of crafting a story driven tactical experience. Join our community discord here and discuss the game of the week: https://discord.gg/caHG3B9 This episode is sponsored by Proletariat, Inc. Join the team here: https://proletariat.com/careers

Feb 25, 20201 hr 24 minSeason 2Ep. 4

2.03 - League of Legends with Sebastian Rodriguez

Sully and Cardell discuss League of Legends with QA member Sebastian Rodriguez - how League of Legends introduces a thousand micro-decisions that you need to stack up to a winning match. Join our community discord here and discuss the game of the week: https://discord.gg/caHG3B9 This episode is sponsored by Proletariat, Inc. Join the team here: https://proletariat.com/careers

Feb 18, 20201 hr 37 minSeason 2Ep. 3

2.02 - Bioshock with Caleb Wheeler

Sully and Cardell discuss Bioshock with QA member Caleb Wheeler - how environment design and the creative presentation of information can keep a player locked into a game experience, in spite of their realized fears. Join our community discord here and discuss the game of the week: https://discord.gg/caHG3B9 This episode is sponsored by Proletariat, Inc. Join the team here: https://proletariat.com/careers...

Feb 11, 20201 hr 26 minSeason 2Ep. 2

2.01 - Pokemon: Emerald with Paul Murray

Sully and Cardell discuss Pokemon: Emerald with Producer Paul Murray - what it brings to the Pokemon series, and why it's so compelling. Join our community discord here and discuss the game of the week: https://discord.gg/caHG3B9 This episode is sponsored by Proletariat, Inc. Join the team here: https://proletariat.com/careers

Feb 04, 20201 hr 12 minSeason 2Ep. 1

Season 2 (Coming 2/4)

Fun, But Why? returns next Tuesday, February 4th! Our next game is "Pokemon: Emerald". Join the discussion at our community discord: https://discord.gg/caHG3B9

Jan 28, 20202 min

1.6 - Night Trap with Dan Brakeley

A discussion of Night Trap and the... interesting elements of its design. Game developers Sully, Cardell, and Dan discuss the wonders of full motion video games, game content debates of the 90's, and whether or not Night Trap could be an interesting game today. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Jan 07, 201954 minSeason 1Ep. 6

1.5 - Eternal Darkness: Sanity's Requiem with Heidi Foland

A discussion of Eternal Darkness: Sanity's Requiem and the interesting elements of its design. Game developers Sully, Cardell, and Heidi discuss the characters, non-linear storytelling, and intersting horror mechanics found in this somewhat-forgotten gem for the Gamecube console. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427...

Dec 26, 201852 minSeason 1Ep. 5

1.4 - Left 4 Dead with Seth Sivak

A discussion of Left 4 Dead and the interesting elements of its design. Game developers Sully, Cardell, and Seth discuss the actions of L4D's AI director, the challenges of designing for dynamic difficulty, and whether or not Left 4 Dead could be made today. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Dec 19, 201859 minSeason 1Ep. 4

1.3 - The Sims with Kristen Carter Ogles

A discussion of The Sims and the interesting elements of its design. Game developers Sully, Cardell, and Kristen discuss the pure dollhouse fantasy that is The Sims franchise, including the ballad of Ned Scissors, Santa babies, and resurrection. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Dec 12, 201858 minSeason 1Ep. 3

1.2 - Prince of Persia: The Sands of Time with Norm Nazaroff

A discussion of Prince of Persia: The Sands of Time, and the interesting elements of its design. Game developers Sully, Cardell, and Norm discuss the legacy of what Norm argues is the last great 3D platformer. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Dec 05, 201850 minSeason 1Ep. 2

1.1 - Path of Exile with Jesse Kurlancheek

A discussion of Path of Exile, its expansions, and the interesting elements of its design. Game developers Sully, Cardell, and Jesse discuss the wonders of synergistic loot systems and what it means to live for the grind. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Nov 24, 201849 minSeason 1Ep. 1

Show Preview

Welcome to "Fun, But Why?", a discussion podcast where game making hosts, John Sullivan and Cardell Kerr interview their game developer friends about a game that they find fun. This is a six-episode series consisting of those conversations. Welcome! Extra-life donation page: https://www.extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427

Nov 24, 20181 min
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