Dice Exploder - podcast cover

Dice Exploder

Sam Dunnewoldredcircle.com

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers. Part of the Many Sided Network. diceexploder.com

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Episodes

Love Letters (Apocalypse World) with Aaron King

Transcript Thrilled this week to have on one of my favorite movewrights, it’s Aaron King of the RTFM podcast. Aaron brought on Love Letters from Apocalypse World, a kind of custom move the GM can write when it’s been a while since we played and everyone might need a refresher on what was going on to get the ball rolling again. I think custom moves are a wildly overlooked part of Apocalypse World, and today we go deep on why that is and how and when to write your own. Further Reading Apocalypse W...

Sep 04, 20241 hrSeason 4Ep. 8

Speak Your Truth (Desperation) with Jeff Stormer

Transcript It’s the crossover event of the season! This week I’m joined by Jeff Stormer of the Party of One podcast to talk about the core mechanic of Desperation by Jason Morningstar. In this game full of dread about a small Kansas town struggling through a never-ending winter, instead of deciding what happens, each turn you draw a card and decide who the thing on the card happens to. It’s a super slick mechanic. Meanwhile over on Party of One, you can listen to Jeff and I actually play the gam...

Aug 21, 202434 minSeason 4Ep. 7

THAC0 (AD&D 2e) with my dad

Transcript For this final episode of the Dice Exploder D&D miniseries, I wanted to go back to the source, to my first experiences playing the game. And I figured who better to do that with than someone else who was there, my first DM, my very own father. We get plenty nostalgic for back when I was 8 years old, but I also made him talk to me about THAC0, early D&D's needlessly opaque and complicated version of an attack bonus. I made him do this because I think of THAC0 as so representati...

Aug 13, 202442 minSeason 4Ep. 6

Rule Zero (D&D) with Em Acosta

Transcript I have a list of mechanics I’d like to cover on Dice Exploder, and I’d say about a third of them are jokes. One of those jokes is Rule Zero, a maxim that says "the DM (or GM) is always right." I think of Rule Zero as originating in D&D culture, and as part of this D&D miniseries, I thought it'd be interesting to use as a way into talking about the play culture around the game, how it's actually played at the table, and how many of its rules people actually use. There's no one ...

Aug 06, 202446 minSeason 4Ep. 5

Prestige Classes (D&D 3e/3.5e) with Sam Roberts

Back ⁠⁠Dice Exploder season 4 on Backerkit⁠⁠ now! ⁠Transcript This episode I'm joined by Sam Roberts (Escape from Dino Island) to talk about prestige classes, special classes from D&D 3e that you could only take by multiclassing into them. Sam thinks of these things as a noble failure: a very cool idea whose execution almost immediately dropped the ball. But what can we learn from their corpse? We get into that, along with a boots-on-the-ground discussion of what our experiences were like ac...

Jul 30, 202441 minSeason 4Ep. 4

The Adventuring Day (D&D) with Tristan Zimmerman

Back ⁠Dice Exploder season 4 on Backerkit⁠ now! Transcript Welcome to the D&D miniseries! I wanted to kick this off with a look into the mechanical heart of D&D, but I didn't really know what that meant. So I asked my friend Tristan! Designer of the award winning game Shanty Hunters and author of the Molten Sulfur blog, Tristan now spends his time as a designer on Nations & Cannons, a hack of D&D set in the American Revolutionary War. Tristan brought on a mechanized design princi...

Jul 23, 202453 minSeason 4Ep. 3

D&D Miniseries Intro (Homage to the Player's Handbook)

Back ⁠Dice Exploder season 4 on Backerkit⁠ now! Transcript Today I'm kicking off a miniseries of Dice Exploder episodes all about the Tarrasque in the room: Dungeons & Dragons itself. But before we get into that, I wanted to lay out for context where I'm coming from, what my relationship is like to "the world's greatest roleplaying game™" is like, and what questions I was hoping to answer with this series. If you listen to this show, you probably come from a community that's skeptical of D&a...

Jul 18, 202420 minSeason 4Ep. 2

The Queen Is Under Attack (For The Queen) with Kimi Hughes

Back Dice Exploder season 4 on Backerkit now! Transcript Among my favorite RPGs is Alex Roberts' triumph of minimalistic, elegant design: For The Queen. Today I'm doing just with along with Kimi Hughes of Golden Lasso Games. For The Queen is a card drawing prompt game, and one prompt is always the game's last: "The Queen is under attack. Do you defend her?" That's today's mechanic, but we cover most of this pretty small game at some point. You can back Kimi's new game Starscape on Kickstarter no...

Jul 16, 202436 minSeason 4Ep. 1

Designer Commentary: Northfield (with Jason Morningstar)

Transcript It is still designer commentary season on Dice Exploder, and today I'm talking with Jason Morningstar ( Fiasco , Night Witches , a million other games) about Northfield : a game we co-designed about when Jesse James tried to rob the bank in my home town, we shot the hell out of him and his gang, and then we started an annual small town fair to celebrate our victory. You play as both a member of the James-Younger gang and as a person in the present day portraying your gang member in a ...

Jun 13, 202451 min

Designer Commentary: Space Fam (with Claire and Caveat)

Transcript For Ken Lowery’s Disc 2 jam , I decided to finally release the game I’ve been working on for nearly four years: Space Fam. This is a game about, you guessed it, found family in space. In particular, it takes a lot of inspiration from The Long Way To A Small Angry Planet in that you’re the crew of a ship escorting a traveler from point A to point B, and along the way you deal with your feelings of guilt and stress about living under an oppressive government. It’s a hack of Our Travelin...

May 15, 202441 min

Game Exploder Jam Roundup

Transcript The first ever Dice Exploder game jam came to a close about a month ago, and today I sit down with the three hooligans from the discord who put it together and go through some of our favorite entries. If Dice Exploder is a show about concrete examples, this episode is as Dice Exploder as it gets. All the games we talk about are pretty short, so it should be easy to follow along at home. Check out all the jam submissions here . Thanks to Audrey Stolze (aka Lady Tabletop), Chris Greenbr...

May 02, 202452 minSeason 3Ep. 12

Everyone Adds a Detail (Stewpot) with Lee Conrads

Transcript What if your D&D adventuring party settled down and opened a tavern, and the vibes went from dragon murderers to Bob’s Burgers? That's my pitch for Stewpot: Tales from a Fantasy Tavern, one of my favorite RPGs. It's currently on Backerkit , and you should check it out. This week I'm talking about a super simple unnamed mechanic from Stewpot, and presumably other games before it, that's inspired much of my own work: everyone goes around and adds a detail about the scene at hand or ...

Apr 25, 202447 minSeason 3Ep. 11

Playlists (Ribbon Drive) with Takuma Okada

Transcript Is sharing music with your friends an RPG? It sure is when you're playing Avery Alder's game Ribbon Drive. Takuma Okada, the designer of Stewpot: Tales from a Fantasy Tavern ( ⁠on Backerkit right now⁠ ), joins me this week to talk about music, contemplation, and unconventional ways to inspire players. Further Reading: ⁠Ribbon Drive⁠ ⁠Spindlewheel⁠ Everything Is Illuminated, the book and film ⁠Ten Candles⁠ ⁠Dread⁠ ⁠Star Crossed⁠ ⁠Our Radios Are Dying⁠ ⁠Void 1680 AM⁠ Sam’s ⁠playlist⁠ fr...

Apr 18, 202440 minSeason 3Ep. 10

Fan Mail (Primetime Adventures) with Meguey Baker

Transcripts are available at diceexploder.com People talk a lot about how and whether RPGs emulate TV and movies, but this week cohost Meguey Baker (Apocalypse World, Under Hollow Hills) brings in a game that takes that sentiment to a compelling meta level. Fan Mail, from Primetime Adventures by Matt Wilson, is the core of the game's key metaphor: that players are simultaneously writers of a TV show, fans watching that show, and the characters portrayed on screen. We talk about the storygame sce...

Apr 04, 202439 minSeason 3Ep. 9

Playbooks and Communication with Moe Poplar

Transcript What's the deal with Playbooks? That's a question that's way too big for one episode. But Moe Poplar, of the RPG Academy podcast Show & Tell, had a very particular effect of playbooks that he wanted to talk about on the show today: how playbook choice can be a line of communication between players, GM, and designer. This is one of those episodes that's as much play advice as it is about design. I should do more of those. Further Reading: Monster of the Week Blades in the Dark Soci...

Mar 28, 202442 minSeason 3Ep. 8

Exploding Dice with Mikey Hamm

Transcript This week, now that the part of season 3 that was funded by Kickstarter is over, I’ve got a treat for you: the backers-only bonus episode with Mikey Hamm, designer of Slugblaster. You didn’t think I was gonna just hold on to an episode this good forever, did you? It’s the show’s namesake mechanic! Mikey is currently Kickstarting Two-Hand Path, a solo game roll-and-write dungeon crawler. Check it out . While I thought this episode would be a big of a goof about a goofy mechanic (and it...

Mar 21, 202451 min

Innovation in Game Design with James Wallis

Transcript This week's cohost is James Wallis, cohost of the Ludonarrative Dissidents podcast, a show a lot like this one that's Kickstarting their third season now, and designer of one of the first story games: The Extraordinary Adventures of Baron Munchausen. Today we're breaking format: instead of talking about one game mechanic, James brought in the concept of innovation in game design. What does it look like, is it important, and how can we do more of it? The show notes for this one are fri...

Mar 14, 202437 minSeason 3Ep. 7

Lyrical Ludology: A New Show About Lyric Games

This week I'm bringing you an episode from the new podcast Lyrical Ludology with host Logan Timmins, a show all about lyric games. I'm very excited for it. There's already at least one more episode of Lyrical Ludology published, so if you like this one, go subscribe and take a listen!

Mar 07, 202411 min

Solo Game Prompts with Seb Pines

Transcript It’s the solo games episode! Hopefully the first of many. I’m joined by Seb Pines, designer of The Awards winning game Dwelling and haver of MFA in basically solo games, to talk about prompts in solo games. This is a broad survey of solo games. We talk about a bunch of games (listed below) that all behave differently. If you’re curious about this side of the hobby, this is the primer for you. Further Reading: Dwelling by Seb Pines Thousand Year Old Vampire by Tim Hutchings Horse Girl ...

Feb 29, 20241 hr 8 minSeason 3Ep. 6

Character Sheets with Emanoel Melo

Transcript This is an intensely visual episode. If you'd like to follow along with the sheets we mention and get some extra commentary from me, you can do so at https://www.diceexploder.com/blog/2024/2/22/dice-exploder-aftershow-character-sheets I’m fascinated by character sheets, mostly because there are so so so precious few that I think do a good job. I don’t mean this to call anyone out - I think the job of making a good character sheet might genuinely be impossible. They just have so much t...

Feb 22, 202446 minSeason 3Ep. 5

Pity Points (Kagematsu) with Alex Roberts

Transcript Alex Roberts, designer of Star Crossed and For the Queen, joins me to talk about pity points from Kagematsu, a mechanic that doesn't actually do anything itself beyond evoke a particular feeling when put in opposition to love points. This episode is what I always dreamed Dice Exploder could be. We start from a simple game mechanic, but we get into power dynamics at the table in the past and the future, how people treat you when you’re disabled, cultural appropriation, my personal tech...

Feb 15, 20241 hr 1 minSeason 3Ep. 4

Third Party License (Mork Borg) with Strega Wolf van den Berg

Transcript This week I've got designer and illustrator Strega Wolf van den Berg on to talk about money and the Mork Borg third party license. What, if anything, is the difference between making RPGs for fun, to pay rent, and to be paid fairly? And what is the cost (aha) of bringing money into making art? On the flip side, this is also an episode about community, and how the shape of Mork Borg’s license fostered a community around it that allowed Strega Wolf to find a space in this hobby. Communi...

Feb 08, 202426 minSeason 3Ep. 3

Rumor Tables (Lorn Song of the Bachelor) with Nova

Transcript This week I've got Nova, aka Idle Cartulary, of the excellent Playful Void blog among other places linked below. Nova's one of my favorite writers in the, as she puts it, DIY elf game scene, and I knew that was a world I wanted to cover more this season. Nova brought on the rumor table from Zedeck Siew's Lorn Song of the Bachelor, an excellent elf game adventure. We got to talk about what makes a good random table at large, our taste in how adventures are written, and how point of vie...

Feb 01, 202448 minSeason 3Ep. 2

The Risk Sheet (Psi*Run) with John Harper

Transcript On the season 3 premiere, I’m joined by John Harper, designer of many games featured on past episodes of Dice Exploder including Blades in the Dark, Lasers & Feelings, and Agon 2e. John brought in the Psi*Run risk sheet, a fairly complex dice resolution mechanic, known generically as Otherkind Dice. The risk sheet is such an elegant piece of design, packing essentially a whole game onto a single sheet of paper, and being so clear in both how it works and how you might tear it apar...

Jan 25, 202438 minSeason 3Ep. 1

Dice Exploder: Season 3 Trailer

Thursday January 25th Dice Exploder is back with an all new crowdfunded-by-listeners season! The lineup includes John Harper, Alex Roberts, James Wallis, Idle Cartulary, Strega Wolf van den Berg, Emanoel Melo, Seb Pines and MORE - that's right, I'm over-delivering on the Kickstarter as a treat. Check back next week for the season premiere, and visit the blog's new home at diceexploder.com. Transcript...

Jan 18, 20242 min

2023 Year End Bonanza

Transcript Hello and welcome to the Dice Exploder 2023 end of year bonanza! I love me a good ranked list of movies on an end of year movie podcast, but ranked lists are bad and this show’s about RPGs not movies, so you get this instead. It’s me, Aaron King of the RTFM podcast, Lady Tabletop of the Alone at the Table podcast, and Sharang Biswas of winning tons of Ennies this year and being a games academic, and the four of us (plus a half dozen other special guests) are here to tell you about a b...

Dec 12, 20231 hr 54 min

Designer Commentary: i know the end (with Nico MacDougall)

Transcript Today I’ve got for you another between-season bonus episode. This time we’re breaking format to talk about i know the end , a module I published earlier this year about going back home after a long time away and all the horrors that entails. Because if you can’t occasionally publish something self-indulgent in your podcast feed, what’s even the point of having one? My cohost for this is my friend Nico MacDougall, the current organizer of The Awards , who edited i know the end and had ...

Dec 04, 20231 hr 52 min

Accessibility and Graphic Design (Mork Borg) with Marc Muszynski

Transcript It’s a bonus between-seasons Dice Exploder! Wowie! As promised back in my episode with Gem Room Games about Mork Borg , today I’m talking about accessibility in game design using Mork Borg’s graphic design as an example. My cohost is Marc Muszynski, a friend and screenwriter with low vision, and we talk in detail about his experience with Mork Borg. Is this game, with all its important and loud art, accessible to people who can’t see? Like with most accessibility questions, It’s Compl...

Nov 09, 202349 min

Customizing Games for Your Table with Nychelle Schneider

Transcript On this episode I’m joined by Nychelle Schneider, also known as Mistletoe Kiss, a moderator from the Blades in the Dark discord and contributor to The Wildsea, the upcoming Dagger Isles supplement for Blades, and Underground Maps & Passkeys among others. Nychelle brought on the idea of customizing existing games, homebrewing mechanics for your table (or even publication). This is... a big conversation, chock full of cool ideas that I hope people take and run with. There are so man...

Oct 19, 202339 min

Secondary Missions (Band of Blades) with Thomas Manuel

Transcript Thomas Manuel of the Indie RPG Newsletter and the Yes Indie’d podcast joins me to talk about Secondary Missions, a mechanic from Band of Blades by Off Guard Games. In Band of Blades, a grim military fantasy forged in the dark game, you and your party go off and do missions. Meanwhile, there’s a whole other squad out there doing a whole other mission! What’s up with them? This mechanic tells us. It’s such a change in the mouthfeel of Band of Blades compare to other forged in the dark g...

Oct 12, 202334 min
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