#196 - So I Glassed Him
Paul’s away this week so it’s just Nick and Blake, complaining about game prices and how hard old games are. They have both been out text-adventuring although Nick has also been using his backpack has a weapon.

Paul’s away this week so it’s just Nick and Blake, complaining about game prices and how hard old games are. They have both been out text-adventuring although Nick has also been using his backpack has a weapon.
How do we justify buying a new game console? Are triple A games too expensive now? Are there cheaper indi alternatives? Why is Blake buying another early access survival game?
We’ve all been getting our daily steps, opening doors that lead to rooms that lead to doors that lead to rooms. This week we’re discussing Blue Prince. There will be spoilers, but we warn you when.
Another two weeks have passed and Nick and Paul have been busy collecting items and fighting pigmen. We complain about the price of games and consoles and get confused, like old men, by Xbox versions.
We’re joined by GGG Game Designer Dameo to talk about killing gods, making suns, throwing black holes going to heaven and hell and alternate dimensions and finally just dying in some acid
Paul is away this week so Nick and Blake go cave diving by themselves. Nick has an even worse fungal infection that sprounds new arms and hands. While Blake discovers he is a bird person cowboy.
Nick has a talkative fungal infection and backpack OCD. Paul is running around shanking people with a heavily armoured warlock. While Blake is neck deep in conveyor belts and trunk logistics.
Nick does not find Satisfactory satisfactory. Blake loses more time in his factory. Paul says we can buy PoE2 now. And we’ve all been playing the game and have lots to say about it.
Blake loses a whole day to organising sticks and researching slugs. Nick loses his mind spraying sticky people and tapping tutorial buttons . And Fabian gives advice on how not to play Monster Hunter.
We’re joined by PoE Artist Fabian to talk about Space Marines and Japanese Gangers. We take our best guesses at Warhammer 40k lore. And we wonder if hyper real graphics are worth striving for.
Blake goes in search for that classic MMO vibe and rediscovers Elder Scrolls Online. Nick spends three decades exploring the same city. And we all wish we could play as a middle aged Ash Ketchum.
Nick complains about invisible paths and rival Cabaret Clubs. Paul complains about XP boosts while chasing nostalgia. Blake stop complaining about rocks and starts loving puzzles.
Blake plays an amazing game but won’t shut up about the rocks. Paul drowns under the pressure of the ocean and the pressure of running a business. Nick gets into real-estate and karaoke with the Yakuza
Paul is sick of games doing story at him. Nick discovers hidden depths in a ocean diving game and also discovers hidden eggs in a cave diving game. While Blake doesn’t finish another game
Nick and Blake are a couple of cyberpunks, hacking and slashing their way throughout the city. While Paul is back to talk about the real life mega corps hacking and slashing jobs throughout the games industry.
Fabian has stayed with us to talk about review bombing and terrible DRM. Blake plays a new early access game where half the systems don’t work but is still the best village management game he’s ever seen
Paul’s away but we’re joined by Fabian Seager, an Environment Artist on Path of Exile. Fabian preaches the glory of Managed Democracy, while Nick and Blake scratch out a living in an alien wasteland
Paul has abandoned everything to play more and more Super Poker. Nick finds an ugly as sin game with no win conditions, janky UI, unintuitive systems, and asks why Blake isn't already playing it.
Paul is annoyed that Final Fantasy doesn't remember his progress. Nick tries to explain how to have fun in Solitareica, and Blake is ransacking people's houses in Dragon's Dogma II
Paul gives Final Fantasy 7 another try and is suprised how much story is there is. Blake hates when games give him FOMO and threaten to change the world. And we all wonder how AI can change NPC interactions.
Nick goes nuclear on Elden Ring again. But has a good time with God of War. Paul is hooked on dopamine from Deep Rock Galactic Survivor. While Blake felt surprisingly emotional seeing Earth in a X4
Blake realizes he prefers lemons. Nick is horrified over how little Paul cares about storytelling. Nick then spends 30 hours in a tutorial at a Japanese school. And Blake has gone mad on survival games.
We're back for 2024 and joined by GGG Lead Composer & Music Director Kamil Orman-Janowski. Kamil talks about his process of creating the amazing music for Path of Exile, and also why Nick is wrong about Dark Souls
Paul recounts his adventures in WoW Classic, and we all end up on a nostalgia trip to 20 years ago. Blake thinks having an army in BG3 is a good idea and Nick thinks that will just ruin the game.
Nick has played so much Elden Ring and has so much to say about it. Not all of it is bad.... but most of it is. Meanwhile, Blake starts playing GalCiv IV but ends up in a Stellaris DLC price rant.
Blizcon happened and a new mobile game came out that has both Nick and Paul hooked. We reminisce about our days in early World of Warcraft and complain about how difficult the game was back then
After seven years, Nick might finally be interested in playing No Man Sky. Paul has been hunting monsters in a new mobile game and Blake has been cracking a binary code.
Starfield is 1000 planets, so why does Baldur's Gate feel bigger. What makes an open world interesting. What's Paul's build for the new PoE League. Why is Blake not playing Starfield or Baldur's Gate.
After the craziness of Exilecon, we are back to talk about meeting awesome fans, conquering the galaxy but getting bored with victory, breaking into crypts and murdering so many goblins.
This week we are joined by Grinding Gear Games Level Designer Josiah to talk about an unnecessarily frustrating space sim that has both Blake and Paul hooked. We're talking X4:Foundations.