Fire Escape Cast #106 - podcast episode cover

Fire Escape Cast #106

May 05, 20251 hr 48 min
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Episode description

On this week's episode of Fire Escape, Kahlief Adams joins Mike and Mary to talk about Expedition 33, Marathon, and Sinners.

Transcript

Speaker 1

Hello, everybody, Welcome back to the fire Escape cast. I I'm back. Mary's back. This is Mike. That's Mary. It's episode five or something. Dan's not here. Uh, Firescape has not been together in like three episodes.

Speaker 2

It's be crazy. Our schedules have been nutso and also crazy dramas going on.

Speaker 1

Yeah, Dan, Dan Dan Okay. Dan's like, Hey, don't talk about me when I'm not there. Don't talk about this or that. It's like Dan, I wasn't going to not.

Speaker 2

I don't give a shit about you, Dan not.

Speaker 1

Everybody's cruising subreddits wondering what's up with Dan Reikert. Sometimes I just live my life. I don't think about you, and maybe I didn't want to talk about you anyways. On the episode Dan anyway to replace Dan new cast member because Dan's off saving the world or whatever he's doing. He says he's doing Kylie Fadams have spawn on me your second time on the show.

Speaker 3

Yeah, thank you so much for having me and screwed in.

Speaker 2

You're welcome, You're you know, you're so welcome here. We just love having you. Yeah. We talked to Dan earlier this week. He's in good spirits but is definitely so busy right now, it's a really good time for us to bring in a ringer and caught. You have a lot of experience in the games industry. You've been on this podcast before. We know you. We love you. Literally I could throw a rock from my house and hit yours, and I do every day.

Speaker 1

Please do please have bothlanders.

Speaker 2

Hit in my house, likely cause rocks. I just love that you and I have so much in common, and we're both local Portlanders and you've been playing a lot of games. You're perfect have on dude. Thank you for taking the time.

Speaker 3

Always, anytime you want me to rock, I'm always down. Anytime you have rocks. The rocks that you got, that's the one that Daalo has are so much better.

Speaker 2

Yeah, my rocks are real rocks, real real rocks.

Speaker 1

Matt cubrics are cony is that's what the police say.

Speaker 2

They say. I tried to show them the Jalo music video and they said, ah, you've been early real rocks at people again to jail with you.

Speaker 3

Oh, but I'm so hyped to be with y'all. So it's been a minute, and it's been a while.

Speaker 1

And it was episode twenty two.

Speaker 3

Was your only appearance.

Speaker 1

What episode. The one was February Valentine's Day twenty twenty two, like three years ago.

Speaker 3

No, given have love to come hang out with y'all. That's some good stuff.

Speaker 2

Yeah, that is important considering you just had your anniversary congratulations.

Speaker 3

Thirteen years in the books, being so special.

Speaker 2

I can't believe that's such a long freaking time. Either that means that you've just had like the most magical relationship for so long. You found each other super early, or we're all old and I would just suit damn it.

Speaker 1

I was.

Speaker 2

It's so great that you guys found each other as babies, but we are young.

Speaker 3

It is as wild to be married for thirteen years, especially, and again when you find someone later, you know, in your mid twenties late early thirties, it is weird because then you're like, yo, we're middle aged, and I'm like, oh shit, like yeah we are.

Speaker 1

Yeah, I'm and my wife when I was thirty one, thirty two good age one. Yeah, I was yeah thirty about that. Yeah, but oh my god, I've only got a year and three quarters married.

Speaker 2

Yea A co give Mike some advice for his marriage to be a last door, a marriage.

Speaker 3

Fight a lot. Oh nice fight a lot, but fight, but fight reasonably. I would love fight, would love, but fight. Fight in the ways that you have an understanding of the middle ground. You can find middle around in the beginning and in the middle of a fight. You will last day a long time, okay, and always say the thing, say the thing is.

Speaker 2

Say the thing. I think that's realistic. You know. I know so many people who are like, I've been dating someone for three or four months. It's amazing. We never fight. We love each other so much, and I'm like, bitch, that's not a relationship. A relationship is when you actually have differences and you're expressing them honestly to each other. If you've never fought with your partner, someone isn't being honest.

Speaker 3

Yeah, that's true. The other thing I would share with you is something we got in couples therapy. It's a sticky note. It's a posted note that we have on our collective desks, on each of our desks, and it says you chose this. It is a phrase that we live by in the Adams household because whenever we get down, whatever we're mad, whenever you put too much on our plates, we look at that list and we say, you chose this, and that removes all that ability to be like, I'm

going to cry about the thing. I I'm not going to cry about that thing. You chose.

Speaker 1

You made your bed, I chose you, you chose me, beautiful. Yeah, what it mean? I thought you met you? This is your fault.

Speaker 3

No, no, no, no, no, it's it's it's like.

Speaker 2

From your perspective in some ways.

Speaker 1

Yes, I went real dark with it. Well that's good. Wait was the anniversary like a few days ago?

Speaker 3

Yeah, a couple of days ago, right at the end of April.

Speaker 2

So yeah, nice, that makes me happy. I think that's a really cool win, uh, and a victory for love everywhere. And I just also love your like pragmatic view of everything. It's it's just, I don't know. I think it's very You're realist, and that's why it's good. This week I saw Sinners, which everybody is talking about is quite a hot topic, and I was curious if either of you have seen it.

Speaker 3

I have so it the other day.

Speaker 1

Did either of you like it? It was it good? It was decent, decent. I like I love Creed, I love when I liked black Pants to some extent, I like when Coogler and Michael B. Jordan worked together. So I was excited for this and I still want to see it.

Speaker 3

The thing that pushed me over the edge to go see I mean, I was gonna go see it anyway, but seeing Mary say this movie, this movie was horny as hell, I was like, yeo, I'm.

Speaker 1

Gonna go see what turned you over?

Speaker 3

That was the thing I was like. I was like, Thisten is horny. I was like, yeah, I'm going.

Speaker 2

I tweet. So I didn't know nothing about it. I haven't seen a trailer, nothing, I knew nothing. And but there's all this discourse online about it of people just being like, oh, you gotta see it's crazy, like check out you know these actors and like how they delivered this line blah blah blah blah. And I was like, well, there's so much discourse, it must be interesting. And so I tweeted gonna see Sinners tonight, and all the responses were like like, let me know what you think. And

so I saw it again. I don't know anything about it, and I will not spoil it for anyone who hasn't seen it yet, so like, don't worry about that. But I saw it in a theater bull to the brim. I mean there was maybe two seats free, which is crazy. You just don't see that type of cinematic experience in today's age. But it was filled and these people were hankering for a good experience. When somebody told a joke, the auditorium laughed. When the bad guy did something, the

auditorium went oo. And like at the very end, there's this kind of like a very poignant ending that would maybe result in everyone getting being happy, and the whole auditorium, I swear to God, applauded. This is not the end when the credits rolled. This is like when a very important thing happens and everyone just went, oh may. It was a very visceral experience to have so many people like screaming and laughing and h and getting into it.

But the crazy thing that I remembered from watching it was there's a lot of sexual tension throughout the entire film. Like in almost every scene that I saw, I was like, are these people fucking or are they gonna fuck? Or did they fuck? And in every scene I was like, Oh, they did. And it's just littered throughout the performance. And so when it was done, we were all kind of like discussing what we liked and disliked. I had some things I didn't like about it, so I would say,

this is like a perfect film. I had some critiques of it, but I walked away and I was like, I was entertained and that movie was so horny. And that's like literally what I tweet. I said, the movie is like horny as hell. Everybody was fucking in that film, and I mean I kind of liked it. I don't go to I just finished off forty hour work week. I didn't go to not watch people fuck. I want to see it. And so it was really cool how much that was a part of the experience of the film.

Was just like, yeah, we're we're we're gonna be doing it multiple times.

Speaker 1

Yeah, who who's it's Michael b Jordan Haley Steinfeld. Uh, yes, she's Uh, that's I unfortunately know her mainly as Josh Buffalo Bill's quarterbacks friends. Oh.

Speaker 2

I don't know actors' names very well, but I will say that's like a weakness of mine. I like never can be like, oh, this person was in these other three films. I don't fucking know that shit. But the casting was well done. The acting is very good. I never really questioned whether or not someone was right for that role. Every time, I was like, oh, amazing casting. There's this like Irish guy in it. I mean, unbelievably perfect cast for who this person is and how they behave.

And yeah, I mean I just I was really thrilled with the choices that the actors made to make you feel like you could believe them and their stories. And it is a supernatural story, so it takes a bit of believing for you to kind of buy into what's happening to these people. But man, I walked away and I was very satisfied. I just thought it was like the exposition was a little long. It takes like an hour for like shit to go down, and it's just like that's a long time.

Speaker 3

Yeah. It does a lot of suspension of disbelief and you have to really buy into, like you said, the ideas of what it's trying to do. But it's a really solid vampire movie. Like I think, you know, if you look at it in that sense and you know, take your brain out of your head for a little bit, Uh, it works. It works.

Speaker 2

Yeah, there's any one was in it who's that.

Speaker 1

Who like Buddy Guy like famous like like blues guitarists from that like started blues in the Midwest.

Speaker 3

Almost.

Speaker 1

That's I didn't know he was in movies.

Speaker 2

That's interesting.

Speaker 3

Dolroy Lindo was in that movie. He's a classic actor in so many different ways he's and he was fantastic as well. I think, you know, Ryan Kugler does a thing that when I left, the thing that my wife and I were talking about was, you know, do you like Ryan Kugler movies? And I think he does a really fantastic job of learning what a summer blockbuster film

is and galvanizing zeitgeist and culture around something. He does that extremely extremely well, Like, even if his movies are not necessarily amazing and great in all the ways, he does that every time people come out to go see his movies. And that's what matters for for you know, cinema matters for for black art, matters for a bunch of things. And he's nailing that part for sure.

Speaker 2

And they got people talking. I just don't see people talking about a film like this. And one of the things that it does prompt me to talk about it.

The reason I'm bringing it up on this podcast because I see movies all the time and I usually don't bring them up, but like, this isn't a Hollywood traditional blockbuster film, and outside of like Marvel, you just don't see people talking about a film when it comes out like this, Like everybody's talking about it became this like cultural event where everyone, you guys, remember when like Barbenheimer happened and everyone was like, you gotta see Barbin like

it was. I don't think it's as big as that, but it was a big moment culturally for everyone to be like, you really should see this film. It's quite interesting and it's doing interesting things, and everybody's talking about it, and I'm so grateful that it's not a Marvel or

superhero film. Yeah, all of the advertisements leading up to the film, you know, all the trailers and the teasers, Marvel, Marvel, Fantastic for some other fuck guy, I'm just I'm just tired of I'm so burnt out on that type of work. A part of me tweeting and talking about it is I'm doing my part because I don't want that to be the only type of movie that we culturally talk about at the cinema. Anymore like let us evolve and have other types of experiences that are very good at the movies.

Speaker 3

It was it was really interesting to come off of two week two weekends basically where I was in, you know, big crowded spaces with people right like went to Wrestle Media the week before and then seeing Sinners the week weekend afterwards, and it was really nice to have that communal moment again, right where the thing of like being in a room hetting people react to things and seeing their real time reaction as opposed to everything that we

usually get a chance to see on online. I miss that so much, like those parts of things that I really think went away for a couple of years, and now they're starting to really come back when you have those culturals like geist moments, which is again, like you said, super super dope. I love when those things happen. Great.

Speaker 1

Did these crowds at the theaters where they like and it sounds like they were into Sinners, Mary, But like, were were they generally kind of I? I? I asked, because the last few times I've gone to the movies, it's so hit or miss as to whether I'm gonna get just a shitty crowd that's just like talking over the movie and not to the movie.

Speaker 2

Or singing with it.

Speaker 1

By god, yeah, but like even even then, it's still they're interacting with the movies. So many times people just talk over I don't know if these were good, exactly good crowds or not.

Speaker 2

It's hard to describe. Because I completely agree with you. I actually hate talkers during films. I hate people who are distracting during films. I don't like that shit. And I uh, this is also a polarizing opinion, but I often do not like musicals, and I don't see musicals in theaters because I don't want to fucking see some fan person who can't rein it in get excited and saying or even make noise. I find that really irritating. So an individual making noise very angry, do not like it,

very upset about it. Now, if there is a moment in a film that prompts everybody collectively, you know, the group, to get or to applaud, I am with that, because now you're just in a giant experience with a bunch of people. I don't know what was in the water this night, I do not know what happened. I do think that was a part of it. It was set in the tone for sure, but there were multiple times and there's this one character who just happens to have

a lot of comedic timing bits. It's kind of their thing. They're like a drinker in their character is a heavy drinker, and so they're kind of notorious for saying funny things with really good timing because they're like slurred and a little behind. And every time this character had one of their funny little lines, the whole audience just erupted and laughter at the same time. And that got me into it.

I was along for the wave of these people reacting to this really good characters one liners and again this kind of there is a very finale moment to this film that is very satisfying, and I just couldn't believe that everybody stood up and clapped and we're like, yeah, get him, and it was just so funny, like to watch people collectively have that response. So I liked it for this specifically, But if an individual is like look

behind you, I fucking hate that. I don't like an individual, but I do like the collective consensus of joy fear and like they're banging, which happened.

Speaker 1

Yeah, the I think it was top Gun. Maverick was the first movie in a while that had done that. Or the crowd. Yeah, during his time the time trial scene, like the whole crowd was going nuts cheering for it. That's fun when the crowd's like super into it. I'm I mean, just like I I sometimes I am the person in the group who doesn't mind telling. Like a group who's talking over the movie amongst themselves loudly. I

will squash that quick. I don't know, I turn around and say, shut the fuck up, like this is ky You've been gone from New York too long. This is.

Speaker 3

Like Portland crowds are very very now.

Speaker 1

I don't shush. I'm not shushing. I'm I will be as direct with you as I think. No, I feel like strishing, just being past aggressive and making it worse. I want to just go for it.

Speaker 3

Well, that's why I love you, because because New York, New York vibes is opposed to Portland vibe in terms of watching movies like this. Yeah, yeah, so different.

Speaker 1

I feel like you're also more likely in New York to get people who talk over it. Just it's just I don't know where people and like they don't care.

Speaker 3

So I don't know, but.

Speaker 2

Everybody is collectively rude. I saw, I appreciate that. I think that.

Speaker 1

I also in general saying we're still like a well mannered city generally speaking. This was like a group of NYU students who, yeah, I know exactly what you mean. Yeah, yeah, So that's why I was like, Okay, I can tell it's a bunch of like nineteen year olds chatting and taking flash photos of the interest screen to alien romulus.

Speaker 3

And critiquing it for their next class in their next the movie that.

Speaker 1

They're basically yeah, so yeah, sorry, Mary, you're saying.

Speaker 2

No, I was to say, I saw, I know better than to do this, because, as I have mentioned, I'm really not a big musical person because I don't like people bothering me. But I saw, uh what I called the Wicked. No, actually, you guys, I'm a hater.

Speaker 1

The main girls like Wicked.

Speaker 2

Everybody loves Wicked. We're gonna lose. I don't know. I don't know if there's any listeners out here that's like obsessed with Wicked. I don't give us shit about that film, and I don't care that she's popular. I don't care about any of that shit.

Speaker 3

I know.

Speaker 1

I don't like it.

Speaker 2

I just think, I think. I think most musicals are like really exhausting because they're always like I'm angry about this thing that happened to me, and it's like you're just describing your feelings. Songs are not an excuse for you to break the fourth wall and literally tell the audience how you feel. That is lazy writing. And I don't give a shit if you sang it. It's just not very good. I saw Mean Girls. It's true, I tell you feel.

Speaker 1

I don't care for it, and Shakespeare.

Speaker 2

I don't care for it. I go out of my way and I have seen I was raised with a lot of musicals. My dad took me to musicals, and I'm great for that experience, but I I just I just find them exhausting, especially in a theater. Anyway, I went against my better judgment and I saw Mean Girls the musical. I loved Mean Girls, and I like, I couldn't help myself, and I was like, maybe it'll be good.

I did not care for it. And additive to this like experience of them constantly singing their feelings, which I hate, the couple in front of me were hardcore making out the whole film.

Speaker 1

In movies, in the in the movie, he was right in front of.

Speaker 2

You to be petting, and they were making lip noises like during the songs. So I was like trying to watch.

Speaker 1

Oh god, what theater was it, what's the address? What movie are they going to? Ing?

Speaker 2

I could not I could not get out. I couldn't avoid it. I was like trying to like lean around, and there was too many people, so I couldn't get out of the way. And they took a break like halfway through, and then three quarters the way through, they like went even hard, and I think they were touching each other and stuff, because they were like they was petting and stuff.

Speaker 1

At one point, the guys like.

Speaker 2

It was getting hot and heavy, and just like you were saying. I had decided whether or not I should glare at them or be like and I finally just leaned in and I said, guys, I know you guys want to fuck. I just need to finish ten more minutes of this film. If you could just rein it in and then go home and do this, that would be so awesome. And they they kind of looked.

Speaker 3

At me, don't be makeup.

Speaker 2

My experience sit in the back where all the people fuck. I understand people who want to bang in a movie theater. I was also sixteen.

Speaker 3

I want to go to the back reasonably.

Speaker 2

They were like four rows in.

Speaker 1

Yeah. Wait, what did they say?

Speaker 2

Don't look at me like I'm a horny peples, like I'm like some kind of like I have all the respect in the world for people who want to bang, but don't do it in front of my eyes at the movie theater. That's unfair.

Speaker 1

What did they say to you when you said that?

Speaker 2

They just think they were shocked that I had done that. And they held hands and they looked at the movie for like the last ten minutes. It was awkward. I mean I didn't try to fight them or anything. I wasn't like really rude about it. I just said, like, guys, come on, like rein it in, like go home and bang in like ten minutes. I just I just got to finish this stupid movie.

Speaker 3

A random condom just floats into the air.

Speaker 2

I would not be prize like they were. They were probably very kids upset with me that I had like ruined their intimacy, but like you are in a packed crowded theater, like do a very quiet over the pants hand job like everyone else, Like, there's no reason for you to be that in my face about it.

Speaker 3

It could have been their conjugal visit.

Speaker 2

Who knows, I dare you lay that on me? And you go to and you go to see mean girls the.

Speaker 3

Music hall that maybe maybe that's their kink. Maybe that's the thing that gets them to where they need to get.

Speaker 2

To back to jail.

Speaker 3

Do not pass go, do not collect hundred dollars.

Speaker 2

I want to hear it.

Speaker 1

Mary tells just like snitches on them to the parole officer outside and not realizing he's their parole officer.

Speaker 2

We're all over each other. I missed the third act. Yeah, I think.

Speaker 1

You just didn't enjoy it.

Speaker 2

Yeah, I saw all home Run. I didn't see fucking anything about the movie anyway. Weird baby, they are weird, and I liked. I do like a communal experience, So if people are interested in still seeing centers, I do recommend a theater experience because I don't know if you will have the same theatrical experience that I did. But I found that the crowd hyped me the fuck up for that event and I left being like, what what is going on today? Everybody was into like all of

those scenes and like all the craziness that happened. Everybody was in it was. It was wild. So yeah, see it in the theater if you can.

Speaker 1

Yeah, I got a I saw in theaters.

Speaker 2

That was the last time movies also horny.

Speaker 1

Yeah, I know you didn't love it, Mary, I liked.

Speaker 3

It a lot.

Speaker 2

I was also a hater. And the fact that I actually did like the color correcting, I just I didn't care for Lily rose depth performance. You always hate you agree, Yeah, I do hate women, which you did? You like it? I'm just curious, like you liked her performance.

Speaker 1

We talked about this because then you're like, she's gonna knock over that bookshelf, and then she knocked over the bookshelf. I like other co hosts on the show, remember when we talk about stuff and it adds to the show. I remember when you said you don't like Lily Depp Rose Rose Depp, there's two solids in your name. I just noticed stick to one Lily Rose. That's fair her like her convulsions could be seen as overacting, but I would argue that character needed to I don't know. It

doesn't matter. Maybe maybe I did like.

Speaker 2

For the record, I didn't say I didn't like the film. I liked the film. I just found her exhausting.

Speaker 1

That crowd was awesome because they were quiet. Alien Romulus was not. And I also just didn't love Alien Romulus. We were like ships in the night on both those movies.

Speaker 2

I was obsessed with Romulus. Catt did you see either of these films. I'm just curious that we can have a tie breaker here because I was with Romulus and I was like mid on nosfatu.

Speaker 3

I will I have not seen thou. I was okay on Romulus.

Speaker 1

Yeah, I said, middle of the series, I thank you.

Speaker 3

Yeah. It did a couple of things. Again, it was like suspensions of disbelief kind of things of just like you.

Speaker 1

Know, you could have fixed that, yeah, Ai, Yeah, you know.

Speaker 3

You could have fixed that, like.

Speaker 2

Dare you ship this movie?

Speaker 3

Yeahs, Like this thing is telling you not to do this thing, You're still going to do it like all humans do in movies like that.

Speaker 2

So there was decisions made in Romulus that I cannot condone and I cannot justify and I cannot be like, no, there's reasons they made that terrible to like, I can't defend it. I was just thoroughly entertained from beginning to end of that film. The whole time I was like, Oh, I can't believe shit was happening. I felt like it was like pure cinema, especially the ending, which was just like psychotic for me. I just it was such a

good ride. So that's kind of why I defend it, even though I do think there are a shoes with it.

Speaker 3

Absolutely is there that you're really excited to see that's coming out very soon?

Speaker 1

Yeah? What is that shit? Clearly I'm not that excited if I don't remember that.

Speaker 2

Weapons baby, Uh, Mike, I wonder if you know what I'm talking about.

Speaker 1

But like this, yes, oh that's the Barbarian director. That's exactly what I was gonna say.

Speaker 2

Talk the imagery of this film looks insane.

Speaker 1

And it's the director of Barbarian, which is fucking awesome.

Speaker 2

Children walking around with their hands at the sides or terrifying.

Speaker 1

The woman who I don't know if either of you watched the show The Americans, the woman who plays the CIA director's daughter, the teenager. She's in it, and I like her acting a lot, but I just saw the first trailer last night. I was like, this looks like, yeah, it's pretty arresting imagery just in the trailer, and then I saw it's like from the director of Barbarian. I'm like saying no more, and I like turned. I was watching basketball and I saw like went to the other games.

I didn't want to see any more of the trailer because I knew how good Barbarian was.

Speaker 2

Yeah, you don't want the trailer of Weapons shows too much. In fact, I would recommend anyone who's like, what is this? What is this weapons? Every one time an I don't look at the trailer, don't because I actually think it gives a way too much. I don't like what they've done. I think us describing that children are running out of their house with their hands like oddly placed at their sides.

Speaker 1

House or Patrick, I don't know.

Speaker 2

Yeah, there's like something fucked about the run that is just not natural. That's all I think I want you to know about it. I also heard a rumor, and I'm curious if this is true, that Jordan Peel wanted the rights to this film very badly but he lost them, and I heard this is a rumor that he fired his whole team when they couldn't get the rights to it, And that's like indicative of how it's how good it is because Jordan Peel was like, I have to fucking produce this film and he did get it.

Speaker 3

Ooh that's interesting, Yeah that would be I mean he's he got him you got that movie.

Speaker 2

I know, not confirmed though, we don't know, uh if that's true.

Speaker 1

I just true.

Speaker 2

I read that on the internet and said, oh, that's true. That's so cool. And it didn't work. So you've hooklined and synkered me if you made up that misinformation? Is that the movie you were going to say too that you're excited.

Speaker 3

About weapons and Final Destination? Of course?

Speaker 1

Oh? Yeah, yeah, you sick.

Speaker 2

Oh I love that? Did you or were you like a big fan of Final Destination when because I think the first one came out when we were like teens, probably this was like a classic for our age of high school uh horror movies.

Speaker 3

That was that was one of the movies that kept me into the loving of gory movies.

Speaker 1

Space sure, it's so good. Hype for that my favorite, I think my favorite, one of my favorite deaths in the entire franchise is when the dude is like bench pressing and the two like swords the and just slice them was like who put real swords on? Like I think their their their mascot was like the Sultan's or something, so it's too like like what do you do curve like sabers? So then they fall into slice and like who put those up there? And then I think that

was the same movie with the Tanning Booth. I think that was all three.

Speaker 2

Oh that's brutal.

Speaker 1

Yeah, I remember seeing that was the first one that I went back.

Speaker 3

So good.

Speaker 2

They have really good ideas for their deaths, and I think something that Final Destination does really good is misdirections. Usually in that type of film, you think you know how people are gonna die and it shifts at the last minute. There's something in the trailer, so I don't think I'm giving this away, but there's something in the trailer where there's like glass gets stuck in the ice, like somebody breaks a glass and some a piece of

glass is in the ice. So people are scooping ice into drinks and everyone's like, fuck, someone's gonna drink that glass and like it'll kill them or whatever. But I think it's always a cheat. It always is like actually that starts a domino effect that causes someone to die. It's never what you think it's going to be. I think that's really specially about it.

Speaker 1

You think they're gonna drink a glass glass and instead like the bar just explodes, something else happens.

Speaker 2

It always is the way, all of a sudden, there's like I think it was two. I think two is a really awesome premise, which is all the cars in traffic and there's a huge car accident.

Speaker 3

Oh so good. It's such a classic scene too.

Speaker 2

It's a really good scene. And there's all these this is past the statute of limitation, so I'll say this death in uh final destination too. But there's all these logs on a truck in front of someone, And to this day I have a lot of people who are like, I ain't driving mine that log, like I've seen final destinations, Like I'm passing this shit.

Speaker 3

Yeah.

Speaker 2

But in the film, the logs obviously like fall off the truck and they are killing some people.

Speaker 1

I know that.

Speaker 2

Like one of the logs goes like right through someone's head. But in one of them, as the person skits to a stop, all these sharp sticks go through the windshield and they stop right here, and she's like, oh my god, my god, my god. And she's like undoing her seat belt and as she's like getting out, I think like the air bag goes off, and like, yeah, she gets it. And so I think it's really funny how the how that film toys with your emotion. So I totally respect

that that's something you want to see. It's there's so many of them now. There's a reason they called it Bloodlines and not Final Destination six or whatever number we're on now, because it's probably not as interesting. But that series is good.

Speaker 3

Good, It's so good, so so good. I love that thing with my whole heart.

Speaker 2

With my whole heart. I can't wait to see how that whole family died.

Speaker 1

You know, we know another movie has good depths That m night Shyamalan.

Speaker 2

And let me tell you, fucker don't allow this.

Speaker 1

One of the best B movies ever made, called The Happening by a visionary of a visionary. Yeah, I think I think in uh, in the seventy five years, we're going to look back and think he was good. Yeah, I won't be around, he'll be will this generation's children will be like, oh he was, It'll be like it'll be like the ingmar Bergmann of.

Speaker 2

I think it's so unfair to say that he's underappreciated in our time, because he's so over appreciated that he keeps being able to make stinkers and people keep giving him money. That's how over index.

Speaker 1

We are on himself.

Speaker 2

Because he's so rich, because he's.

Speaker 1

So this need to make the happening, and you're sitting here besmirching his good name.

Speaker 2

I could have had those jet skis.

Speaker 1

I jet to make the beach.

Speaker 2

I would have prefer the waterbed beach the beach, no beach, no thank you. I think he like lost his way. But I mean sometimes I just think, in general, with how much everybody is now watching movies on a streaming services instead of cinema, we're accepting these not as satisfying, not as well written, not as well thought through movies that we're just saying like this is this is fine because you're gonna passively watch this while you like look at your phone anyway, so ship it.

Speaker 3

It's fun because go ahead.

Speaker 1

Good Because I'm not Shamalan's written the best movies that are made.

Speaker 3

But Anyway, it's funny because it's now turned on its head, where now folks who are really good actors are now doing kind of shitty movies. Yes, Peter Dinklitch is not going to be The Toxic Adventure, which is also like, again, the spectrum of where we've gotten to is all weird now.

Speaker 2

Yeah, the pendulum swingeth.

Speaker 3

Yeah, it's wild. I was like, what he's going to be who? Okay, do it? I want to see what it's going to be like, because that's a really weird transition to doing something that was pretty profound in the last movie that he was in, uh, to doing yeah, to doing the Toxic Adventure, which is crazy.

Speaker 2

I think that's really interesting and I've seen that as well. I'm trying to think of like, uh, I think Apple had like a couple of movies that are they're fine, They're not great, but they're like fine, but they have a list actors in them, and they're just maybe they're just decent action movies, but they're not exceptionally well done or written or anything, but the acting is good, and so I'm like, hey, at least I'm getting really good acting out of this like subpar experience.

Speaker 1

Well, then the Marvel verse keeps pulling everybody in fucking Florence Pughs and Thunderbolts. Now she's better than that. I like, but I'm just so over I'm sure as a massive paycheck. I saw trailers for Thunderbolts, not like a nonpurpose again. I was watching like a Warriors game or something, and it popped up. I immediately the trailer. Maybe want to

see it less than if I like. The trailer actively pushed me away even more because it's just David Harbor like yelling the whole time about how they're the Thunderbolts. I really want nothing to do with that realm.

Speaker 2

They can't hook me. I don't care how many Florence Pews you have. And I do love her. I think she's a great actress, and I also think she seems like a solid person. It shouldn't be that connected to the character that they play, but I think she's just like a rad person and I do support her work. You can't make me get in there. I'm not going. I'm not going to see this shit anymore. I abstain because I want us to make something else collectively as a society.

Speaker 1

This is things, This is the rebels of the market.

Speaker 2

They all try this.

Speaker 1

I know it's suicide.

Speaker 2

I just like pretending you're the corporate person and I'm not keep trying to sell it to me.

Speaker 1

These are It opens with a stunt that Florence performed herself.

Speaker 2

Oh okay, who gives a shit. I feel like they try and do this to me all the time with Tom Cruise, and They'll be like, he was really hanging on that plane, and I'm like, who.

Speaker 1

Old movies are actually fucking awesome. I will are awesome.

Speaker 2

It is a bit I do. It's not the selling point that you think it is.

Speaker 1

Oh see them, because he did the stunts the movies.

Speaker 2

That's what I'm saying. The movie is incredible. I'm not spying the movie is not incredible. What I'm saying is that people are always like he did the Sun himself, and I'm like, I don't care if it's him or if it's a guy that kind of looks like him that put on a wig. It's irrelevant to me.

Speaker 3

If he did a Final Destination movie, then that would be smart.

Speaker 1

If Glass stunts, yes, if he.

Speaker 2

Ate Glass in the ice, I'd be like, Okay, you got me, Tom Cruise that's cool. I I don't think that it's important that they do their own stunts or that the sun is real, and well, unless you can't.

Speaker 1

You know either. But we were doing a bit about Florence Pugh and Thunderbolts and you just went off on a tangent.

Speaker 2

Oh fuck, all right, tell me more.

Speaker 1

DoD David Harbor made waves with his performance and Stranger Things three seasons on Netflix. I think now he's bringing his talents to the Marvel Cinematic universe. This is your chance to see him unfiltered. This isn't no, this isn't a children's show.

Speaker 2

Uh huh, this isn't your mom, your mom's Marvel.

Speaker 1

This isn't your mom Stranger Things, this is the Thunderbolts.

Speaker 2

They're raw dogging it for two and a half hours.

Speaker 1

Yeah, I was just having sex with Florence Pugh for two hours.

Speaker 3

I still I really wouldn't want to see that.

Speaker 1

It would be nice to not have to have AI made.

Speaker 3

I don't want that at all.

Speaker 2

I don't want that.

Speaker 1

Okay, okay, David Beckham and Florence Peugh, But hey, no, the real David Beckham No, not really? Yeah? What what what about David Beckham. No, okay, I'm David David. No, David, Uh.

Speaker 2

You could not be a Hollywood producer.

Speaker 3

That's instant money.

Speaker 1

Name another David.

Speaker 2

We don't talk about anymore. David hasself.

Speaker 3

David Hasselhoff needs his return, he needs to come back into the limelight, get his money.

Speaker 1

There's an episode of It's Always Sunny in which they're trying to write an m Night shyamalan aesque movie and they talk about how they love when movies bring back, like uh, actors that have faded into the background, and their idea is Dolph Lungern, but I think David Hasselhoff works as well, right, And then the movie becomes about how he can smell crime before it happens, and that just comes two hours of porn. We're just actually remaking

the movie from that episode. Write a movie, a terrible hump film.

Speaker 3

I'm just saying, it's terrible, terrible, thank you.

Speaker 2

We are like those characters, though, because if we were to make a film, Mike, you would absolutely make sure that there were so many sexianes that they were like way too gratuitous. It would be like unnecessarily gratuitous, and you'd be like, we gotta have it. This is gonna be the best fourteen minute sexy and you've ever seen.

Speaker 1

Oh I got it? Censitimd Bowie and Florence Pugh. No, he's dead. What David Lynch, He's dead too fine?

Speaker 2

Oh why is it? David? No, he's on a celebrity list in.

Speaker 1

The d David Swimmer and Florence Pew. Oh God yeah, Oh David Hyde Pierce. That'd be good. Lightermann, Eh Batista, Davitista in Florence Peugh.

Speaker 3

Maybe it would at least be sexy because at least David Batista has has had his like you know, grown man turn.

Speaker 1

Oh David David Fincher directing a movie in which Florence Pew and Dave Chappelle go at it all right? Sorry telling me you not go see that? Talk about blockbusters and capturing the zeitgeist. Have Ryan Kugler direct it. David Fincher plays himself writing a movie about Dave. Who did I just say? Florence Swimmer Dave David Swimmer love story? What else is new with spawn on me? I saw I saw GDC like a month ago at this point.

Oh good, yeah, I ran into him. That was the first time in a bit, How are things going on on your end?

Speaker 3

Things are good? Things are good. I mean it's it's always busy, always running around like a mad man trying to get things done and you know, trying to figure out what the next steps are going to wind up being. And you know, we're now in year eleven of the show, which is which is crazy to say out loud, but it's again, it's like the greadest parts of doing all of this for this long is like you forget that just being public in this way is a thing that

you are again like choosing to do. But also it feels like not only an obligation to yourself to continue to do like the quality parts of it, you know, if you care about the work, but also just like you get a chance to like touch people's lives in some small way. And that that part, to me is I never lose that part of understanding where all of

this kind of lives. So, you know, for as much as I get frustrated by some of the prospects of the way all the media works now and people having the attention spans of dirt and all that kind of stuff, it still feels nice to be able to have a thing that you own, that you have a voice with and you can kind of share your your thoughts, feelings and ideas with the rest of the world. And you know, people across the world can hear my silly voice in

their phones and weird stuff. So it's great. I love it. It keeps me going in a lot of different ways, and I just enjoy the pro of getting it done and talking about dope stuff with good people. So that's always it.

Speaker 1

Do you feel the need to or do you ever like take social media breaks or do you feel like you can't because you're like doing a self run thing. Uh?

Speaker 3

Well, the hard part is I usually my nine to five job is usually a part of that space. I'm usually either a community commany manageer work or social media management work. So I'm constantly trying to poke at things. The thing that I'm learning or the thing that has become the hardest part of doing this work, and that

is I used to be able to distill. You know, if you're doing your job well as a community manager or a social media manager, you're trying to always like, look at this guy, see what the energy is of the internet, and then distill the pieces of the nuggets of interesting in it. And the hard part now is

finding so much less of the interesting in it. And I think that part has been the most difficult part because that's also a fuel for me in smaller me is like I'm wanting to be a part of these kind of cultural conversations and be a part of the discussion. But when you're looking at stuff and you're like, now this is stupid, Like that's dumb, that doesn't that doesn't mean anything. Well, that's not news, or that's not important. No, that's not interesting, it winds up changing the way you

kind of think about making content. But but I'm I'm perpetually on. I need to take breaks, but I don't, and that's that's not a good time.

Speaker 1

It's tough to step away. I kind of truly have now. I'm still I.

Speaker 2

Don't see you on much at all anymore.

Speaker 1

I get all of my I mean, I I use I think at a certain point it's almost like a privilege to be able to step away, because a lot of young people up and coming have no choice but to get their name out there through social media, which I think all three of us have done it are still sort of doing in a way you know, like it's I just at a certain point didn't have to and I was like, I'm gonna take advantage of it. But but yeah, no, for it's also building up this

thing that you run yourself. That's a whole different story. A lot of respect for it. I'm not I don't know if I could do it be tough, but you know, like to your point, the rewards are it sounds like the rewards outweigh the negatives of the stuff you have to put in.

Speaker 3

I think it keeps me. It keeps me. I'm not gonna say young, because that feels weird, like I just

got a Social Security check. But it's like it keeps me in a space of trying to understand things, like I still have a level of curiosity about all of this, and I think the foundational love of the industry and hearing how all of these things that you get a chance to play are made every day, or you know, you know through interviews and things that I get a chance to do, and you know, getting a chance to host things and all that kind of stuff, like that's

the part that really is the coolest bit. It's like I get a chance to understand things in a way and not just like push them in accord and it's like I know it. You know, Like going to GDC every year is the thing I love. It's one of my favorite conferences to go to because every year I learned something new about the way games are made. And it's the past time that I continue to take up most of my time. It's the hobby that has given me my job, most of my jobs with some of

my work. That's the reason why people know me at all. So it's like to not understand why and how these things are made feels like a disservice to the people who get a chance to do it. And you know, it's taken a decade plus to kind of get into a space where people will understand what I'm trying to do. But I think in the grand scheme that's the kind of foundation of all of it. Is like I want to be smarter about and give props and and love to the people who are doing this stuff because they

could be doing anything else on the planet. Like this is not something that you wake up every morning You're like, I want to make games and get cuss out. It's not it like you get a chance to give people joy I'm like, that's a rare thing. Oh yeah, I'll try to try to poke at that.

Speaker 2

I think it's important too, because games are haven't been in existence in society as long as film. It's often compared to film, but we have such deep and intricate takes and thoughts based on film. Why they've done the things that they've done culturally? How is it relevant? What is the director or writer trying to say? And often when we try to do that about games, everyone's.

Speaker 3

Like, whoa, whoa, whoa, whoa whoah?

Speaker 2

The important thing is is it fun? And it's like, yes, of course.

Speaker 1

That's does that it's funny.

Speaker 2

How important this.

Speaker 1

Cast we can talk like that. I wonder what's the difference with this cast that from usual that stops us from talking. I don't know, I'm just curious what that who might be doing that and our normal cast? Sorry, very continue, you're I love it now. You are the true hater of this podcast. I hate musicals.

Speaker 2

Mike hates the other members of this cast.

Speaker 1

I mean Dan, oh, that's cod Swallow. It just tell me whether it's fun.

Speaker 2

That's how he talks like a nineteen thirties Yeah. I think that Dan is though His opinion is very valued in many ways though, because he represents so many people who are like, no, but literally tell me if I would enjoy playing it, and that that is a conversation to had in games, we do want to talk about that, and we are literally about to talk about like ten

games and whether or not we enjoyed playing them. But to not discuss why this game exists or you know, foundationally, what they were thinking about when they were making it is a disservice to games because you will have trouble evolving the medium if you're not dissecting why something might

be good or fun to play. Not having those conversations can often have you in a repetitive state where everyone's just saying, well, everybody liked Overwatch, so we made Overwatch, and it's like, okay, that's you know, everyone said Overwatch was fun, so we made Overwatch too, and it's just like, all right, well, that's that's not very exciting. And that's exactly what we'll continue to happen, is we'll just like

replicate games to make original games. People start really talk about the nuances of what they liked about a game, and people pull that out, and that's how we evolves as an industry. So I think it's extremely important what you do, and I think it's often overlooked or sometimes sometimes even like Chied it as like something that is not necessary. It's most important of like whether or not you liked it, but your ability to explain why is

extremely valuable to both developers, publishers, the entire industry. So I don't really care if some people are like, I don't need to know that stuff.

Speaker 1

It's like you do you just I still do it just behind the scenes. Now, Yeah, I think I think correctly to developers one thousand percent.

Speaker 3

I think a lot of folks who are doing this kind of work, you know. It's the reason why short form work doesn't. Short form content doesn't really work for what I do. Mmmm it can you know what I mean? Like you can chunk out and bite size things.

Speaker 2

And you can't siskel An Eebert two thumbs.

Speaker 3

Up a game, right, you know, And I'm like, but that doesn't do anything for anybody else who's really thinking about this in a much broader way. Like one of the best compliments I get from books behind the scenes is that they are like, you're really thoughtful in the way that you kind of analyze the way you're you know, you're playing these games and paying attention to it. And when you and especially from developers who are like that, you know, when we do interviews, are like, that was

a really good question. That is like the the best thing you can say to someone who's doing the work that I do is like, you've just asked me a really good question. Let me think about that. And I think we're in a space where people don't think about anything really take that extra step to really like dig into the minutia of what does it mean and how do you feel and why does that matter? And you know, you made the analog to to movies, and I think a question that gets asked in that space is what

is the director or what is the writer's intent? Yeah, and we remove that from games in a really weird way, you know what I mean, Like, we don't it. It

goes back to is it fun? But I'm like, no, there are reasons why these systems are in place, and why you play a thing in a certain way, and why the game is made in a certain you know, aspect, and how the game director and the writers and everybody else that decided to make these specific decisions when they go in the games comes out, and I'm like, well, why is that not important? It's absolutely important. We should

talk about those things. So long long answer to a short question, but those are all the things that are, you know, in my brain when when I put out an episode to do this kind of work.

Speaker 1

It's also timely in a way because two sites that did focus on whether it's like the you know, more social which can be long form kind of content of Giant Bomb and uh, Polygon got Polygon got sold to a publisher that infamously is like farming clickbait shit with all of their sites, and you know, I, well, I guess we'll talk more about Giant Bomb and fandom and whatnot next episode. I don't want to put words in Dan's mouth, but I don't think they're I don't think

there are zero parallels with what's going on there. So it's always good when like spawn on me or min Max or kind of funny keep that kind of conversation going.

Speaker 3

It's hard independent media is the line, right?

Speaker 1

Sure?

Speaker 2

That is the line That is literally what Grub said. And while I agree with Mike like we can kind of get into the nuances it when we have Dan. I think that we all have games media background and we all understand that world very well. I mean, we were so ingrained at GameSpot, Mike, you hug and have a lot of experience at Polygon. Like we have the right to say, the best way for you to support is to support independent media. Find voices that you like

and you enjoy, and support them independently. That is the move right now. It's where the industry is going. And it's also just the best way to keep these voices around. So find people and support them.

Speaker 3

Can I add one more thing to that really quick?

Speaker 1

Yes.

Speaker 3

The thing that I keep going back to that I think is that's in that statement which you beautifully shared. We are subject matter experts, and I think people forget that and I don't. That's not a high brow, pinky up kind of kind of conversation, right, that's not. And there is a big difference in you know, when people ask me all the time, we're like, how can I do what you do? I was like, I don't do anything special. I was at my kitchen table in Brooklyn

when I started this thing ten years ago. Well you have to do is bush your ass and try to figure out stuff, right, you can do that work. But throughout the ten years plus of me doing this work, I have learned things about the systems. I've learned things

about the industry. I learned things about the business, and all those things all of us on this podcast and the ones that we just talked about, all those folks have spent the time cutting their teeth on information that they understood because they were told those things from people who were experts in their fields. So like there is a gap between the folks who were just jumping on YouTube and throwing up nonsense and the people who have

been doing that work for a very long time. So I think, you know, we have to also, you know, in a world where information is kind of looked down upon and misinformation is given a platform. That's a part of the understanding of independent media as well too, is like some people have actually spent time trying to understand shit and being able to distill it in a way that you can understand it so that you can continue to give that to other people. So I just think

that's important. Like, again, it's not trying to separate people in saying that you can't do this or you're you're an outsider to the space. Anyone can do this, but you should give props to the people who have been paying attention, who have been really doing that work for a long time and know it with the back of their hand, so it makes sense.

Speaker 1

I will hardly agree in that spirit. Do you too want to talk about video games?

Speaker 2

Yes? I do?

Speaker 1

Hell ye, okay, Mary. I finally played Blueprints. It was a way I will say, last four weeks, I have not played many video games whatsoever at all. In fact, well, no, that's not true. I have any new video games. I took my the test for the class I was taking last night, so I'm finally have more time for games. For a bit, I played more Assassin's Creed. I still really like Shadows, I will say the more I play it, so the world's still impressing me. Different biomes are unfolding.

I still think it's at its best when you are hunting down those like the when it's in the revenge plot. It's like the spaghetti western set in Japan. I've got Yasuke, so I'm enjoying now the dual protagonist thing. Syndicate was one of my favorite games in the series because of

that as well. I also still think like it can be pretty repetitive, like you have to kind of meet the game halfway and making each of these castle assaults fun in your own way as opposed to just like relying on the game to throw various objectives at you. I don't think it's that kind of game, unfortunately, but I'm still enjoying it. It's definitely one of my favorite games in the series. I don't know top I don't know if it's top five, but it's up there for me.

But I played reference. I know you and Dan were very hot on it, and I will say I'm still early. I would say in game, I'm only like day six. Yes, I really have not seen much. I thought it would grab me harder right away than it did. Again, full fully acknowledging six days is nothing in game, but I see how foundation is laid to do some clever stuff. I I think, I like, I like how managing the currencies and like, oh do I want a chapel if

that's going to open this up? But also you have to pay the coin to go in, which.

Speaker 2

Is an evil chapel.

Speaker 1

Yeah, it's a nod to like tithing, which is funny, or the cloisters is also just like like I enjoy the more I play the game, I'm enjoying how how I want to build the house. The blueprint with the rooms I'm given is starting to either coalesce nicely or clash in an interesting way with the currencies I have available what I think my goal is, and the game I think is already starting to show promise in how it's challenging that goal and saying you might have a plan.

It's everybody's got a plan until you get punched in the face, Like everybody has a plan until you get three closets and pantries in a row all of a sudden you have to alter your approach because you're running out of space. On this side of the blueprint, I the game, it's I haven't had that moment yet, like where there's games that are clearly really intelligently made where you have that moment you see through the matrix, like

the Eureka. I haven't hit that moment like I hit when I realized Outer Wild is one of the best games ever made. I haven't hit that moment yet that I hit where like with The Witness, I saw what was sort of going on overall.

Speaker 2

I'm sure Witness is such a good comparison.

Speaker 1

I just think I don't know. I know the kind of games you and Dan really get all in on, and I usually those same games hook me right away. And I think I've put in ninety minutes two hours and I thought it would already happen. But I'm not that that's enough to push me away. I'm going to keep that's nice.

Speaker 2

Thing in a little bit more time. And I will say, also, like to your point, you know that I like bought Bolotro for my dad and it was like a high point for me that my dad instantly was like, I'm obsessed with this. This is such a good game. I can't believe it. Thank you so much for buying this for me. Well, I visited my father recently and I actually installed blueprints on his machines that we could play it together, and he fell off and he was like, I don't get it. I don't really like what do

you mean I have to choose a blueprint? And I was like, oh my god, this game isn't like universally except it was like the first time where I was like, you don't like it. It isn't for everybody, And I think I think Dan and I almost have been over selling it as this like monolithic like everyone else to play this game. I don't actually think this is for everyone because it's heavy puzzler, and I do think a lot of the intricate mysteries take a long time to

develop and for you to get that Eureka moment. I do think that for the people that I have shared this with, it is one of those unique games where I had someone I had, Joshaw text me and be like, oh my god, I just found a really cool puzzle, Like I just I just found it. And I was like, ooh,

tell me more. And he was like explaining it to me, and I was like, oh, that sounds so interesting, and I'm like a little I'm like a little schoolgirl like listening to him because it was there the whole time, very witness right where you're like, oh, I've been in it, and so like I don't think you've had that moment yet, and that's okay. I think I think you probably need like five six more hours before maybe something like that happens to you. But it is.

Speaker 1

We recommend it hard, and like I said, two hours might as well be nothing. So like I I'm looking for. I also, I'm looking forward to what you were saying. And sometimes you go into a room and it's got a solution to a puzzle from a room you on lock like hours later. That's the yeah stuff that I love. So I'm looking forward to that.

Speaker 2

And that's cruel too if you don't get it now. Ka, I know you're also playing Blueprints. Can you tell us a little bit of like how far you're into the game.

Speaker 3

I'm probably about the same length in as Mike. I think the the thing that I'm trying to figure out is I'm big on games that respect your time, but also games that have to kind of cook a bit to get to where it needs to. And I'm not it's not hitting me yet. It's probably the same things like I have to go back and go play more of it and sit with it and do that kind of stuff. But as soon as you also told me like you should probably journal to make this thing, I'm like, God,

I'm out. Yeah, I'm like, I'm like, nah, it's okay, that's all right. You have me writing things down and nah, that's okay.

Speaker 1

I'm I'm a sucker for stuff like that. But my wife texted me when I was in LA a few days ago. She wanted to try it. I was like, it's blueprints, you're building a mansion. She, being an architect, was like, this sounds rad I'm gonna try it. She texted me, She's like. The first screen was then recommending that I have a notebook handy. I was like, is that a bad thing? And I discovered that she does

not like that when a game tells me yeah. So I was like, I was like, okay, fair enough, then I will not recommend the return of the Oberdin to you, because that would be uh no, be colossal. But yeah, I'm fine with that. I don't mind doing that. I've usually got one close regardless. But like, yeah, I think I just I don't know. I was expecting like something way up front, just knowing like the kind of game,

specifically like Dan Dan. Games need to really hook Dan quickly, so I assumed it would hook me quickly, which is not to say I can like to cospoint. I can let this cook for a bit, and I look forward to seeing some of the coore stuff, because I've already

seen glimmers of some really clever stuff happening. I need to really sit down and again, I have not played much in the last month of anything, so I need to like now that I have time, you know, like I will have coffee one morning and put a few hours and I'm sure I'll like more of it.

Speaker 2

Yeah, I hope, So I hope, I hope.

Speaker 1

I hope.

Speaker 2

You were both able to put in maybe five or six hours before you make your final call. I do think that's about the amount of time it took for me to find my first deep puzzle and get like really excited about the fact that I solved it. It actually happened to me quite early in my playthrough. But there's a room with a dartboard, and I was kind of able to figure that out without any tutorials, without any you know, no one. I didn't read it in

a book or anything. I just was like, this is odd and played with it, figured out the rules and solved it. And I remember just saying out loud like that made me feel really good. I mean feel really good that without any dialogue, without any instruction, I figured it out. And that game does that throughout the entire experience. You will just be walking in a hallway and you'll

be like, isn't that odd? And it is odd and it's intentional, and it's guiding you towards something that you will figure out on your own, because you're smart enough, and you will figure it out. And then maybe later on you'll come across like a notebook or a piece like a piece of paper from someone and it'll be like, this is how you solve the thing in the dark board, and you'll be like, bitch, I don't need that. I

already solved that with my brain. And so the game does handhold you if you need it, and it also lets you solve those things completely independently with your own noodle. And so I respect the game respects you. It respects your intelligence, and it doesn't handhold you and tell you this is what we want you to do and this is how we want you to do it. Everything you find, you will decide whether or not you have what you need to solve it or if you'll come back to

it later. So I think a game respects the player very much. I did roll credits on it. I can't remember if I missed last episode. I was just saying, like, I forget if I like said that I rolled credits, But I did roll credits on Blueprints and I'm really proud of that. I will admit that, while there are many mysteries waiting for me, I am just not as eager to continue picking it up because I have other

games that are appealing to me right now. And one of the things about rolling credits is that, even though that doesn't necessarily mean it's the end of the game, to me, psychologically, it does. Once I saw credits, I was like, I did it. I'm so smart, I'm good, I'm really amazing. Goodbye. And I've picked it up once since I rolled credits because I got bigger fish to fry. I'm like, I'm playing other things now.

Speaker 3

Yeah, that's so funny to hear you talk about the psychological connection to rolling credits, because I'm the same way. I'm like, oh, I know, like Assassin's Screed. When I wrote credits on that, I was like, all right, I'm good, but I knew I had stuff left on the board. Sure, am I going to go back to that right now? I was like, no, I have too many other things to play right now.

Speaker 2

And I rolled credits. I got all the serotonin. It's all in there. I already got it. I squeezed this.

Speaker 1

Yeah, I still know people who really cannot leave a game until it's completed, like done, and I'm.

Speaker 2

So glad I got platinum. Platinum.

Speaker 1

It out very very very rarely I need to do that. But like, I don't know, Yeah, there's so much else to play, like Claire Obscure Expedition thirty three.

Speaker 2

Everybody's talking about this. I'm so loud.

Speaker 1

I'm gonna play Blueprints More first, But yeah, I also want to play this game because it seems very up my alley. I think you're playing it.

Speaker 3

Yeah, I finished it my review. It's already out super good. That game is so ridiculously good. Like I said in our in our review, it's the strongest debut I've seen from a studio in a decade.

Speaker 1

Like Yeah, so to lay the to lay out the premise, open world, turn based combat correct in a in a setting in which, uh, there is a system like to call the population a like one age group genera is a generation or an age group is just I don't know if it's random is selected to just get wiped out.

Speaker 3

The paintress, who is the main kind of protagonist in the story or a main batty in the story. Every year she she paints a number on this big obelisks and then the in the far ground of the city that you're in, and every year that number goes down. In the year now is number thirty three. So everyone who is now that age just gets ethered and.

Speaker 2

Gone like like snapped or shirt.

Speaker 3

Basically basically like that, like they turn into into pretty petals of rose. Is wow, flyaway? Uh, And yeah, that's the premise is like your expedition crew is going out to stop.

Speaker 1

Oh, Expedition thirty three. Okay, gotcha, yep, yep, yep.

Speaker 3

There have been there have been many before you, and none of them have made it through. That's very cool.

Speaker 2

That's a really cool premotion, very gripping. Tell us a little bit about some of the things that you've enjoyed about this game, because it is being very well reviewed and everybody is talking about it, and you were saying, it's, uh, one of the best, you know launches for a studio tell us like some of your highlights.

Speaker 3

Yeah, sand Full Interactive. They just nailed it. Like thirty folks made this game, and it's and it's crazy to see just the breath and depth of just the visual fatality is stunning. Every every you know, new direction that

you look on look at is gorgeous. The combat. As a person who doesn't like turn based combat, I'm I'm a big, like, don't care about g RPGs in turn based combat person, but this had me hooked because of just like the intricacies of the characters and how you kind of build your team and you know, all of

those and the story is really is really interesting. I love what they tried to do with that space, you know, with this kind of idea of loss and understanding, Like you know, you have these moments where you're kind of collecting your people and moving on and going to try to do something grand and grandiose. It's really cool. And the music in this game is just stupidly good. It's so good, it is so fantastic, Like it has it running in the back of my brain all the time.

So yeah, it was one of my favorite experiences that I've had in at least five years. It is a very very strong game, and it has a ton of stuff to do, Like I think the idea of you know, talking about rolling credits. I played that thing and finished it in probably like thirty hours, and it is probably another thirty hours that you can continue to play that

game and find new things. I'm seeing people online right now who are playing and finding bosses that I didn't even play in my in my full play through, and I was like, what, where the hell did this come from? I didn't see this. None of these things came came came past me. It's really good. It's a must play kind of game for sure.

Speaker 1

Yeah, yeah, you think you think it like would speak to people who don't. I mean, you said it, you're not usually into j RPGs, but like.

Speaker 2

Turn based is that as usually an anti me thing?

Speaker 1

Is the turn based combat good enough to like like it does? Are you just kind of weathering the storm with it because it's okay? Or is it good enough that you're like this, I don't. This is phenomenal.

Speaker 3

It's it's phenomenal. I mean, I think the the if you're not a turn based combat person, I think what it does really well is and it's hard because I think a lot of people when you hear turn based combat, you don't think of it being intricate and you don't think it being super difficult, but it gives you abilities to you know, dodge and parry, and it winds up feeling almost like a rhythm game, which is which is cool because it's not like the usual just like hit

a button, attack, defend, heal yourself kind of thing, heal your crew. You're finding these moments where you're learning and doing pattern recognition and playing with you know, with headphones

is really important. At least it was for me, because there are audible cues that connect to the visual things you're seeing on the screen, and that will give you the ability to kind of understand, oh, I need to parry here, or I understand that pattern after going through this fight a couple of times in dying and being like, oh, how can I do this or that I can get those moves out and understand the next thing that's coming into the pattern. And the patterns change. They don't stayed static.

They for some of the characters and some of the enemies, they do, but they wind up changing sometimes mid fight or they'll do a little bit like you know, an attack that happens at one will happen at like one point two, and that changes the way you have to then think about the next attack that's coming your way. It's just really well done. This is really smartly, smartly put together, and I think for people who are having those moments where they're like I when it clicks, it

clicks in a real way. You're like, oh, I understand now how to do it, and so much so that sometimes when you know you're going through a moment and you give yourself a pause so like go to the bathroom, whatever, it'll throw off all the momentum and vibe and not vibe but like the the the uh, the rhythm that you were kind of getting into. You wind up losing that groove and that sometimes it kills you to die.

So it's those moments that that came together for me and I was like, oh man, I just want more of this. Every time I played, I was like waking up excited to go play this thing everything.

Speaker 2

Wow, that's such a good experience when you like can't escape it, or like yeah, I've had that where like that feeling where you're like I got a pee, but like I'm in the zone and you know a game that makes you not want to go to the bathroom.

Speaker 1

Or it makes you shit your pants even better.

Speaker 2

Oh yeah, that's a ten out of ten when.

Speaker 1

Nice, Yeah, I can't wait, I I love I think I'm the especially on fire. Skip cast. I'm the biggest JRPG fan by farm, so I was very excited for that just because I heard it's a good JRPG. But if it has you know, like the layers on top of it are even more exciting for me. And I think, play more blueprints, keep putting time in Assassin's Creed when I when I find it, but I think that'll be my next big like Deep Dive.

Speaker 2

I really want to play it too. I haven't had time because I've been playing. I've been I've been prioritizing other games. But everybody is talking about Expedition thirty three and it's getting like glowing reviews, so it's really cool to see that it is worth the hype. I literally have it installed, and I think I'm going to spend this weekend on it because you're like convincing me that it's worth it.

Speaker 3

I'm dying to hear your thoughts, both of your thoughts. When you get a chance to start playing it.

Speaker 2

It's Oh, I'm really glad you're on this though, because we wouldn't have had anyone to cover it, and everybody's talking about it, so like, I'm really glad. I think it's sometimes I think it's wasted on me. Like Mike said, like, I'm just not the JRPG turn based person on this pot Mike is. So if anyone's really let us down, that's Mike, not me.

Speaker 1

I passed up video games for fucking wine studying for a month. What kind of fucking what do you have to show for it? I think I'm almost positive passive test I find out a month.

Speaker 3

You can tell me if things have a taste of rubbery.

Speaker 2

Yeah, I want to know.

Speaker 1

I will you like that?

Speaker 3

I know, don't don't give me give me a bottle of that ship that tastes like tires.

Speaker 1

Oh that's freasling or barolo sometimes hell I uh. I'll save this mainly for when Dan's back because I want to hear him like a thrash me. I'm actually sure. I find it's funny because I think a couple of years ago on this show, I said I wouldn't mind being a somi A. I actually like it's funny to me. Now I officially am. I'm doing a part time Congratulations.

Speaker 2

I think that's great play to save this so that Dan going to you. But I'm never.

Speaker 1

Telling Dan where I work. It'll be it's easy enough. I think you come in.

Speaker 2

With a monocle and like a mustache.

Speaker 1

Yeah, and the place I'm working, he'd be kicked out. It's not like that. It's a pretty down right place despite the trappings around it. It's a French focused place. But we've got a lot. No, it's super fun. I'm enjoying it. But yeah, I'll uh. That's why I have not been playing many games the last uh, this whole year really because I've been studying for the test. The tests and so many thing are sort of related because

they knew I was studying for that. But I'll find out like a month what my score on the test was. But I'm like, unless I sincerely fucked up like the entry on the test that I definitely passed.

Speaker 3

You a snob When you see other people drink wine, you're like, oh.

Speaker 2

God, yes, job, you don't.

Speaker 3

You don't swish and spit.

Speaker 1

I would get I would not. I would be fired from this job in Meetia if I was a snob. The whole point is like, if you if it makes you enjoy it more, then do your thing. I can recommend what I think will amplify it the most for you, which is not putting ice in the white wine or a sparkling wine. But if it makes you enjoy it more, then I'm not going to stop you, especially for if you're paying X for a bottle, it's your bottle. It's no longer mine. I'm just gonna help you pour it

and I'll recommend it. But yeah, if you ever have any questions, let me know, I'll do my best to answer.

Speaker 3

Well, I'm gonna bug you, actually, because many many questions. Not now, but I'll bug you. I'll bug you something.

Speaker 1

Let's do it now. I've got all the time in the world. Let's go. Mary's gonna lie.

Speaker 2

Do not have all the time in the world. The game section, not the wine section.

Speaker 1

Why I barely played in the game? Stop trying to host. This is my show, Mary up of Midnight. She does this when I'm like on Tangents and I'm like, Mary, talk about South of Midnight right now, because I said, so.

Speaker 2

Okay, now that's a host. I'm playing some of midnighting.

Speaker 1

This is the new skills I'm getting.

Speaker 2

I'm actually very stressed, but I respect it. I like being told what to do. Sometimes is for me, Okay, South of Midnight is kind of like Sinners the game.

Speaker 1

Oh, you talked about this on last at the two episodes ago. You said you were excited for it.

Speaker 2

Yeah, I am. I was excited for it. I have some pros and some cons to it. I'm gonna give my honest review of it. I do think it's really interesting and I think it's a fantastical setting. Much like Sinners. It is supernatural in the Deep South, and because of that, it gives you an awesome atmosphere to play in. The

music is so good. It really is like Southern music with vocals that there's like lyrics that match kind of what's happening in the environment that makes you feel like you can partake in what's happening that The music is just I think music is actually the best part. I think it's just really beautiful to listen to. I heard I found myself humming the songs while I was making after playing for a couple hours one night, so it does stick with you. I also think the storytelling is

quite good. Again, so supernatural setting. You're a girl in the Deep South and you're you've lost your mother and so you're looking for her. But then all of a sudden, as you're looking for her. It kind of feels like Alice in Wonderland. Things start changing around you. There's big like I saw a peach like the size of a house, and I was like, Okay, something weird is going on.

You start meeting larger than life characters. You meet this like giant catfish, and one of the very first things you're tasked with doing is is letting them go and getting them out of their they're like stuck in a tree. But what I really appreciated about this section of the game is how storytelling is interwoven throughout each part of releasing this catfish, and so you're you're learning really tough things that have happened that have caused rifts in the area.

I'm not going to remember all the terminology. They have a lot of weird terminology that I don't care about. I don't think it's super important that I've had memorized. But essentially, if trauma has occurred in the history of this space, it creates rifts that you have to untangle, and you are like a weaver or something that can untangle these rifts. You are unique in the space to be able to do that. And I have a bottle

in my in my back pocket for some reason. And when I see a trauma, either have to fight the trauma physically, which is like a combat situation, which I'll get to in a second, or I take up my blue bottle and I kind of suck up this trauma, and in doing that, I have to watch the traumatic thing that occurred, and some of it is really sad.

Speaker 1

It is really sad trauma.

Speaker 2

I think so in many ways. And oh no, I think that's like a very funny response, and I think it's fair and probably one of the criticisms that some people will have, which is that this game is a bit heavy and for someone like me who like plays games to relax and have fun, I was like, ooh, this is a really sad story and this is like hard for me to process and listen to. But I do think it's important and I think it's worth playing.

And I think there are a lot of people out there that love intricate or valuable characters and storytelling, and you often can't have that without sadness. And so in that case, I think this game achieves something quite great, which it makes you care about the people that you're playing and the stories that you come across from the people that you're interacting with. But it can be heavy, and I don't think that all people will enjoy a heavy and sometimes sad story. But I absolutely enjoyed the

releasing of the Catfish story. And when I finished that area of the game and I had released this Catfish, I streamed this game and I remember saying to my chat like, what an awesome experience that was. I hope the whole game is like this. I've loved climbing this tree and figuring this out. The music was like one hundred percent right along there with me and carried me along to finishing this section of the game. Unfortunately, that

isn't the whole part of the game. There's also combat in this game, and I do think I have to be very honest with you, just that is the weakest part of this game. Is so weak that I actually changed the difficulty settings for combat to easy so that I can quickly get through them, because it is not good. The ideas that you have. I want to say, four special t moves. There are these like I don't know, dark presences. They float, they have sharp talents, who gives

a shit, and they try and fight you. You have to combat them back. Combat is x or xx or xxx or xxxxx. It really sucks. Okay, Yes, there are specialty moves, so I will give them that, right, Like, there's like a special T move where you can grab one of these ethereal beings and bring them closer to you. There's one that makes them like immobile for two seconds or something like that. There's another one that shoots out a wave of air and kind of gets them away

from you. So you do have specialty moves that helps pix up combat. It's just not enough for me, and I found it like exhausting, and these guys have way too much health for how uninteresting they are. And there's like three different enemy types in this game. So like at some point I was like, I don't want to spend five minutes beating these bad guys, and so I changed my difficulty, setting it easy. I just destroy them like the golden god that I am, and I get

back to the good good, which is actually playing this game. Cad, did you play this game? I feel like you're either agreeing with me or oh.

Speaker 3

Yeah, I finish. Yeah, it's fantastic. Everything that you're saying, keep going.

Speaker 2

Okay, I was really curious what you think. I've really liked this game. My general thought is like super glad that I've played it. I don't know how far I am, but I've heard this game is around ten hours. It is not a long experience, and I've played it for two streams now and I stream for about three three and a half hours, so I have to be very close to the end. I think at this point I am enjoying it. My intention is to finish this game. I think that the story is well done. Oh, I

think the acting is very good. It's so funny. I keep like comparing it to Sinners, but like, just like Sinners, the acting in this game is very good. It is the whoever they picked to play the lead actress like she nailed it. She has the mannerisms on point. She makes me laugh out loud with her reactions of whether or not she wants to do something. Sometimes like she'll go in a house and it's gross and she'll be like,

I don't want to do all this. I appreciate that they had unique talking for her for like lots of situations that she's in. It makes it feel alive. She

feels very human, she feels very real. To me, and it also has like a what Remains of Edith Finch thing going on with the wish to say you walk through houses and you can see they put a lot of energy into like picture frames and items that belong to the people that lived there, and you get to experience their lives through the items that they left behind. I appreciate that. I know that they made a design choice to put a a lot of humanity into the spaces,

and I love looking through old people's houses. So it was really I liked I Do, I Go, I Go A state sailing. I love it. I love it. It's like one of the things I enjoy doing. But much like what Remains of Eda Finch, finding an item and being like, oh, this person was really into tennis and they actually were like a champion and here's their trophy and here's like that is very fun and enjoyable for me, and it helps balance the other aspects of this game,

which is just like heavy, heavy storytelling, whimsical. Oh and there's also there's all this game is doing a lot, to be honest with you, but there's also uh, just jumping and running from like bad guys in these like long sequences of like you know you're being it's a chase sequence akin to like maybe like ory maybe, and you're just trying to get away from it and running fast and learning all of your different moves to get away from them. I've liked all of that stuff. The

only thing I really didn't like was the combat. Ca what were your thoughts?

Speaker 3

Yeah, you you nailed all all the things that I would share. I think the combat is the weakest part. It's also funny to hear that you don't like musicals, because I kind offer I kind of think about this game as a musical.

Speaker 2

Yeah, I think that's true. Maybe this broke me.

Speaker 3

Yeah, it's so funny because I was like, oh yeah when I when I described it to the folks in the review, it was like, this feels like a musical in a weird way. But I loved I love the connected to what remains of Edith's Bench because that was the game. I've been trying to find an analog to what I think this game is, and I think those storytelling parts of like this is a Grimm's tale in a lot of different ways. It's it's not a very happy,

go lucky thing. But I think they nailed all those parts I think, you know, like you said, the actress and actors are really fantastic, especially towards the back half of the game, for sure. And I'm excited to see what you think about the end because I think that part is going to be really fun to sear. How how you kind of came to it. So, yeah, you nailed it. Definitely one of the best games of this year.

Speaker 2

I think it's very good. I hope more people pick it up and play it. I think it's very powerful.

And I also will just say because I saw it online and I know I we keep comparing it, but I mean, I just have to say, if you saw Sinners and you were like I like Centers, you'd probably like South of Midnight, And if you played South of Midnight, you'd probably like Sinners because it's it's shocking how there are similar vibes in each piece and they nail the environment like you feel like you're there, and it's really it's a really fun space to be in. So yeah, I love it.

Speaker 3

Yeah, really good.

Speaker 1

I saw that you have played Marathon. Did you go to that event a couple of weeks ago?

Speaker 3

No, bunch of you're supposed to send me you know, I'm just playing. Let me play it, put me on. I want to do fun stuff. Marathon is really good. I like it a lot.

Speaker 1

So you haven't pled it. It just was like a remote thing.

Speaker 3

The alpha.

Speaker 1

Oh gotcha, Okay, that makes sense. Gotcha.

Speaker 3

I'm probably thirty hours on that alpha already h with with what I think a couple more days left of it.

Speaker 1

Cha.

Speaker 3

And I know a lot of people have been talking about the you know, what's the extraction shoot just bays look like? And you know, is Bungee actually doing something different here? And I think, you know, the biggest conversation that has been around the aesthetic and you know, do you have anything really to do? And I think from my time with it, the biggest hurdle for them is

kind of explaining the extraction shooter loop to people. I think people have experience with it with games like Tarkov, but a lot of those folks are you know, if you're not a console person, you know you've been playing that game because it's only on PC. And this is the first game that I've seen so far that is really be done that work extremely well. The moment to

moment fights are good. Bungee's ability to kind of make an aesthetic really pop off the screen is there, and I think they have They have some tweaking to do, and they have some work to do to explain what this world is going to be, because I feel like a lot of Destiny fans that the world building for them is what keeps them there and the gun play is really just you know, what Bungee has been known for. But man, I'm rooting for them, you know, as a person who worked in a game that didn't make it,

I'm like, please make it. I really want this game to do well because I think they have something special. And I've had some fun moments in this game where you just get out right to the last moment and you've gotten some decent loot and you're like, I'm about to die, but I also got out, and that's the kind of just for it. It's like, it feels really good so far. I'm hoping people dig it.

Speaker 1

Not that I don't mean to excuse it if it does, I haven't played it. If it does, indeed, have like a light loop right now, but like, I don't know if people like Destiny when it first launched was similar, people like this is kind of bare bones I also don't fully get what they're going for here. Yeah, to your point, it's like, similarly, Destiny had to sort of teach people what a shooter MMO could be. I'm trying to think if there are any ones before that in two thousand and thirteen.

Speaker 3

Maybe, like what's the one that Rep Ford works on?

Speaker 1

Warframe was a bit different in the sense that like that was still Yeah, I guess so like Warframes started in twenty twelve. I've put a more than a thousand hours into that game. It's just like it's still that was like third person like just weird enough on its own that I don't know that. Yeah, like a lot of people, well a lot of people had played it, but now a ton of people play it. But yeah, coming off Halo, they had to say like, hey, here's

what an MMO shooter is. I feel like they're in a similar situation here, where it's like, hey, if you haven't played you know, Escape from Tarkov or even like The Hunt Showdown to a certain extent, games like that, then you might not fully get what we're going for here. But I would also say in today's market, it's way harder to launch with the share bones game because launch is so important. Now you see condor, you see so many What was that one that Jaeger made that was

more about the cheaters took it over? But oh yeah, launch is just important. Even in like early access alpha beta. You really can't screw up launch, you're unless you're like no Man Sky and that's such a unicorn that came back. You really don't have the luxury of kind of fixing things the way that they could with Destiny. But yeah, I'm rooting for them as well. I have not played yet.

I really want to because I think I think the idea is cool of like launching down to a planet from what I understand in the premise, and then the extraction is to come back up that just that loop alone.

Speaker 2

Something sounds really fun. Yeah, this is a game I'm rooting.

Speaker 1

For too, Like Hell Divers was like very very extraction light as well. Yeah, but yeah, they're they're doing some something different with Marathon. So yeah, like I said, rooting for them, Mary, what else did you play that you are excited about? Do you play?

Speaker 2

To really briefly touch on one and I'm going to spend more time talking about the other one real quick. I played Wild Keepers Rising, which is another one of those Vampire Survivor style games, but I actually think it's doing something different and interesting. Yeah, Auto Battle. The reason I really like it is because you're building a deck. So what's cool about it is is you're a person who is collecting animals, and the animals are the ones

that are auto fighting on your behalf. So as you're walking through the world, you'll be like, oh, and the names of these creatures are so fucked like they're so weird, Like they'll call them like, uh, just something so strange, like like Toothy Magoo, and he'll he'll be like this monster with huge chompers, and you'll be like, what the fuck is this character? They look disgusting. They all look uh, they've given whoever was the art designer of this is

a psycho. They made them look so ugly, but the art style is nice. I'm just saying, these these creatures are gross with intention, and they're the ones that fight on your behalf. So you choose Toothy McGee because he bites and he has a faster at hack and so he's really good for like fast attack sequences, and each animal has their own aults. I think that is really fun that you essentially are like, ooh, I need an AoE, so I will choose this creature because it shoots bullets

all around in a circular direction. And I really want this one that looks like a Kirby because it shits life and that is a true creature that you can get in this game, and it shits little hearts, and so I'm like, if I have a build that's like really weak and I'm constantly gonna die, I always get this Kurby so that I can constantly be eating it shit and like stay alive. I laughed a lot playing this game. I think it has like a good sense of humor to it. I think it's a funny game.

But I also really enjoyed building a deck of animals that could like do AoE shoot fire. One of them is a spider and it has lots of babies. You're building like a deck of like maybe they're all weak, but you've like twenty creatures on the board, all destroying stuff. It's all auto combat, so it's really fun and loose, and like if you liked Vampire Survivors, I actually really recommend wild Keepers Rising. We've seen so many dupes of Vampire Rising, and there's just a little bit too many

for you to probably parse and process. Wildkeepers Rising is unique. I thought it was very fun and is an indie game, so it's got some of that indie game charm to it. Like I had like a couple glitches through it, But I mean, I really thought this was a fun take on this genre. And I laughed out loud multiple times playing this game. So I encourage you to give it a whirl.

Speaker 3

Shit Life. I want them on the back of it.

Speaker 1

Life shit Life eat bricks.

Speaker 2

And I was following it.

Speaker 1

Mary, you have four minutes to tell me what you think of Drive Beyond Horizons. Wow, I love timing you.

Speaker 2

Okay. Drive Beyond Horizons is a car building game where you start with a car that is not complete and you have to find the major components of a car and then drive it. And your goal is to drive fifty kilometers and then something happens. You're in the desert. So I was like, crap, Okay, I put in my engine, I put in my radiator, I put in my car battery. I turned the engine and yay, it worked, and so I drove. Unfortunately, I didn't put enough water in the radiator,

so my car broke down. Every time you drive, you go past maybe a gas station, and I would look for things like water or petrol. There's a lot of funny mechanics in this game that really do work. For example, one time I was out of water and so I peed in the radiator and it was forty percent water and sixty percent piss and my car ran. It ran great, and so can like you can like use your own pee as radiator water. I drank petrol and got really sick. Like,

there's a lot of fun mechanics with it. It's also co op, so you can find other people. And I think this is actually the clutch of this game is like the three of us could go and play in this world. We all of hunger and water meters. You have to eat and drink, and you need to pee to stay alive. But we also all need to get in this caravan and drive, baby drive, and so like your car breaks down, you pop tires, you gotta find

this shit. There are zombies in this world. There's a lot of stuff that I don't want to tell you about because I think it's fun to explore and find out.

But like one of the funniest things that happened to me was like I was finally in a good spot where like my radiator was working and my car was in good condition, and I was driving really fast and I saw a ramp on the edge of the street and I was just like, I did this ramp and I fucking busted the shit out of my car because I like didn't land it properly and I lost two tires, and like my fucking radiator flew out of the car, and I was.

Speaker 1

Like, it's worth it sounds like more bizarre Pacific Drive.

Speaker 2

Yes, I mean a lot of people were comparing it to Pacific Drive, and I do think that there are value adds to Pacific Drive, which I think was also very supernatural and alleged like role play, as this person this game is. This game is for dumb dumbs, Like this game is like meant for you to be stupid. It's playful, it's funny, like the devs were on something when they did this. There are jokes everywhere. There's phone booth sometimes they ring and when you answer them, something

funny will happen. They have slot machines in this game, and if you win, something funny happens. They made this game fun and it's very fun to play with like one or two other people. So if you're looking for like an evening to play with your with your buds and you just want to like dick around in a world, play Drive Beyond Horizons. This is a funny game. I actually do think that this is going to be like up and coming for streamers and stuff like that, just

like random shit happens in this game. I played this game for like three hours by myself. I had a fun time. I played this game for four hours with other people, had a fucking blast. Like that's where the magic is in this game. But I think it's fun either way. But yeah, I don't want to give away all the surprises because weird random stuff happening is what's

funny about this game. But you know you got to like go to gas stations, find a cannabeans, eat it, you know, find it, soda, drink it, you know, try and get on the roof, find all the secrets. You can build a fucking monster car. You can find v eight engines, you can find vans, you can repay them.

Speaker 1

That's four minutes.

Speaker 2

Dick, I did it.

Speaker 3

You did it. That was good.

Speaker 2

A good job, thank you.

Speaker 1

I rest my sound fun. I want to check that out. I added the long list of games I have not played yet this year.

Speaker 2

All right, yeah, that'd be a game for us to play.

Speaker 1

You guys want to do some emails or any email?

Speaker 2

Uh yeah, unless uh call wants to run any of these rematch or Tower Born.

Speaker 1

Favorite ar Craadors. Why do I? Yeah?

Speaker 3

Another three three? Tower Born is the favorite?

Speaker 2

Tell me why?

Speaker 3

Very very good from stoic people who made Banner Banner Saga. But it's a four player co op looter.

Speaker 1

Oh shit, I love Banersaga. The trilogy was awesome. I Replayedansaga last year.

Speaker 3

Yep, very good, very very good.

Speaker 2

Oh maybe we'll assign this to to Mike.

Speaker 3

I'll we should all play it.

Speaker 1

Mary send me that it's not in the run of show. That's why I didn't see it.

Speaker 2

It's literally in the run of show. You are out of your mind.

Speaker 1

Oh I didn't there's two on the second page. Sorry.

Speaker 2

Wow, the host is really not good at looking at second page.

Speaker 1

I was doing emails, okay, Wan do emails okay? As usual. You can write into fire Escape Cast at gmail dot com. Any questions, comments, concerns. We had a pretty full inbox, but Dan did the thing when Mary and I aren't there to rein him in. He picked like eight emails, so please send in more. He keeps doing that for whatever reason. He doesn't fully grasp how we tend to run things, even though we're on episode hundred and six. Now. He'll figure it out at some point. But I have

a question here from Hillary and Virginia. Mary, do you want to read this one? Sure?

Speaker 2

Hey, fire Escape, Escape Ease. What are your favorite movies that you will never watch again. I recently watched Grave of the Firefly Wolf. I saw on the email that was like my reaction to saying that you just wolf, and I sobbed at the end. It's easily one of the best movies I've ever seen, and I can't stop thinking about it. However, I have no intention of ever watching it again. It's just too gut wrenching. Much love Hillary, Hillary,

that is so fair. I would never watch that movie again, and I do recommend people watch it once, but god, I would never watch it. But I watch ghibli movies like watch the same ones like once a year.

Speaker 1

Yeah, some of them are less not as heavy as the others for sure. Like some of my favorite movies are by Andre Tarkowski. I always mix them up with Taikowski. Tarkowski he did Stalker at the original Stalker, he did the original Solaris, he did Mirror. Most of his movies which I love. I saw Stalker for the third time. That's the one I can rewatch. His other ones I cannot ever see rewatching. They're so heavy. They some of them are made to like demand your attention for very

long periods of time on one shot. I like when directors do that. His are like some of them are specifically designed to test your like endurance. And if this sounds extremely high, brown kind of up its own ass. It very it much is. But like some of the most gorgeous movies I've ever seen, I cannot imagine ever seeing Mirror again. I think my biggest movie in this vein is come and see either of you seen that. I will not. It's like, I don't know that I

could ever bring myself to watch that again. But it is made to be like a truly and everybody. But what's the saying Frans Woa Rufou, I think was saying, like there's no such thing as an anti war movie. Every movie about war, whether it's trying to or not, will end up glorifying war somehow. Come and See is like one of the movies that I would say it's like generally accepted to be actually successful in the anti war sense. But yeah, it's like a Soviet movie. Who

directed it? Fuck Elim? Let me look it up really quick because I want to give credit. But just truly horrifying movie about like a child basically seeing terrible shit during World War two and Germans occupied. Yeah, yeah, no, no, no it's not I think it's Belarus. It's it's really not great. But like i'd say, not objectively, but like I still would call it an incredible movie. Alim Klimov directed it. Just I'm not even recommending it. I don't. I think if you have the fortitude to watch this,

I think it's like wonderfully crafted movie. But it is an anti war movie in every sense, so like I I hesitate to recommend it. It makes Shindler's List seem like fucking the Hangover, like it's it's it's rough. I'm never gonna watch it again, but I'm glad. I'm glad in a in a sense I'm glad I watched it. Yeah, I don't mean no disrespects.

Speaker 3

No, No, that's an incredible comparison. That's a good for like what that thing is?

Speaker 1

Yeah, yeah, sorry anyway any others.

Speaker 2

But I mean, if you are ever, like, very briefly describe a film that is brutal, I would, I mean, unfortunately, you've made me not ever want.

Speaker 1

Oh yeah, I don't blame you. I I never want to watch it again. But it's uh, it's undeniably powerful.

Speaker 2

Often important films are movies that you just can't bring yourself to watch again. And that is that, that is something like I have respect for that. I just I just can't. My heart, my baby heart can't take it. Kyle, like, what's yeah, what what is yours?

Speaker 3

I'm a weirdo. I don't have any like I can't think of any movies that I wouldn't weird of. I'm awa and I also watch really terrible things, like I watch stuff that you're not supposed to watch, like the Poughkeepsie tapes or.

Speaker 2

Pie Oh, I see you've like you Yeah, is absolute terror and horror. So nothing breaks you anymore?

Speaker 3

Thing breaks me? Nothing on it?

Speaker 2

Oh yeah, on like a real nice Christmas morning. You're like, let's watch Requiem for a Dream, honey.

Speaker 3

Yeah, yeah, the movie that everyone's like I want to have. I've actually never seen it. I need to go watch it. What I've never seen it.

Speaker 2

I wonder if it will break you.

Speaker 3

None of none of these will break I've watched. I've watched stuff that you should not watch. Yeah, I mean so like, my my floor is very very just like, what what are you gonna show me that I haven't seen before? That is that is going to do some really like I'll go watch The Human Centipede for fun, like break? I can't believe that. I'm weird.

Speaker 2

Did you watch that again? Have you seen a human.

Speaker 3

I've seen everyone. I've seen every every part of the I love horror. I love Gore movies.

Speaker 1

I love Gore.

Speaker 2

Too, but like, Human Centipede is disgusting.

Speaker 3

It's gross, it's terrible, but it's it's so fantastic.

Speaker 2

What's that other one that's like I would? I said when I left it, I was I don't never watch that movie again. I think it's called like the Interview or something like that.

Speaker 3

It's one of those pie Pie is a really interesting one. Yeah, Pee like the number pie. Oh yeah, that's a really weird one. Uh tapes is a pie? Uh yeah. Like there's a ton of just like terrible, awful, really bad things for your brain that I watch all the time.

Speaker 2

I like horror movies and even like like gross.

Speaker 1

Sorry, I'm just imagining someone taking their like back in twenty twelve, taking their kid to see Life of Pie, but on accident Pie, it would just be funny. Okay it was two thousand, oh, Pie was way before nineteen ninety.

Speaker 2

Yeah, that's when they could make the real sick Oh ship because like nobody was really observing it and they were just they were just making nasty, dirty ass ship even had.

Speaker 3

Red trailers back then. I don't even think I have those, Yeah, that kind of stuff. So is the movie that I wouldn't rewatch if I.

Speaker 2

Find that fascinating, And I'd love to have you on again and really test this theory. Like it's just wild to me that there's no movie where you're like, I ain't watching that again. That is I've I've left so many gory horror because I I am an avid horror person. The one thing that gets to me is usually torture. I just don't like watching someone be tortured for like too long. It's just draining on me, Like emotionally watching

like someone get like cut up and stuff. I'm like get him, Like I I can let a lot of stuff go, but there's certain things where I'm just like, oh God, so draining. I don't want to watch it.

Speaker 3

I root for the root for the people who were doing the bad thing.

Speaker 1

Absolute will channeling that does.

Speaker 3

She's a she's a social worker worker. She walked in on me playing Mortal Kombat and that's how we had our first conversation about all of those things.

Speaker 1

Were you doing fatality? Yeah?

Speaker 3

And I was like, is this a thing that you like?

Speaker 1

And everything in my training is telling you that.

Speaker 3

Yeah.

Speaker 1

No, I think I think it's all useful for confronting fear, uh, certain impulses in a healthy way.

Speaker 2

I can't believe you're so desensitized. This is like the best fun fact is that you would like.

Speaker 1

I never thought you were watching like I'm super chill and not like you know, like I.

Speaker 2

Know, it's always the ones you don't expect. Everyone w always say he's so nice. I've always I've always liked him watching people get their bones broken multiple times and you're.

Speaker 1

Like, tapes. Was I remember watching part of that?

Speaker 3

Yeah, that's a that's a like when you're like, oh, these are the movie like when they had the these are the movies. You should watch it in the dark and don't let anybody. Yeah yeah, yeah, like bring it to me, give it to me.

Speaker 1

All right.

Speaker 2

I'll keep that in mind for your next Present's.

Speaker 1

Still a bonus series where we watch the most fucked movies imaginable with ca and people can do a watch along.

Speaker 2

Yes, smile the whole time.

Speaker 1

It's just me and K the whole time, like not even say anything, just staring at the screen, just like I'm critiquing.

Speaker 3

I'm like, the the bones don't break that way. You have to hate this part, yeah, part, and then the gushing wasn't really good enough?

Speaker 1

Here this is how I did it.

Speaker 3

Yeah, look at my basement.

Speaker 1

Yea. I swear to god, I could be a good serial killer, really be serial killers. They will team up happened, No, I think serial killers are too narcissistic to team up with another one.

Speaker 3

I mean, well, look at it this way, we can we can be killers. You're already a psalm. I call the show psalm. It's easy oh perfect.

Speaker 1

Wow, easy, and then we start. We start on each coast and work our way to the Midwest and meet up in Chica.

Speaker 2

Psychopath.

Speaker 1

We have a contest to see who.

Speaker 2

Enough for me. I don't really want to murders in the podcast and.

Speaker 3

Then your engine and drive.

Speaker 2

Yeah, now that's just yeah, that's where I shine.

Speaker 1

Serial killing. Serial killing, I maintain is a victimless crime, and that's how I justify.

Speaker 3

Its never killed anyone.

Speaker 1

Yeah, true, Yeah, you did.

Speaker 2

This crazy hot take.

Speaker 3

It's true. He never killed anyone.

Speaker 2

Then a contraption that bent their mouth open.

Speaker 1

They gave it their vices or they weren't able to escape there every prison they created.

Speaker 3

The reason I love Jigsaw is my favorite horror guy is because he doesn't kill anyone. They all kill themselves.

Speaker 1

Mm hmm. Another movie where people kill themselves. The Happening by m Night Shyamalan. Stop it all right, sorry.

Speaker 3

You want to kill yourself? Is anything? But I'm not sure very true.

Speaker 1

His movie is the Happening movies.

Speaker 2

Watch watch all of m Night Shyamalan's films again.

Speaker 1

Ka the will O bonus, we got him, he won't do it ship.

Speaker 3

You know what you might have found it.

Speaker 2

Some of them won't watch that happening again. Damn in your fucking face, Mike the beach, someone get tortured, shelted a.

Speaker 3

Thousand, then watching Out the m Night Movie.

Speaker 1

Still a bonus video where we watch.

Speaker 3

The water you can kiss my ass.

Speaker 1

That's It's one of those I don't like so bad. All right, Well, thank you Hillary for the email. Uh that's our emails for the week. Sorry, I have a we're recording. I have a heart out today. Usually we have like hours to kill. But ca, thank you so much for coming on. Uh, spawn on me stuff before we plug, more spawn on me stuff before we leave. Anything fun you got going on?

Speaker 3

Yeah, you can check out more of the show every week on Spotify all podcast platforms. We're trying to move to doing more video, so YouTube and Spotify you can go check out more stuff there. We're debuting a new show with me and Paris Lily very soon.

Speaker 2

I love you guys cooking what are you doing?

Speaker 3

No cooking. We're calling it the Positivity Pedlar Show, so we're going to be talking about all the other things that are non gaming. It'll be debuting very soon on Patreon and then Yeah, I'm trying to get the spawnies together and making that happen this year. So if you have some money and you want to do a dope a war show, come talk to me, Come hang out Mary, what about you?

Speaker 2

I stream on Twitch every Monday. I usually stream the games that we talk about. So that was pretty fun, so you can catch me there.

Speaker 1

That's about it cool, and then we have the it's bi weekly for us and also bi weekly for next Lander. Vinnie and I have been playing Total War Warhammer three, two co op campaigns. They're going well. They're very fun. Vinnie definitely did not get fucked up in one of them. That was a bottle episode. It was just it was like a hallucination. We're categorizing as but you can subscribe here for the one where we play as good people

saving the world. You could subscribe to next Lander for the one where we play as evil people destroying it. It's been super fun. That's our show. It's episode one, oero five six. It's a bunch. We six been hosting Mike. We'll be back in a couple of weeks. See if all three of the normal cast members are here. If not, it's always fun to see who we get to sub in. Cos and super fun hanging out.

Speaker 2

Thank you for doing this, Cod appreciate it.

Speaker 3

I'll tell you. But well, we got to get rid of day. I'm down.

Speaker 1

Yeah. Oh we me and you know how to get rid of people, so uh well we'll figure that out and uh and we'll be back in a couple of weeks. Thanks for joining. Everybody see them.

Speaker 2

Thanks everybody.

Speaker 1

Bye,

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