Making Design Choices for a Game Setting - 002 - podcast episode cover

Making Design Choices for a Game Setting - 002

Feb 27, 202120 minEp. 2
--:--
--:--
Listen in podcast apps:
Metacast
Spotify
Youtube
RSS

Episode description

Discussing the philosophy and design choices in making the Cities Grimm game setting, trying to balance the super hero genre with occult darkness, gangbusters, Cthulhu and temple run style games.


LINKS TO DIEKU GAMES

diekugames.com

Twitter.com/diekugames

Instagram.com/diekugames

For the best experience, listen in Metacast app for iOS or Android
Open in Metacast
Making Design Choices for a Game Setting - 002 | Dieku Podcast - Listen or read transcript on Metacast