Dev Game Club - podcast cover

Dev Game Club

Brett Douville and Tim Longodevgameclub.libsyn.com
Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Episodes

DGC Ep 368: Alan Wake (part three)

Welcome to Dev Game Club, where this week we continue our series on Alan Wake . We dive into the ocean that is the story and talk about the game's themes and how they layer, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the main game! Issues covered: not thinking through the tanning bed, the underwritten FBI agent, the effectiveness of the woods, changing pace with the town, The Well-Li...

Nov 08, 20231 hr 13 min

DGC Ep 367: Alan Wake (part two)

Welcome to Dev Game Club, where this week we continue our series on Alan Wake, which we're playing via a remaster. We talk especially about the combat, amongst other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Ch 3 or 4 Issues covered: Night Springs episode, word salad, feeling the need to have it wrapped up, PNW locations, not quite hitting right, representing the setting, Remedy touchpoints, prima...

Nov 01, 20231 hr 21 min

DGC Ep 366: Alan Wake (part one)

Brett and Tim kick off their annual spooky series by delving into Remedy Entertainment's 2010 horror adventure, Alan Wake. They explore Remedy's consistent thematic vision, influenced by writer Sam Lake, and place Alan Wake within the gaming landscape of its release year. The discussion covers the game's initial reception, its abandoned open-world concept, and how its narrative-heavy, episodic structure draws inspiration from classic horror and television, leading to reflections on narrative design in games and the game's use of licensed music.

Oct 18, 20231 hr 7 min

DGC Ep 365: Arkham Asylum Bonus Interview with Karl Stewart!

Welcome to Dev Game Club, where this week we add an interview to our series on Batman: Arkham Asylum . Karl Stewart, Director of Marketing for Eidos at the time joins us to talk about the importance of the role and how it contributes to a product's success. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:54 Interview 1:03:18 Break 1:03:51 Outro Issues covered: a full year, the early history of Karl, drawing anato...

Oct 11, 20231 hr 16 min

DGC Ep 364: Batman: Arkham Asylum (part four)

Welcome to Dev Game Club, where this week we complete our series on Batman: Arkham Asylum , the breakout hit for Rocksteady. We talk about the final villains of the game and then turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: quotes, getting back to the Scarecrow, a digression to other games in the series and how they treat the Joker relationship, Batman v Su...

Oct 04, 20231 hr 21 min

DGC Ep 363: Batman: Arkham Asylum (part three)

Welcome to Dev Game Club, where this week we continue our series on Batman: Arkham Asylum . We talk about the progression system in the game, the various forms of reward, how well things are integrated, and Tim gets to relive the death of the Waynes. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Near to end (Brett), thru 2nd Scarecrow (Tim) Issues covered: the death taunts, Edward Nigma vs the Riddler, relatively f...

Sep 27, 20231 hr 2 min

DGC Ep 362: Batman: Arkham Asylum (part two)

Welcome to Dev Game Club, where this week we continue our series on Rocksteady's breakout hit, Batman: Arkham Asylum . We freeflow our way through a bunch of combat, put on the visor, and even hit a couple of the villains (and I'm not talking about our emails). Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of the game (Brett to Poison Ivy, Tim to first Scarecrow) Issues covered: Tim's many times dressing up as...

Sep 20, 20231 hr 14 min

DGC Ep 361: Batman: Arkham Asylum (part one)

Welcome to Dev Game Club, where this week we begin a new series on 2009's Rocksteady breakout, Batman: Arkham Asylum . We set the game in its time, as well as introducing its principals, and talk a bit about one man's fandom. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Roughly up to first Scarecrow encounter Issues covered: introducing the center of the madness, returning to these two, mythology and archetype, th...

Sep 13, 20231 hr 14 min

DGC Ep 360: Eye of the Beholder (part five)

Welcome to Dev Game Club, where this week we complete our series on Eye of the Beholder . We talk more about D&D adaptation, spend some time with a sequel, and get to our takeaways before emptying the mailbag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: which levels count in the sequel, killing lots of beholders, whether you could have killed Xanathar in the original, striation of hit point values, scaling for...

Sep 06, 20231 hr 53 min

DGC Ep 359: Eye of the Beholder (part four)

Welcome to Dev Game Club, where this week we continue our series on Eye of the Beholder . We killed Xanathar! We saved Waterdeep! And we talked about simulation vs game vs narrative and various other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: potential NPCs, getting misled by the star, hating the missing buttons, good reveals on secret doors, unmotivated puzzles, brute ...

Aug 30, 20231 hr 8 min

DGC Ep 358: Eye of the Beholder (part three)

Welcome to Dev Game Club, where this week we continue our series on 1991's Eye of the Beholder . We talk quite a bit about adaptation and the things that are not entirely.... fun... about D&D. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to level 10 or 11 Issues covered: Discord Game Club, finding the dwarves, the injured dwarf, information as a reward, inconsistent locks, messages you can only read if you ...

Aug 23, 20231 hr 13 min

DGC Ep 357: Eye of the Beholder (part two)

Welcome to Dev Game Club, where this week we continue our series on 1991's Eye of the Beholder . We talk about using what you've got, contrast it with non grid-based games like Underworld, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Thru level 4 (Tim), level 2 (Brett) Issues covered: Discord Game Club, getting deeper in the levels, paranoia about missing items or XP, being lost in the spinner ma...

Aug 09, 20231 hr 7 min

Discord Game Club: Episode One

The first episode of Discord Game Club - The community appreciation cast for DevGameClub. In this episode, Artimage and Mark introduce themselves, touch on their gaming background, as well as how they got into the cast, before diving into some community provided content for discussion. Additional media: Kotaku Article mentioning DevGameClub: https://kotaku.com/an-insightful-look-at-why-old-final-fantasy-games-were-1777807188 Razbuten - The Problem With Mini-Maps: https://youtu.be/nmzYRT7LBQs Ego...

Aug 03, 20231 hr 10 min

DGC Ep 356: Eye of the Beholder (part one)

Welcome to Dev Game Club, where this week we begin a new series on 1991's Eye of the Beholder , from Westwood Studios and published by Strategic Simulations Inc. We set the game in its time before exploring its primary mechanics and the feel of being in this world. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First level or two Issues covered: knowing who the evil is, tactical top down Gold Box, the opening cutsce...

Jul 26, 20231 hr 24 min

DGC Ep 355: Metroid Prime Bonus Interview with Jack Mathews!

Welcome to Dev Game Club, where this week we add another bonus to our series on Metroid Prime with an interview with Jack Mathews, a technical lead on the title. We cover a lot of ground in this one, folks, which is appropriate for a Metroid game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:10 Interview 1:03:17 Break 1:03:53 Outro Issues covered: scanning for IP addresses, supporting QuakeWorld, bored by anyt...

Jul 19, 20231 hr 16 min

DGC Ep 354: Metroid Fusion Bonus

Welcome to Dev Game Club, where this week we add a bonus to our series on Metroid Prime by looking into Metroid Fusion , before turning to the mail bag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Almost all of it Issues covered: the space jump boots, connectivity with the GBA, Metroid nostalgia, a hardcore game, GBA architecture, moving goalposts, kinship between Metroid and Legend of Zelda, snacking on Dread, a...

Jul 12, 20231 hr 36 min

DGC Ep 353: Metroid Prime (part four)

Welcome to Dev Game Club, where this week we complete our series on Metroid Prime . We discuss the visor modes, the pleasing arc of the end game, and other topics before we turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: the face of the Metroid Prime core, reflecting the art of Samus in the environment or creatures, seventeen films in five and a half days, vis...

Jul 05, 20231 hr 5 min

DGC Ep 352: Metroid Prime (part three)

Welcome to Dev Game Club, where this week we continue our series on 2002's Metroid Prime . We talk a bit about some favorite moments, the suit design, the visors, a bit of a grab bag of topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: wondering which creatures were in which games, wondering if the music is your canonical music, crab hands with chords, a non-ergonomic system, using the dog-ears, kibbitzing about...

Jun 21, 20231 hr 13 min

DGC Ep 351: Mailbag Catch-Up

Welcome to Dev Game Club, where this week we take a short break from our series on Metroid Prime to catch up on the mail bag. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: GoldenEye, Republic Commando influences, tracking data in games, informing your decisions, figuring out what to do with your data, Arecibo radio telescope, feeling like we're in the game, a favorite multiplayer mode, socially playing GoldenEye, ch...

Jun 14, 20231 hr 25 min

DGC Ep 350: Metroid Prime (part two)

Welcome to Dev Game Club, where this week we continue our series on Metroid Prime . We discuss the particular alchemy of combining Metroid 's formula with the shooter format in a Nintendo vein, with comparisons to other shooter lineages and discuss what it means for level design, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Thardus (in theory) Issues covered: getting a power-up and not th...

Jun 07, 20231 hr 6 min

DGC Ep 349: Metroid Prime (part one)

Welcome to Dev Game Club, where this week we start a new series on Metroid Prime , which we are playing via the Nintendo Switch remaster. We set the game in its time, talk a little bit about Retro, and then wall jump into the action of the tutorial area. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Until you arrive on Tallon IV Issues covered: Tim's purging, Western developers making FPSes for Japanese publishers,...

May 24, 20231 hr 16 min

DGC Ep 348: GoldenEye 007 (part four)

Welcome to Dev Game Club, where this week we complete our series on GoldenEye 007 by diving a bit into the multiplayer and discussing our overall takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Multiplayer (for about an hour) Issues covered: getting the good old Rare stories, writing music for the Nintendo 64, finding the Donkey Kong pitch, how remarkably easy it was to play it multiplayer, privacy concern...

May 17, 20231 hr 9 min

DGC Ep 347: GoldenEye 007 Bonus Interview with Grant Kirkhope

Welcome to Dev Game Club, where this week we insert a bonus interview into the middle of our series on GoldenEye 007 . We speak with Grant Kirkhope, one of two composers on the title. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:58 Interview 1:03:57 Break 1:04:32 Outro Issues covered: starting at Rare in '95, composing in hex, the imposing approach to programming, fitting in 1 Mb, making a clarinet from one no...

May 10, 20231 hr 13 min

DGC Ep 346: GoldenEye 007 (part three)

Welcome to Dev Game Club, where this week we continue our series on GoldenEye 007 . We talk about the shelf-level event, running towards the end, and some wonky controller stuff. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the SP game! Issues covered: Moneypenny presentation, illness, leveraging the Switch N64 save states, the scene on the train, using the laser watch, not how trains work, lack of lock-o...

Apr 26, 20231 hr 5 min

DGC Ep 345: GoldenEye 007 (part two)

Welcome to Dev Game Club, where this week we continue our series on GoldenEye 007 for the Nintendo 64. We talk about story accommodations, enemy AI, NPCs, and level design concerns and questions. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Roughly up to mission 10 Issues covered: talking to the people who set up the mission, Moneypenny and representation, changing up the briefing, objective structure, "the Dark N...

Apr 19, 20231 hr 6 min

DGC Ep 344: GoldenEye 007 (part one)

Welcome to Dev Game Club, where this week we begin a new series on 1997's Rare classic, GoldenEye 007. We set the game in its time before getting down to brass tacks, including comparing the experience to the film. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First full mission (three levels) Issues covered: the license, a bit about the film and the film series, 1997 in games, the flourishing of the first person s...

Apr 12, 20231 hr 10 min

DGC Ep 343: Mailbag Episode!

Welcome to Dev Game Club, where this week we catch up on our mail bag and tackle a ton of different topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: catching up on the mail bag, kind words, jumping down onto back of a Chardalyn Dragon, the most important bowling bowl in the universe, frames for playing games, when are you playing the game, going deep on a game and joining its community, moments of discovery, re...

Apr 05, 20231 hr 23 min

DGC Ep 342: Dwarf Fortress (part five)

Welcome to Dev Game Club, where this week we complete our series on Dwarf Fortress . We tell a couple more stories, get into how this would or would not eat up our lives, and turn to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Another 10 hours (Brett) or two hours (Tim) Issues covered: withdrawing from society to create an heirloom, failing your ghosts, feeling the wet walls, watching the water spread ...

Mar 29, 20231 hr 21 min

DGC Ep 341: Dwarf Fortress (part four)

Welcome to Dev Game Club, where this week we continue our series on Dwarf Fortress . We turn to the Steam version of the game and especially talk about how a more graphical presentation changes the feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: 2 - 8 hours (Tim - Brett) Issues covered: starting over, an unhappy bard who you just can't make happy, the necromancer who injured himself in a ravine and ...

Mar 22, 20231 hr 14 min

DGC Ep 340: Dwarf Fortress (part three)

Welcome to Dev Game Club, where this week we continue our series on Dwarf Fortress . We talk about working on a thing for a long time, the refinements of the latest version, and a host of other small issues. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Several hours of the latest version of the game Issues covered: rendering different glyphs, working on a thing for twenty years, the historical record, preservation...

Mar 15, 20231 hr 24 min
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