Alert status is elevated to GEOFFCON 1 as we react to the major reveals - and other games that caught our attention - at The Game Awards 2024. What can we learn from The Witcher 4's cinematic trailer and the RTX 5090 that powered it? Is Intergalactic from Naughty Dog really rendering in real-time at 4K 60 with ray tracing? How good does Mafia: The Old Country look and just how wonderful was Split Fiction? Does Elden Ring Nightreign exhibit any evidence of technical progression whatsoever? All th...
Dec 16, 2024•2 hr 13 min•Season 1Ep. 193
In a new, gigantor-scale edition of DF Direct Weekly, John and Rich celebrate PlayStation's 30th Anniversary, Alex joins to discuss Indiana Jones on PC with its 'actually quite reasonable' specs, while Oliver and Tom discuss potential Steam Machines, Lenovo Legion Go S, the latest Intel GPU announcements, Warhammer 40K Darktide on PS5 and Pro and... much, much more! 0:00:00 Introduction 0:01:14 News 1: Sony celebrates PlayStation’s 30th anniversary 0:24:09 News 2: Valve branding guidelines sugge...
Dec 09, 2024•2 hr 28 min•Season 1Ep. 192
Another gigantic edition of DF Direct Weekly sees Rich, Alex and John tackle the PlayStation Handheld rumours (no, it won't run native PS5 games), problems with Avatar: Frontiers of Pandora's PS5 Pro patch, updates to Star Wars Outlaws and the outrageously 'familiar' Light of Motiram - featuring the four horsemen of the gaming apocalypse. Rich and Alex have high hopes for Intel's B580 GPU, while John has much to say about Half-Life 2's 20th anniversary and the recently released Dynasty Warriors ...
Dec 02, 2024•2 hr 25 min•Season 1Ep. 191
PSSR on PS5 Pro: The Good, The Bad and The Ugly - what's actually going on? Rich, Oliver and Alex discuss, before moving on to a look at Silent Hill 2's latest Pro update... which removes PSSR in its performance mode. Rich has some interesting findings from Assassin's Creed Syndicate's new 60 frames per second upgrade, along with a look at the latest iteration of PlayStation Portal - including direct cloud streaming support. And Oliver has some favourable impressions from the unexpected but rath...
Nov 25, 2024•2 hr 23 min•Season 1Ep. 190
DF Direct Weekly returns, with Rich, John and Oliver discussing the latest chapter of the Xbox multi-plat transition saga, the release of LEGO Horizon Adventures and Intel's pledge to improve Arrow Lake CPU performance. Meanwhile, Sony is bullish on PS5 Pro sales as discounts begin in the UK and the team has concerns about the mooted Stellar Blade PC port. And finally, John has a forum for telling you all about how great the recently released Halo 2 E3 demo is - and why he loves the ModRetro Chr...
Nov 18, 2024•2 hr 6 min•Season 1Ep. 189
There's post PS5 Pro clarity in this week's Direct, with Rich, John and Alex discussing No Man's Sky at 8K resolution (tested!), God of War Ragnarök's patch on PS5 Pro - and the surprise arrival of Death Stranding on Xbox Series X/S. Rich does some performance testing there, leading to fascinating results. Meanwhile, John has a special moment with a new PC monitor, while Alex and Rich prostrate themselves before AMD's Ryzen 7 9800X3D. And yes, why DIDN'T the team do a full specs breakdown of the...
Nov 11, 2024•1 hr 46 min•Season 1Ep. 188
Rich Leadbetter, John Linneman and Oliver Mackenzie combine their impressions and tests to deliver the Digital Foundry verdict on the PlayStation 5 Pro. How does the console improve PS5 and PS4 games? How good is PSSR based on testing across a range of games? And what of the enhanced RT features? Everything you need to know is right here. 0:00:00 Overview 0:01:00 Hardware impressions 0:05:44 8K support and display options 0:12:34 PS4 image quality enhancement 0:17:36 Game boost - Elden Ring and ...
Nov 06, 2024•1 hr 20 min
Even though most of the team are concentrating on PS5 Pro content, we still managed to find the time for another episode of DF Direct Weekly. Tom joins Rich and John to discuss the death of Concord and the shuttering of Firewalk Studios, Indiana Jones and Mario & Luigi: Brothership, while Alex joins the fray later to talk Star Citizen, Squadron 42 and Horizon Zero Dawn Remastered on PC. Meanwhile, in his spare time, John's been testing out a couple of alleged 'disaster remasters'... 0:00:00 ...
Nov 05, 2024•1 hr 59 min•Season 1Ep. 187
Another bumper Direct sees John, Rich and Oliver discuss Shawn Layden's call for a reset on game development practises and his comments on the console/teraflop war being over. Remedy's impressive roster of upgrades for Alan Wake 2 on PS5 Pro come into focus, while the team can't help but wonder if Guerrilla Games' most recent comments really do spell the end for the Killzone franchise. John shares first impressions on Sonic x Shadow Generations, while Oliver REALLY wants to tell you all about Wa...
Oct 28, 2024•2 hr 1 min•Season 1Ep. 186
It's all very Xbox-heavy this week, as Austin Evans reveals that the latest Xbox consoles have finally transitioned to 6nm silicon. There's plenty of reaction to Microsoft's Xbox Partner Showcase, including the reveal of FBC: Firebreak, while John gets very excited about the new Analogue 3D - an FPGA-powered N64 clone with cutting-edge video and overclock features. The team 'pour one out' for the cancelled Halo battle royale - and Nightdive has done it again with Killing Time: Resurrected. 0:00:...
Oct 21, 2024•2 hr 10 min•Season 1Ep. 184
In a rather jovial DF Direct, John returns from Japan having played PS5 Pro and visited a big bunch of developers, there's curiosity around Nintendo Alarmo and mysterious online tests it has in the offing, there's much anticipation for Alien Isolation 2 and some degree of confusion surrounding Intel's Arrow Lake-S CPU line-up. 0:00:00 Introduction 0:00:56 News 1: Red Dead Redemption announced for PC 0:13:56 News 2: Nintendo announces alarm clock, mysterious online playtest 0:26:17 News 3: Alien ...
Oct 14, 2024•2 hr 8 min•Season 1Ep. 184
October 11th 2024 marks the 25th anniversary of the GeForce 256, the original Graphics Processing Unit (GPU). With cutting edge technologies like hardware-accelerated transformation and lighting (T&L), combined with what was - for the time - brutal performance, GeForce 256 was a game-changer. In this DF Direct special hosted by Alex Battaglia, we bring together Nvidia staff to discuss why this product was so important. On the panel, we have: John Montrym, Chief Architect John Spitzer, VP of ...
Oct 12, 2024•48 min
Another packed Direct sees Oliver, Rich and Alex tackling Nintendo's various takedowns - on the Ryujinx emulator and YouTube emulation content. Oliver spends some time with Until Dawn on PlayStation 5 offering up impressions that range from the good, the bad and indeed the ugly. Alex talks us through the UE5 MegaLights technology and the new God of War Ragnarök PC patch, while the new STALKER 2 documentary basically demands to be watched. 0:00:00 Introduction 0:00:53 News 1: Nintendo takes down ...
Oct 07, 2024•1 hr 51 min•Season 1Ep. 183
A new State of Play quote-unquote drops, giving Rich, Alex and Oliver much to discuss in this latest edition of DF Direct Weekly. Ghost of Yotei, Horizon Zero Dawn Remaster and the new Dragon Age dominate discussion, before the team move on to talk about the latest PS5 Pro title reveals. RTX 50-series specs come into focus - with leaks revealing a huge gap between 5080 and 5090. And there's much concern and bafflement around Monster Hunter Wilds' recommended PC specs. 0:00:00 Introduction 0:01:1...
Sep 30, 2024•2 hr 6 min•Season 1Ep. 182
In the wake of the PlayStation 5 Pro reveal, press had the opportunity to go hands-on with the hardware - and a wide range of games - at an event in Sony's San Mateo HQ. Oliver Mackenzie was our man on-site, and he's come back with a wealth of gameplay impressions, b-roll of the event and the titles tested and on-camera developer interviews. Is the upgrade worthwhile? Oliver is joined by Rich to discuss the event and to talk specifics on the range of modes and games tested. 0:00:00 Overview 0:02...
Sep 26, 2024•1 hr 8 min
Another massive Direct sees Rich, John and Alex convene to discuss the huge Switch 2 prototype leak, the revelation that Intel and AMD battled it out for the PS6 contract, while the team shares notes on the quality of Capcom's Dead Rising remaster. Meanwhile, the actual nature of AMD's FSR 4 AI upscaling is discussed - along with continuing bafflement around the Horizon Zero Dawn remaster... and what's this about a Days Gone remaster too? 0:00:00 Introduction 0:01:08 News 1: Switch 2 hardware re...
Sep 23, 2024•2 hr 8 min•Season 1Ep. 181
In our DF Direct Special in the wake of the PlayStation 5 Pro reveal, we had much to say about the hardware, the pitch and the price - but not much to say about the games, owing to the poor media quality. Now, armed with a 65GB ProRes file of the Mark Cerny presentation, we can go deeper - much deeper - into the software that was shown and how good PSSR AI upscaling actually is. Strap in for another two hour show - and there's much to share in this one. 0:00:00 Introduction 0:02:47 The Last of U...
Sep 16, 2024•2 hr 1 min•Season 1Ep. 182
It's finally happened. PS5 Pro is real, announced and detailed by none other than lead system architect, Mark Cerny. John, Rich and Alex sit down to discuss the reveal, how Sony chose to market it, the Big Three tech innovations - larger GPU, ML upscaling and RT enhancements - and of course, the shocking price-point. 0:00:00 Overview 0:01:20 How is Sony marketing the PS5 Pro? 0:09:43 Big three features: larger GPU, machine learning and ray tracing enhancements 0:25:10 The missing disc drive 0:33...
Sep 11, 2024•1 hr 11 min
The inevitability of Sony's PlayStation 5 Pro increases still further as the firm 'leaks' the new design in a 30th anniversary artwork. Meanwhile, there are highs and lows for PlayStation: Concord crashes and burns, resulting in its withdrawal from sale - and yet spirits are raised by the frankly incredible Astro Bot. Elsewhere, RTX 5080 performance leaks suggest a 10 percent improvement over RTX 4090 - but where does that leave the RTX 5090 then? And then there's Anandtech: the team commiserate...
Sep 09, 2024•2 hr 12 min•Season 1Ep. 179
Another week of exciting news as reputable sources reveal that PlayStation 5 Pro is incoming - and we've even got a sketch of the (possible!) design. Meanwhile, the Black Myth: Wukong Xbox no-show continues to command attention - as does the decision to release Avowed on Xbox consoles at 30fps. John, Rich and Oliver are on the mics this week - but Tom ducks out of his short vacation for a quick chat about the recent Metal Gear Solid: Delta and Silent Hill 2 press event he attended. 0:00:00 Intro...
Sep 02, 2024•2 hr 22 min•Season 1Ep. 178
Rich returns from Gamescom 2024, bringing with him hands-on impressions of STALKER 2 on Xbox and the incredible Black State on PC. Alex and Oliver share notes on the Final Fantasy 16 PC demo, while the team discuss the highlights - such as they are - of Geoff Keighley's Opening Night Live. But the big story is the news that Indiana Jones and the Great Circle is coming to PlayStation 5 - and the extent of Microsoft's multi-platform strategy is finally revealed. 0:00:00 Introduction 0:00:58 News 0...
Aug 26, 2024•2 hr 12 min•Season 1Ep. 177
On the eve of release, the team ponder the dearth of Black Myth: Wukong PS5 reviews - and then some last-minute footage emerges. Will Judd joins the team to discuss the latest AMD Zen 5 problems, more rumours of Xbox exclusives coming to PlayStation 5, while The Verge bravely talk about the game nobody's supposed to be talking about but everyone's playing. Meanwhile, we don't actually have a Switch 2 release date, but apparently it's been delayed - what's going on? 0:00:00 Introduction 0:01:48 N...
Aug 18, 2024•2 hr 14 min•Season 1Ep. 176
Another packed edition of DF Direct Weekly sees Rich, Alex and Oliver discussing a range of topics. Why is it so difficult to get PSVR 2 working on PC? Why are the AMD Ryzen 9000/Zen 5 reviews to contentious? As Star Wars Jedi: Survivor breaks cover on last-gen consoles, what exactly is the point - and will the PC version get fixed? Meanwhile, the team rave about Space Marine 2's visuals, Doom/Doom 2 get a brand-new Nightdive release, Final Fantasy 16 may be imminent on PC and Oliver brings toge...
Aug 12, 2024•2 hr 5 min•Season 1Ep. 175
With John and Alex either on holiday or otherwise unavailable, Rich is joined by Tom and Oliver for our weekly show discussing the latest gaming and technology news. The team take a look at the recent Star Wars Outlaws previews, Tom gets to grips with Nobody Wants To Die and Visions of Mana, while also taking a look at the RT upgrades to EA Sports titles using the Frostbite engine. Meanwhile, Rich shares the ROG Ally X benchmarks we couldn't share in the preview, and shares his thoughts on AMD's...
Aug 05, 2024•2 hr 10 min•Season 1Ep. 174
Once again, the PS5 Pro (which doesn't exist apparently) dominates the news, with RDNA 4 ray tracing features revealed - said to be integrated into the upcoming Sony console... but what do these features actually do? Meanwhile, PS5 Pro (which isn't real) has a settings profile in the new No Man's Sky update, so how is Hello Games utilising the enhanced console's hardware? Beyond that, John's enthused about a CRT 'overclocked' to run at 700Hz, Rich and Alex are wondering just what on Earth is hap...
Jul 29, 2024•2 hr 1 min•Season 1Ep. 173
Another big DF Direct Weekly sees John, Rich and Alex discussing PS5 Pro release date uncertainties, the unprecedented support from Hello Games on No Man's Sky and the alarming stories surrounding stability issues on Intel's 13th and 14th Generation Core processors. Alex has much to share in terms of Unreal Engine and GPUOpen presentations, while John gets to play some Death Game Hotel with none other than Swery. 0:00:00 Introduction 0:01:24 News 01: Will PS5 Pro release in 2024? 0:11:59 News 02...
Jul 22, 2024•2 hr 16 min•Season 1Ep. 172
As we begin to approach the tail-end of the Nintendo Switch era, Oliver Mackenzie and John Linneman get together to discuss their personal selection of the most technically impressive games of the generation - absolute marvels bearing in mind that the core hardware is based on a 2015 Nvidia mobile chipset. In this first video, the emphasis is on first party exclusives published by Nintendo - but there's plenty to come from third parties too in a later video. There are some amazing games here, an...
Jul 21, 2024•1 hr 10 min
In this week's Direct, Microsoft says you don't need an Xbox to play Xbox - but if they're talking about streaming on a Fire Stick 4K, we'd beg to differ. Meanwhile, Alex talks about a 1.4GHz CPU overclock for the OG Xbox and shares his thoughts on the new Black Myth: Wukong full RT assets and benchmarks. Oliver tests out Ace Combat 7 on Switch, while Rich checks out frame generation on the First Descendant - in 30fps fidelity mode, 40fps balanced mode and 60fps performance mode. How high does f...
Jul 15, 2024•2 hr 9 min•Season 1Ep. 171
In the new DF Direct, the team discuss the growing importance of VRR in console gaming - but are we reaching the point where it's becoming essential for good performance? Meanwhile, Rich has some positive things to say about Microsoft's Auto SR upscaling technology, John has much to share on the new Crazy Taxi, and there are some interesting discussion points raised in a recent Mark Cerny interview. Meanwhile, what on Earth is going on with the latest Elden Ring patch notes? 0:00:00 Introduction...
Jul 08, 2024•2 hr 19 min•Season 1Ep. 170
In the latest DF Direct Weekly, we take a very early first look at FSR 3.1's improved spatial upscaling, which 'dropped' just prior to recording. The team discuss Capcom's reveal of a NEW Dead Rising remaster/remake, while we have first impressions on a potentially game-changing patch for Dragon's Dogma 2. And just why is PlayStation 5 so technically competitive with Xbox Series X, despite having less horsepower? It's been a mystery for years, but we may finally have some answers. 0:00:00 Introd...
Jul 01, 2024•2 hr 1 min•Season 1Ep. 169