Making Design Choices for a Game Setting - 002
Feb 27, 2021•20 min•Ep. 2
Episode description
Discussing the philosophy and design choices in making the Cities Grimm game setting, trying to balance the super hero genre with occult darkness, gangbusters, Cthulhu and temple run style games.
LINKS TO DIEKU GAMES
For the best experience, listen in Metacast app for iOS or Android
Open in Metacast