Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design - podcast cover

Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design

DicingWithDesign.com | Colin, Joe & Grantwww.dicingwithdesign.com
The Dicing with Design podcast is all about games design: how they're created, designed and played. We talk everything games design, from role playing games, to wargaming, to collectible card games, to board games, to video games. We'll dissect what makes a good game, and what makes a system terrible to play. We're planning to create out own game over the course of the podcast, designing live on-air, and alongside the games design chat, we'll be talking general gaming news and views. We play a lot so there's plenty to talk about! Check out our site at www.dicingwithdesign.com and get in touch with us there, or on twitter at @gamercolin @joejprince or @grantsensei . Let us know what you think!
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Episodes

Ep 11 – Talking to RAEX Games About Kromore 2145, a New Cyber Steam Role Playing Game (RPG)

In this episode Colin’s talking to T. Julian Bell from RAEX Games. They’re soon releasing a new setting for their RAEX gaming system called Kromore 2145, a Cyber-Steam setting as they call it. It’ll be coming out in Q1 2014. You can try out an abridged version of the game in the meantime though – there’s free public version of their Core Rulebook available on the RAEX games website . In the interview Julian takes us through the RAEX system and tells us his thoughts on game design, and how to mak...

Jul 31, 20131 hr 4 minEp. 11

Ep 9 – Character Design in Role Playing Games

0:00:00 Intro and updates 0:11:50 Our favourite characters 0:43:20 Character creation systems Another episode in quick succession! This time it’s all about characters. First of all we talk about our own favourite characters from games and fiction and what makes them so great. Then we move on to character creation systems, including Joe’s brand new hotness Eternal Contenders! Apologies for the dip in audio quality in this episode, there were a couple of technical issues that were sorted for tomor...

Jul 03, 20131 hr 22 minEp. 9

Ep 8 – Live Games Design Part 2

0:00:00 Intro and updates 0:06:30 Main topic: designing the game In this episode we continue to hammer out our live design of Cthulu’s Cosmic Kobold Commandos. We’re aiming for a light-hearted comedy game, so we spend some time discussing just what makes a comedy game. We’re still putting the game together, so if you have any ideas for the game we’d love to hear from you – get us on podcast@dicingwithdesign.com , @grantsensei, @joejprince and @gamercolin. I won’t lie, this episode won’t be for e...

Jun 29, 20131 hr 16 minEp. 8

Ep 7 – Mobile Frame Zero and Big Rules vs Small Rules for Role Playing Games & Wargaming

Episode 7 – Mobile Frame Zero and Rules Heavy vs Rules Light In this episode Joe and Grant discuss their experiences at Conpulsion, followed by a review of the rules-light Lego-based minis game, Mobile Frame Zero (16:15). This leads onto a discussion of rules light vs. rules heavy games (38:20) Things we discussed in this episode: Warhammer Fantasy Battles Blood Bowl Dungeon Duellists Pro Wrasslin’ Battle Royal Game of Thrones LCG Conpulsion Mobile Frame Zero Eternal Contenders Hell for Leather ...

Apr 23, 20131 hr 16 minEp. 7

Ep 6 – Live Game Design

A Monopoly “variant”, from boardgamegeek.com Our main topic this week is starting designing a game LIVE on air! We need YOU to help us, so make sure and let us know what you think of our design as it stands. Here are some things we talk about: XCOM – Enemy Unknown Civilization – Revolution Alas Vegas Hell 4 leather Tweet RPG Nearly Enough Dice Podcast Monopoly Eternal Contenders Yggdrasil Burning Empires Vassal Lackey CCG Bearswarm Podcast play Hell 4 Leather The Mighty Boosh Radio Series Prime ...

Mar 10, 20131 hr 10 minEp. 6

Ep 5 – What do we need a GM for in RPGs?

In this episode we discuss what games we’ve been playing recently, before launching into our main topic: The Role of the GM. I broke it down into 8 roles: Scenario designer Monster player (the evil wizard) Rules designer Referee Director RL leader / skivvy Keeper of secrets World builder We talked about a huge number of games this episode, here are the links: Joe’s article: Is the Era of the GM over? On Geeknative Joe’s article: Dicing with Design on Geeknative Sedition Wars Project Pandora X-CO...

Feb 24, 20131 hr 29 minEp. 5

Ep 4 – Advanced Heroquest – Advanced! The King of Tabletop RPGs Returns

Episode 4 – Advanced Heroquest Advanced Welcome to another episode of the Dicing with Design podcast, with Colin, Grant and Joe. In this episode we start off with an update on our recent gaming, followed by our main topic: Heroquest! We begin the discussion with a history of Games Workshop / MB Games’ classic Heroquest. That’s followed by GW’s own Advanced Heroquest and a comparison with other dungeonbash games. Then we explain our homebrew rules which we’ve been working on and playing with rece...

Feb 04, 20131 hr 24 minEp. 4

Ep 3 – Player v Player in Role Playing Games & Board Games

DWD-Episode-3-PvP In this episode Colin, Grant and Joe talk about the most recent session in their epic Rolemaster roleplaying campaign. This is followed by the main topic of PvP. We discuss, “What if” conflicts we play for fun, examples where PvP has arisen in our games, managing nonphysical conflicts between party members, traditional D&D PvP conflicts, deliberately designing PvP into games, PvP in digital games, balance between character classes and LARPing We hope you enjoy the show. Ple...

Jan 28, 20131 hr 4 minEp. 3

Ep 2 – It’s all about the cardboard… Fetishising Over Smallworld & Other Board Games

Smallworld – check out that cardboard It’s Episode 2 and we’re talking Smallworld, board game design, online gaming and, for some reason cardboard… What’s We’re Talking This is a live episode, recorded after Grant and I met up for a few drinks and a lot of games. Mostly, we played Smallworld, with a couple of games of Dwarves of King’s Hold and a spot of Game of Thrones. But, like all good cardboard fetishists, we were stuck on Smallworld and the sheer quality of the game. Listen to the Podcast ...

Dec 07, 201250 minEp. 2

We’ve Got None! Time & Games Design – Episode 1

Welcome to the first ever episode of Dicing with Design! This podcast hopes to cover all aspects of games design, from creating a brand new game from scratch to designing a campaign to run as a GM. We’ll be talking about creating characters, creating storylines, creating rules and creating entire games systems. We’ll be discussing existing games, how they’re designed and how they can be changed with a bit of creative house ruling. We’ll also be talking a bit more generally about games we’re play...

Nov 01, 20121 hr 14 minEp. 1
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